CheatMenuSA/CheatMenu/CheatMenu.h
Grinch_ 157f22e681 Bug fixes & code cleanup
1. Fixes some issues with the last commit
2. Fixed a bug with remove all vehicles in radius
3. Added some tooltips in the ui
4. Added option to hide the updater screen
5. Fixed a bug with vehicles tab
2021-06-19 19:00:13 +06:00

39 lines
822 B
C++

/*
Author: Grinch_
Copyright GPLv3 2019-2021
Required:
DirectX 9 SDK
Plugin SDK
Visual Studio 2019 (v142)
Windows SDK
*/
#pragma once
#include "Animation.h"
#include "Game.h"
#include "Hook.h"
#include "Menu.h"
#include "Ped.h"
#include "Player.h"
#include "Teleport.h"
#include "Vehicle.h"
#include "Visual.h"
#include "Weapon.h"
class CheatMenu : Hook, Animation, Game, Menu, Ped, Player, Teleport, Vehicle, Visual, Weapon
{
private:
inline static CallbackTable header
{
{"Teleport", &Teleport::Draw}, {"Player", &Player::Draw}, {"Ped", &Ped::Draw},
{"Animation", &Animation::Draw}, {"Vehicle", &Vehicle::Draw}, {"Weapon", &Weapon::Draw},
{"Game", &Game::Draw}, {"Visual", &Visual::Draw}, {"Menu", &Menu::Draw}
};
static void ApplyStyle();
static void DrawWindow();
public:
CheatMenu();
};