CheatMenuSA/src/cheatmenu.cpp

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#include "pch.h"
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#include "cheatMenu.h"
#include "menuinfo.h"
#include "ui.h"
#include "updater.h"
#include "d3dhook.h"
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void CheatMenu::DrawWindow()
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{
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ImGuiIO& io = ImGui::GetIO();
static bool bRunning = true;
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if (BY_GAME(FrontEndMenuManager.m_bMenuActive, FrontendMenuManager.m_bMenuVisible, FrontEndMenuManager.m_bMenuActive))
{
if (bRunning)
{
gConfig.WriteToDisk();
bRunning = false;
D3dHook::SetMouseState(false);
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}
}
else
{
bRunning = true;
if (m_bShowMenu || BY_GAME(m_Commands::m_bShowMenu, true, true))
{
if (m_bShowMenu)
{
ImGui::SetNextWindowSize(m_fMenuSize);
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if (ImGui::Begin(MENU_TITLE, NULL, ImGuiWindowFlags_NoCollapse || ImGuiWindowFlags_NoTitleBar))
{
m_bShowMenu = !Ui::DrawTitleBar();
ImGui::PushStyleVar(ImGuiStyleVar_WindowMinSize, ImVec2(250, 350));
ImGui::PushStyleVar(ImGuiStyleVar_FramePadding,
ImVec2(ImGui::GetWindowWidth() / 85, ImGui::GetWindowHeight() / 200));
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if (Updater::IsUpdateAvailable())
{
ShowUpdateScreen();
}
else
{
Ui::DrawHeaders(header);
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if (Ui::m_HeaderId == -1)
{
ShowWelcomeScreen();
}
}
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if (m_bSizeChangedExternal)
{
m_bSizeChangedExternal = false;
}
else
{
m_fMenuSize = ImGui::GetWindowSize();
}
gConfig.SetValue("window.sizeX", m_fMenuSize.x);
gConfig.SetValue("window.sizeY", m_fMenuSize.y);
ImGui::PopStyleVar(2);
ImGui::End();
}
}
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#ifdef GTASA
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else
{
DrawShortcutsWindow();
}
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#endif
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}
}
DrawOverlay();
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}
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CheatMenu::CheatMenu()
{
if (!D3dHook::InjectHook(DrawWindow))
{
return;
}
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ApplyStyle();
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// Load menu settings
Ui::m_HeaderId = gConfig.GetValue("window.idnum", -1);
m_fMenuSize.x = gConfig.GetValue("window.sizeX", screen::GetScreenWidth() / 4.0f);
m_fMenuSize.y = gConfig.GetValue("window.sizeY", screen::GetScreenHeight() / 1.2f);
srand(CTimer::m_snTimeInMilliseconds);
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Events::processScriptsEvent += []()
{
if (!BY_GAME(FrontEndMenuManager.m_bMenuActive, FrontendMenuManager.m_bMenuVisible, FrontEndMenuManager.m_bMenuActive))
{
if (menuOpen.Pressed())
{
m_bShowMenu = !m_bShowMenu;
}
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if (commandWindow.Pressed())
{
if (m_Commands::m_bShowMenu)
{
ProcessCommands();
strcpy(m_Commands::m_nInputBuffer, "");
}
m_Commands::m_bShowMenu = !m_Commands::m_bShowMenu;
}
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bool mouseState = D3dHook::GetMouseState();
if (mouseState != m_bShowMenu)
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{
if (mouseState) // Only write when the menu closes
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{
gConfig.WriteToDisk();
}
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D3dHook::SetMouseState(m_bShowMenu);
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}
}
};
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}
CheatMenu::~CheatMenu()
{
D3dHook::RemoveHook();
}
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void CheatMenu::ShowWelcomeScreen()
{
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ImGui::BeginChild("WelcomeScreen");
ImGui::NewLine();
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Ui::CenterdText("Welcome to Cheat Menu");
Ui::CenterdText("Author: Grinch_");
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ImGui::NewLine();
ImGui::TextWrapped("Please ensure you have the latest version from GitHub.");
ImGui::NewLine();
if (ImGui::Button("Discord server", ImVec2(Ui::GetSize(2))))
{
ShellExecute(nullptr, "open", DISCORD_INVITE, nullptr, nullptr, SW_SHOWNORMAL);
}
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ImGui::SameLine();
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if (ImGui::Button("GitHub repo", ImVec2(Ui::GetSize(2))))
{
ShellExecute(nullptr, "open", GITHUB_LINK, nullptr, nullptr, SW_SHOWNORMAL);
}
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ImGui::NewLine();
ImGui::TextWrapped("If you find bugs or have suggestions, you can let me know on discord :)");
ImGui::Dummy(ImVec2(0, 30));
Ui::CenterdText("Copyright Grinch_ 2019-2022. All rights reserved.");
ImGui::EndChild();
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}
void CheatMenu::ShowUpdateScreen()
{
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ImGui::BeginChild("UPdateScreen");
std::string ver = Updater::GetUpdateVersion();
ImGui::Dummy(ImVec2(0, 20));
Ui::CenterdText("A new version of the mod is available.");
Ui::CenterdText(std::string("Current version: ") + MENU_VERSION);
Ui::CenterdText("Latest version: " + ver);
ImGui::Dummy(ImVec2(0, 10));
ImGui::TextWrapped("In order to keep using the menu, you need to update to the latest version."
" This is to ensure everything is using the most up-to-date version.");
ImGui::Dummy(ImVec2(0, 10));
ImGui::TextWrapped("To know what changes are made or to download, click on the \"Download page\" button."
" Follow the instructions there. If you're still having issues, let me know on discord.");
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ImGui::Dummy(ImVec2(0, 5));
if (ImGui::Button("Discord server", ImVec2(Ui::GetSize(3))))
{
ShellExecute(NULL, "open", DISCORD_INVITE, NULL, NULL, SW_SHOWNORMAL);
}
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ImGui::SameLine();
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if (ImGui::Button("Download page", Ui::GetSize(3)))
{
ShellExecute(NULL, "open", std::string("https://github.com/user-grinch/Cheat-Menu/releases/tag/" +
ver).c_str(), NULL, NULL, SW_SHOWNORMAL);
}
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ImGui::SameLine();
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if (ImGui::Button("Hide page", Ui::GetSize(3)))
{
Updater::ResetUpdaterState();
}
ImGui::EndChild();
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}
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void CheatMenu::ApplyStyle()
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{
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ImGuiStyle* style = &ImGui::GetStyle();
ImVec4* colors = style->Colors;
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style->WindowPadding = ImVec2(8, 8);
style->WindowRounding = 5.0f;
style->FramePadding = ImVec2(8, 8);
style->FrameRounding = 5.0f;
style->PopupRounding = 5.0f;
style->ItemSpacing = ImVec2(7, 7);
style->ItemInnerSpacing = ImVec2(7, 7);
style->IndentSpacing = 25.0f;
style->ScrollbarSize = 12.0f;
style->ScrollbarRounding = 10.0f;
style->GrabMinSize = 5.0f;
style->GrabRounding = 3.0f;
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style->ChildBorderSize = 0;
style->WindowBorderSize = 0;
style->FrameBorderSize = 0;
style->TabBorderSize = 0;
style->PopupBorderSize = 0;
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style->Colors[ImGuiCol_Text] = ImVec4(0.80f, 0.80f, 0.83f, 1.00f);
style->Colors[ImGuiCol_TextDisabled] = ImVec4(0.35f, 0.33f, 0.3f, 1.00f);
style->Colors[ImGuiCol_WindowBg] = ImVec4(0.06f, 0.05f, 0.06f, 0.95f);
style->Colors[ImGuiCol_ChildBg] = ImVec4(0.0f, 0.0f, 0.0f, 0.0f);
style->Colors[ImGuiCol_PopupBg] = ImVec4(0.06f, 0.05f, 0.06f, 0.95f);
style->Colors[ImGuiCol_Border] = ImVec4(0.12f, 0.12f, 0.12f, 1.0f);
style->Colors[ImGuiCol_BorderShadow] = ImVec4(0.20f, 0.20f, 0.20f, 1.00f);
style->Colors[ImGuiCol_FrameBg] = ImVec4(0.15f, 0.15f, 0.15f, 0.95f);
style->Colors[ImGuiCol_FrameBgHovered] = ImVec4(0.25f, 0.25f, 0.25f, 1.00f);
style->Colors[ImGuiCol_FrameBgActive] = ImVec4(0.20f, 0.20f, 0.20f, 1.00f);
style->Colors[ImGuiCol_TitleBg] = ImVec4(0.12f, 0.12f, 0.12f, 0.94f);
style->Colors[ImGuiCol_TitleBgCollapsed] = ImVec4(1.00f, 0.98f, 0.95f, 0.75f);
style->Colors[ImGuiCol_TitleBgActive] = ImVec4(0.07f, 0.07f, 0.09f, 1.00f);
style->Colors[ImGuiCol_MenuBarBg] = ImVec4(0.15f, 0.15f, 0.15f, 0.95f);
style->Colors[ImGuiCol_ScrollbarBg] = ImVec4(0.15f, 0.15f, 0.15f, 0.95f);
style->Colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.5f, 0.5f, 0.5f, 0.3f);
style->Colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.7f, 0.7f, 0.7f, 0.3f);
style->Colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.9f, 0.9f, 0.9f, 0.3f);
style->Colors[ImGuiCol_CheckMark] = ImVec4(0.80f, 0.80f, 0.83f, 0.31f);
style->Colors[ImGuiCol_SliderGrab] = ImVec4(0.80f, 0.80f, 0.83f, 0.31f);
style->Colors[ImGuiCol_SliderGrabActive] = ImVec4(0.80f, 0.80f, 0.83f, 0.31f);
style->Colors[ImGuiCol_Separator] = ImVec4(0.15f, 0.15f, 0.15f, 0.95f);
style->Colors[ImGuiCol_Button] = ImVec4(0.15f, 0.15f, 0.15f, 0.95f);
style->Colors[ImGuiCol_ButtonHovered] = ImVec4(0.25f, 0.25f, 0.25f, 1.00f);
style->Colors[ImGuiCol_ButtonActive] = ImVec4(0.20f, 0.20f, 0.20f, 1.00f);
style->Colors[ImGuiCol_Tab] = ImVec4(0.15f, 0.15f, 0.15f, 0.95f);
style->Colors[ImGuiCol_TabHovered] = ImVec4(0.25f, 0.25f, 0.25f, 1.00f);
style->Colors[ImGuiCol_TabActive] = ImVec4(0.20f, 0.20f, 0.20f, 1.00f);
style->Colors[ImGuiCol_Header] = ImVec4(0.0f, 0.0f, 0.0f, 0.0f);
style->Colors[ImGuiCol_HeaderHovered] = ImVec4(0.25f, 0.25f, 0.25f, 1.00f);
style->Colors[ImGuiCol_HeaderActive] = ImVec4(0.06f, 0.05f, 0.07f, 1.00f);
style->Colors[ImGuiCol_ResizeGrip] = ImVec4(0.12f, 0.12f, 0.12f, 0.00f);
style->Colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.25f, 0.25f, 0.25f, 1.00f);
style->Colors[ImGuiCol_ResizeGripActive] = ImVec4(0.20f, 0.20f, 0.20f, 1.00f);
style->Colors[ImGuiCol_PlotLines] = ImVec4(0.40f, 0.39f, 0.38f, 0.63f);
style->Colors[ImGuiCol_PlotLinesHovered] = ImVec4(0.25f, 1.00f, 0.00f, 1.00f);
style->Colors[ImGuiCol_PlotHistogram] = ImVec4(0.40f, 0.39f, 0.38f, 0.63f);
style->Colors[ImGuiCol_PlotHistogramHovered] = ImVec4(0.25f, 1.00f, 0.00f, 1.00f);
style->Colors[ImGuiCol_TextSelectedBg] = ImVec4(0.06f, 0.05f, 0.06f, 0.95f);
style->Colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.20f, 0.20f, 0.20f, 0.6f);
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}
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void CheatMenu::ResetMenuSize()
{
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m_fMenuSize.x = screen::GetScreenWidth() / 4.0f;
m_fMenuSize.y = screen::GetScreenHeight() / 1.2f;
m_bSizeChangedExternal = true;
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}