CheatMenuSA/tools/premake5.lua
2021-10-23 14:15:16 +06:00

277 lines
6.3 KiB
Lua

----------------------------
-- Project Generator
----------------------------
-- Environment vars
PSDK_DIR = os.getenv("PLUGIN_SDK_DIR")
DX9SDK_DIR = os.getenv("DIRECTX9_SDK_DIR")
GTASA_DIR = "F:/GTASanAndreas"
GTAVC_DIR = "E:/GTA Vice City"
GTA3_DIR = "E:/GTA3"
if (DX9SDK_DIR == nil) then
error("DIRECTX9_SDK_DIR environment variable not set")
end
if (PSDK_DIR == nil) then
error("PLUGIN_SDK_DIR environment variable not set")
end
----------------------------
workspace "CheatMenu"
configurations { "Debug", "Release" }
architecture "x86"
platforms "Win32"
language "C++"
cppdialect "C++20"
characterset "MBCS"
staticruntime "On"
location "../build"
project "Depend"
kind "StaticLib"
targetdir "../build/bin"
files {
"../depned/**.h",
"../depend/**.hpp",
"../depend/**.c",
"../depend/**.cpp"
}
libdirs (PSDK_DIR .. "/output/lib")
filter "configurations:Debug"
defines { "DEBUG", "IS_PLATFORM_WIN" }
symbols "On"
filter "configurations:Release"
defines { "NDEBUG", "IS_PLATFORM_WIN" }
optimize "On"
project "CheatMenuIII"
kind "SharedLib"
targetdir (GTA3_DIR)
targetextension ".asi"
files {
"../src/cheatmenu.h",
"../src/cheatmenu.cpp",
"../src/pch.h",
"../src/pch.cpp",
"../src/hook.h",
"../src/hook.cpp",
"../src/updater.h",
"../src/updater.cpp",
"../src/json.h",
"../src/json.cpp",
"../src/ui.h",
"../src/ui.cpp",
"../src/util.h",
"../src/util.cpp",
"../src/menu.h",
"../src/menu.cpp",
"../src/player.h",
"../src/player.cpp",
"../src/animation.h",
"../src/animation.cpp",
"../src/teleport.h",
"../src/teleport.cpp",
"../src/ped.h",
"../src/ped.cpp",
"../src/resourcestore.h",
"../src/resourcestore.cpp",
"../src/hotkeys.h",
"../src/hotkeys.cpp",
"../src/dllmain.cpp"
}
includedirs {
PSDK_DIR .. "/plugin_III/",
PSDK_DIR .. "/plugin_III/game_III/",
PSDK_DIR .. "/shared/",
PSDK_DIR .. "/shared/game/"
}
libdirs (PSDK_DIR .. "/output/lib")
defines {
"NDEBUG",
"IS_PLATFORM_WIN" ,
"_CRT_SECURE_NO_WARNINGS",
"_CRT_NON_CONFORMING_SWPRINTFS",
"GTA3",
"_DX9_SDK_INSTALLED",
"PLUGIN_SGV_10US"
}
pchheader "pch.h"
pchsource "../src/pch.cpp"
filter "configurations:Debug"
symbols "On"
links {
"Depend",
"d3d9",
"d3d11",
"XInput9_1_0",
"Pdh",
"urlmon",
"plugin_III_d.lib"
}
filter "configurations:Release"
optimize "On"
links {
"Depend",
"d3d9",
"d3d11",
"XInput9_1_0",
"Pdh",
"urlmon",
"plugin_III.lib"
}
project "CheatMenuVC"
kind "SharedLib"
targetdir (GTAVC_DIR)
targetextension ".asi"
files {
"../src/cheatmenu.h",
"../src/cheatmenu.cpp",
"../src/pch.h",
"../src/pch.cpp",
"../src/hook.h",
"../src/hook.cpp",
"../src/updater.h",
"../src/updater.cpp",
"../src/json.h",
"../src/json.cpp",
"../src/animation.h",
"../src/animation.cpp",
"../src/teleport.h",
"../src/teleport.cpp",
"../src/player.h",
"../src/player.cpp",
"../src/ped.h",
"../src/ped.cpp",
"../src/ui.h",
"../src/ui.cpp",
"../src/vehicle.h",
"../src/vehicle.cpp",
"../src/util.h",
"../src/util.cpp",
"../src/menu.h",
"../src/menu.cpp",
"../src/weapon.h",
"../src/weapon.cpp",
"../src/game.h",
"../src/game.cpp",
"../src/visual.h",
"../src/visual.cpp",
"../src/resourcestore.h",
"../src/resourcestore.cpp",
"../src/filehandler.h",
"../src/filehandler.cpp",
"../src/hotkeys.h",
"../src/hotkeys.cpp",
"../src/dllmain.cpp"
}
includedirs {
PSDK_DIR .. "/plugin_vc/",
PSDK_DIR .. "/plugin_vc/game_vc/",
PSDK_DIR .. "/shared/",
PSDK_DIR .. "/shared/game/"
}
libdirs (PSDK_DIR .. "/output/lib")
defines {
"NDEBUG",
"IS_PLATFORM_WIN" ,
"_CRT_SECURE_NO_WARNINGS",
"_CRT_NON_CONFORMING_SWPRINTFS",
"GTAVC",
"_DX9_SDK_INSTALLED",
"PLUGIN_SGV_10US"
}
pchheader "pch.h"
pchsource "../src/pch.cpp"
filter "configurations:Debug"
symbols "On"
links {
"Depend",
"d3d9",
"d3d11",
"XInput9_1_0",
"Pdh",
"urlmon",
"plugin_vc_d.lib"
}
filter "configurations:Release"
optimize "On"
links {
"Depend",
"d3d9",
"d3d11",
"XInput9_1_0",
"Pdh",
"urlmon",
"plugin_vc.lib"
}
project "CheatMenuSA"
kind "SharedLib"
targetdir (GTASA_DIR)
targetextension ".asi"
files {
"../src/**.h",
"../src/**.hpp",
"../src/**.cpp"
}
includedirs {
PSDK_DIR .. "/plugin_sa/",
PSDK_DIR .. "/plugin_sa/game_sa/",
PSDK_DIR .. "/shared/",
PSDK_DIR .. "/shared/game/"
}
libdirs (PSDK_DIR .. "/output/lib")
defines {
"NDEBUG",
"IS_PLATFORM_WIN" ,
"_CRT_SECURE_NO_WARNINGS",
"_CRT_NON_CONFORMING_SWPRINTFS",
"GTASA",
"_DX9_SDK_INSTALLED",
"PLUGIN_SGV_10US"
}
pchheader "pch.h"
pchsource "../src/pch.cpp"
filter "configurations:Debug"
symbols "On"
links {
"Depend",
"d3d9",
"d3d11",
"XInput9_1_0",
"Pdh",
"urlmon",
"plugin_d.lib"
}
filter "configurations:Release"
optimize "On"
links {
"Depend",
"d3d9",
"d3d11",
"XInput9_1_0",
"Pdh",
"urlmon",
"plugin.lib"
}