Add support for Chinese
* Create 简体中文 * Update 简体中文 I retranslated the latest version of the text. I really hope to see the language of my country soon. Can I advertise this modifier on the video platform after the update? I will indicate the author, the ownership of the author and the original address of this modifier. I hope you can agree. My English is not very good, if there are some grammatical errors, please forgive me! I really mean no harm. * Add files via upload I'm sorry, it's my first time to participate in translation, which has caused you a little trouble. I have corrected it again. Because my English is not very good, some texts have not been translated. I don't know if I can upload some of them in the way of translation, and keep the rest in the original.
This commit is contained in:
parent
29cec3a0bd
commit
78b409d015
791
resource/common/locale/chinese.toml
Normal file
791
resource/common/locale/chinese.toml
Normal file
@ -0,0 +1,791 @@
|
||||
|
||||
[Animation]
|
||||
AddAnimation = "添加动画"
|
||||
AddParticle = "添加粒子"
|
||||
AnimationRemoved = "动画已删除"
|
||||
AnimationTab = "动画##TABBAR"
|
||||
AnimName = "动画名称"
|
||||
CustomAnimsOnly = "您只能删除自定义动画"
|
||||
CustomParticlesOnly = "您只能删除自定义粒子"
|
||||
CutsceneRunning = "另一个过场动画正在运行"
|
||||
CutsceneTab = "过场动画##TABBAR"
|
||||
FightingStyle = "格斗风格"
|
||||
FightingStyleSet = "格斗风格集"
|
||||
IFPName = "IFP name"
|
||||
InvisiblePlayer = "隐形玩家"
|
||||
LoopCheckbox = "循环"
|
||||
LoopCheckboxText = "继续重复播放动画"
|
||||
NoTarget = "未找到玩家目标。用武器瞄准一个踏板,为动画播放器选择它。"
|
||||
ParticleName = "粒子名称"
|
||||
ParticleRemoved = "粒子已删除"
|
||||
ParticleTab = "Particle##TABBAR"
|
||||
PedAnim = "Ped anim"
|
||||
PedAnimText = """
|
||||
在其他踏板上播放动画。
|
||||
选择武器目标。"""
|
||||
RemoveAll = "全部删除"
|
||||
RemoveLatest = "删除最新"
|
||||
SecondaryCheckbox = "次要"
|
||||
SecondaryCheckboxText = "播放器可以在播放动画时移动"
|
||||
StopAnimation = "停止动画"
|
||||
StopCutscene = "Stop cutscene"
|
||||
Styles = "样式"
|
||||
Tasks = "任务"
|
||||
PrimaryTasks = "主要任务"
|
||||
SecondaryTasks = "次要任务"
|
||||
WalkingStyle = "步行风格"
|
||||
WalkingStyleSet = "步行风格集"
|
||||
|
||||
[Game]
|
||||
ActivateTimer = "激活作弊计时器"
|
||||
ActivateTimerText = "下次激活作弊的时间"
|
||||
Beach = "海滩"
|
||||
CameraZoom = "相机变焦"
|
||||
CameraZoomLock = "锁定相机变焦"
|
||||
CameraZoomLockFreecam = "Freecam 已启用。相机变焦无法与自由相机模式一起工作"
|
||||
CameraZoomLockInfo = "注意:这将永久锁定相机变焦。狙击手或示波器将无法正常工作!"
|
||||
ChangeRadioStaion = "更换电台"
|
||||
CurrentStation = "电流状态"
|
||||
Cloudy = "多云"
|
||||
Country = "国家"
|
||||
CurrentDay = "当前日期"
|
||||
DaysPassed = "已过去天数"
|
||||
DisableCheats = "禁用作弊"
|
||||
DisableReplay = "禁用 F1 和 F3 重播"
|
||||
Enable = "启用"
|
||||
ExtraColors = "额外颜色"
|
||||
ExtraSunny = "额外阳光"
|
||||
FailMission = "失败当前任务"
|
||||
FasterClock = "更快的时钟"
|
||||
FieldOfView = "视野"
|
||||
Foggy = "雾"
|
||||
ForbiddenWantedLevel = "Forbidden area wl"
|
||||
ForbiddenWantedLevelText = "出现在LS之外但未完成任务的通缉级别"
|
||||
FPSLimit = "FPS limit"
|
||||
Freecam = "Freecam"
|
||||
FreePNS = "Free pay n spray"
|
||||
FreezeGame = "冻结游戏"
|
||||
FreezeGameTime = "冻结游戏时间"
|
||||
FunHouse = "Fun house"
|
||||
GameSpeed = "游戏速度"
|
||||
Gravity = "重力"
|
||||
HardMode = "困难模式"
|
||||
HardModeText = """
|
||||
使游戏更具挑战性。
|
||||
降低盔甲,生命值,耐力等."""
|
||||
Hour = "小时"
|
||||
Hurricane = "飓风"
|
||||
KeepStuff = "保留东西"
|
||||
KeepStuffText = "在逮捕/死亡后保留东西"
|
||||
KeyAction = "操作"
|
||||
KeyCombo = "组合"
|
||||
MaxVehSkills = "最大车辆技能"
|
||||
MaxVehSkillsText = "用尽所有车辆技能"
|
||||
MaxWepSkills = "最大武器技能"
|
||||
MaxWepSkillsText = "用尽所有武器技能"
|
||||
Minute = "分钟"
|
||||
MissionLoaderTip = """
|
||||
任务加载器可能导致,
|
||||
1. 游戏崩溃
|
||||
2.中断保存游戏
|
||||
3. 打破游戏进度
|
||||
4.随机错误和故障
|
||||
建议在使用任务加载器后不要保存。使用风险自负!"""
|
||||
Missions = "任务"
|
||||
MissionStartFailed = "现在无法开始任务"
|
||||
MobileRadio = "移动无线电"
|
||||
MovementSpeed = "移动速度"
|
||||
Ninja = "忍者"
|
||||
NoWaterPhysics = "无水物理"
|
||||
Overcast = "阴天"
|
||||
PlayerTeleported = "玩家远程传送"
|
||||
ProgressBar = "进度条"
|
||||
Rainy = "下雨"
|
||||
RandomCheats = "随机作弊"
|
||||
ResetDefault = "重置为默认值"
|
||||
Sandstorm = "沙尘暴"
|
||||
SaveGame = "保存游戏 (可能会导致游戏错误)"
|
||||
Screenshot = "截图"
|
||||
ScreenshotTip = "截图成功"
|
||||
ScreenshotTaken = "Screenshot taken"
|
||||
SelectCheats = "选择作弊"
|
||||
SelectDay = "选择日期"
|
||||
SetTime = "设置时间"
|
||||
ShowLoader = "显示任务加载器"
|
||||
SolidWater = "固体水"
|
||||
SolidWaterText = """
|
||||
玩家可以在水上行走
|
||||
如果您想游泳,请关闭此功能。"""
|
||||
Stats = "统计"
|
||||
Sunny = "阳光明媚"
|
||||
SyncSystemTime = "同步系统时间"
|
||||
Themes = "主题"
|
||||
Thunderstorm = "雷暴"
|
||||
TotalMinutesDay = "每天的总分钟数"
|
||||
VerySunny = "非常晴朗"
|
||||
Weather = "天气"
|
||||
WeatherID = "天气 ID"
|
||||
WeatherIDText = "按 ID 设置天气 (0-255)。除非你知道自己在做什么,否则不要触摸!"
|
||||
|
||||
[Main]
|
||||
TranslationLanguage = "简体中文"
|
||||
TranslationLanguageDisclaimer = "由bilibili异楠军丶翻译"
|
||||
Translator = "翻译者"
|
||||
TranslatorName = "bilibili异楠军丶"
|
||||
|
||||
[Menu]
|
||||
About = "关于"
|
||||
Author = "作者"
|
||||
AutoCheckUpdate = "检查更新"
|
||||
BugDisclaimer = "如果您发现错误或有建议,请通知我告诉我有哪些问题。"
|
||||
Build = "生成"
|
||||
CheatMenuNoDir = "未能找到 CheatMenu 目录!"
|
||||
CheckUpdate = "检查更新"
|
||||
Commands = "命令"
|
||||
Config = "配置"
|
||||
Coords = "坐标: %.2f, %.2f, %.2f"
|
||||
CopyrightDisclaimer = "版权所有Grinch_2019-2022。所有权归属Grinch_."
|
||||
CPUUsage = "CPU 使用率: %.2f%%"
|
||||
Credits = "学分"
|
||||
CurrentVersion = "当前版本"
|
||||
DiscordRPC = "Discord rich presence"
|
||||
DiscordServer = "不适用服务器"
|
||||
DownloadPage = "下载页面"
|
||||
EnsureLatest = "请确保您拥有来自 GitHub 的最新版本."
|
||||
DiscordRPCInitFailed = "Failed to init discord rpc"
|
||||
DiscordRPCNoDll = "Failed to find discord-rpc.dll"
|
||||
FixVehKey = "Fix current vehicle"
|
||||
FlipVehKey = "Flip current vehicle"
|
||||
Frames = "Frames: %d"
|
||||
FreecamKey = "Toggle freecam"
|
||||
FreecamBackwardKey = "Freecam backward"
|
||||
FreecamForwardKey = "Freecam forward"
|
||||
FreecamLeftKey = "Freecam left"
|
||||
FreecamRightKey = "Freecam right"
|
||||
GitHubRepo = "GitHub repo"
|
||||
GodModeKey = "切换上帝模式"
|
||||
Hotkeys = "热键"
|
||||
InvalidComamnd = "无效命令"
|
||||
InvalidLocation = "无效位置"
|
||||
InvalidValue = "无效值"
|
||||
Language = "语言"
|
||||
LanguageChangeFailed = "无法更改语言!"
|
||||
LatestVersion = "最新版本: "
|
||||
Location = "Location: %s"
|
||||
Name = "名称"
|
||||
NewVersion = "菜单的新版本可用."
|
||||
NoBG = "无背景"
|
||||
OpenCMDKey = "打开/关闭命令窗口"
|
||||
OpenCMDUsing = "使用 %s 打开或关闭命令窗口"
|
||||
OpenMenuKey = "打开/关闭作弊菜单"
|
||||
Overlay = "叠加"
|
||||
Position = "位置"
|
||||
Remove = "删除"
|
||||
Favourites = "添加到收藏夹"
|
||||
FavouritesNone = "你没有任何收藏夹!"
|
||||
FavouritesRemove = "从收藏夹中删除"
|
||||
FavouritesRemoveText = "从收藏夹中删除"
|
||||
FavouritesText = "添加到收藏夹"
|
||||
Close = "关闭"
|
||||
QuickSSKey = "快速屏幕截图"
|
||||
QuickTPKey = "快速传送"
|
||||
QuickVehSpawnerCMD = "生成车辆"
|
||||
QuickVehSpawnerCMDText = """
|
||||
通过输入模型名称来生成车辆。
|
||||
Example: veh (veh_name)"""
|
||||
QuickWepSpawnerCMD = "生成武器"
|
||||
QuickWepSpawnerCMDText = """
|
||||
通过键入模型名称来生成武器。
|
||||
Example: wep (wep_name)"""
|
||||
RAMUsage = "RAM usage: %.2f%%"
|
||||
ResetConfig = "重置配置"
|
||||
ResetConfigMSG = "配置已重置。重新启动游戏以使其生效。"
|
||||
ResetSize = "重置大小"
|
||||
SetArmourCMD = "设置护甲值"
|
||||
SetArmourCMDText = """
|
||||
设置玩家护甲。
|
||||
示例: 护甲 (护甲值)."""
|
||||
SetHealthCMD = "Set health"
|
||||
SetHealthCMDText = """
|
||||
设置玩家生命值。
|
||||
示例: 生命 (生命值)."""
|
||||
SetTimeCMD = "Set time"
|
||||
SetTimeCMDText = """
|
||||
设置当前游戏时间.
|
||||
示例: 时间 (小时) (分钟).
|
||||
"""
|
||||
SetTimeCMDText2 = "Writing something like 'time 12' would be interpreted as 'time 12 12'"
|
||||
ShowCoords = "Show coordinates"
|
||||
ShowCPU = "Show CPU usage"
|
||||
ShowFPS = "Show FPS"
|
||||
ShowLocation = "Show location"
|
||||
ShowModelInfo = "Show model info"
|
||||
ShowPedTasks = "Show ped tasks"
|
||||
ShowRAM = "Show RAM usage"
|
||||
ShowVehHealth = "Show veh health"
|
||||
ShowVehSpeed = "Show veh speed"
|
||||
SkinChangerKey = "开启目标皮肤变化"
|
||||
TeleportCMD = "Teleport"
|
||||
TeleportCMDText = """
|
||||
将玩家传送到指定的坐标.
|
||||
Example: tp x y z"""
|
||||
TextColor = "Text color"
|
||||
TextOnlyMode = "Text only"
|
||||
TextOnlyModeHint = "Replace images with their appropriate texts"
|
||||
TPMarkerKey = "Teleport to marker"
|
||||
Usage = "Usage"
|
||||
UpdaterInfo1 = "It's highly recommanded to update to the latest version. Newer version contains new features and bug fixes."
|
||||
UpdaterInfo2 = "To know what changes are made or to download, click on the 'Download page' button. Follow the instructions there. If you're still having issues, let me know on discord."
|
||||
UsageText = """
|
||||
左键单击选择热键。
|
||||
向外左单击可取消选择。
|
||||
右键单击禁用热键。"""
|
||||
VehEngineKey = "切换车辆引擎"
|
||||
VehHealth = "车辆健康"
|
||||
VehicleSpawned = "生成车辆"
|
||||
VehSpeed = "车速: %d"
|
||||
VehStartKey = "车辆即时启动"
|
||||
VehStopKey = "车辆即时启动"
|
||||
Version = "版本"
|
||||
WeaponSpawned = "武器生成"
|
||||
WelcomeMSG = "欢迎使用作弊菜单"
|
||||
|
||||
[Ped]
|
||||
Accuracy = "精度"
|
||||
BigHead = "大头效应"
|
||||
ConfigTab = "配置"
|
||||
DownloadExGangWars = "Download ExGangWars"
|
||||
ElvisEverywhere = "猫王无处不在"
|
||||
EndWar = "结束帮派战争"
|
||||
EveryoneArmed = "每个人都有武装"
|
||||
EveryoneAtk = "每个人都攻击玩家"
|
||||
ExGangWarsTip = "You'll need ExGangWars plugin to display some turf colors"
|
||||
GangsControl = "帮派控制街道"
|
||||
GangsEverywhere = "到处都是帮派"
|
||||
Gangs = "帮派"
|
||||
GangWars = "帮派战争"
|
||||
Health = "健康"
|
||||
MaxLimit = "已达到最大限制"
|
||||
NastyLimbs = "肮脏的四肢不"
|
||||
NoMove = "不要动"
|
||||
NoProstitutes = "没有妓女"
|
||||
PedBleed = "Ped bleed"
|
||||
PedDensityMul = "Ped density multiplier"
|
||||
PedsAtkRocket = "Peds attack with rockets"
|
||||
PedsMayhem = "Peds mayhem"
|
||||
PedsRiot = "Peds riot"
|
||||
PedType = "Ped type"
|
||||
Radius = "Radius"
|
||||
RecruitAnyone = "招募任何人"
|
||||
RemoveFrozen = "Remove frozen peds"
|
||||
RemovePeds = "Remove peds"
|
||||
RemovePedsRadius = "Remove peds in radius"
|
||||
SelectedWeapon = "Selected weapon: %s"
|
||||
SelectWeapon = "选择武器"
|
||||
SlutMagnet = "Slut magnet"
|
||||
SpawnerTab = "生成"
|
||||
StartWar = "开始帮派战争"
|
||||
ThinBody = "瘦子"
|
||||
WeaponAll = "所有人都有武器"
|
||||
ZoneDensity = "Gang zone density (0-127):"
|
||||
|
||||
[Player]
|
||||
AimSkinChanger = "皮肤变换器"
|
||||
AimSkinChangerTip = """
|
||||
改变踏板,玩家用武器瞄准。
|
||||
要使用武器瞄准踏板,请按 """
|
||||
AppearanceTab = "外观"
|
||||
Armour = "装甲"
|
||||
Body = "正文"
|
||||
BountyYourself = "奖励自己"
|
||||
BulletProof = "防弹"
|
||||
CameraZoom = "相机变焦"
|
||||
ChangeToCJ = "更改为 CJ 皮肤"
|
||||
ClothesTab = "衣服"
|
||||
ClothesTip = "如果CJ穿着全套西装,请单击'Extras'或'全部删除'以将其删除。"
|
||||
CollisionProof = "防碰撞"
|
||||
CoordCopied = "坐标已复制"
|
||||
CopyCoordinates = "复制坐标"
|
||||
CustomSkinsDirTip = "将你的 dff 和 txd 文件放在 'modloader/CustomSkins' 中'"
|
||||
CustomSkinsTab = "自定义皮肤"
|
||||
CustomSkinsTip = "注意:您的 txd & dff 名称不能超过 8 个字符。请勿在游戏运行时更改名称。"
|
||||
CustomSkinTutorial = """
|
||||
自定义皮肤允许更改玩家皮肤,而无需替换任何现有的游戏皮肤。
|
||||
启用“自定义皮肤”的步骤,
|
||||
1. 下载并安装模组加载器
|
||||
2.在“modloader”文件夹中创建一个名为“CustomSkins”的文件夹
|
||||
3.在线下载ped皮肤(.dff和.txd文件)并将它们放入其中。
|
||||
4. 重启游戏。
|
||||
局限性:
|
||||
1. 您的 .dff 和 .txd 文件名不得超过 8 个字符。
|
||||
2.请勿在游戏运行时重命名它们
|
||||
这样做会使游戏崩溃。"""
|
||||
CycleJump = "更高的循环跳跃"
|
||||
DownloadModloader = "下载模块加载器"
|
||||
DrunkEffect = "醉酒效果"
|
||||
Energy = "能量"
|
||||
ExplosionProof = "防爆"
|
||||
FastSprint = "快速冲刺"
|
||||
FastSprintTip = "最好启用上帝模式和无限冲刺"
|
||||
Fat = "肥胖"
|
||||
FireProof = "防火"
|
||||
FreeHealthcare = "免费医疗"
|
||||
FreezeWL = "冻结通缉级别"
|
||||
GodDisabled = "上帝模式已禁用"
|
||||
GodEnabled = "上帝模式启用"
|
||||
GodMode = "上帝模式"
|
||||
Health = "无限血量"
|
||||
InfO2 = "无限氧气"
|
||||
InfSprint = "无限冲刺"
|
||||
InvisPlayer = "隐形玩家"
|
||||
LockControl = "锁定控制"
|
||||
LungCapacity = "最大肺活量"
|
||||
MaxAppeal = "最大吸引力"
|
||||
MaxArmour = "最大护甲"
|
||||
MaxHealth = "最大血量"
|
||||
MeeleProof = "Meele proof"
|
||||
MegaJump = "超级跳跃"
|
||||
MegaPunch = "百万重拳"
|
||||
Money = "钱"
|
||||
Muscle = "肌肉"
|
||||
NeedCJSkin = "你需要在CJ皮肤中"
|
||||
NeverGetHungry = "永远不会饿"
|
||||
NeverWanted = "永远不会被通辑"
|
||||
NoFee = "无逮捕费"
|
||||
PedSkinsTab = "Ped skins"
|
||||
PlayerFlags = "Player flags,"
|
||||
PlayerRegen = "玩家再生"
|
||||
PlayerRegenTip = "如果 5 秒未受到伤害,玩家将进行治疗"
|
||||
RemoveAll = "全部删除"
|
||||
RemoveClothesTab = "脱下衣服"
|
||||
RespawnDieLoc = "重新定位"
|
||||
RespawnDieLocTip = "复活到你死亡的地方"
|
||||
Respect = "尊重"
|
||||
SkinChangeFrozen = "玩家必须被冻结才能改变皮肤"
|
||||
Skinny = "瘦"
|
||||
SkinsTab = "皮肤"
|
||||
SpecialNotImplement = "尚未实现生成特殊 ped"
|
||||
SprintEverywhere = "到处冲刺"
|
||||
SprintEverywhereTip = """
|
||||
支持冲刺
|
||||
地表(内部等)"""
|
||||
Stamina = "耐力"
|
||||
Suicide = "自杀"
|
||||
TopDownCamera = "自由视角"
|
||||
TotalSkins = "总皮肤数: "
|
||||
WantedLevel = "通缉等级"
|
||||
WorkSkinOnly = "仅包含有效的皮肤"
|
||||
|
||||
[RPC]
|
||||
BrowsingCheatMenu = "浏览作弊菜单"
|
||||
Busted = "被毁了!"
|
||||
DoingMission = "正在执行任务"
|
||||
Driving = "驾驶"
|
||||
In = "in"
|
||||
InsideMenus = "内部菜单"
|
||||
InsideInterior = "内部里面"
|
||||
OnRampage = "与警察横冲直撞"
|
||||
PlayingFor = "Playing for {}:{}:{}"
|
||||
Walking = "行走"
|
||||
Wasted = "Wasted!"
|
||||
|
||||
[Teleport]
|
||||
AddLocation = "添加位置"
|
||||
Coordinates = "坐标"
|
||||
CustomLocationRemoveOnly = "您只能删除自定义位置"
|
||||
CustomMapSize = "自定义地图大小"
|
||||
CustomMapSizeHint = "自定义游戏地图大小,用于快速传送。只需要总转换模组(SAxVCxLC)"
|
||||
Height = "高度"
|
||||
InsertCoord = "插入坐标"
|
||||
InvalidCoord = "无效坐标"
|
||||
InvalidLocation = "无效位置"
|
||||
Location = "位置"
|
||||
LocationHint = "Groove Street"
|
||||
LocationRemoved = "位置已删除"
|
||||
QuickTeleport = "快速传送"
|
||||
QuickTeleportHint = "使用快速传送 "
|
||||
TeleportMarkerHint = """
|
||||
传送到雷达的位置
|
||||
目标光点使用 """
|
||||
TargetBlipText = "未找到目标光点。你需要先定位"
|
||||
TeleportCenter = "传送到中心"
|
||||
TeleportMarker = "传送到标记"
|
||||
TeleportToCoord = "传送到坐标"
|
||||
Width = "宽度"
|
||||
|
||||
[Updater]
|
||||
Failed = "Failed to check for updates"
|
||||
Found = "Update found"
|
||||
NotFound = "No update found"
|
||||
|
||||
[Vehicle]
|
||||
Abs = "Abs"
|
||||
ADM = "Anti dive multiplier"
|
||||
AggroDriver = "Aggressive driver"
|
||||
AimDrive = "在驾驶时瞄准"
|
||||
All = "全部"
|
||||
AllNitro = "所有汽车都有氮气"
|
||||
AllTaxiNitro = "所有出租车都有氮气"
|
||||
AnimGroup = "Anim group"
|
||||
AutoDrive = "Auto drive"
|
||||
AutoDriveNoVeh = "你需要在车内!"
|
||||
AutoDriveCoord = "行驶到坐标"
|
||||
AutoDriveMarker = "Drive to marker"
|
||||
AutoDriveStop = "停止驾驶"
|
||||
AutoDriveInfo = """自动将您带到所选位置。这效果不是很好,车辆可能会卡住!"""
|
||||
AutoUnflip = "自动展开"
|
||||
Big = "大"
|
||||
BikeFly = "自行车会飞"
|
||||
Black = "黑色"
|
||||
BlowCar = "炸毁汽车"
|
||||
BoatFly = "船飞"
|
||||
BrakeBias = "刹车偏置"
|
||||
BrakeDecel = "制动减速"
|
||||
BulletProof = "防弹"
|
||||
CarFly = "汽车会飞"
|
||||
CarHeavy = "重型汽车"
|
||||
CDM = "碰撞伤害乘数"
|
||||
CemterMassX = "重心 X"
|
||||
CemterMassY = "重心 Y"
|
||||
CemterMassZ = "重心 Z"
|
||||
Cheap = "便宜"
|
||||
Color = "颜色"
|
||||
ColorPicker = "拾色器"
|
||||
ColProof = "防碰撞"
|
||||
Component = "组件"
|
||||
Country = "国家"
|
||||
Damage = "损害"
|
||||
DampingLvl = "阻尼水平"
|
||||
DensityMul = "密度乘数"
|
||||
DirtLvl = "污垢水平"
|
||||
Diseal = "Diseal"
|
||||
DmgProof = "防损坏"
|
||||
DmgProofTip = """
|
||||
每辆进入的车辆都是防损坏的
|
||||
子弹、碰撞、爆炸、火灾、Meele等"""
|
||||
Doors = "门"
|
||||
DragMult = "阻力倍增器"
|
||||
Driver = "驱动程序"
|
||||
DriverTarget = "驱动程序可定位"
|
||||
DriveType = "驱动器类型"
|
||||
DriveWater = "水上驾驶"
|
||||
Electric = "电动"
|
||||
EngineAccel = "发动机加速"
|
||||
EngineInertia = "发动机惯性"
|
||||
EngineOn = "引擎打开"
|
||||
EngineType = "引擎类型"
|
||||
EnterNearVeh = "进入最近的车辆"
|
||||
ExplosionProof = "防爆型"
|
||||
Fast = "快"
|
||||
FireProof = "防火"
|
||||
Fix = "修复"
|
||||
FixCar = "固定车辆"
|
||||
FlipCar = "翻转车辆"
|
||||
FlipNoBurn = "翻转时不燃烧"
|
||||
FlipNoBurnTip = "车辆在飞行时不会燃烧"
|
||||
FloatOnHit = "击中就漂浮"
|
||||
ForceLevel = "部队级别"
|
||||
ForCurVeh = "对于当前车辆,"
|
||||
FourWheelDrive = "四轮驱动"
|
||||
FrontLights = "前灯"
|
||||
FrontWheelDrive = "前轮驱动"
|
||||
GreenLights = "绿色交通信号灯"
|
||||
HandlingFlags = "处理标志"
|
||||
HandlingTab = "处理"
|
||||
HighSpeedDamping = "高速阻尼"
|
||||
HSTarget = "HS targetable"
|
||||
HSTargetTip = "Heat Seaker导弹可以瞄准这个"
|
||||
IDSpawnText = "使用ID生成(Enter)"
|
||||
InfNitro = "无限氮气"
|
||||
InfNitroTip = """
|
||||
氮气将在左键点击时激活
|
||||
启用此选项将禁用
|
||||
所有汽车都有氮气
|
||||
所有出租车都有氮气"""
|
||||
InstantStop = "即时停止"
|
||||
InvalidID = "无效的模型 ID"
|
||||
InvisCar = "汽车隐形"
|
||||
LessDmg = "减少伤害"
|
||||
LessTraffic = "减少流量"
|
||||
LightsOn = "灯亮起"
|
||||
LockDoor = "锁门"
|
||||
LockSpeed = "锁定速度"
|
||||
Long = "长"
|
||||
LowerLimit = "下限"
|
||||
Mass = "质量"
|
||||
MatFilter = "Material filter"
|
||||
MaxVelocity = "最大速度"
|
||||
MeleeProof = "近战防护"
|
||||
ModelFlags = "模型标志"
|
||||
MonValue = "货币价值"
|
||||
LockTrainCam = "Lock train cam"
|
||||
NeonsTab = "霓虹灯"
|
||||
NoColl = "禁用碰撞"
|
||||
NoNearVeh = "附近不生成车辆!"
|
||||
NoParticles = "禁用粒子特效"
|
||||
NoDerail = "列车不会脱轨"
|
||||
NumGears = "挂档位数"
|
||||
Off = "关"
|
||||
On = "开"
|
||||
OnlyWheels = "仅限车轮"
|
||||
Open = "打开"
|
||||
Paintjob = "喷漆作业"
|
||||
Passenger = "乘客"
|
||||
PentrolTank = "Petrol tank KO"
|
||||
PercentSubmerged = "淹没百分比"
|
||||
PerfectHandling = "完美处理"
|
||||
Petrol = "汽油"
|
||||
PetrolTankTip = "如果油箱被击中,车辆将爆炸"
|
||||
Pink = "粉红色"
|
||||
PlateText = "车牌文本"
|
||||
Pop = "流行"
|
||||
Primary = "主要"
|
||||
PulsingNeon = "脉冲霓虹灯"
|
||||
Quaternary = "第四级"
|
||||
Radius = "半径"
|
||||
RainbowNeon = "彩虹霓虹灯"
|
||||
RainbowNeonMSG = "彩虹效果到霓虹灯"
|
||||
ReadMore = "阅读全文"
|
||||
RearLights = "尾灯"
|
||||
RearWheelDrive = "后轮驱动"
|
||||
RemoveNeon = "删除霓虹灯"
|
||||
RemoveNeonMSG = "霓虹灯成功移除"
|
||||
RemoveVeh = "拆卸车辆"
|
||||
RemoveVehRadius = "移除半径内的车辆"
|
||||
ResetColor = "重置颜色"
|
||||
ResetColorMSG = "颜色重置成功"
|
||||
ResetHandling = "重置处理"
|
||||
ResetHandlingMSG = "重置处理成功"
|
||||
ResetTexture = "重置纹理"
|
||||
ResetTextureMSG = "纹理重置成功"
|
||||
SaveFile = "保存到文件"
|
||||
SaveFileMSG = "处理已成功保存"
|
||||
SeatOffset = "座椅偏移量"
|
||||
Secondary = "次要"
|
||||
SelectPreset = "选择预设:"
|
||||
Set = "设置"
|
||||
SetSpeed = "设定速度"
|
||||
Siren = "警笛"
|
||||
SkidMarks = "始终有打滑痕迹"
|
||||
Small = "小"
|
||||
SpawnInAir = "空中生成飞机"
|
||||
SpawnInside = "生成为驱动程序"
|
||||
StayOnBike = "不会从摩托/自行车上摔下来"
|
||||
SteeringLock = "转向锁"
|
||||
SuspensionBias = "悬架偏置"
|
||||
SwitchSeats = "开关座位"
|
||||
Tall = "高"
|
||||
TankMode = "坦克模式"
|
||||
Tertiary = "第三级"
|
||||
TextureTab = "纹理"
|
||||
TotalSeats = "座位数: %d"
|
||||
TractionBias = "牵引偏置"
|
||||
TractionLoss = "牵引力损失"
|
||||
TractionMul = "牵引力倍增器"
|
||||
TrafficColor = "交通颜色"
|
||||
TrafficNeon = "交通霓虹灯"
|
||||
TrafficNeonMSG = """
|
||||
为交通车辆添加霓虹灯.
|
||||
只有一些车辆会有霓虹灯."""
|
||||
TrafficType = "流量类型"
|
||||
TuneTab = "Tune"
|
||||
TurnMass = "转向质量"
|
||||
Type = "类型"
|
||||
UpperLimit = "上限"
|
||||
Watertight = "防水汽车"
|
||||
WatertightTip = """
|
||||
车内的PED不会溺水
|
||||
被淹没在水中"""
|
||||
|
||||
[Visual]
|
||||
Ambient = "环境"
|
||||
AmbientBl = "Ambient bl"
|
||||
AmbientObj = "Ambient object"
|
||||
AmbientObjBl = "Ambient object bl"
|
||||
ArmourbarColor = "Armour bar color"
|
||||
ArmourbarPosX = "Armour bar posX"
|
||||
ArmourbarPosY = "Armour bar posY"
|
||||
ArmourBorder = "Armour border"
|
||||
ArmourPercentage = "Armour percentage"
|
||||
Blur = "模糊"
|
||||
BoldBorder = "粗体边框"
|
||||
BreathbarColor = "呼吸条颜色"
|
||||
BreathbarPosX = "Breath bar posX"
|
||||
BreathbarPosY = "Breath bar posY"
|
||||
BreathBorder = "Breath border"
|
||||
BreathPercentage = "呼吸百分比"
|
||||
CCTVEffect = "闭路电视效应"
|
||||
ClockColor = "时钟颜色"
|
||||
ClockPosX = "Clock posX"
|
||||
ClockPosY = "Clock posY"
|
||||
CloudAlpha = "Cloud alpha"
|
||||
CloudsBottom = "Clouds bottom"
|
||||
CloudsLow = "Clouds low"
|
||||
CloudsTop = "Clouds top"
|
||||
ColorsTab = "颜色"
|
||||
CurrentWeather = "当前天气"
|
||||
DarknessFilter = "黑暗过滤器"
|
||||
DefaultBorder = "默认边框"
|
||||
DefaultOutline = "默认大纲"
|
||||
DefaultStyle = "默认样式"
|
||||
DirectionalLight = "定向光"
|
||||
DirectionalMult = "定向多"
|
||||
DisableHydrant = "禁用消火栓飞溅"
|
||||
Distance = "距离"
|
||||
DrawMenuTitle = "绘制菜单标题边框颜色"
|
||||
UnderwaterEffect = "水下效应"
|
||||
FarClip = "远距剪切"
|
||||
FileGenerated = "文件生成"
|
||||
FluffyClouds = "蓬松的云"
|
||||
FogEffect = "雾效应"
|
||||
FogStart = "雾开始"
|
||||
FreezeGameTime = "冻结游戏时间"
|
||||
FullscreenMap = "全屏地图"
|
||||
FullscreenMapTip = "删除菜单地图中的黑色边框"
|
||||
GenerateFile = "生成时间周期文件"
|
||||
GrainEffect = "颗粒效应"
|
||||
GrayRadar = "灰色雷达"
|
||||
GreenScanlines = "绿色扫描线"
|
||||
HealthbarColor = "健康条颜色"
|
||||
HealthbarPosX = "Health bar posX"
|
||||
HealthbarPosY = "Health bar posY"
|
||||
HealthBorder = "运行状况边界"
|
||||
HealthPercentage = "健康百分比"
|
||||
HeatHazeEffect = "热雾效应"
|
||||
HideAreaNames = "隐藏区域名称"
|
||||
HideHud = "隐藏HUD"
|
||||
HideRadar = "隐藏雷达"
|
||||
HideVehNames = "隐藏车辆名称"
|
||||
HideWantedLevel = "隐藏通缉级别"
|
||||
Hour = "小时"
|
||||
IncompatibleMods = "不兼容的MOD"
|
||||
IncompatibleModsText = """
|
||||
1. vHud
|
||||
2. GTA 5 Hud
|
||||
3. MobileHud
|
||||
以及其他彻底改变HUD的mod"""
|
||||
InfraredVision = "红外视觉"
|
||||
InvisibleWater = "看不见的水"
|
||||
LightBrightness = "地面亮度"
|
||||
LightIntensity = "高光最小强度"
|
||||
LightShadowStrength = "光影强度"
|
||||
LockWeather = "锁定天气"
|
||||
Minute = "分钟"
|
||||
MoneyColor = "金钱颜色"
|
||||
MoneyFontOutline = "Money font outline"
|
||||
MoneyFontStyle = "Money font style"
|
||||
MoneyPosX = "Money posX"
|
||||
MoneyPosY = "Money posY"
|
||||
NextWeather = "下一个天气"
|
||||
NightVision = "夜视"
|
||||
NoBorder = "无边框"
|
||||
NoMoneyZeros = "No money zeros"
|
||||
NoOutline = "无轮廓"
|
||||
NoParticles = "无粒子效应"
|
||||
NoPostFX = "No postfx"
|
||||
NoRadarRot = "No radar rotation"
|
||||
NoWater = "无水"
|
||||
PoleShadowStrength = "极影强度"
|
||||
PostFX1 = "PostFX 1"
|
||||
PostFX2 = "PostFX 2"
|
||||
RadarHeight = "雷达高度"
|
||||
RadarPosX = "Radar posX"
|
||||
RadarPosY = "Radar posY"
|
||||
RadarWidth = "雷达宽度"
|
||||
RadarZoom = "雷达变焦"
|
||||
RadioStationColor = "Radio station color"
|
||||
ResetTimecyc = "Reset timecyc"
|
||||
ShadowStrength = "阴影强度"
|
||||
ShowHud = "显示HUD"
|
||||
ShowRadar = "显示雷达"
|
||||
SkyBottom = "天空下部分"
|
||||
SkyTop = "天空上部分"
|
||||
SpriteBrightness = "精灵亮度"
|
||||
SpriteSize = "精灵大小"
|
||||
SquareRadar = "直线折旧"
|
||||
Style1 = "样式 1"
|
||||
Style2 = "样式 2"
|
||||
SunCore = "Sun core"
|
||||
SunCorona = "Sun corona"
|
||||
SunSize = "太阳大小"
|
||||
SyncTimeEnabled = """
|
||||
同步系统时间已启用。
|
||||
(游戏/同步系统时间)"""
|
||||
ThinOutline = "细轮廓"
|
||||
Timecyc24hTab = "Timecyc 24h"
|
||||
TimecycReset = "Timecyc reset"
|
||||
TimecycTab = "Timecyc"
|
||||
TreeShadowStrength = "树影强度"
|
||||
UnfogMap = "Unfog map"
|
||||
UnfogMapText = "从主菜单地图中删除雾"
|
||||
WantedAmmoPosX = "Wanted ammo posX"
|
||||
WantedAmmoPosY = "Wanted ammo posY"
|
||||
WantedPosX = "Wanted posX"
|
||||
WantedPosY = "Wanted posY"
|
||||
WantedStarBorder = "Wanted star border"
|
||||
Water = "水"
|
||||
WaterFogAlpha = "Water fog alpha"
|
||||
WeaponAmmoPosX = "Weapon ammo posX"
|
||||
WeaponAmmoPosY = "Weapon ammo posY"
|
||||
WeaponIconPosX = "Weapon icon posX"
|
||||
WeaponIconPosY = "Weapon icon posY"
|
||||
WhiteScanlines = "White scanlines"
|
||||
|
||||
[Weapon]
|
||||
Ammo = "弹药"
|
||||
CurrentWeapon = "当前武器: %s"
|
||||
DropAll = "全部删除"
|
||||
DropCurrent = "删除电流"
|
||||
DropWeapon = "扔下武器"
|
||||
DualWeild = "双持武器"
|
||||
DualWeildText = """
|
||||
双持手枪,肖夫,乌兹,tec9
|
||||
(其他武器不起作用)"""
|
||||
FastAim = "快速瞄准"
|
||||
FastAimText = """
|
||||
在键盘上启用瞄准辅助
|
||||
Q = 左 E = 右
|
||||
按 Q 和 E 切换目标。
|
||||
移动鼠标删除目标!"""
|
||||
FastReload = "快速重新加载"
|
||||
GangWeaponEditor = "帮派武器编辑器"
|
||||
HugeDamage = "巨大伤害"
|
||||
HugeDamageText = "如果武器射程短,也启用'远程'"
|
||||
InfiniteAmmo = "无限弹药"
|
||||
LongRange = "长距离"
|
||||
MoveWhenAiming = "瞄准时移动"
|
||||
MoveWhenFiring = "射击时移动"
|
||||
NoSpread = "无扩散"
|
||||
RapidFire = "速射"
|
||||
SelectGang = "选择帮派"
|
||||
Weapon1 = "武器 1"
|
||||
Weapon2 = "武器 2"
|
||||
Weapon3 = "武器 3"
|
||||
WeaponTweaksText = """
|
||||
武器调整适用于全部
|
||||
适用于每种ped武器类型"""
|
||||
|
||||
[Window]
|
||||
AddNew = "Add new"
|
||||
AnimationPage = "动画"
|
||||
CheckboxTab = "复选框"
|
||||
CopiedToClipboard = "复制到剪贴板"
|
||||
Default = "Def"
|
||||
Enabled = "已启用"
|
||||
GamePage = "游戏"
|
||||
Info = "信息"
|
||||
Maximum = "最大值"
|
||||
MenuPage = "菜单"
|
||||
MenusTab = "菜单"
|
||||
Minimum = "最小值"
|
||||
PedPage = "Ped"
|
||||
PlayerPage = "玩家"
|
||||
Search = "搜索"
|
||||
LocationsTab = "位置"
|
||||
FavouritesTab = "收藏夹"
|
||||
SetValue = "设定值"
|
||||
SpawnTab = "生成"
|
||||
TeleportPage = "传送"
|
||||
VehiclePage = "车辆"
|
||||
VisualPage = "视觉"
|
||||
WeaponPage = "武器"
|
791
资源/常见/现场/简体中文
Normal file
791
资源/常见/现场/简体中文
Normal file
@ -0,0 +1,791 @@
|
||||
|
||||
[动画]
|
||||
AddAnimation = "添加动画"
|
||||
AddParticle = "添加粒子"
|
||||
AnimationRemoved = "动画已删除"
|
||||
AnimationTab = "动画##TABBAR"
|
||||
AnimName = "动画名称"
|
||||
CustomAnimsOnly = "您只能删除自定义动画"
|
||||
CustomParticlesOnly = "您只能删除自定义粒子"
|
||||
CutsceneRunning = "另一个过场动画正在运行"
|
||||
CutsceneTab = "过场动画##TABBAR"
|
||||
FightingStyle = "格斗风格"
|
||||
FightingStyleSet = "格斗风格集"
|
||||
IFPName = "IFP name"
|
||||
InvisiblePlayer = "隐形玩家"
|
||||
LoopCheckbox = "循环"
|
||||
LoopCheckboxText = "继续重复播放动画"
|
||||
NoTarget = "未找到玩家目标。用武器瞄准一个踏板,为动画播放器选择它。"
|
||||
ParticleName = "粒子名称"
|
||||
ParticleRemoved = "粒子已删除"
|
||||
ParticleTab = "Particle##TABBAR"
|
||||
PedAnim = "Ped anim"
|
||||
PedAnimText = """
|
||||
在其他踏板上播放动画。
|
||||
选择武器目标。"""
|
||||
RemoveAll = "全部删除"
|
||||
RemoveLatest = "删除最新"
|
||||
SecondaryCheckbox = "次要"
|
||||
SecondaryCheckboxText = "播放器可以在播放动画时移动"
|
||||
StopAnimation = "停止动画"
|
||||
StopCutscene = "Stop cutscene"
|
||||
Styles = "样式"
|
||||
Tasks = "任务"
|
||||
PrimaryTasks = "主要任务"
|
||||
SecondaryTasks = "次要任务"
|
||||
WalkingStyle = "步行风格"
|
||||
WalkingStyleSet = "步行风格集"
|
||||
|
||||
[游戏]
|
||||
ActivateTimer = "激活作弊计时器"
|
||||
ActivateTimerText = "下次激活作弊的时间"
|
||||
Beach = "海滩"
|
||||
CameraZoom = "相机变焦"
|
||||
CameraZoomLock = "锁定相机变焦"
|
||||
CameraZoomLockFreecam = "Freecam 已启用。相机变焦无法与自由相机模式一起工作"
|
||||
CameraZoomLockInfo = "注意:这将永久锁定相机变焦。狙击手或示波器将无法正常工作!"
|
||||
ChangeRadioStaion = "更换电台"
|
||||
CurrentStation = "电流状态"
|
||||
Cloudy = "多云"
|
||||
Country = "国家"
|
||||
CurrentDay = "当前日期"
|
||||
DaysPassed = "已过去天数"
|
||||
DisableCheats = "禁用作弊"
|
||||
DisableReplay = "禁用 F1 和 F3 重播"
|
||||
Enable = "启用"
|
||||
ExtraColors = "额外颜色"
|
||||
ExtraSunny = "额外阳光"
|
||||
FailMission = "失败当前任务"
|
||||
FasterClock = "更快的时钟"
|
||||
FieldOfView = "视野"
|
||||
Foggy = "雾"
|
||||
ForbiddenWantedLevel = "Forbidden area wl"
|
||||
ForbiddenWantedLevelText = "出现在LS之外但未完成任务的通缉级别"
|
||||
FPSLimit = "FPS limit"
|
||||
Freecam = "Freecam"
|
||||
FreePNS = "Free pay n spray"
|
||||
FreezeGame = "冻结游戏"
|
||||
FreezeGameTime = "冻结游戏时间"
|
||||
FunHouse = "Fun house"
|
||||
GameSpeed = "游戏速度"
|
||||
Gravity = "重力"
|
||||
HardMode = "困难模式"
|
||||
HardModeText = """
|
||||
使游戏更具挑战性。
|
||||
降低护甲,生命值,耐力等."""
|
||||
Hour = "小时"
|
||||
Hurricane = "飓风"
|
||||
KeepStuff = "保留东西"
|
||||
KeepStuffText = "在逮捕/死亡后保留东西"
|
||||
KeyAction = "操作"
|
||||
KeyCombo = "组合"
|
||||
MaxVehSkills = "最大车辆技能"
|
||||
MaxVehSkillsText = "用尽所有车辆技能"
|
||||
MaxWepSkills = "最大武器技能"
|
||||
MaxWepSkillsText = "用尽所有武器技能"
|
||||
Minute = "分钟"
|
||||
MissionLoaderTip = """
|
||||
任务加载器可能导致,
|
||||
1. 游戏崩溃
|
||||
2.中断保存游戏
|
||||
3. 打破游戏进度
|
||||
4.随机错误和故障
|
||||
建议在使用任务加载器后不要保存。使用风险自负!"""
|
||||
Missions = "任务"
|
||||
MissionStartFailed = "现在无法开始任务"
|
||||
MobileRadio = "移动无线电"
|
||||
MovementSpeed = "移动速度"
|
||||
Ninja = "忍者"
|
||||
NoWaterPhysics = "无水物理"
|
||||
Overcast = "阴天"
|
||||
PlayerTeleported = "玩家远程传送"
|
||||
ProgressBar = "进度条"
|
||||
Rainy = "下雨"
|
||||
RandomCheats = "随机作弊"
|
||||
ResetDefault = "重置为默认值"
|
||||
Sandstorm = "沙尘暴"
|
||||
SaveGame = "保存游戏 (可能会导致游戏错误)"
|
||||
Screenshot = "截图"
|
||||
ScreenshotTip = "截图成功"
|
||||
ScreenshotTaken = "Screenshot taken"
|
||||
SelectCheats = "选择作弊"
|
||||
SelectDay = "选择日期"
|
||||
SetTime = "设置时间"
|
||||
ShowLoader = "显示任务加载器"
|
||||
SolidWater = "固体水"
|
||||
SolidWaterText = """
|
||||
玩家可以在水上行走
|
||||
如果您想游泳,请关闭此功能。"""
|
||||
Stats = "统计"
|
||||
Sunny = "阳光明媚"
|
||||
SyncSystemTime = "同步系统时间"
|
||||
Themes = "主题"
|
||||
Thunderstorm = "雷暴"
|
||||
TotalMinutesDay = "每天的总分钟数"
|
||||
VerySunny = "非常晴朗"
|
||||
Weather = "天气"
|
||||
WeatherID = "天气 ID"
|
||||
WeatherIDText = "按 ID 设置天气 (0-255)。除非你知道自己在做什么,否则不要触摸!"
|
||||
|
||||
[主要]
|
||||
TranslationLanguage = "简体中文"
|
||||
TranslationLanguageDisclaimer = "由bilibili异楠军丶翻译"
|
||||
Translator = "翻译者"
|
||||
TranslatorName = "bilibili异楠军丶"
|
||||
|
||||
[菜单]
|
||||
About = "关于"
|
||||
Author = "作者"
|
||||
AutoCheckUpdate = "检查更新"
|
||||
BugDisclaimer = "如果您发现错误或有建议,请通知我告诉我有哪些问题。"
|
||||
Build = "生成"
|
||||
CheatMenuNoDir = "未能找到 CheatMenu 目录!"
|
||||
CheckUpdate = "检查更新"
|
||||
Commands = "命令"
|
||||
Config = "配置"
|
||||
Coords = "坐标: %.2f, %.2f, %.2f"
|
||||
CopyrightDisclaimer = "版权所有Grinch_2019-2022。所有权归属Grinch_."
|
||||
CPUUsage = "CPU 使用率: %.2f%%"
|
||||
Credits = "学分"
|
||||
CurrentVersion = "当前版本"
|
||||
DiscordRPC = "Discord rich presence"
|
||||
DiscordServer = "不适用服务器"
|
||||
DownloadPage = "下载页面"
|
||||
EnsureLatest = "请确保您拥有来自 GitHub 的最新版本."
|
||||
DiscordRPCInitFailed = "Failed to init discord rpc"
|
||||
DiscordRPCNoDll = "Failed to find discord-rpc.dll"
|
||||
FixVehKey = "Fix current vehicle"
|
||||
FlipVehKey = "Flip current vehicle"
|
||||
Frames = "Frames: %d"
|
||||
FreecamKey = "Toggle freecam"
|
||||
FreecamBackwardKey = "Freecam backward"
|
||||
FreecamForwardKey = "Freecam forward"
|
||||
FreecamLeftKey = "Freecam left"
|
||||
FreecamRightKey = "Freecam right"
|
||||
GitHubRepo = "GitHub repo"
|
||||
GodModeKey = "切换上帝模式"
|
||||
Hotkeys = "热键"
|
||||
InvalidComamnd = "无效命令"
|
||||
InvalidLocation = "无效位置"
|
||||
InvalidValue = "无效值"
|
||||
Language = "语言"
|
||||
LanguageChangeFailed = "无法更改语言!"
|
||||
LatestVersion = "最新版本: "
|
||||
Location = "Location: %s"
|
||||
Name = "名称"
|
||||
NewVersion = "菜单的新版本可用."
|
||||
NoBG = "无背景"
|
||||
OpenCMDKey = "打开/关闭命令窗口"
|
||||
OpenCMDUsing = "使用 %s 打开或关闭命令窗口"
|
||||
OpenMenuKey = "打开/关闭作弊菜单"
|
||||
Overlay = "叠加"
|
||||
Position = "位置"
|
||||
Remove = "删除"
|
||||
Favourites = "添加到收藏夹"
|
||||
FavouritesNone = "你没有任何收藏夹!"
|
||||
FavouritesRemove = "从收藏夹中删除"
|
||||
FavouritesRemoveText = "从收藏夹中删除"
|
||||
FavouritesText = "添加到收藏夹"
|
||||
Close = "关闭"
|
||||
QuickSSKey = "快速屏幕截图"
|
||||
QuickTPKey = "快速传送"
|
||||
QuickVehSpawnerCMD = "生成车辆"
|
||||
QuickVehSpawnerCMDText = """
|
||||
通过输入模型名称来生成车辆。
|
||||
Example: veh (veh_name)"""
|
||||
QuickWepSpawnerCMD = "生成武器"
|
||||
QuickWepSpawnerCMDText = """
|
||||
通过键入模型名称来生成武器。
|
||||
Example: wep (wep_name)"""
|
||||
RAMUsage = "RAM usage: %.2f%%"
|
||||
ResetConfig = "重置配置"
|
||||
ResetConfigMSG = "配置已重置。重新启动游戏以使其生效。"
|
||||
ResetSize = "重置大小"
|
||||
SetArmourCMD = "设置护甲值"
|
||||
SetArmourCMDText = """
|
||||
设置玩家护甲。
|
||||
示例: 护甲 (护甲值)."""
|
||||
SetHealthCMD = "Set health"
|
||||
SetHealthCMDText = """
|
||||
设置玩家生命值。
|
||||
示例: 生命 (生命值)."""
|
||||
SetTimeCMD = "Set time"
|
||||
SetTimeCMDText = """
|
||||
设置当前游戏时间.
|
||||
示例: 时间 (小时) (分钟).
|
||||
"""
|
||||
SetTimeCMDText2 = "Writing something like 'time 12' would be interpreted as 'time 12 12'"
|
||||
ShowCoords = "Show coordinates"
|
||||
ShowCPU = "Show CPU usage"
|
||||
ShowFPS = "Show FPS"
|
||||
ShowLocation = "Show location"
|
||||
ShowModelInfo = "Show model info"
|
||||
ShowPedTasks = "Show ped tasks"
|
||||
ShowRAM = "Show RAM usage"
|
||||
ShowVehHealth = "Show veh health"
|
||||
ShowVehSpeed = "Show veh speed"
|
||||
SkinChangerKey = "开启目标皮肤变化"
|
||||
TeleportCMD = "Teleport"
|
||||
TeleportCMDText = """
|
||||
将玩家传送到指定的坐标.
|
||||
Example: tp x y z"""
|
||||
TextColor = "Text color"
|
||||
TextOnlyMode = "Text only"
|
||||
TextOnlyModeHint = "Replace images with their appropriate texts"
|
||||
TPMarkerKey = "Teleport to marker"
|
||||
Usage = "Usage"
|
||||
UpdaterInfo1 = "It's highly recommanded to update to the latest version. Newer version contains new features and bug fixes."
|
||||
UpdaterInfo2 = "To know what changes are made or to download, click on the 'Download page' button. Follow the instructions there. If you're still having issues, let me know on discord."
|
||||
UsageText = """
|
||||
左键单击选择热键。
|
||||
向外左单击可取消选择。
|
||||
右键单击禁用热键。"""
|
||||
VehEngineKey = "切换车辆引擎"
|
||||
VehHealth = "车辆健康"
|
||||
VehicleSpawned = "生成车辆"
|
||||
VehSpeed = "车速: %d"
|
||||
VehStartKey = "车辆即时启动"
|
||||
VehStopKey = "车辆即时启动"
|
||||
Version = "版本"
|
||||
WeaponSpawned = "武器生成"
|
||||
WelcomeMSG = "欢迎使用作弊菜单"
|
||||
|
||||
[人物]
|
||||
Accuracy = "精度"
|
||||
BigHead = "大头效应"
|
||||
ConfigTab = "配置"
|
||||
DownloadExGangWars = "Download ExGangWars"
|
||||
ElvisEverywhere = "猫王无处不在"
|
||||
EndWar = "结束帮派战争"
|
||||
EveryoneArmed = "每个人都有武装"
|
||||
EveryoneAtk = "每个人都攻击玩家"
|
||||
ExGangWarsTip = "You'll need ExGangWars plugin to display some turf colors"
|
||||
GangsControl = "帮派控制街道"
|
||||
GangsEverywhere = "到处都是帮派"
|
||||
Gangs = "帮派"
|
||||
GangWars = "帮派战争"
|
||||
Health = "健康"
|
||||
MaxLimit = "已达到最大限制"
|
||||
NastyLimbs = "肮脏的四肢不"
|
||||
NoMove = "不要动"
|
||||
NoProstitutes = "没有妓女"
|
||||
PedBleed = "Ped bleed"
|
||||
PedDensityMul = "Ped density multiplier"
|
||||
PedsAtkRocket = "Peds attack with rockets"
|
||||
PedsMayhem = "Peds mayhem"
|
||||
PedsRiot = "Peds riot"
|
||||
PedType = "Ped type"
|
||||
Radius = "Radius"
|
||||
RecruitAnyone = "招募任何人"
|
||||
RemoveFrozen = "Remove frozen peds"
|
||||
RemovePeds = "Remove peds"
|
||||
RemovePedsRadius = "Remove peds in radius"
|
||||
SelectedWeapon = "Selected weapon: %s"
|
||||
SelectWeapon = "选择武器"
|
||||
SlutMagnet = "Slut magnet"
|
||||
SpawnerTab = "生成"
|
||||
StartWar = "开始帮派战争"
|
||||
ThinBody = "瘦子"
|
||||
WeaponAll = "所有人都有武器"
|
||||
ZoneDensity = "Gang zone density (0-127):"
|
||||
|
||||
[玩家]
|
||||
AimSkinChanger = "皮肤变换器"
|
||||
AimSkinChangerTip = """
|
||||
改变踏板,玩家用武器瞄准。
|
||||
要使用武器瞄准踏板,请按 """
|
||||
AppearanceTab = "外观"
|
||||
Armour = "装甲"
|
||||
Body = "正文"
|
||||
BountyYourself = "奖励自己"
|
||||
BulletProof = "防弹"
|
||||
CameraZoom = "相机变焦"
|
||||
ChangeToCJ = "更改为 CJ 皮肤"
|
||||
ClothesTab = "衣服"
|
||||
ClothesTip = "如果CJ穿着全套西装,请单击'Extras'或'全部删除'以将其删除。"
|
||||
CollisionProof = "防碰撞"
|
||||
CoordCopied = "坐标已复制"
|
||||
CopyCoordinates = "复制坐标"
|
||||
CustomSkinsDirTip = "将你的 dff 和 txd 文件放在 'modloader/CustomSkins' 中'"
|
||||
CustomSkinsTab = "自定义皮肤"
|
||||
CustomSkinsTip = "注意:您的 txd & dff 名称不能超过 8 个字符。请勿在游戏运行时更改名称。"
|
||||
CustomSkinTutorial = """
|
||||
自定义皮肤允许更改玩家皮肤,而无需替换任何现有的游戏皮肤。
|
||||
启用“自定义皮肤”的步骤,
|
||||
1. 下载并安装模组加载器
|
||||
2.在“modloader”文件夹中创建一个名为“CustomSkins”的文件夹
|
||||
3.在线下载ped皮肤(.dff和.txd文件)并将它们放入其中。
|
||||
4. 重启游戏。
|
||||
局限性:
|
||||
1. 您的 .dff 和 .txd 文件名不得超过 8 个字符。
|
||||
2.请勿在游戏运行时重命名它们
|
||||
这样做会使游戏崩溃。"""
|
||||
CycleJump = "更高的循环跳跃"
|
||||
DownloadModloader = "下载模块加载器"
|
||||
DrunkEffect = "醉酒效果"
|
||||
Energy = "能量"
|
||||
ExplosionProof = "防爆"
|
||||
FastSprint = "快速冲刺"
|
||||
FastSprintTip = "最好启用上帝模式和无限冲刺"
|
||||
Fat = "肥胖"
|
||||
FireProof = "防火"
|
||||
FreeHealthcare = "免费医疗"
|
||||
FreezeWL = "冻结通缉级别"
|
||||
GodDisabled = "上帝模式已禁用"
|
||||
GodEnabled = "上帝模式启用"
|
||||
GodMode = "上帝模式"
|
||||
Health = "无限血量"
|
||||
InfO2 = "无限氧气"
|
||||
InfSprint = "无限冲刺"
|
||||
InvisPlayer = "隐形玩家"
|
||||
LockControl = "锁定控制"
|
||||
LungCapacity = "最大肺活量"
|
||||
MaxAppeal = "最大吸引力"
|
||||
MaxArmour = "最大护甲"
|
||||
MaxHealth = "最大血量"
|
||||
MeeleProof = "Meele proof"
|
||||
MegaJump = "超级跳跃"
|
||||
MegaPunch = "百万重拳"
|
||||
Money = "钱"
|
||||
Muscle = "肌肉"
|
||||
NeedCJSkin = "你需要在CJ皮肤中"
|
||||
NeverGetHungry = "永远不会饿"
|
||||
NeverWanted = "永远不会被通辑"
|
||||
NoFee = "无逮捕费"
|
||||
PedSkinsTab = "Ped skins"
|
||||
PlayerFlags = "Player flags,"
|
||||
PlayerRegen = "玩家再生"
|
||||
PlayerRegenTip = "如果 5 秒未受到伤害,玩家将进行治疗"
|
||||
RemoveAll = "全部删除"
|
||||
RemoveClothesTab = "脱下衣服"
|
||||
RespawnDieLoc = "重新定位"
|
||||
RespawnDieLocTip = "复活到你死亡的地方"
|
||||
Respect = "尊重"
|
||||
SkinChangeFrozen = "玩家必须被冻结才能改变皮肤"
|
||||
Skinny = "瘦"
|
||||
SkinsTab = "皮肤"
|
||||
SpecialNotImplement = "尚未实现生成特殊 ped"
|
||||
SprintEverywhere = "到处冲刺"
|
||||
SprintEverywhereTip = """
|
||||
支持冲刺
|
||||
地表(内部等)"""
|
||||
Stamina = "耐力"
|
||||
Suicide = "自杀"
|
||||
TopDownCamera = "自由视角"
|
||||
TotalSkins = "总皮肤数: "
|
||||
WantedLevel = "通缉等级"
|
||||
WorkSkinOnly = "仅包含有效的皮肤"
|
||||
|
||||
[RPC]
|
||||
BrowsingCheatMenu = "浏览作弊菜单"
|
||||
Busted = "被毁了!"
|
||||
DoingMission = "正在执行任务"
|
||||
Driving = "驾驶"
|
||||
In = "in"
|
||||
InsideMenus = "内部菜单"
|
||||
InsideInterior = "内部里面"
|
||||
OnRampage = "与警察横冲直撞"
|
||||
PlayingFor = "Playing for {}:{}:{}"
|
||||
Walking = "行走"
|
||||
Wasted = "Wasted!"
|
||||
|
||||
[传送]
|
||||
AddLocation = "添加位置"
|
||||
Coordinates = "坐标"
|
||||
CustomLocationRemoveOnly = "您只能删除自定义位置"
|
||||
CustomMapSize = "自定义地图大小"
|
||||
CustomMapSizeHint = "自定义游戏地图大小,用于快速传送。只需要总转换模组(SAxVCxLC)"
|
||||
Height = "高度"
|
||||
InsertCoord = "插入坐标"
|
||||
InvalidCoord = "无效坐标"
|
||||
InvalidLocation = "无效位置"
|
||||
Location = "位置"
|
||||
LocationHint = "Groove Street"
|
||||
LocationRemoved = "位置已删除"
|
||||
QuickTeleport = "快速传送"
|
||||
QuickTeleportHint = "使用快速传送 "
|
||||
TeleportMarkerHint = """
|
||||
传送到雷达的位置
|
||||
目标光点使用 """
|
||||
TargetBlipText = "未找到目标光点。你需要先定位"
|
||||
TeleportCenter = "传送到中心"
|
||||
TeleportMarker = "传送到标记"
|
||||
TeleportToCoord = "传送到坐标"
|
||||
Width = "宽度"
|
||||
|
||||
[Updater]
|
||||
Failed = "Failed to check for updates"
|
||||
Found = "Update found"
|
||||
NotFound = "No update found"
|
||||
|
||||
[车辆]
|
||||
Abs = "Abs"
|
||||
ADM = "Anti dive multiplier"
|
||||
AggroDriver = "Aggressive driver"
|
||||
AimDrive = "在驾驶时瞄准"
|
||||
All = "全部"
|
||||
AllNitro = "所有汽车都有氮气"
|
||||
AllTaxiNitro = "所有出租车都有氮气"
|
||||
AnimGroup = "Anim group"
|
||||
AutoDrive = "Auto drive"
|
||||
AutoDriveNoVeh = "你需要在车内!"
|
||||
AutoDriveCoord = "行驶到坐标"
|
||||
AutoDriveMarker = "Drive to marker"
|
||||
AutoDriveStop = "停止驾驶"
|
||||
AutoDriveInfo = """自动将您带到所选位置。这效果不是很好,车辆可能会卡住!"""
|
||||
AutoUnflip = "自动展开"
|
||||
Big = "大"
|
||||
BikeFly = "自行车会飞"
|
||||
Black = "黑色"
|
||||
BlowCar = "炸毁汽车"
|
||||
BoatFly = "船飞"
|
||||
BrakeBias = "刹车偏置"
|
||||
BrakeDecel = "制动减速"
|
||||
BulletProof = "防弹"
|
||||
CarFly = "汽车会飞"
|
||||
CarHeavy = "重型汽车"
|
||||
CDM = "碰撞伤害乘数"
|
||||
CemterMassX = "重心 X"
|
||||
CemterMassY = "重心 Y"
|
||||
CemterMassZ = "重心 Z"
|
||||
Cheap = "便宜"
|
||||
Color = "颜色"
|
||||
ColorPicker = "拾色器"
|
||||
ColProof = "防碰撞"
|
||||
Component = "组件"
|
||||
Country = "国家"
|
||||
Damage = "损害"
|
||||
DampingLvl = "阻尼水平"
|
||||
DensityMul = "密度乘数"
|
||||
DirtLvl = "污垢水平"
|
||||
Diseal = "Diseal"
|
||||
DmgProof = "防损坏"
|
||||
DmgProofTip = """
|
||||
每辆进入的车辆都是防损坏的
|
||||
子弹、碰撞、爆炸、火灾、Meele等"""
|
||||
Doors = "门"
|
||||
DragMult = "阻力倍增器"
|
||||
Driver = "驱动程序"
|
||||
DriverTarget = "驱动程序可定位"
|
||||
DriveType = "驱动器类型"
|
||||
DriveWater = "水上驾驶"
|
||||
Electric = "电动"
|
||||
EngineAccel = "发动机加速"
|
||||
EngineInertia = "发动机惯性"
|
||||
EngineOn = "引擎打开"
|
||||
EngineType = "引擎类型"
|
||||
EnterNearVeh = "进入最近的车辆"
|
||||
ExplosionProof = "防爆型"
|
||||
Fast = "快"
|
||||
FireProof = "防火"
|
||||
Fix = "修复"
|
||||
FixCar = "固定车辆"
|
||||
FlipCar = "翻转车辆"
|
||||
FlipNoBurn = "翻转时不燃烧"
|
||||
FlipNoBurnTip = "车辆在飞行时不会燃烧"
|
||||
FloatOnHit = "击中就漂浮"
|
||||
ForceLevel = "部队级别"
|
||||
ForCurVeh = "对于当前车辆,"
|
||||
FourWheelDrive = "四轮驱动"
|
||||
FrontLights = "前灯"
|
||||
FrontWheelDrive = "前轮驱动"
|
||||
GreenLights = "绿色交通信号灯"
|
||||
HandlingFlags = "处理标志"
|
||||
HandlingTab = "处理"
|
||||
HighSpeedDamping = "高速阻尼"
|
||||
HSTarget = "HS targetable"
|
||||
HSTargetTip = "Heat Seaker导弹可以瞄准这个"
|
||||
IDSpawnText = "使用ID生成(Enter)"
|
||||
InfNitro = "无限氮气"
|
||||
InfNitroTip = """
|
||||
氮气将在左键点击时激活
|
||||
启用此选项将禁用
|
||||
所有汽车都有氮气
|
||||
所有出租车都有氮气"""
|
||||
InstantStop = "即时停止"
|
||||
InvalidID = "无效的模型 ID"
|
||||
InvisCar = "汽车隐形"
|
||||
LessDmg = "减少伤害"
|
||||
LessTraffic = "减少流量"
|
||||
LightsOn = "灯亮起"
|
||||
LockDoor = "锁门"
|
||||
LockSpeed = "锁定速度"
|
||||
Long = "长"
|
||||
LowerLimit = "下限"
|
||||
Mass = "质量"
|
||||
MatFilter = "Material filter"
|
||||
MaxVelocity = "最大速度"
|
||||
MeleeProof = "近战防护"
|
||||
ModelFlags = "模型标志"
|
||||
MonValue = "货币价值"
|
||||
LockTrainCam = "Lock train cam"
|
||||
NeonsTab = "霓虹灯"
|
||||
NoColl = "禁用碰撞"
|
||||
NoNearVeh = "附近不生成车辆!"
|
||||
NoParticles = "禁用粒子特效"
|
||||
NoDerail = "列车不会脱轨"
|
||||
NumGears = "挂档位数"
|
||||
Off = "关"
|
||||
On = "开"
|
||||
OnlyWheels = "仅限车轮"
|
||||
Open = "打开"
|
||||
Paintjob = "喷漆作业"
|
||||
Passenger = "乘客"
|
||||
PentrolTank = "Petrol tank KO"
|
||||
PercentSubmerged = "淹没百分比"
|
||||
PerfectHandling = "完美处理"
|
||||
Petrol = "汽油"
|
||||
PetrolTankTip = "如果油箱被击中,车辆将爆炸"
|
||||
Pink = "粉红色"
|
||||
PlateText = "车牌文本"
|
||||
Pop = "流行"
|
||||
Primary = "主要"
|
||||
PulsingNeon = "脉冲霓虹灯"
|
||||
Quaternary = "第四级"
|
||||
Radius = "半径"
|
||||
RainbowNeon = "彩虹霓虹灯"
|
||||
RainbowNeonMSG = "彩虹效果到霓虹灯"
|
||||
ReadMore = "阅读全文"
|
||||
RearLights = "尾灯"
|
||||
RearWheelDrive = "后轮驱动"
|
||||
RemoveNeon = "删除霓虹灯"
|
||||
RemoveNeonMSG = "霓虹灯成功移除"
|
||||
RemoveVeh = "拆卸车辆"
|
||||
RemoveVehRadius = "移除半径内的车辆"
|
||||
ResetColor = "重置颜色"
|
||||
ResetColorMSG = "颜色重置成功"
|
||||
ResetHandling = "重置处理"
|
||||
ResetHandlingMSG = "重置处理成功"
|
||||
ResetTexture = "重置纹理"
|
||||
ResetTextureMSG = "纹理重置成功"
|
||||
SaveFile = "保存到文件"
|
||||
SaveFileMSG = "处理已成功保存"
|
||||
SeatOffset = "座椅偏移量"
|
||||
Secondary = "次要"
|
||||
SelectPreset = "选择预设:"
|
||||
Set = "设置"
|
||||
SetSpeed = "设定速度"
|
||||
Siren = "警笛"
|
||||
SkidMarks = "始终有打滑痕迹"
|
||||
Small = "小"
|
||||
SpawnInAir = "空中生成飞机"
|
||||
SpawnInside = "生成为驱动程序"
|
||||
StayOnBike = "不会从摩托/自行车上摔下来"
|
||||
SteeringLock = "转向锁"
|
||||
SuspensionBias = "悬架偏置"
|
||||
SwitchSeats = "开关座位"
|
||||
Tall = "高"
|
||||
TankMode = "坦克模式"
|
||||
Tertiary = "第三级"
|
||||
TextureTab = "纹理"
|
||||
TotalSeats = "座位数: %d"
|
||||
TractionBias = "牵引偏置"
|
||||
TractionLoss = "牵引力损失"
|
||||
TractionMul = "牵引力倍增器"
|
||||
TrafficColor = "交通颜色"
|
||||
TrafficNeon = "交通霓虹灯"
|
||||
TrafficNeonMSG = """
|
||||
为交通车辆添加霓虹灯.
|
||||
只有一些车辆会有霓虹灯."""
|
||||
TrafficType = "流量类型"
|
||||
TuneTab = "Tune"
|
||||
TurnMass = "转向质量"
|
||||
Type = "类型"
|
||||
UpperLimit = "上限"
|
||||
Watertight = "防水汽车"
|
||||
WatertightTip = """
|
||||
车内的PED不会溺水
|
||||
被淹没在水中"""
|
||||
|
||||
[视觉]
|
||||
Ambient = "环境"
|
||||
AmbientBl = "Ambient bl"
|
||||
AmbientObj = "Ambient object"
|
||||
AmbientObjBl = "Ambient object bl"
|
||||
ArmourbarColor = "Armour bar color"
|
||||
ArmourbarPosX = "Armour bar posX"
|
||||
ArmourbarPosY = "Armour bar posY"
|
||||
ArmourBorder = "Armour border"
|
||||
ArmourPercentage = "Armour percentage"
|
||||
Blur = "模糊"
|
||||
BoldBorder = "粗体边框"
|
||||
BreathbarColor = "呼吸条颜色"
|
||||
BreathbarPosX = "Breath bar posX"
|
||||
BreathbarPosY = "Breath bar posY"
|
||||
BreathBorder = "Breath border"
|
||||
BreathPercentage = "呼吸百分比"
|
||||
CCTVEffect = "闭路电视效应"
|
||||
ClockColor = "时钟颜色"
|
||||
ClockPosX = "Clock posX"
|
||||
ClockPosY = "Clock posY"
|
||||
CloudAlpha = "Cloud alpha"
|
||||
CloudsBottom = "Clouds bottom"
|
||||
CloudsLow = "Clouds low"
|
||||
CloudsTop = "Clouds top"
|
||||
ColorsTab = "颜色"
|
||||
CurrentWeather = "当前天气"
|
||||
DarknessFilter = "黑暗过滤器"
|
||||
DefaultBorder = "默认边框"
|
||||
DefaultOutline = "默认大纲"
|
||||
DefaultStyle = "默认样式"
|
||||
DirectionalLight = "定向光"
|
||||
DirectionalMult = "定向多"
|
||||
DisableHydrant = "禁用消火栓飞溅"
|
||||
Distance = "距离"
|
||||
DrawMenuTitle = "绘制菜单标题边框颜色"
|
||||
UnderwaterEffect = "水下效应"
|
||||
FarClip = "远距剪切"
|
||||
FileGenerated = "文件生成"
|
||||
FluffyClouds = "蓬松的云"
|
||||
FogEffect = "雾效应"
|
||||
FogStart = "雾开始"
|
||||
FreezeGameTime = "冻结游戏时间"
|
||||
FullscreenMap = "全屏地图"
|
||||
FullscreenMapTip = "删除菜单地图中的黑色边框"
|
||||
GenerateFile = "生成时间周期文件"
|
||||
GrainEffect = "颗粒效应"
|
||||
GrayRadar = "灰色雷达"
|
||||
GreenScanlines = "绿色扫描线"
|
||||
HealthbarColor = "健康条颜色"
|
||||
HealthbarPosX = "Health bar posX"
|
||||
HealthbarPosY = "Health bar posY"
|
||||
HealthBorder = "运行状况边界"
|
||||
HealthPercentage = "健康百分比"
|
||||
HeatHazeEffect = "热雾效应"
|
||||
HideAreaNames = "隐藏区域名称"
|
||||
HideHud = "隐藏HUD"
|
||||
HideRadar = "隐藏雷达"
|
||||
HideVehNames = "隐藏车辆名称"
|
||||
HideWantedLevel = "隐藏通缉级别"
|
||||
Hour = "小时"
|
||||
IncompatibleMods = "不兼容的MOD"
|
||||
IncompatibleModsText = """
|
||||
1. vHud
|
||||
2. GTA 5 Hud
|
||||
3. MobileHud
|
||||
以及其他彻底改变HUD的mod"""
|
||||
InfraredVision = "红外视觉"
|
||||
InvisibleWater = "看不见的水"
|
||||
LightBrightness = "地面亮度"
|
||||
LightIntensity = "高光最小强度"
|
||||
LightShadowStrength = "光影强度"
|
||||
LockWeather = "锁定天气"
|
||||
Minute = "分钟"
|
||||
MoneyColor = "金钱颜色"
|
||||
MoneyFontOutline = "Money font outline"
|
||||
MoneyFontStyle = "Money font style"
|
||||
MoneyPosX = "Money posX"
|
||||
MoneyPosY = "Money posY"
|
||||
NextWeather = "下一个天气"
|
||||
NightVision = "夜视"
|
||||
NoBorder = "无边框"
|
||||
NoMoneyZeros = "No money zeros"
|
||||
NoOutline = "无轮廓"
|
||||
NoParticles = "无粒子效应"
|
||||
NoPostFX = "No postfx"
|
||||
NoRadarRot = "No radar rotation"
|
||||
NoWater = "无水"
|
||||
PoleShadowStrength = "极影强度"
|
||||
PostFX1 = "PostFX 1"
|
||||
PostFX2 = "PostFX 2"
|
||||
RadarHeight = "雷达高度"
|
||||
RadarPosX = "Radar posX"
|
||||
RadarPosY = "Radar posY"
|
||||
RadarWidth = "雷达宽度"
|
||||
RadarZoom = "雷达变焦"
|
||||
RadioStationColor = "Radio station color"
|
||||
ResetTimecyc = "Reset timecyc"
|
||||
ShadowStrength = "阴影强度"
|
||||
ShowHud = "显示HUD"
|
||||
ShowRadar = "显示雷达"
|
||||
SkyBottom = "天空下部分"
|
||||
SkyTop = "天空上部分"
|
||||
SpriteBrightness = "精灵亮度"
|
||||
SpriteSize = "精灵大小"
|
||||
SquareRadar = "直线折旧"
|
||||
Style1 = "样式 1"
|
||||
Style2 = "样式 2"
|
||||
SunCore = "Sun core"
|
||||
SunCorona = "Sun corona"
|
||||
SunSize = "太阳大小"
|
||||
SyncTimeEnabled = """
|
||||
同步系统时间已启用。
|
||||
(游戏/同步系统时间)"""
|
||||
ThinOutline = "细轮廓"
|
||||
Timecyc24hTab = "Timecyc 24h"
|
||||
TimecycReset = "Timecyc reset"
|
||||
TimecycTab = "Timecyc"
|
||||
TreeShadowStrength = "树影强度"
|
||||
UnfogMap = "Unfog map"
|
||||
UnfogMapText = "从主菜单地图中删除雾"
|
||||
WantedAmmoPosX = "Wanted ammo posX"
|
||||
WantedAmmoPosY = "Wanted ammo posY"
|
||||
WantedPosX = "Wanted posX"
|
||||
WantedPosY = "Wanted posY"
|
||||
WantedStarBorder = "Wanted star border"
|
||||
Water = "水"
|
||||
WaterFogAlpha = "Water fog alpha"
|
||||
WeaponAmmoPosX = "Weapon ammo posX"
|
||||
WeaponAmmoPosY = "Weapon ammo posY"
|
||||
WeaponIconPosX = "Weapon icon posX"
|
||||
WeaponIconPosY = "Weapon icon posY"
|
||||
WhiteScanlines = "White scanlines"
|
||||
|
||||
[武器]
|
||||
Ammo = "弹药"
|
||||
CurrentWeapon = "当前武器: %s"
|
||||
DropAll = "全部删除"
|
||||
DropCurrent = "删除电流"
|
||||
DropWeapon = "扔下武器"
|
||||
DualWeild = "双持武器"
|
||||
DualWeildText = """
|
||||
双持手枪,肖夫,乌兹,tec9
|
||||
(其他武器不起作用)"""
|
||||
FastAim = "快速瞄准"
|
||||
FastAimText = """
|
||||
在键盘上启用瞄准辅助
|
||||
Q = 左 E = 右
|
||||
按 Q 和 E 切换目标。
|
||||
移动鼠标删除目标!"""
|
||||
FastReload = "快速重新加载"
|
||||
GangWeaponEditor = "帮派武器编辑器"
|
||||
HugeDamage = "巨大伤害"
|
||||
HugeDamageText = "如果武器射程短,也启用'远程'"
|
||||
InfiniteAmmo = "无限弹药"
|
||||
LongRange = "长距离"
|
||||
MoveWhenAiming = "瞄准时移动"
|
||||
MoveWhenFiring = "射击时移动"
|
||||
NoSpread = "无扩散"
|
||||
RapidFire = "速射"
|
||||
SelectGang = "选择帮派"
|
||||
Weapon1 = "武器 1"
|
||||
Weapon2 = "武器 2"
|
||||
Weapon3 = "武器 3"
|
||||
WeaponTweaksText = """
|
||||
武器调整适用于全部
|
||||
适用于每种ped武器类型"""
|
||||
|
||||
[窗]
|
||||
AddNew = "Add new"
|
||||
AnimationPage = "动画"
|
||||
CheckboxTab = "复选框"
|
||||
CopiedToClipboard = "复制到剪贴板"
|
||||
Default = "Def"
|
||||
Enabled = "已启用"
|
||||
GamePage = "游戏"
|
||||
Info = "信息"
|
||||
Maximum = "最大值"
|
||||
MenuPage = "菜单"
|
||||
MenusTab = "菜单"
|
||||
Minimum = "最小值"
|
||||
PedPage = "Ped"
|
||||
PlayerPage = "玩家"
|
||||
Search = "搜索"
|
||||
LocationsTab = "位置"
|
||||
FavouritesTab = "收藏夹"
|
||||
SetValue = "设定值"
|
||||
SpawnTab = "生成"
|
||||
TeleportPage = "传送"
|
||||
VehiclePage = "车辆"
|
||||
VisualPage = "视觉"
|
||||
WeaponPage = "武器"
|
Loading…
Reference in New Issue
Block a user