CheatMenuSA/CheatMenu/Player.h
2021-06-18 22:49:11 +06:00

30 lines
769 B
C++

#pragma once
class Player
{
private:
inline static bool m_bGodMode;
inline static int m_nUiBodyState;
inline static bool m_bAimSkinChanger;
inline static SSearchData m_ClothData;
inline static bool m_bImagesLoaded;
inline static bool m_bModloaderInstalled;
static struct
{
inline static bool m_bEnabled = false;
inline static CVector m_fPos;
} m_KeepPosition;
static struct
{
inline static std::string m_Path = paths::GetGameDirPathA() + std::string("\\modloader\\Custom Skins\\");;
inline static ImGuiTextFilter m_Filter;
inline static std::vector<std::string> m_List;
} m_CustomSkins;
public:
Player();
~Player();
static void ChangePlayerCloth(std::string& model);
static void ChangePlayerModel(std::string& model);
static void Draw();
};