#pragma once class Menu { private: enum DISPLAY_POS { CUSTOM, TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT }; struct m_Overlay { static inline bool bCoord = false; static inline bool bFPS = false; static inline int mFPS = 0; static inline bool bLocName = false; static inline bool bTransparent = false; static inline bool bVehHealth = false; static inline bool bVehSpeed = false; static inline bool bCpuUsage = false; static inline float fCpuUsage = 0.0f; static inline bool bMemUsage = false; static inline float fMemUsage = 0.0f; static inline std::vector posNames = { "Custom", "Top left", "Top right", "Bottom left", "Bottom right" }; static inline DISPLAY_POS mSelectedPos = DISPLAY_POS::BOTTOM_RIGHT; static inline float fPosX = 0.0f; static inline float fPosY = 0.0f; static inline size_t mInterval = 1000; static inline size_t mLastInterval = 0; static inline int mTotalRam = 0; }; public: struct m_Commands { static inline bool m_bShowMenu = false; static inline char m_nInputBuffer[INPUT_BUFFER_SIZE] = ""; }; Menu(); static void Draw(); static void DrawOverlay(); static void DrawShortcutsWindow(); static void ProcessCommands(); };