CheatMenuSA/src/menu.h

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C
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#pragma once
class Menu
{
private:
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enum DISPLAY_POS
{
CUSTOM,
TOP_LEFT,
TOP_RIGHT,
BOTTOM_LEFT,
BOTTOM_RIGHT
};
struct m_Overlay
{
static inline bool bCoord = false;
static inline bool bFPS = false;
static inline int mFPS = 0;
static inline bool bLocName = false;
static inline bool bTransparent = false;
static inline bool bVehHealth = false;
static inline bool bVehSpeed = false;
static inline bool bCpuUsage = false;
static inline float fCpuUsage = 0.0f;
static inline bool bMemUsage = false;
static inline float fMemUsage = 0.0f;
static inline std::vector<std::string> posNames = {
"Custom", "Top left", "Top right", "Bottom left", "Bottom right"
};
static inline DISPLAY_POS mSelectedPos = DISPLAY_POS::BOTTOM_RIGHT;
static inline float fPosX = 0.0f;
static inline float fPosY = 0.0f;
static inline size_t mInterval = 1000;
static inline size_t mLastInterval = 0;
static inline int mTotalRam = 0;
};
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public:
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struct m_Commands
{
static inline bool m_bShowMenu = false;
static inline char m_nInputBuffer[INPUT_BUFFER_SIZE] = "";
};
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Menu();
static void Draw();
static void DrawOverlay();
static void DrawShortcutsWindow();
static void ProcessCommands();
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};