2020-12-02 16:19:16 -05:00
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#pragma once
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2020-12-16 17:14:16 -05:00
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#pragma warning(disable:4503 4244 4005)
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2020-12-02 16:19:16 -05:00
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#define INPUT_BUFFER_SIZE 64
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#define SPAWN_PED_LIMIT 20
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#define STB_IMAGE_IMPLEMENTATION
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2020-12-21 15:24:07 -05:00
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#define DISCORD_INVITE "https://discord.gg/ZzW7kmf"
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#define GITHUB_LINK "https://github.com/user-grinch/Cheat-Menu"
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2020-12-02 16:19:16 -05:00
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#include <d3d9.h>
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#include <d3d11.h>
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#include <d3d11Shader.h>
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#include <D3dx9tex.h>
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#include <D3DX11tex.h>
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#include <filesystem>
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#include <fstream>
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#include <functional>
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#include <memory>
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#include <sstream>
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#include <vector>
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#include <windows.h>
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#include "plugin.h"
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2020-12-24 14:31:26 -05:00
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#include "CBike.h"
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2020-12-02 16:19:16 -05:00
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#include "CCamera.h"
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#include "CCheat.h"
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#include "CClothes.h"
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#include "CClock.h"
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#include "CCivilianPed.h"
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#include "CCutsceneMgr.h"
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#include "CGangs.h"
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#include "CGangWars.h"
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#include "cHandlingDataMgr.h"
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#include "CHud.h"
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#include "CMenuManager.h"
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#include "CModelInfo.h"
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#include "CRadar.h"
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#include "RenderWare.h"
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2020-12-25 16:22:28 -05:00
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#include "CShadows.h"
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2020-12-02 16:19:16 -05:00
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#include "CStats.h"
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#include "CStreaming.h"
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#include "CTheScripts.h"
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#include "CTheZones.h"
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#include "CTimer.h"
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#include "CTimeCycle.h"
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2020-12-24 14:31:26 -05:00
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#include "CTrain.h"
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2020-12-02 16:19:16 -05:00
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#include "CWeather.h"
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#include "CWorld.h"
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#include "extensions/ScriptCommands.h"
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#include "extensions/Screen.h"
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#include "eVehicleClass.h"
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2021-01-07 16:07:45 -05:00
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#include "extensions/Paths.h"
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2020-12-02 16:19:16 -05:00
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2021-02-09 18:17:03 -05:00
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#include "fla/IDaccess.h"
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#include "imgui/imgui.h"
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#include "imgui/imgui_internal.h"
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#include "imgui/imgui_impl_dx9.h"
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#include "imgui/imgui_impl_dx11.h"
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#include "imgui/imgui_impl_win32.h"
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2020-12-02 16:19:16 -05:00
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#include "Events.h"
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#include "Json.h"
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#include "VKeys.h"
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2021-02-27 15:40:51 -05:00
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#include "VehExtender.h"
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2020-12-02 16:19:16 -05:00
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// Globals
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2021-02-25 17:45:41 -05:00
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typedef std::vector<std::pair<std::string, void(*)()>> CallbackTable;
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2020-12-02 16:19:16 -05:00
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using namespace plugin;
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2021-01-05 01:29:26 -05:00
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namespace fs = std::filesystem;
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2020-12-02 16:19:16 -05:00
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enum Renderer
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{
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Render_DirectX9,
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Render_DirectX11,
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2021-02-25 17:45:41 -05:00
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Render_Unknown
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2020-12-02 16:19:16 -05:00
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};
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struct Globals
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{
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static std::string header_id;
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static ImVec2 menu_size;
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2021-01-11 13:07:10 -05:00
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static ImVec2 screen_size;
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2020-12-02 16:19:16 -05:00
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static bool show_menu;
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static bool init_done;
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2021-02-24 16:54:45 -05:00
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static bool game_init;
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2020-12-02 16:19:16 -05:00
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static Renderer renderer;
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2021-01-07 16:07:45 -05:00
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static void* device;
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2020-12-02 16:19:16 -05:00
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};
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struct TextureStructure
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{
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std::string file_name;
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std::string category_name;
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2021-02-24 16:54:45 -05:00
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void* texture = nullptr;
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2020-12-02 16:19:16 -05:00
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};
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2021-01-16 12:48:06 -05:00
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struct HotKeyData
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{
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int key1;
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int key2;
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2021-01-28 13:57:37 -05:00
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bool is_down = false;
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2021-01-16 12:48:06 -05:00
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};
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2020-12-02 16:19:16 -05:00
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extern CJson config;
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2021-01-03 06:48:07 -05:00
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extern std::ofstream flog;
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