From 78b409d01544e6c76c6cd993f48ff737fd82eff2 Mon Sep 17 00:00:00 2001 From: 3Qyou <110299539+3Qyou@users.noreply.github.com> Date: Tue, 2 Aug 2022 01:56:08 +0800 Subject: [PATCH] Add support for Chinese MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit * Create 简体中文 * Update 简体中文 I retranslated the latest version of the text. I really hope to see the language of my country soon. Can I advertise this modifier on the video platform after the update? I will indicate the author, the ownership of the author and the original address of this modifier. I hope you can agree. My English is not very good, if there are some grammatical errors, please forgive me! I really mean no harm. * Add files via upload I'm sorry, it's my first time to participate in translation, which has caused you a little trouble. I have corrected it again. Because my English is not very good, some texts have not been translated. I don't know if I can upload some of them in the way of translation, and keep the rest in the original. --- resource/common/locale/chinese.toml | 791 ++++++++++++++++++++++++++++ 资源/常见/现场/简体中文 | 791 ++++++++++++++++++++++++++++ 2 files changed, 1582 insertions(+) create mode 100644 resource/common/locale/chinese.toml create mode 100644 资源/常见/现场/简体中文 diff --git a/resource/common/locale/chinese.toml b/resource/common/locale/chinese.toml new file mode 100644 index 0000000..9c8153d --- /dev/null +++ b/resource/common/locale/chinese.toml @@ -0,0 +1,791 @@ + +[Animation] +AddAnimation = "添加动画" +AddParticle = "添加粒子" +AnimationRemoved = "动画已删除" +AnimationTab = "动画##TABBAR" +AnimName = "动画名称" +CustomAnimsOnly = "您只能删除自定义动画" +CustomParticlesOnly = "您只能删除自定义粒子" +CutsceneRunning = "另一个过场动画正在运行" +CutsceneTab = "过场动画##TABBAR" +FightingStyle = "格斗风格" +FightingStyleSet = "格斗风格集" +IFPName = "IFP name" +InvisiblePlayer = "隐形玩家" +LoopCheckbox = "循环" +LoopCheckboxText = "继续重复播放动画" +NoTarget = "未找到玩家目标。用武器瞄准一个踏板,为动画播放器选择它。" +ParticleName = "粒子名称" +ParticleRemoved = "粒子已删除" +ParticleTab = "Particle##TABBAR" +PedAnim = "Ped anim" +PedAnimText = """ +在其他踏板上播放动画。 +选择武器目标。""" +RemoveAll = "全部删除" +RemoveLatest = "删除最新" +SecondaryCheckbox = "次要" +SecondaryCheckboxText = "播放器可以在播放动画时移动" +StopAnimation = "停止动画" +StopCutscene = "Stop cutscene" +Styles = "样式" +Tasks = "任务" +PrimaryTasks = "主要任务" +SecondaryTasks = "次要任务" +WalkingStyle = "步行风格" +WalkingStyleSet = "步行风格集" + +[Game] +ActivateTimer = "激活作弊计时器" +ActivateTimerText = "下次激活作弊的时间" +Beach = "海滩" +CameraZoom = "相机变焦" +CameraZoomLock = "锁定相机变焦" +CameraZoomLockFreecam = "Freecam 已启用。相机变焦无法与自由相机模式一起工作" +CameraZoomLockInfo = "注意:这将永久锁定相机变焦。狙击手或示波器将无法正常工作!" +ChangeRadioStaion = "更换电台" +CurrentStation = "电流状态" +Cloudy = "多云" +Country = "国家" +CurrentDay = "当前日期" +DaysPassed = "已过去天数" +DisableCheats = "禁用作弊" +DisableReplay = "禁用 F1 和 F3 重播" +Enable = "启用" +ExtraColors = "额外颜色" +ExtraSunny = "额外阳光" +FailMission = "失败当前任务" +FasterClock = "更快的时钟" +FieldOfView = "视野" +Foggy = "雾" +ForbiddenWantedLevel = "Forbidden area wl" +ForbiddenWantedLevelText = "出现在LS之外但未完成任务的通缉级别" +FPSLimit = "FPS limit" +Freecam = "Freecam" +FreePNS = "Free pay n spray" +FreezeGame = "冻结游戏" +FreezeGameTime = "冻结游戏时间" +FunHouse = "Fun house" +GameSpeed = "游戏速度" +Gravity = "重力" +HardMode = "困难模式" +HardModeText = """ +使游戏更具挑战性。 +降低盔甲,生命值,耐力等.""" +Hour = "小时" +Hurricane = "飓风" +KeepStuff = "保留东西" +KeepStuffText = "在逮捕/死亡后保留东西" +KeyAction = "操作" +KeyCombo = "组合" +MaxVehSkills = "最大车辆技能" +MaxVehSkillsText = "用尽所有车辆技能" +MaxWepSkills = "最大武器技能" +MaxWepSkillsText = "用尽所有武器技能" +Minute = "分钟" +MissionLoaderTip = """ +任务加载器可能导致, +1. 游戏崩溃 +2.中断保存游戏 +3. 打破游戏进度 +4.随机错误和故障 +建议在使用任务加载器后不要保存。使用风险自负!""" +Missions = "任务" +MissionStartFailed = "现在无法开始任务" +MobileRadio = "移动无线电" +MovementSpeed = "移动速度" +Ninja = "忍者" +NoWaterPhysics = "无水物理" +Overcast = "阴天" +PlayerTeleported = "玩家远程传送" +ProgressBar = "进度条" +Rainy = "下雨" +RandomCheats = "随机作弊" +ResetDefault = "重置为默认值" +Sandstorm = "沙尘暴" +SaveGame = "保存游戏 (可能会导致游戏错误)" +Screenshot = "截图" +ScreenshotTip = "截图成功" +ScreenshotTaken = "Screenshot taken" +SelectCheats = "选择作弊" +SelectDay = "选择日期" +SetTime = "设置时间" +ShowLoader = "显示任务加载器" +SolidWater = "固体水" +SolidWaterText = """ +玩家可以在水上行走 +如果您想游泳,请关闭此功能。""" +Stats = "统计" +Sunny = "阳光明媚" +SyncSystemTime = "同步系统时间" +Themes = "主题" +Thunderstorm = "雷暴" +TotalMinutesDay = "每天的总分钟数" +VerySunny = "非常晴朗" +Weather = "天气" +WeatherID = "天气 ID" +WeatherIDText = "按 ID 设置天气 (0-255)。除非你知道自己在做什么,否则不要触摸!" + +[Main] +TranslationLanguage = "简体中文" +TranslationLanguageDisclaimer = "由bilibili异楠军丶翻译" +Translator = "翻译者" +TranslatorName = "bilibili异楠军丶" + +[Menu] +About = "关于" +Author = "作者" +AutoCheckUpdate = "检查更新" +BugDisclaimer = "如果您发现错误或有建议,请通知我告诉我有哪些问题。" +Build = "生成" +CheatMenuNoDir = "未能找到 CheatMenu 目录!" +CheckUpdate = "检查更新" +Commands = "命令" +Config = "配置" +Coords = "坐标: %.2f, %.2f, %.2f" +CopyrightDisclaimer = "版权所有Grinch_2019-2022。所有权归属Grinch_." +CPUUsage = "CPU 使用率: %.2f%%" +Credits = "学分" +CurrentVersion = "当前版本" +DiscordRPC = "Discord rich presence" +DiscordServer = "不适用服务器" +DownloadPage = "下载页面" +EnsureLatest = "请确保您拥有来自 GitHub 的最新版本." +DiscordRPCInitFailed = "Failed to init discord rpc" +DiscordRPCNoDll = "Failed to find discord-rpc.dll" +FixVehKey = "Fix current vehicle" +FlipVehKey = "Flip current vehicle" +Frames = "Frames: %d" +FreecamKey = "Toggle freecam" +FreecamBackwardKey = "Freecam backward" +FreecamForwardKey = "Freecam forward" +FreecamLeftKey = "Freecam left" +FreecamRightKey = "Freecam right" +GitHubRepo = "GitHub repo" +GodModeKey = "切换上帝模式" +Hotkeys = "热键" +InvalidComamnd = "无效命令" +InvalidLocation = "无效位置" +InvalidValue = "无效值" +Language = "语言" +LanguageChangeFailed = "无法更改语言!" +LatestVersion = "最新版本: " +Location = "Location: %s" +Name = "名称" +NewVersion = "菜单的新版本可用." +NoBG = "无背景" +OpenCMDKey = "打开/关闭命令窗口" +OpenCMDUsing = "使用 %s 打开或关闭命令窗口" +OpenMenuKey = "打开/关闭作弊菜单" +Overlay = "叠加" +Position = "位置" +Remove = "删除" +Favourites = "添加到收藏夹" +FavouritesNone = "你没有任何收藏夹!" +FavouritesRemove = "从收藏夹中删除" +FavouritesRemoveText = "从收藏夹中删除" +FavouritesText = "添加到收藏夹" +Close = "关闭" +QuickSSKey = "快速屏幕截图" +QuickTPKey = "快速传送" +QuickVehSpawnerCMD = "生成车辆" +QuickVehSpawnerCMDText = """ +通过输入模型名称来生成车辆。 +Example: veh (veh_name)""" +QuickWepSpawnerCMD = "生成武器" +QuickWepSpawnerCMDText = """ +通过键入模型名称来生成武器。 +Example: wep (wep_name)""" +RAMUsage = "RAM usage: %.2f%%" +ResetConfig = "重置配置" +ResetConfigMSG = "配置已重置。重新启动游戏以使其生效。" +ResetSize = "重置大小" +SetArmourCMD = "设置护甲值" +SetArmourCMDText = """ +设置玩家护甲。 +示例: 护甲 (护甲值).""" +SetHealthCMD = "Set health" +SetHealthCMDText = """ +设置玩家生命值。 +示例: 生命 (生命值).""" +SetTimeCMD = "Set time" +SetTimeCMDText = """ +设置当前游戏时间. +示例: 时间 (小时) (分钟). +""" +SetTimeCMDText2 = "Writing something like 'time 12' would be interpreted as 'time 12 12'" +ShowCoords = "Show coordinates" +ShowCPU = "Show CPU usage" +ShowFPS = "Show FPS" +ShowLocation = "Show location" +ShowModelInfo = "Show model info" +ShowPedTasks = "Show ped tasks" +ShowRAM = "Show RAM usage" +ShowVehHealth = "Show veh health" +ShowVehSpeed = "Show veh speed" +SkinChangerKey = "开启目标皮肤变化" +TeleportCMD = "Teleport" +TeleportCMDText = """ +将玩家传送到指定的坐标. +Example: tp x y z""" +TextColor = "Text color" +TextOnlyMode = "Text only" +TextOnlyModeHint = "Replace images with their appropriate texts" +TPMarkerKey = "Teleport to marker" +Usage = "Usage" +UpdaterInfo1 = "It's highly recommanded to update to the latest version. Newer version contains new features and bug fixes." +UpdaterInfo2 = "To know what changes are made or to download, click on the 'Download page' button. Follow the instructions there. If you're still having issues, let me know on discord." +UsageText = """ +左键单击选择热键。 +向外左单击可取消选择。 +右键单击禁用热键。""" +VehEngineKey = "切换车辆引擎" +VehHealth = "车辆健康" +VehicleSpawned = "生成车辆" +VehSpeed = "车速: %d" +VehStartKey = "车辆即时启动" +VehStopKey = "车辆即时启动" +Version = "版本" +WeaponSpawned = "武器生成" +WelcomeMSG = "欢迎使用作弊菜单" + +[Ped] +Accuracy = "精度" +BigHead = "大头效应" +ConfigTab = "配置" +DownloadExGangWars = "Download ExGangWars" +ElvisEverywhere = "猫王无处不在" +EndWar = "结束帮派战争" +EveryoneArmed = "每个人都有武装" +EveryoneAtk = "每个人都攻击玩家" +ExGangWarsTip = "You'll need ExGangWars plugin to display some turf colors" +GangsControl = "帮派控制街道" +GangsEverywhere = "到处都是帮派" +Gangs = "帮派" +GangWars = "帮派战争" +Health = "健康" +MaxLimit = "已达到最大限制" +NastyLimbs = "肮脏的四肢不" +NoMove = "不要动" +NoProstitutes = "没有妓女" +PedBleed = "Ped bleed" +PedDensityMul = "Ped density multiplier" +PedsAtkRocket = "Peds attack with rockets" +PedsMayhem = "Peds mayhem" +PedsRiot = "Peds riot" +PedType = "Ped type" +Radius = "Radius" +RecruitAnyone = "招募任何人" +RemoveFrozen = "Remove frozen peds" +RemovePeds = "Remove peds" +RemovePedsRadius = "Remove peds in radius" +SelectedWeapon = "Selected weapon: %s" +SelectWeapon = "选择武器" +SlutMagnet = "Slut magnet" +SpawnerTab = "生成" +StartWar = "开始帮派战争" +ThinBody = "瘦子" +WeaponAll = "所有人都有武器" +ZoneDensity = "Gang zone density (0-127):" + +[Player] +AimSkinChanger = "皮肤变换器" +AimSkinChangerTip = """ +改变踏板,玩家用武器瞄准。 +要使用武器瞄准踏板,请按 """ +AppearanceTab = "外观" +Armour = "装甲" +Body = "正文" +BountyYourself = "奖励自己" +BulletProof = "防弹" +CameraZoom = "相机变焦" +ChangeToCJ = "更改为 CJ 皮肤" +ClothesTab = "衣服" +ClothesTip = "如果CJ穿着全套西装,请单击'Extras'或'全部删除'以将其删除。" +CollisionProof = "防碰撞" +CoordCopied = "坐标已复制" +CopyCoordinates = "复制坐标" +CustomSkinsDirTip = "将你的 dff 和 txd 文件放在 'modloader/CustomSkins' 中'" +CustomSkinsTab = "自定义皮肤" +CustomSkinsTip = "注意:您的 txd & dff 名称不能超过 8 个字符。请勿在游戏运行时更改名称。" +CustomSkinTutorial = """ +自定义皮肤允许更改玩家皮肤,而无需替换任何现有的游戏皮肤。 +启用“自定义皮肤”的步骤, +1. 下载并安装模组加载器 +2.在“modloader”文件夹中创建一个名为“CustomSkins”的文件夹 +3.在线下载ped皮肤(.dff和.txd文件)并将它们放入其中。 +4. 重启游戏。 +局限性: +1. 您的 .dff 和 .txd 文件名不得超过 8 个字符。 +2.请勿在游戏运行时重命名它们 +这样做会使游戏崩溃。""" +CycleJump = "更高的循环跳跃" +DownloadModloader = "下载模块加载器" +DrunkEffect = "醉酒效果" +Energy = "能量" +ExplosionProof = "防爆" +FastSprint = "快速冲刺" +FastSprintTip = "最好启用上帝模式和无限冲刺" +Fat = "肥胖" +FireProof = "防火" +FreeHealthcare = "免费医疗" +FreezeWL = "冻结通缉级别" +GodDisabled = "上帝模式已禁用" +GodEnabled = "上帝模式启用" +GodMode = "上帝模式" +Health = "无限血量" +InfO2 = "无限氧气" +InfSprint = "无限冲刺" +InvisPlayer = "隐形玩家" +LockControl = "锁定控制" +LungCapacity = "最大肺活量" +MaxAppeal = "最大吸引力" +MaxArmour = "最大护甲" +MaxHealth = "最大血量" +MeeleProof = "Meele proof" +MegaJump = "超级跳跃" +MegaPunch = "百万重拳" +Money = "钱" +Muscle = "肌肉" +NeedCJSkin = "你需要在CJ皮肤中" +NeverGetHungry = "永远不会饿" +NeverWanted = "永远不会被通辑" +NoFee = "无逮捕费" +PedSkinsTab = "Ped skins" +PlayerFlags = "Player flags," +PlayerRegen = "玩家再生" +PlayerRegenTip = "如果 5 秒未受到伤害,玩家将进行治疗" +RemoveAll = "全部删除" +RemoveClothesTab = "脱下衣服" +RespawnDieLoc = "重新定位" +RespawnDieLocTip = "复活到你死亡的地方" +Respect = "尊重" +SkinChangeFrozen = "玩家必须被冻结才能改变皮肤" +Skinny = "瘦" +SkinsTab = "皮肤" +SpecialNotImplement = "尚未实现生成特殊 ped" +SprintEverywhere = "到处冲刺" +SprintEverywhereTip = """ +支持冲刺 +地表(内部等)""" +Stamina = "耐力" +Suicide = "自杀" +TopDownCamera = "自由视角" +TotalSkins = "总皮肤数: " +WantedLevel = "通缉等级" +WorkSkinOnly = "仅包含有效的皮肤" + +[RPC] +BrowsingCheatMenu = "浏览作弊菜单" +Busted = "被毁了!" +DoingMission = "正在执行任务" +Driving = "驾驶" +In = "in" +InsideMenus = "内部菜单" +InsideInterior = "内部里面" +OnRampage = "与警察横冲直撞" +PlayingFor = "Playing for {}:{}:{}" +Walking = "行走" +Wasted = "Wasted!" + +[Teleport] +AddLocation = "添加位置" +Coordinates = "坐标" +CustomLocationRemoveOnly = "您只能删除自定义位置" +CustomMapSize = "自定义地图大小" +CustomMapSizeHint = "自定义游戏地图大小,用于快速传送。只需要总转换模组(SAxVCxLC)" +Height = "高度" +InsertCoord = "插入坐标" +InvalidCoord = "无效坐标" +InvalidLocation = "无效位置" +Location = "位置" +LocationHint = "Groove Street" +LocationRemoved = "位置已删除" +QuickTeleport = "快速传送" +QuickTeleportHint = "使用快速传送 " +TeleportMarkerHint = """ +传送到雷达的位置 +目标光点使用 """ +TargetBlipText = "未找到目标光点。你需要先定位" +TeleportCenter = "传送到中心" +TeleportMarker = "传送到标记" +TeleportToCoord = "传送到坐标" +Width = "宽度" + +[Updater] +Failed = "Failed to check for updates" +Found = "Update found" +NotFound = "No update found" + +[Vehicle] +Abs = "Abs" +ADM = "Anti dive multiplier" +AggroDriver = "Aggressive driver" +AimDrive = "在驾驶时瞄准" +All = "全部" +AllNitro = "所有汽车都有氮气" +AllTaxiNitro = "所有出租车都有氮气" +AnimGroup = "Anim group" +AutoDrive = "Auto drive" +AutoDriveNoVeh = "你需要在车内!" +AutoDriveCoord = "行驶到坐标" +AutoDriveMarker = "Drive to marker" +AutoDriveStop = "停止驾驶" +AutoDriveInfo = """自动将您带到所选位置。这效果不是很好,车辆可能会卡住!""" +AutoUnflip = "自动展开" +Big = "大" +BikeFly = "自行车会飞" +Black = "黑色" +BlowCar = "炸毁汽车" +BoatFly = "船飞" +BrakeBias = "刹车偏置" +BrakeDecel = "制动减速" +BulletProof = "防弹" +CarFly = "汽车会飞" +CarHeavy = "重型汽车" +CDM = "碰撞伤害乘数" +CemterMassX = "重心 X" +CemterMassY = "重心 Y" +CemterMassZ = "重心 Z" +Cheap = "便宜" +Color = "颜色" +ColorPicker = "拾色器" +ColProof = "防碰撞" +Component = "组件" +Country = "国家" +Damage = "损害" +DampingLvl = "阻尼水平" +DensityMul = "密度乘数" +DirtLvl = "污垢水平" +Diseal = "Diseal" +DmgProof = "防损坏" +DmgProofTip = """ +每辆进入的车辆都是防损坏的 +子弹、碰撞、爆炸、火灾、Meele等""" +Doors = "门" +DragMult = "阻力倍增器" +Driver = "驱动程序" +DriverTarget = "驱动程序可定位" +DriveType = "驱动器类型" +DriveWater = "水上驾驶" +Electric = "电动" +EngineAccel = "发动机加速" +EngineInertia = "发动机惯性" +EngineOn = "引擎打开" +EngineType = "引擎类型" +EnterNearVeh = "进入最近的车辆" +ExplosionProof = "防爆型" +Fast = "快" +FireProof = "防火" +Fix = "修复" +FixCar = "固定车辆" +FlipCar = "翻转车辆" +FlipNoBurn = "翻转时不燃烧" +FlipNoBurnTip = "车辆在飞行时不会燃烧" +FloatOnHit = "击中就漂浮" +ForceLevel = "部队级别" +ForCurVeh = "对于当前车辆," +FourWheelDrive = "四轮驱动" +FrontLights = "前灯" +FrontWheelDrive = "前轮驱动" +GreenLights = "绿色交通信号灯" +HandlingFlags = "处理标志" +HandlingTab = "处理" +HighSpeedDamping = "高速阻尼" +HSTarget = "HS targetable" +HSTargetTip = "Heat Seaker导弹可以瞄准这个" +IDSpawnText = "使用ID生成(Enter)" +InfNitro = "无限氮气" +InfNitroTip = """ +氮气将在左键点击时激活 +启用此选项将禁用 +所有汽车都有氮气 +所有出租车都有氮气""" +InstantStop = "即时停止" +InvalidID = "无效的模型 ID" +InvisCar = "汽车隐形" +LessDmg = "减少伤害" +LessTraffic = "减少流量" +LightsOn = "灯亮起" +LockDoor = "锁门" +LockSpeed = "锁定速度" +Long = "长" +LowerLimit = "下限" +Mass = "质量" +MatFilter = "Material filter" +MaxVelocity = "最大速度" +MeleeProof = "近战防护" +ModelFlags = "模型标志" +MonValue = "货币价值" +LockTrainCam = "Lock train cam" +NeonsTab = "霓虹灯" +NoColl = "禁用碰撞" +NoNearVeh = "附近不生成车辆!" +NoParticles = "禁用粒子特效" +NoDerail = "列车不会脱轨" +NumGears = "挂档位数" +Off = "关" +On = "开" +OnlyWheels = "仅限车轮" +Open = "打开" +Paintjob = "喷漆作业" +Passenger = "乘客" +PentrolTank = "Petrol tank KO" +PercentSubmerged = "淹没百分比" +PerfectHandling = "完美处理" +Petrol = "汽油" +PetrolTankTip = "如果油箱被击中,车辆将爆炸" +Pink = "粉红色" +PlateText = "车牌文本" +Pop = "流行" +Primary = "主要" +PulsingNeon = "脉冲霓虹灯" +Quaternary = "第四级" +Radius = "半径" +RainbowNeon = "彩虹霓虹灯" +RainbowNeonMSG = "彩虹效果到霓虹灯" +ReadMore = "阅读全文" +RearLights = "尾灯" +RearWheelDrive = "后轮驱动" +RemoveNeon = "删除霓虹灯" +RemoveNeonMSG = "霓虹灯成功移除" +RemoveVeh = "拆卸车辆" +RemoveVehRadius = "移除半径内的车辆" +ResetColor = "重置颜色" +ResetColorMSG = "颜色重置成功" +ResetHandling = "重置处理" +ResetHandlingMSG = "重置处理成功" +ResetTexture = "重置纹理" +ResetTextureMSG = "纹理重置成功" +SaveFile = "保存到文件" +SaveFileMSG = "处理已成功保存" +SeatOffset = "座椅偏移量" +Secondary = "次要" +SelectPreset = "选择预设:" +Set = "设置" +SetSpeed = "设定速度" +Siren = "警笛" +SkidMarks = "始终有打滑痕迹" +Small = "小" +SpawnInAir = "空中生成飞机" +SpawnInside = "生成为驱动程序" +StayOnBike = "不会从摩托/自行车上摔下来" +SteeringLock = "转向锁" +SuspensionBias = "悬架偏置" +SwitchSeats = "开关座位" +Tall = "高" +TankMode = "坦克模式" +Tertiary = "第三级" +TextureTab = "纹理" +TotalSeats = "座位数: %d" +TractionBias = "牵引偏置" +TractionLoss = "牵引力损失" +TractionMul = "牵引力倍增器" +TrafficColor = "交通颜色" +TrafficNeon = "交通霓虹灯" +TrafficNeonMSG = """ +为交通车辆添加霓虹灯. +只有一些车辆会有霓虹灯.""" +TrafficType = "流量类型" +TuneTab = "Tune" +TurnMass = "转向质量" +Type = "类型" +UpperLimit = "上限" +Watertight = "防水汽车" +WatertightTip = """ +车内的PED不会溺水 +被淹没在水中""" + +[Visual] +Ambient = "环境" +AmbientBl = "Ambient bl" +AmbientObj = "Ambient object" +AmbientObjBl = "Ambient object bl" +ArmourbarColor = "Armour bar color" +ArmourbarPosX = "Armour bar posX" +ArmourbarPosY = "Armour bar posY" +ArmourBorder = "Armour border" +ArmourPercentage = "Armour percentage" +Blur = "模糊" +BoldBorder = "粗体边框" +BreathbarColor = "呼吸条颜色" +BreathbarPosX = "Breath bar posX" +BreathbarPosY = "Breath bar posY" +BreathBorder = "Breath border" +BreathPercentage = "呼吸百分比" +CCTVEffect = "闭路电视效应" +ClockColor = "时钟颜色" +ClockPosX = "Clock posX" +ClockPosY = "Clock posY" +CloudAlpha = "Cloud alpha" +CloudsBottom = "Clouds bottom" +CloudsLow = "Clouds low" +CloudsTop = "Clouds top" +ColorsTab = "颜色" +CurrentWeather = "当前天气" +DarknessFilter = "黑暗过滤器" +DefaultBorder = "默认边框" +DefaultOutline = "默认大纲" +DefaultStyle = "默认样式" +DirectionalLight = "定向光" +DirectionalMult = "定向多" +DisableHydrant = "禁用消火栓飞溅" +Distance = "距离" +DrawMenuTitle = "绘制菜单标题边框颜色" +UnderwaterEffect = "水下效应" +FarClip = "远距剪切" +FileGenerated = "文件生成" +FluffyClouds = "蓬松的云" +FogEffect = "雾效应" +FogStart = "雾开始" +FreezeGameTime = "冻结游戏时间" +FullscreenMap = "全屏地图" +FullscreenMapTip = "删除菜单地图中的黑色边框" +GenerateFile = "生成时间周期文件" +GrainEffect = "颗粒效应" +GrayRadar = "灰色雷达" +GreenScanlines = "绿色扫描线" +HealthbarColor = "健康条颜色" +HealthbarPosX = "Health bar posX" +HealthbarPosY = "Health bar posY" +HealthBorder = "运行状况边界" +HealthPercentage = "健康百分比" +HeatHazeEffect = "热雾效应" +HideAreaNames = "隐藏区域名称" +HideHud = "隐藏HUD" +HideRadar = "隐藏雷达" +HideVehNames = "隐藏车辆名称" +HideWantedLevel = "隐藏通缉级别" +Hour = "小时" +IncompatibleMods = "不兼容的MOD" +IncompatibleModsText = """ +1. vHud +2. GTA 5 Hud +3. MobileHud +以及其他彻底改变HUD的mod""" +InfraredVision = "红外视觉" +InvisibleWater = "看不见的水" +LightBrightness = "地面亮度" +LightIntensity = "高光最小强度" +LightShadowStrength = "光影强度" +LockWeather = "锁定天气" +Minute = "分钟" +MoneyColor = "金钱颜色" +MoneyFontOutline = "Money font outline" +MoneyFontStyle = "Money font style" +MoneyPosX = "Money posX" +MoneyPosY = "Money posY" +NextWeather = "下一个天气" +NightVision = "夜视" +NoBorder = "无边框" +NoMoneyZeros = "No money zeros" +NoOutline = "无轮廓" +NoParticles = "无粒子效应" +NoPostFX = "No postfx" +NoRadarRot = "No radar rotation" +NoWater = "无水" +PoleShadowStrength = "极影强度" +PostFX1 = "PostFX 1" +PostFX2 = "PostFX 2" +RadarHeight = "雷达高度" +RadarPosX = "Radar posX" +RadarPosY = "Radar posY" +RadarWidth = "雷达宽度" +RadarZoom = "雷达变焦" +RadioStationColor = "Radio station color" +ResetTimecyc = "Reset timecyc" +ShadowStrength = "阴影强度" +ShowHud = "显示HUD" +ShowRadar = "显示雷达" +SkyBottom = "天空下部分" +SkyTop = "天空上部分" +SpriteBrightness = "精灵亮度" +SpriteSize = "精灵大小" +SquareRadar = "直线折旧" +Style1 = "样式 1" +Style2 = "样式 2" +SunCore = "Sun core" +SunCorona = "Sun corona" +SunSize = "太阳大小" +SyncTimeEnabled = """ +同步系统时间已启用。 +(游戏/同步系统时间)""" +ThinOutline = "细轮廓" +Timecyc24hTab = "Timecyc 24h" +TimecycReset = "Timecyc reset" +TimecycTab = "Timecyc" +TreeShadowStrength = "树影强度" +UnfogMap = "Unfog map" +UnfogMapText = "从主菜单地图中删除雾" +WantedAmmoPosX = "Wanted ammo posX" +WantedAmmoPosY = "Wanted ammo posY" +WantedPosX = "Wanted posX" +WantedPosY = "Wanted posY" +WantedStarBorder = "Wanted star border" +Water = "水" +WaterFogAlpha = "Water fog alpha" +WeaponAmmoPosX = "Weapon ammo posX" +WeaponAmmoPosY = "Weapon ammo posY" +WeaponIconPosX = "Weapon icon posX" +WeaponIconPosY = "Weapon icon posY" +WhiteScanlines = "White scanlines" + +[Weapon] +Ammo = "弹药" +CurrentWeapon = "当前武器: %s" +DropAll = "全部删除" +DropCurrent = "删除电流" +DropWeapon = "扔下武器" +DualWeild = "双持武器" +DualWeildText = """ +双持手枪,肖夫,乌兹,tec9 +(其他武器不起作用)""" +FastAim = "快速瞄准" +FastAimText = """ +在键盘上启用瞄准辅助 +Q = 左 E = 右 +按 Q 和 E 切换目标。 +移动鼠标删除目标!""" +FastReload = "快速重新加载" +GangWeaponEditor = "帮派武器编辑器" +HugeDamage = "巨大伤害" +HugeDamageText = "如果武器射程短,也启用'远程'" +InfiniteAmmo = "无限弹药" +LongRange = "长距离" +MoveWhenAiming = "瞄准时移动" +MoveWhenFiring = "射击时移动" +NoSpread = "无扩散" +RapidFire = "速射" +SelectGang = "选择帮派" +Weapon1 = "武器 1" +Weapon2 = "武器 2" +Weapon3 = "武器 3" +WeaponTweaksText = """ +武器调整适用于全部 +适用于每种ped武器类型""" + +[Window] +AddNew = "Add new" +AnimationPage = "动画" +CheckboxTab = "复选框" +CopiedToClipboard = "复制到剪贴板" +Default = "Def" +Enabled = "已启用" +GamePage = "游戏" +Info = "信息" +Maximum = "最大值" +MenuPage = "菜单" +MenusTab = "菜单" +Minimum = "最小值" +PedPage = "Ped" +PlayerPage = "玩家" +Search = "搜索" +LocationsTab = "位置" +FavouritesTab = "收藏夹" +SetValue = "设定值" +SpawnTab = "生成" +TeleportPage = "传送" +VehiclePage = "车辆" +VisualPage = "视觉" +WeaponPage = "武器" \ No newline at end of file diff --git a/资源/常见/现场/简体中文 b/资源/常见/现场/简体中文 new file mode 100644 index 0000000..bcb1d8f --- /dev/null +++ b/资源/常见/现场/简体中文 @@ -0,0 +1,791 @@ + +[动画] +AddAnimation = "添加动画" +AddParticle = "添加粒子" +AnimationRemoved = "动画已删除" +AnimationTab = "动画##TABBAR" +AnimName = "动画名称" +CustomAnimsOnly = "您只能删除自定义动画" +CustomParticlesOnly = "您只能删除自定义粒子" +CutsceneRunning = "另一个过场动画正在运行" +CutsceneTab = "过场动画##TABBAR" +FightingStyle = "格斗风格" +FightingStyleSet = "格斗风格集" +IFPName = "IFP name" +InvisiblePlayer = "隐形玩家" +LoopCheckbox = "循环" +LoopCheckboxText = "继续重复播放动画" +NoTarget = "未找到玩家目标。用武器瞄准一个踏板,为动画播放器选择它。" +ParticleName = "粒子名称" +ParticleRemoved = "粒子已删除" +ParticleTab = "Particle##TABBAR" +PedAnim = "Ped anim" +PedAnimText = """ +在其他踏板上播放动画。 +选择武器目标。""" +RemoveAll = "全部删除" +RemoveLatest = "删除最新" +SecondaryCheckbox = "次要" +SecondaryCheckboxText = "播放器可以在播放动画时移动" +StopAnimation = "停止动画" +StopCutscene = "Stop cutscene" +Styles = "样式" +Tasks = "任务" +PrimaryTasks = "主要任务" +SecondaryTasks = "次要任务" +WalkingStyle = "步行风格" +WalkingStyleSet = "步行风格集" + +[游戏] +ActivateTimer = "激活作弊计时器" +ActivateTimerText = "下次激活作弊的时间" +Beach = "海滩" +CameraZoom = "相机变焦" +CameraZoomLock = "锁定相机变焦" +CameraZoomLockFreecam = "Freecam 已启用。相机变焦无法与自由相机模式一起工作" +CameraZoomLockInfo = "注意:这将永久锁定相机变焦。狙击手或示波器将无法正常工作!" +ChangeRadioStaion = "更换电台" +CurrentStation = "电流状态" +Cloudy = "多云" +Country = "国家" +CurrentDay = "当前日期" +DaysPassed = "已过去天数" +DisableCheats = "禁用作弊" +DisableReplay = "禁用 F1 和 F3 重播" +Enable = "启用" +ExtraColors = "额外颜色" +ExtraSunny = "额外阳光" +FailMission = "失败当前任务" +FasterClock = "更快的时钟" +FieldOfView = "视野" +Foggy = "雾" +ForbiddenWantedLevel = "Forbidden area wl" +ForbiddenWantedLevelText = "出现在LS之外但未完成任务的通缉级别" +FPSLimit = "FPS limit" +Freecam = "Freecam" +FreePNS = "Free pay n spray" +FreezeGame = "冻结游戏" +FreezeGameTime = "冻结游戏时间" +FunHouse = "Fun house" +GameSpeed = "游戏速度" +Gravity = "重力" +HardMode = "困难模式" +HardModeText = """ +使游戏更具挑战性。 +降低护甲,生命值,耐力等.""" +Hour = "小时" +Hurricane = "飓风" +KeepStuff = "保留东西" +KeepStuffText = "在逮捕/死亡后保留东西" +KeyAction = "操作" +KeyCombo = "组合" +MaxVehSkills = "最大车辆技能" +MaxVehSkillsText = "用尽所有车辆技能" +MaxWepSkills = "最大武器技能" +MaxWepSkillsText = "用尽所有武器技能" +Minute = "分钟" +MissionLoaderTip = """ +任务加载器可能导致, +1. 游戏崩溃 +2.中断保存游戏 +3. 打破游戏进度 +4.随机错误和故障 +建议在使用任务加载器后不要保存。使用风险自负!""" +Missions = "任务" +MissionStartFailed = "现在无法开始任务" +MobileRadio = "移动无线电" +MovementSpeed = "移动速度" +Ninja = "忍者" +NoWaterPhysics = "无水物理" +Overcast = "阴天" +PlayerTeleported = "玩家远程传送" +ProgressBar = "进度条" +Rainy = "下雨" +RandomCheats = "随机作弊" +ResetDefault = "重置为默认值" +Sandstorm = "沙尘暴" +SaveGame = "保存游戏 (可能会导致游戏错误)" +Screenshot = "截图" +ScreenshotTip = "截图成功" +ScreenshotTaken = "Screenshot taken" +SelectCheats = "选择作弊" +SelectDay = "选择日期" +SetTime = "设置时间" +ShowLoader = "显示任务加载器" +SolidWater = "固体水" +SolidWaterText = """ +玩家可以在水上行走 +如果您想游泳,请关闭此功能。""" +Stats = "统计" +Sunny = "阳光明媚" +SyncSystemTime = "同步系统时间" +Themes = "主题" +Thunderstorm = "雷暴" +TotalMinutesDay = "每天的总分钟数" +VerySunny = "非常晴朗" +Weather = "天气" +WeatherID = "天气 ID" +WeatherIDText = "按 ID 设置天气 (0-255)。除非你知道自己在做什么,否则不要触摸!" + +[主要] +TranslationLanguage = "简体中文" +TranslationLanguageDisclaimer = "由bilibili异楠军丶翻译" +Translator = "翻译者" +TranslatorName = "bilibili异楠军丶" + +[菜单] +About = "关于" +Author = "作者" +AutoCheckUpdate = "检查更新" +BugDisclaimer = "如果您发现错误或有建议,请通知我告诉我有哪些问题。" +Build = "生成" +CheatMenuNoDir = "未能找到 CheatMenu 目录!" +CheckUpdate = "检查更新" +Commands = "命令" +Config = "配置" +Coords = "坐标: %.2f, %.2f, %.2f" +CopyrightDisclaimer = "版权所有Grinch_2019-2022。所有权归属Grinch_." +CPUUsage = "CPU 使用率: %.2f%%" +Credits = "学分" +CurrentVersion = "当前版本" +DiscordRPC = "Discord rich presence" +DiscordServer = "不适用服务器" +DownloadPage = "下载页面" +EnsureLatest = "请确保您拥有来自 GitHub 的最新版本." +DiscordRPCInitFailed = "Failed to init discord rpc" +DiscordRPCNoDll = "Failed to find discord-rpc.dll" +FixVehKey = "Fix current vehicle" +FlipVehKey = "Flip current vehicle" +Frames = "Frames: %d" +FreecamKey = "Toggle freecam" +FreecamBackwardKey = "Freecam backward" +FreecamForwardKey = "Freecam forward" +FreecamLeftKey = "Freecam left" +FreecamRightKey = "Freecam right" +GitHubRepo = "GitHub repo" +GodModeKey = "切换上帝模式" +Hotkeys = "热键" +InvalidComamnd = "无效命令" +InvalidLocation = "无效位置" +InvalidValue = "无效值" +Language = "语言" +LanguageChangeFailed = "无法更改语言!" +LatestVersion = "最新版本: " +Location = "Location: %s" +Name = "名称" +NewVersion = "菜单的新版本可用." +NoBG = "无背景" +OpenCMDKey = "打开/关闭命令窗口" +OpenCMDUsing = "使用 %s 打开或关闭命令窗口" +OpenMenuKey = "打开/关闭作弊菜单" +Overlay = "叠加" +Position = "位置" +Remove = "删除" +Favourites = "添加到收藏夹" +FavouritesNone = "你没有任何收藏夹!" +FavouritesRemove = "从收藏夹中删除" +FavouritesRemoveText = "从收藏夹中删除" +FavouritesText = "添加到收藏夹" +Close = "关闭" +QuickSSKey = "快速屏幕截图" +QuickTPKey = "快速传送" +QuickVehSpawnerCMD = "生成车辆" +QuickVehSpawnerCMDText = """ +通过输入模型名称来生成车辆。 +Example: veh (veh_name)""" +QuickWepSpawnerCMD = "生成武器" +QuickWepSpawnerCMDText = """ +通过键入模型名称来生成武器。 +Example: wep (wep_name)""" +RAMUsage = "RAM usage: %.2f%%" +ResetConfig = "重置配置" +ResetConfigMSG = "配置已重置。重新启动游戏以使其生效。" +ResetSize = "重置大小" +SetArmourCMD = "设置护甲值" +SetArmourCMDText = """ +设置玩家护甲。 +示例: 护甲 (护甲值).""" +SetHealthCMD = "Set health" +SetHealthCMDText = """ +设置玩家生命值。 +示例: 生命 (生命值).""" +SetTimeCMD = "Set time" +SetTimeCMDText = """ +设置当前游戏时间. +示例: 时间 (小时) (分钟). +""" +SetTimeCMDText2 = "Writing something like 'time 12' would be interpreted as 'time 12 12'" +ShowCoords = "Show coordinates" +ShowCPU = "Show CPU usage" +ShowFPS = "Show FPS" +ShowLocation = "Show location" +ShowModelInfo = "Show model info" +ShowPedTasks = "Show ped tasks" +ShowRAM = "Show RAM usage" +ShowVehHealth = "Show veh health" +ShowVehSpeed = "Show veh speed" +SkinChangerKey = "开启目标皮肤变化" +TeleportCMD = "Teleport" +TeleportCMDText = """ +将玩家传送到指定的坐标. +Example: tp x y z""" +TextColor = "Text color" +TextOnlyMode = "Text only" +TextOnlyModeHint = "Replace images with their appropriate texts" +TPMarkerKey = "Teleport to marker" +Usage = "Usage" +UpdaterInfo1 = "It's highly recommanded to update to the latest version. Newer version contains new features and bug fixes." +UpdaterInfo2 = "To know what changes are made or to download, click on the 'Download page' button. Follow the instructions there. If you're still having issues, let me know on discord." +UsageText = """ +左键单击选择热键。 +向外左单击可取消选择。 +右键单击禁用热键。""" +VehEngineKey = "切换车辆引擎" +VehHealth = "车辆健康" +VehicleSpawned = "生成车辆" +VehSpeed = "车速: %d" +VehStartKey = "车辆即时启动" +VehStopKey = "车辆即时启动" +Version = "版本" +WeaponSpawned = "武器生成" +WelcomeMSG = "欢迎使用作弊菜单" + +[人物] +Accuracy = "精度" +BigHead = "大头效应" +ConfigTab = "配置" +DownloadExGangWars = "Download ExGangWars" +ElvisEverywhere = "猫王无处不在" +EndWar = "结束帮派战争" +EveryoneArmed = "每个人都有武装" +EveryoneAtk = "每个人都攻击玩家" +ExGangWarsTip = "You'll need ExGangWars plugin to display some turf colors" +GangsControl = "帮派控制街道" +GangsEverywhere = "到处都是帮派" +Gangs = "帮派" +GangWars = "帮派战争" +Health = "健康" +MaxLimit = "已达到最大限制" +NastyLimbs = "肮脏的四肢不" +NoMove = "不要动" +NoProstitutes = "没有妓女" +PedBleed = "Ped bleed" +PedDensityMul = "Ped density multiplier" +PedsAtkRocket = "Peds attack with rockets" +PedsMayhem = "Peds mayhem" +PedsRiot = "Peds riot" +PedType = "Ped type" +Radius = "Radius" +RecruitAnyone = "招募任何人" +RemoveFrozen = "Remove frozen peds" +RemovePeds = "Remove peds" +RemovePedsRadius = "Remove peds in radius" +SelectedWeapon = "Selected weapon: %s" +SelectWeapon = "选择武器" +SlutMagnet = "Slut magnet" +SpawnerTab = "生成" +StartWar = "开始帮派战争" +ThinBody = "瘦子" +WeaponAll = "所有人都有武器" +ZoneDensity = "Gang zone density (0-127):" + +[玩家] +AimSkinChanger = "皮肤变换器" +AimSkinChangerTip = """ +改变踏板,玩家用武器瞄准。 +要使用武器瞄准踏板,请按 """ +AppearanceTab = "外观" +Armour = "装甲" +Body = "正文" +BountyYourself = "奖励自己" +BulletProof = "防弹" +CameraZoom = "相机变焦" +ChangeToCJ = "更改为 CJ 皮肤" +ClothesTab = "衣服" +ClothesTip = "如果CJ穿着全套西装,请单击'Extras'或'全部删除'以将其删除。" +CollisionProof = "防碰撞" +CoordCopied = "坐标已复制" +CopyCoordinates = "复制坐标" +CustomSkinsDirTip = "将你的 dff 和 txd 文件放在 'modloader/CustomSkins' 中'" +CustomSkinsTab = "自定义皮肤" +CustomSkinsTip = "注意:您的 txd & dff 名称不能超过 8 个字符。请勿在游戏运行时更改名称。" +CustomSkinTutorial = """ +自定义皮肤允许更改玩家皮肤,而无需替换任何现有的游戏皮肤。 +启用“自定义皮肤”的步骤, +1. 下载并安装模组加载器 +2.在“modloader”文件夹中创建一个名为“CustomSkins”的文件夹 +3.在线下载ped皮肤(.dff和.txd文件)并将它们放入其中。 +4. 重启游戏。 +局限性: +1. 您的 .dff 和 .txd 文件名不得超过 8 个字符。 +2.请勿在游戏运行时重命名它们 +这样做会使游戏崩溃。""" +CycleJump = "更高的循环跳跃" +DownloadModloader = "下载模块加载器" +DrunkEffect = "醉酒效果" +Energy = "能量" +ExplosionProof = "防爆" +FastSprint = "快速冲刺" +FastSprintTip = "最好启用上帝模式和无限冲刺" +Fat = "肥胖" +FireProof = "防火" +FreeHealthcare = "免费医疗" +FreezeWL = "冻结通缉级别" +GodDisabled = "上帝模式已禁用" +GodEnabled = "上帝模式启用" +GodMode = "上帝模式" +Health = "无限血量" +InfO2 = "无限氧气" +InfSprint = "无限冲刺" +InvisPlayer = "隐形玩家" +LockControl = "锁定控制" +LungCapacity = "最大肺活量" +MaxAppeal = "最大吸引力" +MaxArmour = "最大护甲" +MaxHealth = "最大血量" +MeeleProof = "Meele proof" +MegaJump = "超级跳跃" +MegaPunch = "百万重拳" +Money = "钱" +Muscle = "肌肉" +NeedCJSkin = "你需要在CJ皮肤中" +NeverGetHungry = "永远不会饿" +NeverWanted = "永远不会被通辑" +NoFee = "无逮捕费" +PedSkinsTab = "Ped skins" +PlayerFlags = "Player flags," +PlayerRegen = "玩家再生" +PlayerRegenTip = "如果 5 秒未受到伤害,玩家将进行治疗" +RemoveAll = "全部删除" +RemoveClothesTab = "脱下衣服" +RespawnDieLoc = "重新定位" +RespawnDieLocTip = "复活到你死亡的地方" +Respect = "尊重" +SkinChangeFrozen = "玩家必须被冻结才能改变皮肤" +Skinny = "瘦" +SkinsTab = "皮肤" +SpecialNotImplement = "尚未实现生成特殊 ped" +SprintEverywhere = "到处冲刺" +SprintEverywhereTip = """ +支持冲刺 +地表(内部等)""" +Stamina = "耐力" +Suicide = "自杀" +TopDownCamera = "自由视角" +TotalSkins = "总皮肤数: " +WantedLevel = "通缉等级" +WorkSkinOnly = "仅包含有效的皮肤" + +[RPC] +BrowsingCheatMenu = "浏览作弊菜单" +Busted = "被毁了!" +DoingMission = "正在执行任务" +Driving = "驾驶" +In = "in" +InsideMenus = "内部菜单" +InsideInterior = "内部里面" +OnRampage = "与警察横冲直撞" +PlayingFor = "Playing for {}:{}:{}" +Walking = "行走" +Wasted = "Wasted!" + +[传送] +AddLocation = "添加位置" +Coordinates = "坐标" +CustomLocationRemoveOnly = "您只能删除自定义位置" +CustomMapSize = "自定义地图大小" +CustomMapSizeHint = "自定义游戏地图大小,用于快速传送。只需要总转换模组(SAxVCxLC)" +Height = "高度" +InsertCoord = "插入坐标" +InvalidCoord = "无效坐标" +InvalidLocation = "无效位置" +Location = "位置" +LocationHint = "Groove Street" +LocationRemoved = "位置已删除" +QuickTeleport = "快速传送" +QuickTeleportHint = "使用快速传送 " +TeleportMarkerHint = """ +传送到雷达的位置 +目标光点使用 """ +TargetBlipText = "未找到目标光点。你需要先定位" +TeleportCenter = "传送到中心" +TeleportMarker = "传送到标记" +TeleportToCoord = "传送到坐标" +Width = "宽度" + +[Updater] +Failed = "Failed to check for updates" +Found = "Update found" +NotFound = "No update found" + +[车辆] +Abs = "Abs" +ADM = "Anti dive multiplier" +AggroDriver = "Aggressive driver" +AimDrive = "在驾驶时瞄准" +All = "全部" +AllNitro = "所有汽车都有氮气" +AllTaxiNitro = "所有出租车都有氮气" +AnimGroup = "Anim group" +AutoDrive = "Auto drive" +AutoDriveNoVeh = "你需要在车内!" +AutoDriveCoord = "行驶到坐标" +AutoDriveMarker = "Drive to marker" +AutoDriveStop = "停止驾驶" +AutoDriveInfo = """自动将您带到所选位置。这效果不是很好,车辆可能会卡住!""" +AutoUnflip = "自动展开" +Big = "大" +BikeFly = "自行车会飞" +Black = "黑色" +BlowCar = "炸毁汽车" +BoatFly = "船飞" +BrakeBias = "刹车偏置" +BrakeDecel = "制动减速" +BulletProof = "防弹" +CarFly = "汽车会飞" +CarHeavy = "重型汽车" +CDM = "碰撞伤害乘数" +CemterMassX = "重心 X" +CemterMassY = "重心 Y" +CemterMassZ = "重心 Z" +Cheap = "便宜" +Color = "颜色" +ColorPicker = "拾色器" +ColProof = "防碰撞" +Component = "组件" +Country = "国家" +Damage = "损害" +DampingLvl = "阻尼水平" +DensityMul = "密度乘数" +DirtLvl = "污垢水平" +Diseal = "Diseal" +DmgProof = "防损坏" +DmgProofTip = """ +每辆进入的车辆都是防损坏的 +子弹、碰撞、爆炸、火灾、Meele等""" +Doors = "门" +DragMult = "阻力倍增器" +Driver = "驱动程序" +DriverTarget = "驱动程序可定位" +DriveType = "驱动器类型" +DriveWater = "水上驾驶" +Electric = "电动" +EngineAccel = "发动机加速" +EngineInertia = "发动机惯性" +EngineOn = "引擎打开" +EngineType = "引擎类型" +EnterNearVeh = "进入最近的车辆" +ExplosionProof = "防爆型" +Fast = "快" +FireProof = "防火" +Fix = "修复" +FixCar = "固定车辆" +FlipCar = "翻转车辆" +FlipNoBurn = "翻转时不燃烧" +FlipNoBurnTip = "车辆在飞行时不会燃烧" +FloatOnHit = "击中就漂浮" +ForceLevel = "部队级别" +ForCurVeh = "对于当前车辆," +FourWheelDrive = "四轮驱动" +FrontLights = "前灯" +FrontWheelDrive = "前轮驱动" +GreenLights = "绿色交通信号灯" +HandlingFlags = "处理标志" +HandlingTab = "处理" +HighSpeedDamping = "高速阻尼" +HSTarget = "HS targetable" +HSTargetTip = "Heat Seaker导弹可以瞄准这个" +IDSpawnText = "使用ID生成(Enter)" +InfNitro = "无限氮气" +InfNitroTip = """ +氮气将在左键点击时激活 +启用此选项将禁用 +所有汽车都有氮气 +所有出租车都有氮气""" +InstantStop = "即时停止" +InvalidID = "无效的模型 ID" +InvisCar = "汽车隐形" +LessDmg = "减少伤害" +LessTraffic = "减少流量" +LightsOn = "灯亮起" +LockDoor = "锁门" +LockSpeed = "锁定速度" +Long = "长" +LowerLimit = "下限" +Mass = "质量" +MatFilter = "Material filter" +MaxVelocity = "最大速度" +MeleeProof = "近战防护" +ModelFlags = "模型标志" +MonValue = "货币价值" +LockTrainCam = "Lock train cam" +NeonsTab = "霓虹灯" +NoColl = "禁用碰撞" +NoNearVeh = "附近不生成车辆!" +NoParticles = "禁用粒子特效" +NoDerail = "列车不会脱轨" +NumGears = "挂档位数" +Off = "关" +On = "开" +OnlyWheels = "仅限车轮" +Open = "打开" +Paintjob = "喷漆作业" +Passenger = "乘客" +PentrolTank = "Petrol tank KO" +PercentSubmerged = "淹没百分比" +PerfectHandling = "完美处理" +Petrol = "汽油" +PetrolTankTip = "如果油箱被击中,车辆将爆炸" +Pink = "粉红色" +PlateText = "车牌文本" +Pop = "流行" +Primary = "主要" +PulsingNeon = "脉冲霓虹灯" +Quaternary = "第四级" +Radius = "半径" +RainbowNeon = "彩虹霓虹灯" +RainbowNeonMSG = "彩虹效果到霓虹灯" +ReadMore = "阅读全文" +RearLights = "尾灯" +RearWheelDrive = "后轮驱动" +RemoveNeon = "删除霓虹灯" +RemoveNeonMSG = "霓虹灯成功移除" +RemoveVeh = "拆卸车辆" +RemoveVehRadius = "移除半径内的车辆" +ResetColor = "重置颜色" +ResetColorMSG = "颜色重置成功" +ResetHandling = "重置处理" +ResetHandlingMSG = "重置处理成功" +ResetTexture = "重置纹理" +ResetTextureMSG = "纹理重置成功" +SaveFile = "保存到文件" +SaveFileMSG = "处理已成功保存" +SeatOffset = "座椅偏移量" +Secondary = "次要" +SelectPreset = "选择预设:" +Set = "设置" +SetSpeed = "设定速度" +Siren = "警笛" +SkidMarks = "始终有打滑痕迹" +Small = "小" +SpawnInAir = "空中生成飞机" +SpawnInside = "生成为驱动程序" +StayOnBike = "不会从摩托/自行车上摔下来" +SteeringLock = "转向锁" +SuspensionBias = "悬架偏置" +SwitchSeats = "开关座位" +Tall = "高" +TankMode = "坦克模式" +Tertiary = "第三级" +TextureTab = "纹理" +TotalSeats = "座位数: %d" +TractionBias = "牵引偏置" +TractionLoss = "牵引力损失" +TractionMul = "牵引力倍增器" +TrafficColor = "交通颜色" +TrafficNeon = "交通霓虹灯" +TrafficNeonMSG = """ +为交通车辆添加霓虹灯. +只有一些车辆会有霓虹灯.""" +TrafficType = "流量类型" +TuneTab = "Tune" +TurnMass = "转向质量" +Type = "类型" +UpperLimit = "上限" +Watertight = "防水汽车" +WatertightTip = """ +车内的PED不会溺水 +被淹没在水中""" + +[视觉] +Ambient = "环境" +AmbientBl = "Ambient bl" +AmbientObj = "Ambient object" +AmbientObjBl = "Ambient object bl" +ArmourbarColor = "Armour bar color" +ArmourbarPosX = "Armour bar posX" +ArmourbarPosY = "Armour bar posY" +ArmourBorder = "Armour border" +ArmourPercentage = "Armour percentage" +Blur = "模糊" +BoldBorder = "粗体边框" +BreathbarColor = "呼吸条颜色" +BreathbarPosX = "Breath bar posX" +BreathbarPosY = "Breath bar posY" +BreathBorder = "Breath border" +BreathPercentage = "呼吸百分比" +CCTVEffect = "闭路电视效应" +ClockColor = "时钟颜色" +ClockPosX = "Clock posX" +ClockPosY = "Clock posY" +CloudAlpha = "Cloud alpha" +CloudsBottom = "Clouds bottom" +CloudsLow = "Clouds low" +CloudsTop = "Clouds top" +ColorsTab = "颜色" +CurrentWeather = "当前天气" +DarknessFilter = "黑暗过滤器" +DefaultBorder = "默认边框" +DefaultOutline = "默认大纲" +DefaultStyle = "默认样式" +DirectionalLight = "定向光" +DirectionalMult = "定向多" +DisableHydrant = "禁用消火栓飞溅" +Distance = "距离" +DrawMenuTitle = "绘制菜单标题边框颜色" +UnderwaterEffect = "水下效应" +FarClip = "远距剪切" +FileGenerated = "文件生成" +FluffyClouds = "蓬松的云" +FogEffect = "雾效应" +FogStart = "雾开始" +FreezeGameTime = "冻结游戏时间" +FullscreenMap = "全屏地图" +FullscreenMapTip = "删除菜单地图中的黑色边框" +GenerateFile = "生成时间周期文件" +GrainEffect = "颗粒效应" +GrayRadar = "灰色雷达" +GreenScanlines = "绿色扫描线" +HealthbarColor = "健康条颜色" +HealthbarPosX = "Health bar posX" +HealthbarPosY = "Health bar posY" +HealthBorder = "运行状况边界" +HealthPercentage = "健康百分比" +HeatHazeEffect = "热雾效应" +HideAreaNames = "隐藏区域名称" +HideHud = "隐藏HUD" +HideRadar = "隐藏雷达" +HideVehNames = "隐藏车辆名称" +HideWantedLevel = "隐藏通缉级别" +Hour = "小时" +IncompatibleMods = "不兼容的MOD" +IncompatibleModsText = """ +1. vHud +2. GTA 5 Hud +3. MobileHud +以及其他彻底改变HUD的mod""" +InfraredVision = "红外视觉" +InvisibleWater = "看不见的水" +LightBrightness = "地面亮度" +LightIntensity = "高光最小强度" +LightShadowStrength = "光影强度" +LockWeather = "锁定天气" +Minute = "分钟" +MoneyColor = "金钱颜色" +MoneyFontOutline = "Money font outline" +MoneyFontStyle = "Money font style" +MoneyPosX = "Money posX" +MoneyPosY = "Money posY" +NextWeather = "下一个天气" +NightVision = "夜视" +NoBorder = "无边框" +NoMoneyZeros = "No money zeros" +NoOutline = "无轮廓" +NoParticles = "无粒子效应" +NoPostFX = "No postfx" +NoRadarRot = "No radar rotation" +NoWater = "无水" +PoleShadowStrength = "极影强度" +PostFX1 = "PostFX 1" +PostFX2 = "PostFX 2" +RadarHeight = "雷达高度" +RadarPosX = "Radar posX" +RadarPosY = "Radar posY" +RadarWidth = "雷达宽度" +RadarZoom = "雷达变焦" +RadioStationColor = "Radio station color" +ResetTimecyc = "Reset timecyc" +ShadowStrength = "阴影强度" +ShowHud = "显示HUD" +ShowRadar = "显示雷达" +SkyBottom = "天空下部分" +SkyTop = "天空上部分" +SpriteBrightness = "精灵亮度" +SpriteSize = "精灵大小" +SquareRadar = "直线折旧" +Style1 = "样式 1" +Style2 = "样式 2" +SunCore = "Sun core" +SunCorona = "Sun corona" +SunSize = "太阳大小" +SyncTimeEnabled = """ +同步系统时间已启用。 +(游戏/同步系统时间)""" +ThinOutline = "细轮廓" +Timecyc24hTab = "Timecyc 24h" +TimecycReset = "Timecyc reset" +TimecycTab = "Timecyc" +TreeShadowStrength = "树影强度" +UnfogMap = "Unfog map" +UnfogMapText = "从主菜单地图中删除雾" +WantedAmmoPosX = "Wanted ammo posX" +WantedAmmoPosY = "Wanted ammo posY" +WantedPosX = "Wanted posX" +WantedPosY = "Wanted posY" +WantedStarBorder = "Wanted star border" +Water = "水" +WaterFogAlpha = "Water fog alpha" +WeaponAmmoPosX = "Weapon ammo posX" +WeaponAmmoPosY = "Weapon ammo posY" +WeaponIconPosX = "Weapon icon posX" +WeaponIconPosY = "Weapon icon posY" +WhiteScanlines = "White scanlines" + +[武器] +Ammo = "弹药" +CurrentWeapon = "当前武器: %s" +DropAll = "全部删除" +DropCurrent = "删除电流" +DropWeapon = "扔下武器" +DualWeild = "双持武器" +DualWeildText = """ +双持手枪,肖夫,乌兹,tec9 +(其他武器不起作用)""" +FastAim = "快速瞄准" +FastAimText = """ +在键盘上启用瞄准辅助 +Q = 左 E = 右 +按 Q 和 E 切换目标。 +移动鼠标删除目标!""" +FastReload = "快速重新加载" +GangWeaponEditor = "帮派武器编辑器" +HugeDamage = "巨大伤害" +HugeDamageText = "如果武器射程短,也启用'远程'" +InfiniteAmmo = "无限弹药" +LongRange = "长距离" +MoveWhenAiming = "瞄准时移动" +MoveWhenFiring = "射击时移动" +NoSpread = "无扩散" +RapidFire = "速射" +SelectGang = "选择帮派" +Weapon1 = "武器 1" +Weapon2 = "武器 2" +Weapon3 = "武器 3" +WeaponTweaksText = """ +武器调整适用于全部 +适用于每种ped武器类型""" + +[窗] +AddNew = "Add new" +AnimationPage = "动画" +CheckboxTab = "复选框" +CopiedToClipboard = "复制到剪贴板" +Default = "Def" +Enabled = "已启用" +GamePage = "游戏" +Info = "信息" +Maximum = "最大值" +MenuPage = "菜单" +MenusTab = "菜单" +Minimum = "最小值" +PedPage = "Ped" +PlayerPage = "玩家" +Search = "搜索" +LocationsTab = "位置" +FavouritesTab = "收藏夹" +SetValue = "设定值" +SpawnTab = "生成" +TeleportPage = "传送" +VehiclePage = "车辆" +VisualPage = "视觉" +WeaponPage = "武器"