CheatMenuSA/src/animation.cpp

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#include "pch.h"
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#include "animation.h"
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#include "ui.h"
#include "util.h"
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#ifndef GTASA
#include <CAnimationStyleDescriptor.h>
#include <CAnimManager.h>
#include "../depend/kiero/minhook/MinHook.h"
#include "eAnimations.h"
#include <CAnimBlendAssociation.h>
#endif
#ifdef GTA3
#include <RpAnimBlend.h>
#endif
#ifdef GTASA
void Animation::PlayCutscene(std::string& rootKey, std::string& cutsceneId, std::string& interior)
{
if (Util::IsOnCutscene())
{
SetHelpMessage("Another cutscene is running", false, false, false);
return;
}
CPlayerPed* pPlayer = FindPlayerPed();
if (!pPlayer)
{
return;
}
m_Cutscene::m_SceneName = cutsceneId;
Command<Commands::LOAD_CUTSCENE>(cutsceneId.c_str());
m_Cutscene::m_nInterior = pPlayer->m_nAreaCode;
pPlayer->m_nAreaCode = std::stoi(interior);
Command<Commands::SET_AREA_VISIBLE>(pPlayer->m_nAreaCode);
}
#elif GTAVC
// Thanks to codenulls(https://github.com/codenulls/)
static auto OLD_CStreaming_RemoveModel = (bool(__cdecl*)(int))0x40D6E0;
static bool NEW_CStreaming_RemoveModel(int modelID)
{
// Check if it's IFP animation block
if (modelID >= 7916 && modelID <= 7950)
{
// Do not unload the animation block
return true;
}
return OLD_CStreaming_RemoveModel(modelID);
}
void Animation::_PlayAnimation(RpClump* pClump, int animGroup, int animID, float blend)
{
if (animGroup < CAnimManager::ms_numAnimAssocDefinitions)
{
CAnimationStyleDescriptor* pAnimDef = &CAnimManager::ms_aAnimAssocDefinitions[animGroup];
if (pAnimDef)
{
if (!_LoadAnimationBlock(pAnimDef->blockName))
{
return;
}
}
}
CAnimBlendAssociation* pAnimAssoc = RpAnimBlendClumpGetFirstAssociation(pClump);
while (pAnimAssoc)
{
if (pAnimAssoc->m_nAnimId == animID && pAnimAssoc->m_nAnimGroup == animGroup)
{
// Destroy the animation
pAnimAssoc->~CAnimBlendAssociation();
break;
}
pAnimAssoc = RpAnimBlendGetNextAssociation(pAnimAssoc);
}
pAnimAssoc = CAnimManager::BlendAnimation(pClump, animGroup, animID, blend);
pAnimAssoc->m_nFlags = ANIMATION_STARTED | ANIMATION_MOVEMENT;
if (m_Loop)
{
pAnimAssoc->m_nFlags |= ANIMATION_LOOPED;
}
if (m_bSecondary)
{
pAnimAssoc->m_nFlags |= ANIMATION_PARTIAL;
}
}
bool Animation::_LoadAnimationBlock(const char* szBlockName)
{
CAnimBlock* pAnimBlock = CAnimManager::GetAnimationBlock(szBlockName);
if (pAnimBlock)
{
if (!pAnimBlock->bLoaded)
{
int animIndex = ((unsigned char*)pAnimBlock - (unsigned char*)CAnimManager::ms_aAnimBlocks) / 32;
CStreaming::RequestModel(7916 + animIndex, 0x20 | MISSION_REQUIRED | PRIORITY_REQUEST);
CStreaming::LoadAllRequestedModels(true);
if (pAnimBlock->bLoaded)
{
return true;
}
}
else
{
return true;
}
}
return false;
}
#else // GTA III
void Animation::_PlayAnimation(RpClump* pClump, int animGroup, int animID, float blend)
{
CAnimBlendAssociation* pAnimStaticAssoc = CAnimManager::GetAnimAssociation((AssocGroupId)animGroup, (AnimationId)animID);
CAnimBlendAssociation* pAnimAssoc = RpAnimBlendClumpGetFirstAssociation(pClump);
while (pAnimAssoc)
{
if (pAnimAssoc->m_nAnimID == pAnimStaticAssoc->m_nAnimID && pAnimAssoc->m_pAnimBlendHierarchy == pAnimStaticAssoc->m_pAnimBlendHierarchy)
{
// Destroy the animation
pAnimAssoc->FreeAnimBlendNodeArray();
break;
}
pAnimAssoc = RpAnimBlendGetNextAssociation(pAnimAssoc);
}
pAnimAssoc = CAnimManager::BlendAnimation(pClump, (AssocGroupId)animGroup, (AnimationId)animID, blend);
pAnimAssoc->m_nFlags = 0x1 | 0x20;
if (m_Loop)
{
pAnimAssoc->m_nFlags |= 0x2;
}
if (m_bSecondary)
{
pAnimAssoc->m_nFlags |= 0x10;
}
}
#endif
void Animation::PlayAnimation(std::string& ifp, std::string& anim, std::string& value)
{
CPlayerPed *pPlayer = FindPlayerPed();
if (!pPlayer)
{
return;
}
#ifdef GTASA
int hplayer = CPools::GetPedRef(pPlayer);
if (ifp != "PED")
{
Command<Commands::REQUEST_ANIMATION>(ifp.c_str());
Command<Commands::LOAD_ALL_MODELS_NOW>();
}
Command<Commands::CLEAR_CHAR_TASKS>(hplayer);
if (m_bSecondary)
{
Command<Commands::TASK_PLAY_ANIM_SECONDARY>(hplayer, anim.c_str(), ifp.c_str(), 4.0, m_Loop, 0, 0, 0, -1);
}
else
{
Command<Commands::TASK_PLAY_ANIM>(hplayer, anim.c_str(), ifp.c_str(), 4.0, m_Loop, 0, 0, 0, -1);
}
if (ifp != "PED")
{
Command<Commands::REMOVE_ANIMATION>(ifp.c_str());
}
#else // GTA VC & III
if (pPlayer)
{
int groupID, animID;
sscanf(value.c_str(), "%d$%d,", &groupID, &animID);
_PlayAnimation(pPlayer->m_pRwClump, groupID, animID, 4.0f);
}
#endif
}
Animation::Animation()
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{
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#ifdef GTASA
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Events::processScriptsEvent += [this]
{
if (m_Cutscene::m_bRunning)
{
if (Command<Commands::HAS_CUTSCENE_FINISHED>())
{
CPlayerPed* pPlayer = FindPlayerPed();
if (!pPlayer)
{
return;
}
pPlayer->m_nAreaCode = m_Cutscene::m_nInterior;
Command<Commands::SET_AREA_VISIBLE>(pPlayer->m_nAreaCode);
m_Cutscene::m_nInterior = 0;
TheCamera.Fade(0, 1);
}
}
else
{
if (m_Cutscene::m_SceneName != "" && Command<Commands::HAS_CUTSCENE_LOADED>())
{
Command<Commands::START_CUTSCENE>();
m_Cutscene::m_bRunning = true;
}
}
};
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#elif GTAVC
// mov al, 01
// ret
// nop (2x)
patch::SetRaw(0x40C9C0, (void*)"\xB0\x01\xC3\x90\x90", 5);
// // ret
// // nop (3x)
patch::SetRaw(0x404950, (void*)"\xC3\x90\x90\x90", 4);
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MH_CreateHook((void*)0x40D6E0, NEW_CStreaming_RemoveModel, (void**)&OLD_CStreaming_RemoveModel);
MH_EnableHook((void*)0x40D6E0);
#endif
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}
void Animation::Draw()
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{
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if (ImGui::BeginTabBar("Animation", ImGuiTabBarFlags_NoTooltip + ImGuiTabBarFlags_FittingPolicyScroll))
{
ImGui::Spacing();
CPlayerPed* pPlayer = FindPlayerPed();
int hPlayer = CPools::GetPedRef(pPlayer);
ImGui::Spacing();
if (ImGui::BeginTabItem("Anims"))
{
ImGui::Spacing();
if (ImGui::Button("Stop animation", Ui::GetSize()))
{
if (hPlayer)
{
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#ifdef GTASA
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Command<Commands::CLEAR_CHAR_TASKS>(hPlayer);
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#else
_PlayAnimation(pPlayer->m_pRwClump, ANIM_GROUP_MAN, ANIM_MAN_IDLE_STANCE, 4.0f);
#endif
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}
}
ImGui::Spacing();
ImGui::Columns(2, nullptr, false);
ImGui::Checkbox("Loop", &m_Loop);
Ui::ShowTooltip("Keep playing the animation on repeat");
ImGui::NextColumn();
ImGui::Checkbox("Secondary", &m_bSecondary);
Ui::ShowTooltip("Player can move while playing the animation");
ImGui::Columns(1);
ImGui::Spacing();
if (ImGui::BeginChild("Anims Child"))
{
ImGui::Spacing();
Ui::DrawJSON(m_AnimData, PlayAnimation, RemoveAnimation);
ImGui::EndChild();
}
ImGui::EndTabItem();
}
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if (ImGui::BeginTabItem("Custom"))
{
ImGui::InputTextWithHint("IFP name", "ped", m_nIfpBuffer, INPUT_BUFFER_SIZE);
ImGui::InputTextWithHint("Anim name", "cower", m_nAnimBuffer, INPUT_BUFFER_SIZE);
ImGui::Spacing();
if (ImGui::Button("Add animation", Ui::GetSize()))
{
m_AnimData.m_pJson->m_Data["Custom"][m_nAnimBuffer] = ("0, " + std::string(m_nIfpBuffer));
m_AnimData.m_pJson->WriteToDisk();
}
ImGui::EndTabItem();
}
#ifdef GTASA
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if (ImGui::BeginTabItem("Misc"))
{
ImGui::Spacing();
if (Ui::ListBox("Fighting style", m_FightingStyleList, m_nFightingStyle))
{
Command<Commands::GIVE_MELEE_ATTACK_TO_CHAR>(hPlayer, m_nFightingStyle + 4, 6);
SetHelpMessage("Fighting anim set", false, false, false);
}
if (Ui::ListBoxStr("Walking style", m_WalkingStyleList, m_nWalkingStyle))
{
if (m_nWalkingStyle == "default")
{
patch::Set<DWORD>(0x609A4E, 0x4D48689);
patch::Set<WORD>(0x609A52, 0);
}
else
{
patch::Nop(0x609A4E, 6);
Command<Commands::REQUEST_ANIMATION>(m_nWalkingStyle.c_str());
Command<Commands::LOAD_ALL_MODELS_NOW>();
Command<Commands::SET_ANIM_GROUP_FOR_CHAR>(hPlayer, m_nWalkingStyle.c_str());
Command<Commands::REMOVE_ANIMATION>(m_nWalkingStyle.c_str());
}
SetHelpMessage("Walking anim set", false, false, false);
}
ImGui::EndTabItem();
}
if (ImGui::BeginTabItem("Cutscene"))
{
ImGui::Spacing();
if (ImGui::Button("Stop cutscene", Ui::GetSize()))
{
if (m_Cutscene::m_bRunning)
{
Command<Commands::CLEAR_CUTSCENE>();
m_Cutscene::m_bRunning = false;
m_Cutscene::m_SceneName = "";
CPlayerPed* player = FindPlayerPed();
player->m_nAreaCode = m_Cutscene::m_nInterior;
Command<Commands::SET_AREA_VISIBLE>(player->m_nAreaCode);
m_Cutscene::m_nInterior = 0;
TheCamera.Fade(0, 1);
}
}
ImGui::Spacing();
if (ImGui::BeginChild("Cutscene Child"))
{
ImGui::Spacing();
Ui::DrawJSON(m_Cutscene::m_Data, PlayCutscene, nullptr);
ImGui::EndChild();
}
ImGui::EndTabItem();
}
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#endif
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ImGui::EndTabBar();
}
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}
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void Animation::RemoveAnimation(std::string& ifp, std::string& anim, std::string& ifpRepeat)
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{
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if (ifp == "Custom")
{
m_AnimData.m_pJson->m_Data["Custom"].erase(anim);
m_AnimData.m_pJson->WriteToDisk();
SetHelpMessage("Animation removed", false, false, false);
}
else
{
SetHelpMessage("You can only remove custom anims", false, false, false);
}
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}