CheatMenuSA/src/animation.cpp

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#include "animation.h"
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#include "pch.h"
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#ifdef GTASA
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#include "ui.h"
#include "util.h"
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Animation::Animation()
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{
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Events::processScriptsEvent += [this] {
if (m_Cutscene::m_bRunning)
{
if (Command<Commands::HAS_CUTSCENE_FINISHED>())
{
CPlayerPed *pPlayer = FindPlayerPed();
if (!pPlayer)
{
return;
}
pPlayer->m_nAreaCode = m_Cutscene::m_nInterior;
Command<Commands::SET_AREA_VISIBLE>(pPlayer->m_nAreaCode);
m_Cutscene::m_nInterior = 0;
TheCamera.Fade(0, 1);
}
}
else
{
if (m_Cutscene::m_SceneName != "" && Command<Commands::HAS_CUTSCENE_LOADED>())
{
Command<Commands::START_CUTSCENE>();
m_Cutscene::m_bRunning = true;
}
}
};
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}
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void Animation::PlayCutscene(std::string &rootKey, std::string &cutsceneId, std::string &interior)
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{
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if (Util::IsOnCutscene())
{
SetHelpMessage("Another cutscene is running", false, false, false);
return;
}
CPlayerPed *pPlayer = FindPlayerPed();
if (!pPlayer)
{
return;
}
m_Cutscene::m_SceneName = cutsceneId;
Command<Commands::LOAD_CUTSCENE>(cutsceneId.c_str());
m_Cutscene::m_nInterior = pPlayer->m_nAreaCode;
pPlayer->m_nAreaCode = std::stoi(interior);
Command<Commands::SET_AREA_VISIBLE>(pPlayer->m_nAreaCode);
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}
void Animation::Draw()
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{
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if (ImGui::BeginTabBar("Animation", ImGuiTabBarFlags_NoTooltip + ImGuiTabBarFlags_FittingPolicyScroll))
{
ImGui::Spacing();
CPlayerPed *pPlayer = FindPlayerPed();
int hPlayer = CPools::GetPedRef(pPlayer);
ImGui::Spacing();
if (ImGui::BeginTabItem("Anims"))
{
ImGui::Spacing();
if (ImGui::Button("Stop animation", Ui::GetSize()))
{
if (hPlayer)
{
Command<Commands::CLEAR_CHAR_TASKS>(hPlayer);
}
}
ImGui::Spacing();
ImGui::Columns(2, nullptr, false);
ImGui::Checkbox("Loop", &m_Loop);
Ui::ShowTooltip("Keep playing the animation on repeat");
ImGui::NextColumn();
ImGui::Checkbox("Secondary", &m_bSecondary);
Ui::ShowTooltip("Player can move while playing the animation");
ImGui::Columns(1);
ImGui::Spacing();
if (ImGui::BeginChild("Anims Child"))
{
ImGui::Spacing();
Ui::DrawJSON(m_AnimData, PlayAnimation, RemoveAnimation);
ImGui::EndChild();
}
ImGui::EndTabItem();
}
if (ImGui::BeginTabItem("Misc"))
{
ImGui::Spacing();
if (Ui::ListBox("Fighting style", m_FightingStyleList, m_nFightingStyle))
{
Command<Commands::GIVE_MELEE_ATTACK_TO_CHAR>(hPlayer, m_nFightingStyle + 4, 6);
SetHelpMessage("Fighting anim set", false, false, false);
}
if (Ui::ListBoxStr("Walking style", m_WalkingStyleList, m_nWalkingStyle))
{
if (m_nWalkingStyle == "default")
{
patch::Set<DWORD>(0x609A4E, 0x4D48689);
patch::Set<WORD>(0x609A52, 0);
}
else
{
patch::Nop(0x609A4E, 6);
Command<Commands::REQUEST_ANIMATION>(m_nWalkingStyle.c_str());
Command<Commands::LOAD_ALL_MODELS_NOW>();
Command<Commands::SET_ANIM_GROUP_FOR_CHAR>(hPlayer, m_nWalkingStyle.c_str());
Command<Commands::REMOVE_ANIMATION>(m_nWalkingStyle.c_str());
}
SetHelpMessage("Walking anim set", false, false, false);
}
ImGui::EndTabItem();
}
if (ImGui::BeginTabItem("Custom"))
{
ImGui::InputTextWithHint("IFP name", "ped", m_nIfpBuffer, INPUT_BUFFER_SIZE);
ImGui::InputTextWithHint("Anim name", "cower", m_nAnimBuffer, INPUT_BUFFER_SIZE);
ImGui::Spacing();
if (ImGui::Button("Add animation", Ui::GetSize()))
{
m_AnimData.m_pJson->m_Data["Custom"][m_nAnimBuffer] = ("0, " + std::string(m_nIfpBuffer));
m_AnimData.m_pJson->WriteToDisk();
}
ImGui::EndTabItem();
}
if (ImGui::BeginTabItem("Cutscene"))
{
ImGui::Spacing();
if (ImGui::Button("Stop cutscene", Ui::GetSize()))
{
if (m_Cutscene::m_bRunning)
{
Command<Commands::CLEAR_CUTSCENE>();
m_Cutscene::m_bRunning = false;
m_Cutscene::m_SceneName = "";
CPlayerPed *player = FindPlayerPed();
player->m_nAreaCode = m_Cutscene::m_nInterior;
Command<Commands::SET_AREA_VISIBLE>(player->m_nAreaCode);
m_Cutscene::m_nInterior = 0;
TheCamera.Fade(0, 1);
}
}
ImGui::Spacing();
if (ImGui::BeginChild("Cutscene Child"))
{
ImGui::Spacing();
Ui::DrawJSON(m_Cutscene::m_Data, PlayCutscene, nullptr);
ImGui::EndChild();
}
ImGui::EndTabItem();
}
ImGui::EndTabBar();
}
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}
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void Animation::PlayAnimation(std::string &ifp, std::string &anim, std::string &ifpRepeat)
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{
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int hplayer = CPools::GetPedRef(FindPlayerPed());
if (ifp != "PED")
{
Command<Commands::REQUEST_ANIMATION>(ifp.c_str());
Command<Commands::LOAD_ALL_MODELS_NOW>();
}
Command<Commands::CLEAR_CHAR_TASKS>(hplayer);
if (m_bSecondary)
{
Command<Commands::TASK_PLAY_ANIM_SECONDARY>(hplayer, anim.c_str(), ifp.c_str(), 4.0, m_Loop, 0, 0, 0, -1);
}
else
{
Command<Commands::TASK_PLAY_ANIM>(hplayer, anim.c_str(), ifp.c_str(), 4.0, m_Loop, 0, 0, 0, -1);
}
if (ifp != "PED")
{
Command<Commands::REMOVE_ANIMATION>(ifp.c_str());
}
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}
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void Animation::RemoveAnimation(std::string &ifp, std::string &anim, std::string &ifpRepeat)
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{
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if (ifp == "Custom")
{
m_AnimData.m_pJson->m_Data["Custom"].erase(anim);
m_AnimData.m_pJson->WriteToDisk();
SetHelpMessage("Animation removed", false, false, false);
}
else
{
SetHelpMessage("You can only remove custom anims", false, false, false);
}
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}
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#endif