641 lines
24 KiB
JSON
641 lines
24 KiB
JSON
{
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"Animation": {
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"AddAnimation": "Add animation",
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"AddParticle": "Add particle",
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"AnimationRemoved": "Animation removed",
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"AnimationTab": "Animation##TABBAR",
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"AnimName": "Anim name",
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"CustomAnimsOnly": "You can only remove custom animations",
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"CustomParticlesOnly": "You can only remove custom particles",
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"CutsceneRunning": "Another cutscene is running",
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"CutsceneTab": "Cutscene##TABBAR",
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"FightingStyle": "Fighting style",
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"FightingStyleSet": "Fighting style set",
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"IFPName": "IFP name",
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"InvisiblePlayer": "Invisible player",
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"LoopCheckbox": "Loop",
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"LoopCheckboxText": "Keep playing the animation on repeat",
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"NoTarget": "No player target found. Aim a ped with a weapon to select it for animation player.",
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"ParticleName": "Particle name",
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"ParticleRemoved": "Particle removed",
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"ParticleTab": "Particle##TABBAR",
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"PedAnim": "Ped anim",
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"PedAnimText": "Play animation on other peds.\nSelect with weapon target.",
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"RemoveAll": "Remove all",
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"RemoveLatest": "Remove latest",
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"SecondaryCheckbox": "Secondary",
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"SecondaryCheckboxText": "Player can move while playing the animation",
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"StopAnimation": "Stop Animation",
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"StopCutscene": "Stop cutscene",
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"Styles": "Styles",
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"WalkingStyle": "Walking style",
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"WalkingStyleSet": "Walking style set"
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},
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"Game": {
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"ActivateTimer": "Activate cheat timer",
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"ActivateTimerText": "Time for the next cheat activation",
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"Beach": "Beach",
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"Cloudy": "Cloudy",
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"Country": "Country",
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"CurrentDay": "Current day",
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"DaysPassed": "Days passed",
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"DisableCheats": "Disable cheats",
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"DisableReplay": "Disable F1 & F3 replay",
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"Enable": "Enable",
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"EnableText": "Forward: I\tBackward: K\n\nLeft: J\t\t Right: L\n\nSlower: RCtrl\tFaster: RShift\n\nZoom: Mouse wheel",
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"ExtraColors": "Extra colors",
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"ExtraSunny": "Extra sunny",
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"FailMission": "Fail current mission",
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"FasterClock": "Faster clock",
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"FieldOfView": "Field of view",
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"Foggy": "Foggy",
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"ForbiddenWantedLevel": "Forbidden area wl",
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"ForbiddenWantedLevelText": "Wanted levels that appears outside of LS without completing missions",
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"FPSLimit": "FPS limit",
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"Freecam": "Freecam",
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"FreecamTip": "Press Enter to teleport player to camera location",
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"FreePNS": "Free pay n spray",
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"FreezeGame": "Freeze game",
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"FreezeGameTime": "Freeze game time",
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"FunHouse": "Fun house",
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"GameSpeed": "Game speed",
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"Gravity": "Gravity",
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"HardMode": "Hard mode",
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"HardModeText": "Makes the game more challanging to play.\nLowers armour, health, stamina etc.",
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"Hour": "Hour",
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"Hurricane": "Hurricane",
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"KeepStuff": "Keep stuff",
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"KeepStuffText": "Keep stuff after arrest/death",
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"MaxVehSkills": "Max vehicle skills",
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"MaxVehSkillsText": "Maxed out all vehicle skills",
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"MaxWepSkills": "Max weapon skills",
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"MaxWepSkillsText": "Maxed out all weapon skills",
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"Minute": "Minute",
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"MissionLoaderTip": "Mission loader may cause,\n\n1. Game crashes\n2. Break save games\n3. Break game progression\n4. Random bugs & glitches\n\nIt's recommanded not to save after using the mission loader. Use it at your own risk!",
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"Missions": "Missions",
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"MissionStartFailed": "Can't start mission now",
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"MovementSpeed": "Movement speed",
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"Ninja": "Ninja",
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"Overcast": "Overcast",
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"PlayerTeleported": "Player teleported",
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"ProgressBar": "Progress bar",
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"Rainy": "Rainy",
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"RandomCheats": "Random cheats",
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"Sandstorm": "Sandstorm",
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"SaveGame": "Save game (might cause game bugs)",
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"Screenshot": "Screenshot shortcut",
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"ScreenshotTaken": "Screenshot taken",
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"SelectCheats": "Select cheats",
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"SelectDay": "Select day",
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"SetTime": "Set time",
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"ShowLoader": "Show mission loader",
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"SolidWater": "Solid water",
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"SolidWaterText": "Player can walk on water\nTurn this off if you want to swim.",
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"Stats": "Stats",
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"Sunny": "Sunny",
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"SyncSystemTime": "Sync system time",
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"Themes": "Themes",
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"Thunderstorm": "Thunderstorm",
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"VerySunny": "Very sunny",
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"Weather": "Weather",
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"WeatherID": "Weather ID",
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"WeatherIDText": "Sets weather by IDs (0-255). Don't touch unless you know what you're doing!"
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},
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"Main": {
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"TranslationLanguage": "English",
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"TranslationLanguageDisclaimer": "Translated to English by Grinch_",
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"Translator": "Translator",
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"TranslatorName": "Grinch_"
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},
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"Menu": {
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"About": "About",
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"Author": "Author",
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"BugDisclaimer": "If you find bugs or have suggestions, let me know on discord.",
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"Build": "Build",
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"CheckUpdate": "Check update",
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"Commands": "Commands",
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"Config": "Config",
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"Coords": "Coords: %.2f, %.2f, %.2f",
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"CopyrightDisclaimer": "Copyright Grinch_ 2019-2022. All rights reserved.",
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"CPUUsage": "CPU usage: %.2f%%",
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"Credits": "Credits",
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"DiscordRPC": "Discord rich presence",
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"DiscordServer": "Discord server",
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"FixVehKey": "Fix current vehicle",
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"FlipVehKey": "Flip current vehicle",
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"Frames": "Frames: %d",
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"FreecamKey": "Toggle freecam",
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"GitHubRepo": "GitHub repo",
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"GodModeKey": "Toggle god mode",
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"Hotkeys": "Hotkeys",
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"InvalidComamnd": "Invalid Command",
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"InvalidLocation": "Invalid location",
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"InvalidValue": "Invalid value",
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"Language": "Language",
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"LanguageChangeFailed": "Failed to change language!",
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"Location": "Location: %s",
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"Name": "Name",
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"NoBG": "No background",
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"OpenCMDKey": "Open/ close command window",
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"OpenCMDUsing": "Open or close command window using %s",
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"OpenMenuKey": "Open/ close cheat menu",
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"Overlay": "Overlay",
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"Position": "Position",
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"QuickSSKey": "Quick screenshot",
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"QuickTPKey": "Toogle quick teleport",
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"QuickVehSpawnerCMD": "Quick vehicle spawner",
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"QuickVehSpawnerCMDText": "Spawn vehicles by typing their model names.\nExample: veh (veh_name)",
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"QuickWepSpawnerCMD": "Quick weapon spawner",
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"QuickWepSpawnerCMDText": "Spawn weapons by typing their model names.\nExample: wep (wep_name)",
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"RAMUsage": "RAM usage: %.2f%%",
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"ResetConfig": "Reset config",
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"ResetConfigMSG": "Config has been reset. Restart the game for it to take effect.",
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"ResetSize": "Reset size",
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"SetHealthCMD": "Set health",
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"SetHealthCMDText": "Set player health.\nExample: hp (health).",
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"SetTimeCMD": "Set time",
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"SetTimeCMDText": "Set current game time.\nExample: time (hour) (minute).\n",
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"SetTimeCMDText2": "Writing something like 'time 12' would be interpreted as 'time 12 12'",
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"ShowCoords": "Show coordinates",
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"ShowCPU": "Show CPU usage",
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"ShowFPS": "Show FPS",
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"ShowLocation": "Show location",
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"ShowRAM": "Show RAM usage",
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"ShowVehHealth": "Show veh health",
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"ShowVehSpeed": "Show veh speed",
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"SkinChangerKey": "Activate aim skin changer",
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"TeleportCMD": "Teleport",
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"TeleportCMDText": "Teleports player to specified coordinates.\nExample: tp x y z",
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"TextColor": "Text color",
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"Usage": "Usage",
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"UsageText": "Left-click selects hotkey.\nLeft clicking outside deselects.\nRight click disables hotkey.",
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"VehEngineKey": "Toggle vehicle engine",
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"VehHealth": "Veh Health: %.f",
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"VehicleSpawned": "Vehicle spawned",
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"VehSpeed": "Veh Health: %d",
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"VehStartKey": "Vehicle instant start",
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"VehStopKey": "Vehicle instant start",
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"Version": "Version",
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"WeaponSpawned": "Weapon spawned"
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},
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"Ped": {
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"Accuracy": "Accuracy",
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"BigHead": "Big head effect",
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"ConfigTab": "Config",
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"DownloadExGangWars": "Download ExGangWars",
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"ElvisEverywhere": "Elvis everywhere",
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"EndWar": "End gang war",
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"EveryoneArmed": "Everyone is armed",
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"EveryoneAtk": "Everyone attacks players",
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"ExGangWarsTip": "You'll need ExGangWars plugin to display some turf colors",
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"GangsControl": "Gangs control streets",
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"GangsEverywhere": "Gangs everywhere",
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"GangWars": "Gang wars",
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"Health": "Health",
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"MaxLimit": "Max limit reached",
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"NastyLimbs": "Nasty limbs",
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"NoMove": "Don't move",
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"NoProstitutes": "No prostitutes",
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"PedBleed": "Ped bleed",
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"PedDensityMul": "Ped density multiplier",
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"PedsAtkRocket": "Peds attack with rockets",
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"PedsMayhem": "Peds mayhem",
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"PedsRiot": "Peds riot",
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"PedType": "Ped type",
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"Radius": "Radius",
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"RecruitAnyone": "Recruit anyone",
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"RemoveFrozen": "Remove frozen peds",
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"RemovePeds": "Remove peds",
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"RemovePedsRadius": "Remove peds in radius",
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"SelectedWeapon": "Selected weapon: %s",
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"SelectWeapon": "Select weapon",
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"SlutMagnet": "Slut magnet",
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"SpawnerTab": "Spawner",
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"StartWar": "Start gang war",
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"ThinBody": "Thin body effect",
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"WeaponAll": "Weapons for all",
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"ZoneDensity": "Gang zone density:"
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},
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"Player": {
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"AimSkinChanger": "Aim skin changer",
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"AimSkinChangerTip": "Changes to the ped, player is targeting with a weapon.\nTo use aim a ped with a weapon and press ",
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"AppearanceTab": "Appearance",
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"Armour": "Armour",
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"Body": "Body",
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"BountyYourself": "Bounty on yourself",
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"BulletProof": "Bullet proof",
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"CameraZoom": "Camera zoom",
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"ChangeToCJ": "Change to CJ skin",
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"ClothesTab": "Clothes",
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"ClothesTip": "If CJ is wearing a full suit, click 'Extras' or 'Remove all' to remove it.",
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"CollisionProof": "Collision proof",
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"CoordCopied": "Coordinates copied",
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"CopyCoordinates": "Copy coordinates",
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"CustomSkinsDirTip": "Place your dff & txd files inside 'modloader/CustomSkins'",
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"CustomSkinsTab": "Custom skins",
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"CustomSkinsTip": "Note: Your txd & dff names can't exceed 8 characters. Don't change names while the game is running.",
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"CustomSkinTutorial": "Custom skin allows to change player skins without replacing any existing game ped skins.\n\nSteps to enable 'Custom Skins',\n\n1. Download & install modloader\n2. Create a folder inside 'modloader' folder with the name 'CustomSkins'\n3. Download ped skins online ( .dff & .txd files) and put them inside.\n4. Restart your game.\n\nLimitations:\n\n1. Your .dff & .txd file names must not exceed 8 characters.\n2. Do not rename them while the game is running\n\nDoing so will crash your game.",
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"CycleJump": "Higher cycle jumps",
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"DownloadModloader": "Download modloader",
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"DrunkEffect": "Drunk effect",
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"Energy": "Energy",
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"ExplosionProof": "Explosion proof",
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"FastSprint": "Fast sprint",
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"FastSprintTip": "Best to enable God Mode & Infinite sprint too",
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"Fat": "Fat",
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"FireProof": "Fire proof",
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"FreeHealthcare": "Free healthcare",
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"FreezeWL": "Freeze wanted level",
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"GodDisabled": "God mode disabled",
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"GodEnabled": "God mode enabled",
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"GodMode": "God mode",
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"Health": "Health",
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"HealthRegen": "Health regeneration",
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"HealthRegenTip": "Player heals if not taken damage for 5 seconds",
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"InfO2": "Infinite oxygen",
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"InfSprint": "Infinite sprint",
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"InvisPlayer": "Invisible player",
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"LockControl": "Lock control",
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"LungCapacity": "Lung capacity",
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"MaxAppeal": "Max sex appeal",
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"MaxArmour": "Max armour",
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"MaxHealth": "Max health",
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"MeeleProof": "Meele proof",
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"MegaJump": "Mega jump",
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"MegaPunch": "Mega punch",
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"Money": "Money",
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"Muscle": "Muscle",
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"NeedCJSkin": "You need to be in CJ skin",
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"NeverGetHungry": "Never get hungry",
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"NeverWanted": "Never wanted",
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"NoFee": "No arrest fee",
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"PedSkinsTab": "Ped skins",
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"PlayerFlags": "Player flags,",
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"RemoveAll": "Remove all",
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"RemoveClothesTab": "Remove clothes",
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"RespawnDieLoc": "Respawn die location",
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"RespawnDieLocTip": "Respawn to the location you died from",
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"Respect": "Respect",
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"SkinChangeFrozen": "Player must be frozen to change skins",
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"Skinny": "Skinny",
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"SkinsTab": "Skins",
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"SpecialNotImplement": "Spawning special peds isn't implemented yet",
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"SprintEverywhere": "Sprint everywhere",
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"SprintEverywhereTip": "Enables sprinting on every\nground surface (interior etc.)",
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"Stamina": "Stamina",
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"Suicide": "Suicide",
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"TopDownCamera": "Top down camera",
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"TotalSkins": "Total skins: ",
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"WantedLevel": "Wanted level",
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"WorkSkinOnly": "Only contains the skins that works"
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},
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"RPC": {
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"BrowsingCheatMenu": "Browsing CheatMenu",
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"Busted": "Busted!",
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"DoingMission": "Doing mission",
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"Driving": "Driving",
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"In": "in",
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"InsideMenus": "Inside Menus",
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"PlayingFor": "Playing for {}:{}:{}",
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"Walking": "Walking",
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"Wasted": "Wasted!"
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},
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"Teleport": {
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"AddLocation": "Add location",
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"Coordinates": "Coordinates",
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"CustomLocationRemoveOnly": "You can only remove custom location",
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"InsertCoord": "Insert coordinates",
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"InvalidCoord": "Invalid coordinates",
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"InvalidLocation": "Invalid location",
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"Location": "Location",
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"LocationHint": "Groove Street",
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"LocationRemoved": "Location removed",
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"QuickTeleport": "Quick teleport",
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"QuickTeleportHint": "Teleport to the location of your radar\ntarget blip using ",
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"TargetBlipText": "Target blip not found. You need to place it on the map first",
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"TeleportCenter": "Teleport to center",
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"TeleportMarker": "Teleport to marker",
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"TeleportToCoord": "Teleport to coordinates"
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},
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"Updater": {
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"Failed": "Failed to check for updates",
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"Found": "Update found",
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"NotFound": "No update found"
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},
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"Vehicle": {
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"Abs": "Abs",
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"ADM": "Anti dive multiplier",
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"AggroDriver": "Aggressive driver",
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"AimDrive": "Aim while driving",
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"All": "All",
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"AllNitro": "All cars have nitro",
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"AllTaxiNitro": "All taxis have nitro",
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"AnimGroup": "Anim group",
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"Big": "Big",
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"BikeFly": "Bikes fly",
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"Black": "Black",
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"BlowCar": "Blow up cars",
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"BoatFly": "Boats fly",
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"BrakeBias": "Brake bias",
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"BrakeDecel": "Brake deceleration",
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"BulletProof": "Bullet proof",
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"CarFly": "Cars fly",
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"CarHeavy": "Cars heavy",
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"CDM": "Collision damage multiplier",
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"CemterMassX": "Centre of mass X",
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"CemterMassY": "Centre of mass Y",
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"CemterMassZ": "Centre of mass Z",
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"Cheap": "Cheap",
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"Color": "Color",
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"ColorPicker": "Color picker",
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"ColProof": "Collision proof",
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"Component": "Component",
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"Country": "Country",
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"Damage": "Damage",
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"DampingLvl": "Damping level",
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"DensityMul": "Density multiplier",
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"DirtLvl": "Dirt level",
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"Diseal": "Diseal",
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"DmgProof": "Damage proof",
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"DmgProofTip": "Every vehicle entered will be damage proof\nBullet, Collision, Explosion, Fire, Meele etc",
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"Doors": "Doors",
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"DragMult": "Drag multiplier",
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"Driver": "Driver",
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"DriverTarget": "Driver targetable",
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"DriveType": "Drive type",
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"DriveWater": "Drive on water",
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"Electric": "Electric",
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"EngineAccel": "Engine acceleration",
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"EngineInertia": "Engine inertia",
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"EngineOn": "Engine on",
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"EngineType": "Engine type",
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"EnterNearVeh": "Enter nearest vehicle as",
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"ExplosionProof": "Explosion proof",
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"Fast": "Fast",
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"FireProof": "Fire proof",
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"Fix": "Fix",
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"FixCar": "Fix vehicle",
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"FlipCar": "Flip vehicle",
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"FloatOnHit": "Float away when hit",
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"ForceLevel": "Force level",
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"ForCurVeh": "For current vehicle,",
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"FourWheelDrive": "Four wheel drive",
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"FrontLights": "Front lights",
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"FrontWheelDrive": "Front wheel drive",
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"GreenLights": "Green traffic lights",
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"HandlingFlags": "Handling flags",
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"HandlingTab": "Handling",
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"HighSpeedDamping": "High speed damping",
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"HSTarget": "HS targetable",
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"HSTargetTip": "Heat Seaker missile can target this",
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"IDSpawnText": "Spawn with ID (Enter)",
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"InfNitro": "Unlimited nitro",
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"InfNitroTip": "Nitro will activate when left clicked\n\n\nEnabling this would disable\nAll cars have nitro\nAll taxis have nitro",
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"InstantStop": "Instant stop",
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"InvalidID": "Invalid model ID",
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"InvisCar": "Invisible car",
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"LessDmg": "Take less damage",
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"LessTraffic": "Decreased traffic",
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"LightsOn": "Lights on",
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"LockDoor": "Lock doors",
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"LockSpeed": "Lock speed",
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"LockTrainCam": "Lock train camera",
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"Long": "Long",
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"LowerLimit": "Lower limit",
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"Mass": "Mass",
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"MatFilter": "Material filter",
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"MaxVelocity": "Max velocity",
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"MeleeProof": "Melee proof",
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"ModelFlags": "Model flags",
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"MonValue": "Monetary value",
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"NeonsTab": "Neons",
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"NoColl": "Disable collisions",
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"NoNearVeh": "No nearby vehicles",
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"NoParticles": "Disable particles",
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"NumGears": "Number of gears",
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"Off": "Off",
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"On": "On",
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"OnlyWheels": "Wheels only",
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"Open": "Open",
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"Paintjob": "Paintjob",
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"Passenger": "Passenger ",
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"PentrolTank": "Petrol tank KO",
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"PercentSubmerged": "Percent submerged",
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"PerfectHandling": "Perfect handling",
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"Petrol": "Petrol",
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"PetrolTankTip": "Vehicle will blow up if petrol tank is shot",
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"Pink": "Pink",
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"PlateText": "License plate text",
|
|
"Pop": "Pop",
|
|
"Primary": "Primary",
|
|
"PulsingNeon": "Pulsing neons",
|
|
"Quaternary": "Quaternary",
|
|
"Radius": "Radius",
|
|
"RainbowNeon": "Rainbow neons",
|
|
"RainbowNeonMSG": "Rainbow effect to neon lights",
|
|
"ReadMore": "Read more",
|
|
"RearLights": "Rear lights",
|
|
"RearWheelDrive": "Rear wheel drive",
|
|
"RemoveNeon": "Remove neon",
|
|
"RemoveNeonMSG": "Neon removed sucessfully",
|
|
"RemoveVeh": "Remove vehicles",
|
|
"RemoveVehRadius": "Remove vehicles in radius",
|
|
"ResetColor": "Reset color",
|
|
"ResetColorMSG": "Color reset sucessfully",
|
|
"ResetHandling": "Reset handling",
|
|
"ResetHandlingMSG": "Handling reset sucessfully",
|
|
"ResetTexture": "Reset texture",
|
|
"ResetTextureMSG": "Texture reset sucessfully",
|
|
"SaveFile": "Save to file",
|
|
"SaveFileMSG": "Handling saved successfully",
|
|
"SeatOffset": "Seat offset",
|
|
"Secondary": "Secondary",
|
|
"SelectPreset": "Select preset:",
|
|
"Set": "Set",
|
|
"SetSpeed": "Set speed",
|
|
"Siren": "Siren",
|
|
"SkidMarks": "Always skid marks",
|
|
"Small": "Small",
|
|
"SpawnInAir": "Spawn aircraft in air",
|
|
"SpawnInside": "Spawn inside as driver",
|
|
"StayOnBike": "Don't fall off bike",
|
|
"SteeringLock": "Steering lock",
|
|
"SuspensionBias": "Suspension bias",
|
|
"Tall": "Tall",
|
|
"TankMode": "Tank mode",
|
|
"Tertiary": "Tertiary",
|
|
"TextureTab": "Textures",
|
|
"TotalSeats": "Total seats: %d",
|
|
"TractionBias": "Traction bias",
|
|
"TractionLoss": "Traction loss",
|
|
"TractionMul": "Traction multiplier",
|
|
"TrafficNeon": "Traffic neons",
|
|
"TrafficNeonMSG": "Adds neon lights to traffic vehicles.\n\nOnly some vehicles will have them.",
|
|
"TrafficOpt": "Traffic options",
|
|
"TuneTab": "Tune",
|
|
"TurnMass": "Turn mass",
|
|
"Type": "Type",
|
|
"UpperLimit": "Upper limit",
|
|
"Watertight": "Watertight car",
|
|
"WatertightTip": "Peds inside won't drown if the vehicle\nis submerged in water"
|
|
},
|
|
"Visual": {
|
|
"Ambient": "Ambient",
|
|
"AmbientBl": "Ambient bl",
|
|
"AmbientObj": "Ambient object",
|
|
"AmbientObjBl": "Ambient object bl",
|
|
"ArmourbarColor": "Armour bar color",
|
|
"ArmourbarPosX": "Armour bar X",
|
|
"ArmourbarPosY": "Armour bar Y",
|
|
"ArmourBorder": "Armour border",
|
|
"ArmourPercentage": "Armour percentage",
|
|
"Blur": "Blur",
|
|
"BoldBorder": "Bold border",
|
|
"BreathbarColor": "Breath bar color",
|
|
"BreathbarPosX": "Breath bar X",
|
|
"BreathbarPosY": "Breath bar Y",
|
|
"BreathBorder": "Breath border",
|
|
"BreathPercentage": "Breath percentage",
|
|
"ClockColor": "Clock color",
|
|
"ClockPosX": "Clock X",
|
|
"ClockPosY": "Clock Y",
|
|
"CloudAlpha": "Cloud alpha",
|
|
"CloudsBottom": "Clouds bottom",
|
|
"CloudsLow": "Clouds low",
|
|
"CloudsTop": "Clouds top",
|
|
"ColorsTab": "Colors",
|
|
"CurrentWeather": "Current weather",
|
|
"DefaultBorder": "Default border",
|
|
"DefaultOutline": "Default outline",
|
|
"DefaultStyle": "Default Style",
|
|
"DirectionalLight": "Directional light",
|
|
"DirectionalMult": "Directional mult",
|
|
"DisableHydrant": "Disable hydrant splash",
|
|
"DrawMenuTitle": "Draw menu title border color",
|
|
"FarClip": "Far clip",
|
|
"FileGenerated": "File generated",
|
|
"FluffyClouds": "Fluffy clouds",
|
|
"FogStart": "Fog start",
|
|
"FreezeGameTime": "Freeze game time",
|
|
"GenerateFile": "Generate timecyc file",
|
|
"GrayRadar": "Gray radar",
|
|
"GreenScanlines": "Green scanlines",
|
|
"HealthbarColor": "Health bar color",
|
|
"HealthbarPosX": "Health bar X",
|
|
"HealthbarPosY": "Health bar Y",
|
|
"HealthBorder": "Health border",
|
|
"HealthPercentage": "Health percentage",
|
|
"HideAreaNames": "Hide area names",
|
|
"HideHud": "Hide HUD",
|
|
"HideRadar": "Hide radar",
|
|
"HideVehNames": "Hide vehicle names",
|
|
"HideWantedLevel": "Hide wanted level",
|
|
"Hour": "Hour",
|
|
"IncompatibleMods": "Incompatible mods",
|
|
"IncompatibleModsText": "1. vHud\n2. GTA 5 Hud\n3. MobileHud\n\nAnd others that change HUD drastically",
|
|
"InvisibleWater": "Invisible water",
|
|
"LightBrightness": "Light on ground brightness",
|
|
"LightIntensity": "High light min intensity",
|
|
"LightShadowStrength": "Light shadow strength",
|
|
"LockWeather": "Lock weather",
|
|
"Minute": "Minute",
|
|
"MoneyColor": "Money color",
|
|
"MoneyFontOutline": "Money font outline",
|
|
"MoneyFontStyle": "Money font style",
|
|
"MoneyPosX": "Money X",
|
|
"MoneyPosY": "Money Y",
|
|
"NextWeather": "Next weather",
|
|
"NoBorder": "No border",
|
|
"NoOutline": "No outline",
|
|
"NoWater": "No water",
|
|
"PoleShadowStrength": "Pole shadow strength",
|
|
"PostFX1": "PostFX 1",
|
|
"PostFX2": "PostFX 2",
|
|
"RadarHeight": "Radar height",
|
|
"RadarPosX": "Radar posX",
|
|
"RadarPosY": "Radar posY",
|
|
"RadarWidth": "Radar width",
|
|
"RadarZoom": "Radar zoom",
|
|
"RadioStationColor": "Radio station color",
|
|
"ResetTimecyc": "Reset timecyc",
|
|
"ShadowStrength": "Shadow strength",
|
|
"ShowHud": "Show HUD",
|
|
"ShowRadar": "Show radar",
|
|
"SkyBottom": "Sky bottom",
|
|
"SkyTop": "Sky top",
|
|
"SpriteBrightness": "Sprite brightness",
|
|
"SpriteSize": "Sprite size",
|
|
"Style1": "Style 1",
|
|
"Style2": "Style 2",
|
|
"SunCore": "Sun core",
|
|
"SunCorona": "Sun corona",
|
|
"SunSize": "Sun size",
|
|
"SyncTimeEnabled": "Sync system time is enabled.\n(Game/Sync system time)",
|
|
"ThinOutline": "Thin outline",
|
|
"Timecyc24hTab": "Timecyc 24h",
|
|
"TimecycReset": "Timecyc reset",
|
|
"TimecycTab": "Timecyc",
|
|
"TreeShadowStrength": "Tree shadow strength",
|
|
"UnfogMap": "Unfog map",
|
|
"UnfogMapText": "Removes fog from Main Menu Map",
|
|
"WantedAmmoPosX": "Wanted ammo posX",
|
|
"WantedAmmoPosY": "Wanted ammo posY",
|
|
"WantedPosX": "Wanted posX",
|
|
"WantedPosY": "Wanted posY",
|
|
"WantedStarBorder": "Wanted star border",
|
|
"Water": "Water",
|
|
"WaterFogAlpha": "Water fog alpha",
|
|
"WeaponAmmoPosX": "Weapon icon posX",
|
|
"WeaponAmmoPosY": "Weapon icon posY",
|
|
"WeaponIconPosX": "Weapon icon posX",
|
|
"WeaponIconPosY": "Weapon icon posY",
|
|
"WhiteScanlines": "White scanlines"
|
|
},
|
|
"Weapon": {
|
|
"Ammo": "Ammo",
|
|
"CurrentWeapon": "Current weapon: %s",
|
|
"DropAll": "Drop all",
|
|
"DropCurrent": "Drop current",
|
|
"DropWeapon": "Drop weapon",
|
|
"DualWeild": "Dual wield",
|
|
"DualWeildText": "Dual wield pistol, shawoff, uzi, tec9\n(Other weapons don't work)",
|
|
"FastAim": "Fast aim",
|
|
"FastAimText": "Enables aim assist on keyboard\n\nQ = left E = right\n\nPress Q and E to switch targets.\nMoving mouse removes the target!",
|
|
"FastReload": "Fast reload",
|
|
"GangWeaponEditor": "Gang weapon editor",
|
|
"HugeDamage": "Huge damage",
|
|
"HugeDamageText": "Also enable 'Long range' if weapon range is short",
|
|
"InfiniteAmmo": "Infinite ammo",
|
|
"LongRange": "Long range",
|
|
"MoveWhenAiming": "Move when aiming",
|
|
"MoveWhenFiring": "Move when firing",
|
|
"RapidFire": "Rapid fire",
|
|
"SelectGang": "Select gang",
|
|
"Weapon1": "Weap 1",
|
|
"Weapon2": "Weap 2",
|
|
"Weapon3": "Weap 3",
|
|
"WeaponTweaksText": "Weapon tweaks apply globally\nto every ped weapon type"
|
|
},
|
|
"Window": {
|
|
"AddNew": "Add new",
|
|
"AnimationPage": "Animation",
|
|
"CheckboxTab": "Checkboxes",
|
|
"Default": "Def",
|
|
"Enabled": "Enabled",
|
|
"GamePage": "Game",
|
|
"Info": "Info",
|
|
"Maximum": "Max",
|
|
"MenuPage": "Menu",
|
|
"MenusTab": "Menus",
|
|
"Minimum": "Min",
|
|
"PedPage": "Ped",
|
|
"PlayerPage": "Player",
|
|
"Search": "Search",
|
|
"SetValue": "Set value",
|
|
"SpawnTab": "Spawn",
|
|
"TeleportPage": "Teleport",
|
|
"VehiclePage": "Vehicle",
|
|
"VisualPage": "Visual",
|
|
"WeaponPage": "Weapon"
|
|
}
|
|
} |