59 lines
2.1 KiB
C++
59 lines
2.1 KiB
C++
// This source is taken from MoonAdditions https://github.com/THE-FYP/MoonAdditions
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// MIT License
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// Copyright (c) 2012 DK22Pac
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// Copyright (c) 2017 FYP
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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// The above copyright notice and this permission notice shall be included in all
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// copies or substantial portions of the Software.
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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// SOFTWARE.
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#include "..\..\pch.h"
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#include "texture_manager.h"
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RwTexture* createRwTextureFromRwImage(RwImage* image)
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{
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RwInt32 width, height, depth, flags;
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RwImageFindRasterFormat(image, 4, &width, &height, &depth, &flags);
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RwRaster* raster = RwRasterCreate(width, height, depth, flags);
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RwRasterSetFromImage(raster, image);
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RwImageDestroy(image);
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RwTexture* texture = RwTextureCreate(raster);
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return texture;
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}
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void setRwTextureNameFromFilename(RwTexture* texture, const fs::path& path)
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{
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path.stem().string().copy(texture->name, sizeof(texture->name) - 1);
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}
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RwTexture* texture_manager::loadTextureFromPngFile(fs::path path)
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{
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RwImage* image = RtPNGImageRead(path.string().c_str());
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if (!image)
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return nullptr;
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RwTexture* texture = createRwTextureFromRwImage(image);
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setRwTextureNameFromFilename(texture, path);
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return texture;
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}
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void texture_manager::unloadTexture(RwTexture* texture)
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{
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if (!texture)
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return;
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RwTextureDestroy(texture);
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}
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