// Test main method can go in here, can be useful for quick testing in the console. //#define _TEST #ifdef _TEST #include #include int main(int, char**) { std::cout << "Hello World!" << std::endl; return 0; } #else #include #include // Main code // I moved the DirectX9 code into the test/directx9_test.cpp file, // The code above is disabled with a preprocessor. #ifdef _DIRECTX9 #include "test/directx9_test.h" #endif //_DIRECTX9 #ifdef _OPENGL #include "test/opengl_test.h" #endif //_OPENGL int main(int, char**) { #ifdef _DIRECTX9 DirectX9Test::directX9Test(); #endif //_DIRECTX9 #ifdef _OPENGL OpenGLTest::openGLTest(); #endif //_OPENGL //std::cout << "Hello World"; } #endif // _TEST