1. Added check for silentpatch 2. Trains can now be spawned on both tracks 3. Vehicles no longer get buried while teleporting 4. Added more vehicle flags
4.7 KiB
Press Left Ctrl + M to open the menu. Doesn't work in multiplayer
Introduction
Cheat menu for Grand Theft Auto SanAndreas which allows a large set of modifications/cheats to be applied enabling a much more easier & amusing gameplay.
Get stable binaries from here. Beta binaries are available at the discord server.
A portuguese translation of the menu is here
Installation
- Install DirectX9 & Visual C++ Redistributable 2015 x86 if not already installed.
- If your game version isn't v1.0 then you'll need to downgrade.
- Install asi loader & silent patch
- Download CheatMenu and extract everything in game directory (replace if necessary).
Building
You'll need to install Visual Studio 2015 (v140), DirectX9 SDK & Plugin SDK.
Projects used
Images
Docs
Adding custom peds/skin images - jpg
Ped/skin images are loaded from 'CheatMenu\peds' directory. The image name should contain the ped model id. Names for custom peds have to be added inside 'CheatMenu\json\ped.json' file.
Add custom player skins #2
You can also add player skins by using a different method. Place your skin txd & dff files inside 'modloader\Custom Skins' folder. Note, Modloader is required & names can't exceed 8 characters.
Adding custom vehicle images - jpg
Vehicle images are loaded from 'CheatMenu\vehicles\images' directory. The image name should contain the vehicle model id. You don't need to add custom vehicle names in v2.0-beta & above.
Adding custom vehicle component images - jpg
Vehicle component images are loaded from 'CheatMenu\vehicles\component' directory. The image name should contain the component model id.
Adding custom vehicle paint jobs images - png
Paintjob images are loaded from 'CheatMenu\vehicles\paintjobs' directory. Image names can be any string and their name will show up on the menu.
Adding custom weapons images - jpg
Weapon images are loaded from 'CheatMenu\weapons' directory. The image name should contain the weapon model id. Names for custom weapons have to be added inside 'CheatMenu\json\weapon.json' file.
Adding custom clothes - jpg
Cloth images are loaded from 'CheatMenu\clothes' directory. The image name should in this format 'body_part$model_name$texture_name'