105 lines
2.2 KiB
Lua
105 lines
2.2 KiB
Lua
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----------------------------
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-- Project Generator
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----------------------------
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-- Environment vars
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PSDK_DIR = os.getenv("PLUGIN_SDK_DIR")
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DX9SDK_DIR = os.getenv("DIRECTX9_SDK_DIR")
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GTASA_DIR = "C:/Work/GTASanAndreas"
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if (DX9SDK_DIR == nil) then
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error("DIRECTX9_SDK_DIR environment variable not set")
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end
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if (PSDK_DIR == nil) then
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error("PLUGIN_SDK_DIR environment variable not set")
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end
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----------------------------
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workspace "CheatMenu"
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configurations { "Debug", "Release" }
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architecture "x86"
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platforms "Win32"
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language "C++"
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cppdialect "C++20"
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characterset "MBCS"
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staticruntime "On"
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flags {
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"LinkTimeOptimization"
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}
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project "Depend"
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kind "StaticLib"
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targetdir "build"
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files {
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"../depned/**.h",
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"../depend/**.hpp",
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"../depend/**.c",
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"../depend/**.cpp"
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}
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libdirs (PSDK_DIR .. "/output/lib")
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filter "configurations:Debug"
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defines { "DEBUG", "IS_PLATFORM_WIN" }
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symbols "On"
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filter "configurations:Release"
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defines { "NDEBUG", "IS_PLATFORM_WIN" }
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optimize "On"
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project "CheatMenu"
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kind "SharedLib"
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targetdir (GTASA_DIR)
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targetextension ".asi"
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files {
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"../src/**.h",
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"../src/**.hpp",
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"../src/**.cpp"
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}
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includedirs {
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PSDK_DIR .. "/plugin_sa/",
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PSDK_DIR .. "/plugin_sa/game_sa/",
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PSDK_DIR .. "/shared/",
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PSDK_DIR .. "/shared/game/"
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}
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libdirs (PSDK_DIR .. "/output/lib")
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defines {
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"NDEBUG",
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"IS_PLATFORM_WIN" ,
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"_CRT_SECURE_NO_WARNINGS",
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"_CRT_NON_CONFORMING_SWPRINTFS",
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"GTASA",
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"_DX9_SDK_INSTALLED",
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"PLUGIN_SGV_10US"
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}
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pchheader "pch.h"
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pchsource "../src/pch.cpp"
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filter "configurations:Debug"
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symbols "On"
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links {
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"Depend",
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"d3d9",
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"d3d11",
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"XInput9_1_0",
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"Pdh",
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"urlmon",
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"plugin_d.lib"
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}
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filter "configurations:Release"
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-- optimize "On"
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links {
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"Depend",
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"d3d9",
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"d3d11",
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"XInput9_1_0",
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"Pdh",
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"urlmon",
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"plugin.lib"
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}
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