A mod menu for Grand Theft Auto III, Vice City & San Andreas which allows a large set of modifications/cheats to be applied enabling a much more easier & amusing gameplay. This is **NOT** intended for use in multiplayer, I won't be responsible for any form of bans. Use it at your own risk!
2. Download [**CheatMenuSA/VC/III.7z**](https://github.com/user-grinch/Cheat-Menu/releases) and extract everything in game root directory (NOT MODLOADER). The **CheatMenu** folder &**.asi** file must be placed in the same place.
4. If still doesn't fix your issue, go ahead and report it.
### Crash reports/ Bug reports
Install [Crash info](https://www.mixmods.com.br/2021/06/crashinfo.html) & reproduce your crash. When reporting the crash upload the crashinfo logfile with it. Explain how to reproduce the crash in details. Also include,
- Game version
- Menu version
- List of mods installed
You can either open a issue here or directly contact me on discord (Recommended).
The translations are loaded from `CheatMenuXX/locale/*.toml` files. Make a copy of the `English.toml` file and translate the texts there to your language. Rename the file to `your_language.toml` and make a pull request.
If you're language isn't supported ( Appears `???` in the menu. Check [here](https://github.com/user-grinch/Cheat-Menu/tree/master/tools/subset/in.txt) for supported languages), open a [issue](https://github.com/user-grinch/Cheat-Menu/issues) asking for support.
4. [Premake5](https://premake.github.io/) - Comes with already.
# Building the menu
## To make the solution files for this
1. Open a Command Prompt, Windows Terminal or Powershell window into the tools folder.
2. Run .\premake5.exe vs2022 (If using a different Visual Studio version, specify it here.)
## To build the menu
I need to look into how I built this, I don't remember the exact steps.
But you should be able to open the solution file in Visual Studio 2022 and build it from there.
## Debug the menu
You can use Visual Studio 2022 to debug the menu.
Here is my layout for the Debugging tab (These values should be set to where your GTA SA install is.):
* Command: "C:\Rockstar Games\GTA SA orig mod\gta_sa.exe"
* Working directory: "C:\Rockstar Games\GTA SA orig mod"
I have set this in the general tab for output directory: "C:\Rockstar Games\GTA SA orig mod\scripts".
This makes it to where it will build the menu straight to my GTA SA folder and I can launch the game using the debugger in Visual Studio 2022.
Mods helpful to have in GTA SA:
* Fast Loader (Make the game faster for debugging): [Fast Loader](https://www.gtagarage.com/mods/show.php?id=25665)
* Wide screen fix (Patch the game for proper widescreen support): [Wide screen fix](https://gtaforums.com/topic/547841-gtanfsmpother-widescreen-fixes-pack/)
* Windowed Mode (Add windowed mode support for the game.) [Windowed mode](https://github.com/ThirteenAG/III.VC.SA.WindowedMode/releases)
* Silent Patch (Fix a bunch of bugs and misc items in the game.) [Silent Patch](https://gtaforums.com/topic/669045-silentpatch/)