b14d43caac
Added options to set vehicle damage flags Fixed saving issue #42
16 lines
632 B
C++
16 lines
632 B
C++
#include "pch.h"
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std::string Globals::header_id = "";
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int Globals::last_key_timer = 0;
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ImVec2 Globals::menu_size = ImVec2(screen::GetScreenWidth()/4, screen::GetScreenHeight()/1.2);
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std::string Globals::menu_title = std::string("Cheat Menu v") + std::string(MENU_VERSION);
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ImVec2 Globals::font_screen_size = ImVec2(-1, -1);
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bool Globals::show_menu = false;
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bool Globals::init_done = false;
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Renderer Globals::renderer = Render_Unknown;
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ID3D11Device *Globals::device11 = nullptr;
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std::string Globals::menu_path = paths::GetPluginDirPathA();
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CJson config = CJson("config", true);
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std::ofstream flog = std::ofstream("CheatMenu.log");
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