Bug fixes with command window & more
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e3e9cd6a25
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@ -78,25 +78,19 @@ BOOL WINAPI DllMain(HINSTANCE hDllHandle, DWORD nReason, LPVOID Reserved)
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if (nReason == DLL_PROCESS_ATTACH)
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{
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uint gameVersion = GetGameVersion();
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if (gameVersion == BY_GAME(GAME_10US_HOODLUM, GAME_10EN))
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{
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CreateThread(nullptr, NULL, (LPTHREAD_START_ROUTINE)&MenuThread, nullptr, NULL, nullptr);
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}
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else
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{
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#ifdef GTASA
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if (gameVersion == GAME_10US_HOODLUM)
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{
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CreateThread(nullptr, NULL, (LPTHREAD_START_ROUTINE)&MenuThread, nullptr, NULL, nullptr);
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}
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else
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{
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MessageBox(HWND_DESKTOP, "Unknown game version. GTA SA v1.0 US is required.", "CheatMenu", MB_ICONERROR);
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}
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#elif GTAVC
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if (gameVersion == GAME_10EN)
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{
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CreateThread(nullptr, NULL, (LPTHREAD_START_ROUTINE)&MenuThread, nullptr, NULL, nullptr);
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}
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else
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{
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MessageBox(HWND_DESKTOP, "Unknown game version. GTA VC v1.0 EN is required.", "CheatMenu", MB_ICONERROR);
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}
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#endif
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}
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}
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return TRUE;
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@ -473,7 +473,7 @@ void Menu::Draw()
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{
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if (ImGui::BeginChild("CommandsChild"))
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{
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ImGui::TextWrapped("Open or close command window using %s", commandWindow.GetNameString());
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ImGui::TextWrapped("Open or close command window using %s", commandWindow.GetNameString().c_str());
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ImGui::Spacing();
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if (ImGui::CollapsingHeader("Set health"))
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{
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@ -2,5 +2,5 @@
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#define MENU_NAME "Cheat Menu"
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#define MENU_VERSION_NUMBER "3.0"
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#define MENU_VERSION MENU_VERSION_NUMBER"-beta"
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#define BUILD_NUMBER "20210923"
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#define BUILD_NUMBER "20210927"
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#define MENU_TITLE MENU_NAME " v" MENU_VERSION "(" BUILD_NUMBER ")"
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