57 lines
1.3 KiB
C++
57 lines
1.3 KiB
C++
#include <d3d9.h>
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#include <d3d11.h>
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#include <d3d11Shader.h>
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#include <filesystem>
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#include <fstream>
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#include <functional>
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#include <memory>
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#include <iostream>
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#include <sstream>
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#include <vector>
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#include <windows.h>
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#include "plugin.h"
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#include "CBike.h"
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#include "CCamera.h"
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#include "CClock.h"
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#include "CCivilianPed.h"
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#include "CGangs.h"
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#include "cHandlingDataMgr.h"
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#include "CHud.h"
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#include "CMenuManager.h"
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#include "CModelInfo.h"
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#include "RenderWare.h"
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#include "CStats.h"
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#include "CStreaming.h"
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#include "CTheScripts.h"
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#include "CTheZones.h"
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#include "CTimer.h"
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#include "CTimeCycle.h"
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#include "CTrain.h"
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#include "CWeather.h"
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#include "CWorld.h"
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#include "extensions/ScriptCommands.h"
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#include "extensions/Screen.h"
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#include "extensions/Paths.h"
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#ifdef GTASA
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#include "CCheat.h"
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#include "CClothes.h"
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#include "CCutsceneMgr.h"
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#include "CRadar.h"
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#include "CShadows.h"
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#include "eVehicleClass.h"
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#include "CGangWars.h"
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#endif
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#include "../Depend/fla/IDaccess.h"
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#include "../Depend/imgui/imgui.h"
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#include "../Depend/imgui/imgui_internal.h"
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#include "../Depend/imgui/imgui_impl_dx9.h"
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#include "../Depend/imgui/imgui_impl_dx11.h"
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#include "../Depend/imgui/imgui_impl_win32.h"
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#include "MoreEvents.h"
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#include "Json.h"
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#include "VKeys.h"
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#include "ResourceStore.h" |