5.6 KiB
Press Left Ctrl + M to open the menu. Doesn't work in multiplayer
Introduction
Cheat menu for Grand Theft Auto SanAndreas which allows a large set of modifications/cheats to be applied enabling a much more easier & amusing gameplay.
Get stable binaries from here. Beta binaries are available at the discord server.
Installation
- Install DirectX9 & Visual C++ Redistributable 2019 x86 if not already installed.
- If your game version isn't v1.0 then you'll need to downgrade.
- Install asi loader & silent patch
- Download CheatMenu.7z and extract everything in game directory (replace if necessary).
Building
You'll need to install Visual Studio 2019 (v142), DirectX9 SDK & Plugin SDK.
Projects used
Images
Show Images
How to add ___ to CheatMenu
Be careful about editing 'json' files, especially commas! Check here
Clothes
Haven't found any tutorials for this yet. But CheatMenu loads cloth entries from *CheatMenu\clothes\(CategoryName)* directory in jpg format.
Name format: body_part$model_name$texture_name.
Player Skins (Recommended)
If you just want more player skins without much hassel use this
- For this you need modloader installed.
- Get your skin dff & txd file and put them inside *modloader\Custom Skins* directory.
- Rename your dff & txd filenames into 8 characters. Having more than 8 characters will crash your game.
- Important thing to remember is that you can't rename these files while the game is running! If you do, your game will crash.
Peds + Player Skins
If you want to add both peds & skin then follow this
- Add peds to your game following a tutorial.
- Then create a image of your ped in jpg format and put it in *CheatMenu\peds\(CategoryName)* directory.
- The image name should be the model name of the ped.
- Open this file CheatMenu\json\ped.json and add an entry for your ped there.
Format: "PedModel" : "PedName"
Vehicles
- Add vehicles to your game following this tutorial first. (Use translator)
- Then create an image of your vehicle in jpg format and put it in *CheatMenu\vehicles\images\(CategoryName)* directory.
- The image name should be the model id of the vehicle.
Vehicle Tunes
- Add tunes to your game following a tutorial.
- Then create a image of your tune part in jpg format and put it in *CheatMenu\vehicles\components\(CategoryName)* directory.
Vehicle Paintjobs
- Put your paintjob images in png format in *CheatMenu\vehicles\paintjobs\(CategoryName)* directory. Don't rename to png, convert it
- You can use any random name for those images.
Weapons
- Add weapons to your game following this tutorial first. (Use translator)
- Then create an image of your vehicle in jpg format and put it CheatMenu\weapons\(CategoryName) directory.
- The image name should be the weapon id (not model!) of the weapon.
- Open this file CheatMenu\json\weapon.json and add an entry for your weapon there.
Format: "WeaponID" : "WeaponName"