CheatMenuSA/CheatMenu/Player.h
Grinch_ 157f22e681 Bug fixes & code cleanup
1. Fixes some issues with the last commit
2. Fixed a bug with remove all vehicles in radius
3. Added some tooltips in the ui
4. Added option to hide the updater screen
5. Fixed a bug with vehicles tab
2021-06-19 19:00:13 +06:00

30 lines
755 B
C++

#pragma once
class Player
{
private:
inline static bool m_bGodMode;
inline static int m_nUiBodyState;
inline static bool m_bAimSkinChanger;
inline static SSearchData m_ClothData;
inline static bool m_bImagesLoaded;
inline static bool m_bModloaderInstalled;
struct m_KeepPosition
{
inline static bool m_bEnabled = false;
inline static CVector m_fPos;
};
struct m_CustomSkins
{
inline static std::string m_Path = paths::GetGameDirPathA() + std::string("\\modloader\\Custom Skins\\");;
inline static ImGuiTextFilter m_Filter;
inline static std::vector<std::string> m_List;
};
public:
Player();
~Player();
static void ChangePlayerCloth(std::string& model);
static void ChangePlayerModel(std::string& model);
static void Draw();
};