CheatMenuSA/CheatMenu/Hook.h

34 lines
1.1 KiB
C++

#pragma once
typedef HRESULT(CALLBACK *f_Reset)(IDirect3DDevice9*, D3DPRESENT_PARAMETERS*);
typedef HRESULT(CALLBACK *f_Present9)(IDirect3DDevice9*, RECT*, RECT*, HWND, RGNDATA*);
typedef HRESULT(CALLBACK *f_Present11)(IDXGISwapChain*, UINT, UINT);
extern IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
class Hook
{
private:
static WNDPROC oWndProc;
static f_Reset oReset9;
static f_Present11 oPresent11;
static f_Present9 oPresent9;
static bool mouse_visibility;
static HRESULT CALLBACK ResetDx9(IDirect3DDevice9 * pDevice, D3DPRESENT_PARAMETERS* pPresentationParameters);
static HRESULT CALLBACK PresentDx9(IDirect3DDevice9 *pDevice, RECT* pSourceRect, RECT* pDestRect, HWND hDestWindowOverride, RGNDATA* pDirtyRegion);
static HRESULT CALLBACK PresentDx11(IDXGISwapChain* pSwapChain, UINT SyncInterval, UINT Flags);
static LRESULT CALLBACK InputProc(const HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
protected:
static bool show_mouse;
static std::function<void()> window_func;
static void ShowMouse(bool state);
public:
Hook();
~Hook();
};