2020-12-02 16:19:16 -05:00
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#pragma once
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2020-12-16 17:14:16 -05:00
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#pragma warning(disable:4503 4244 4005)
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2020-12-02 16:19:16 -05:00
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#define INPUT_BUFFER_SIZE 64
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#define SPAWN_PED_LIMIT 20
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2020-12-05 16:34:27 -05:00
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#define MENU_VERSION "2.5-beta"
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2020-12-20 14:23:32 -05:00
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#define BUILD_NUMBER "20201220"
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2020-12-02 16:19:16 -05:00
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#define STB_IMAGE_IMPLEMENTATION
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#include <d3d9.h>
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#include <d3d11.h>
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#include <d3d11Shader.h>
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#include <D3dx9tex.h>
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#include <D3DX11tex.h>
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#include <filesystem>
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#include <fstream>
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#include <functional>
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#include <memory>
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#include <sstream>
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#include <vector>
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#include <windows.h>
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#include "plugin.h"
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#include "CCamera.h"
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#include "CCheat.h"
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#include "CClothes.h"
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#include "CClock.h"
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#include "CCivilianPed.h"
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#include "CCutsceneMgr.h"
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#include "CGangs.h"
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#include "CGangWars.h"
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#include "cHandlingDataMgr.h"
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#include "CHud.h"
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#include "CMenuManager.h"
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#include "CModelInfo.h"
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#include "CRadar.h"
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#include "RenderWare.h"
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#include "CStats.h"
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#include "CStreaming.h"
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#include "CTheScripts.h"
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#include "CTheZones.h"
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#include "CTimer.h"
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#include "CTimeCycle.h"
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#include "CWeather.h"
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#include "CWorld.h"
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#include "extensions/ScriptCommands.h"
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#include "extensions/Screen.h"
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#include "eVehicleClass.h"
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2020-12-20 14:23:32 -05:00
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#include "extensions\Paths.h"
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2020-12-02 16:19:16 -05:00
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#include "external/imgui/imgui.h"
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#include "external/imgui/imgui_impl_dx9.h"
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#include "external/imgui/imgui_impl_dx11.h"
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#include "external/imgui/imgui_impl_win32.h"
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#include "Events.h"
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#include "Json.h"
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#include "VKeys.h"
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// Globals
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typedef std::vector<std::pair<std::string, void(*)(void)>> unsortedMap;
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using namespace plugin;
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2020-12-09 08:15:50 -05:00
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namespace fs = std::experimental::filesystem;
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2020-12-02 16:19:16 -05:00
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enum Renderer
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{
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Render_DirectX9,
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Render_DirectX10,
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Render_DirectX11,
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Render_DirectX12,
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Render_OpenGL,
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Render_Unknown,
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Render_Vulkan,
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};
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struct Globals
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{
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static std::string header_id;
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static int last_key_timer;
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static ImVec2 menu_size;
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static std::string menu_title;
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static ImVec2 font_screen_size;
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static bool show_menu;
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static bool init_done;
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static Renderer renderer;
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static ID3D11Device* device11;
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2020-12-20 14:23:32 -05:00
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static std::string menu_path;
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2020-12-02 16:19:16 -05:00
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};
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struct TextureStructure
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{
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std::string file_name;
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std::string category_name;
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PDIRECT3DTEXTURE9 texture9;
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ID3D11ShaderResourceView* texture11;
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};
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extern CJson config;
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extern std::ofstream flog;
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#include "Ui.h"
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2020-12-09 08:15:50 -05:00
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#include "Util.h"
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