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< p align = "center" >
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< img src = "https://raw.githubusercontent.com/user-grinch/Cheat-Menu/rewrite/images/logo.png" >
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< / p >
< p align = "center" >
Press < kbd > Left Ctrl< / kbd > + < kbd > M< / kbd > to open the menu. Doesn't work in multiplayer
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< / p >
## Introduction
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A mod menu for Grand Theft Auto III, Vice City & San Andreas which allows a large set of modifications/cheats to be applied enabling a much more easier & amusing gameplay. This is **NOT** intended for use in multiplayer, I won't be responsible for any form of bans. Use it at your own risk!
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Get stable binaries from [here ](https://github.com/user-grinch/Cheat-Menu/releases ). Beta binaries are available at the discord server. Binaries for GTA III are available at the discord server too.
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[![Discord Banner 2 ](https://discordapp.com/api/guilds/689515979847237649/widget.png?style=banner2 )](https://discord.com/invite/ZzW7kmf)
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## Installation
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1. Install [DirectX9 ](https://www.microsoft.com/en-us/download/details.aspx?id=35 ) & [Visual C++ Redistributable 2019 x86 ](hhttps://aka.ms/vs/16/release/vc_redist.x86.exe ) if not already installed.
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2. If your game version isn't v1.0 then you'll need to [downgrade ](https://gtaforums.com/topic/927016-san-andreas-downgrader/ ).
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3. Install [asi loader ](https://github.com/ThirteenAG/Ultimate-ASI-Loader/releases )
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4. Download **CheatMenu.7z** and extract everything in game directory (replace if necessary).
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5. (For III & VC) Download and install [d3d8to9 wrapper ](https://github.com/crosire/d3d8to9/releases ). Sometimes the asi loader may come with Globals.ini. Remove the d3d8.dll from there.
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(Vice City version is available at the discord server)
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## Required to build
1. [Build Tools 2019 ](https://visualstudio.microsoft.com/downloads/#build-tools-for-visual-studio-2019 )
2. [DirectX9 SDK ](https://www.microsoft.com/en-us/download/details.aspx?id=6812 )
3. [Plugin SDK ](https://github.com/DK22Pac/plugin-sdk )
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## Projects used
1. [ImGui ](https://github.com/ocornut/imgui )
2. [Kiero ](https://github.com/Rebzzel/kiero )
3. [MinHook ](https://github.com/TsudaKageyu/minhook )
4. [Plugin SDK ](https://github.com/DK22Pac/plugin-sdk )
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## Images
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< details >
< summary > Show Images< / summary >
< img src = "https://raw.githubusercontent.com/user-grinch/Cheat-Menu/rewrite/images/teleport.gif" >
< img src = "https://raw.githubusercontent.com/user-grinch/Cheat-Menu/rewrite/images/player.gif" >
< img src = "https://raw.githubusercontent.com/user-grinch/Cheat-Menu/rewrite/images/ped.gif" >
< img src = "https://raw.githubusercontent.com/user-grinch/Cheat-Menu/rewrite/images/animation.gif" >
< img src = "https://raw.githubusercontent.com/user-grinch/Cheat-Menu/rewrite/images/vehicle.gif" >
< img src = "https://raw.githubusercontent.com/user-grinch/Cheat-Menu/rewrite/images/weapon.gif" >
< img src = "https://raw.githubusercontent.com/user-grinch/Cheat-Menu/rewrite/images/game.gif" >
< img src = "https://raw.githubusercontent.com/user-grinch/Cheat-Menu/rewrite/images/visual.gif" >
< / details >
## How to add ___ to CheatMenu
*Be careful about editing 'json' files, especially commas! Check [here ](https://en.wikipedia.org/wiki/JSON )*
### Clothes
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Haven't found any tutorials for this yet. But CheatMenu loads cloths from *CheatMenu\clothes.txd* < br />
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**Name format: body_part$model_name$texture_name**.< br / >
### Player Skins (Recommended)
*If you just want more player skins without much hassel use this*
1. For this you need [modloader ](https://github.com/thelink2012/modloader/releases/tag/v0.3.7 ) installed.
2. Get your skin **dff** & **txd** file and put them inside *modloader\Custom Skins\* directory.
3. Rename your **dff** & **txd** filenames into 8 characters. Having more than 8 characters will crash your game.
4. Important thing to remember is that you can't rename these files while the game is running! If you do, your game will crash.
### Peds + Player Skins
*If you want to add both peds & skin then follow this*
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1. Add peds to your game following a tutorial.
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2. Then create a image of your ped and put it in *CheatMenu\peds.txd* .
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3. The image name should be the model name of the ped.
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4. Open this file *CheatMenu\json\ped.json* and add an entry for your ped there. < br />
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**Format: "PedModel" : "PedName"**
### Vehicles
1. Add vehicles to your game following [this ](https://www.mixmods.com.br/2015/12/tutorial-adicionar-carros-sem-substituir.html ) tutorial first. (Use translator)
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2. Then create an image of your vehicle in and put it in *CheatMenu\vehicles.txd* .
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3. The image name should be the model id of the vehicle.
### Vehicle Tunes
1. Add tunes to your game following a [tutorial ](https://gtaforums.com/topic/481926-tutorial-how-to-add-tuning-parts/ ).
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2. Then create a image of your tune part and put it in *CheatMenu\components.txd* .
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### Vehicle Paintjobs
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1. Put your paintjob images *CheatMenu\textures.txd.
2. You can use any name for these images.
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### Weapons
1. Add weapons to your game following [this ](https://www.mixmods.com.br/2016/05/tutorial-adicionar-armas-sem-substituir.html ) tutorial first. (Use translator)
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2. Then create an image of your vehicle and put it *CheatMenu\weapons.txd* .
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3. The image name should be the weapon id (not model!) of the weapon.
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4. Open this file *CheatMenu\json\weapon.json* and add an entry for your weapon there.< br />
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**Format: "WeaponID" : "WeaponName"**