CheatMenuSA/src/dllmain.cpp

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#include "pch.h"
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#include "hook.h"
#include "cheatmenu.h"
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#include "updater.h"
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#include "menuinfo.h"
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void MenuThread(void* param)
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{
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/*
Had to put this in place since some people put the folder in root
directory and the asi in modloader. Why??
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TODO: Unlikely they'd even read the log so have to do something else
*/
if (!std::filesystem::is_directory(PLUGIN_PATH((char*)"CheatMenu")))
{
gLog << "CheatMenu folder not found. You need to put both \"CheatMenu.asi\" & \"CheatMenu\" folder in the same directory" << std::endl;
return;
}
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#ifdef GTASA
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Hook::ApplyMouseFix();
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#endif
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static bool bGameInit = false;
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// Wait till game init
Events::initRwEvent += []
{
bGameInit = true;
};
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while (!bGameInit)
{
Sleep(1000);
}
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#ifdef GTASA
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/*
TODO: Find a better way
Since you could still name it something else
*/
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if (GetModuleHandle("SAMP.dll") || GetModuleHandle("SAMP.asi"))
{
MessageBox(RsGlobal.ps->window, "SAMP detected. Exiting CheatMenu.", "CheatMenu", MB_ICONERROR);
return;
}
CFastman92limitAdjuster::Init();
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#endif
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gLog << "Starting...\nVersion: " MENU_TITLE "\nAuthor: Grinch_\nDiscord: " DISCORD_INVITE "\nMore Info: "
GITHUB_LINK "\n" << std::endl;
CheatMenu menu;
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// Checking for updates once a day
time_t now = time(0);
struct tm tstruct = *localtime(&now);
int lastCheckDate = gConfig.GetValue("config.last_update_checked", 0);
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if (lastCheckDate != tstruct.tm_mday)
{
Updater::CheckForUpdate();
gConfig.SetValue("config.last_update_checked", tstruct.tm_mday);
}
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while (true)
{
Sleep(5000);
if (Updater::m_State == UPDATER_CHECKING)
{
Updater::CheckForUpdate();
}
}
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}
BOOL WINAPI DllMain(HINSTANCE hDllHandle, DWORD nReason, LPVOID Reserved)
{
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if (nReason == DLL_PROCESS_ATTACH)
{
uint gameVersion = GetGameVersion();
if (gameVersion == BY_GAME(GAME_10US_HOODLUM, GAME_10EN, GAME_10EN))
{
CreateThread(nullptr, NULL, (LPTHREAD_START_ROUTINE)&MenuThread, nullptr, NULL, nullptr);
}
else
{
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#ifdef GTASA
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MessageBox(HWND_DESKTOP, "Unknown game version. GTA SA v1.0 US is required.", "CheatMenu", MB_ICONERROR);
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#elif GTAVC
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MessageBox(HWND_DESKTOP, "Unknown game version. GTA VC v1.0 EN is required.", "CheatMenu", MB_ICONERROR);
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#else // GTA3
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MessageBox(HWND_DESKTOP, "Unknown game version. GTA III v1.0 EN is required.", "CheatMenu", MB_ICONERROR);
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#endif
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}
}
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return TRUE;
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}