CheatMenuSA/CheatMenu/Ped.cpp
2020-12-03 03:19:16 +06:00

281 lines
8.1 KiB
C++

#include "pch.h"
#include "Ped.h"
ImGuiTextFilter Ped::filter = "";
std::string Ped::selected_item = "All";
std::vector<std::string> Ped::search_categories;
std::vector<std::unique_ptr<TextureStructure>> Ped::peds_vec;
CJson Ped::ped_json = CJson("ped");
CJson Ped::pedspecial_json = CJson("ped special");
std::vector<std::string> Ped::gang_names = { "Ballas", "Grove street families", "Los santos vagos", "San fierro rifa",
"Da nang boys", "Mafia", "Mountain cloud triad", "Varrio los aztecas", "Gang9", "Gang10" };
bool Ped::exgangwars_installed = false;
std::vector<CPed*> Ped::spawn_ped::list;
int Ped::spawn_ped::accuracy = 50;
int Ped::spawn_ped::health = 100;
int Ped::spawn_ped::selected_ped_type = 0;
bool Ped::spawn_ped::dont_move = false;
bool Ped::spawn_ped::ped_bleed = false;
int Ped::spawn_ped::weapon_id = 0;
std::vector<std::string> Ped::spawn_ped::ped_type = {"Civ male","Civ female","Cop","Ballas","Grove Street Families","Los Santos Vagos",
"San Fierro Rifa","Da Nang Boys","Mafia","Mountain Cloud Triads","Varrio Los Aztecas",
"Gang 9","Medic","Dealer","Criminal","Fireman","Prostitute"};
Ped::Ped()
{
Events::initGameEvent += []
{
std::string dir_path = (std::string(".\\CheatMenu\\peds\\")).c_str();
Util::LoadTexturesInDirRecursive(dir_path.c_str(), ".jpg", search_categories, peds_vec);
if (LoadLibraryW(L"ExGangWars.asi"))
exgangwars_installed = true;
};
}
Ped::~Ped()
{
for (CPed* ped : spawn_ped::list)
{
CWorld::Remove(ped);
ped->Remove();
}
}
void Ped::SpawnPed(std::string& model)
{
if (spawn_ped::list.size() == SPAWN_PED_LIMIT)
{
CHud::SetHelpMessage("Max limit reached", false, false, false);
return;
}
if (Ped::ped_json.data.contains(model))
{
CPlayerPed *player = FindPlayerPed();
CVector pos = player->GetPosition();
pos.y += 1;
CPed *ped;
int hplayer;
if (Ped::pedspecial_json.data.contains(model))
{
std::string name;
if (Ped::pedspecial_json.data.contains(model))
name = Ped::pedspecial_json.data[model].get<std::string>().c_str();
else
name = model;
CStreaming::RequestSpecialChar(1, name.c_str(), PRIORITY_REQUEST);
CStreaming::LoadAllRequestedModels(true);
Command <Commands::CREATE_CHAR>(spawn_ped::selected_ped_type + 4, 291, pos.x, pos.y, pos.z + 1, &hplayer);
CStreaming::SetSpecialCharIsDeletable(291);
}
else
{
int imodel = std::stoi(model);
CStreaming::RequestModel(imodel, eStreamingFlags::PRIORITY_REQUEST);
CStreaming::LoadAllRequestedModels(false);
Command <Commands::CREATE_CHAR>(spawn_ped::selected_ped_type + 4,imodel,pos.x,pos.y,pos.z+1,&hplayer);
CStreaming::SetModelIsDeletable(imodel);
}
ped = CPools::GetPed(hplayer);
if (spawn_ped::dont_move)
spawn_ped::list.push_back(ped);
else
{
Command<Commands::MARK_CHAR_AS_NO_LONGER_NEEDED>(hplayer);
}
ped->m_nPedFlags.bPedIsBleeding = spawn_ped::ped_bleed;
ped->m_nWeaponAccuracy = spawn_ped::accuracy;
ped->m_fHealth = spawn_ped::health;
if (spawn_ped::weapon_id != 0)
{
int model = 0;
Command<Commands::GET_WEAPONTYPE_MODEL>(spawn_ped::weapon_id, &model);
CStreaming::RequestModel(model, PRIORITY_REQUEST);
CStreaming::LoadAllRequestedModels(false);
Command<Commands::GIVE_WEAPON_TO_CHAR>(hplayer, spawn_ped::weapon_id, 999);
}
}
}
void Ped::Main()
{
if (ImGui::BeginTabBar("Ped", ImGuiTabBarFlags_NoTooltip + ImGuiTabBarFlags_FittingPolicyScroll))
{
if (ImGui::BeginTabItem("Checkboxes"))
{
ImGui::Spacing();
ImGui::BeginChild("CheckboxesChild");
ImGui::Columns(2, 0, false);
Ui::CheckboxAddress("Elvis everywhere", 0x969157);
Ui::CheckboxAddress("Everyone is armed", 0x969140);
Ui::CheckboxAddress("Gangs control streets", 0x96915B);
Ui::CheckboxAddress("Gangs everywhere", 0x96915A);
Ui::CheckboxWithHint("Gang wars", &CGangWars::bGangWarsActive);
ImGui::NextColumn();
Ui::CheckboxAddress("Peds mayhem", 0x96913E);
Ui::CheckboxAddress("Peds attack with rockets", 0x969158);
Ui::CheckboxAddress("Peds riot", 0x969175);
Ui::CheckboxAddress("Slut magnet", 0x96915D);
ImGui::Columns(1);
ImGui::EndChild();
ImGui::EndTabItem();
}
if (ImGui::BeginTabItem("Menus"))
{
ImGui::Spacing();
ImGui::BeginChild("MenusChild");
if (ImGui::CollapsingHeader("Gang wars"))
{
if (ImGui::Button("Start gang war", ImVec2(Ui::GetSize(2))))
{
if (Util::GetLargestGangInZone() == 1)
CGangWars::StartDefensiveGangWar();
else
CGangWars::StartOffensiveGangWar();
CGangWars::bGangWarsActive = true;
}
ImGui::SameLine();
if (ImGui::Button("End gang war", ImVec2(Ui::GetSize(2))))
CGangWars::EndGangWar(true);
ImGui::Dummy(ImVec2(0, 20));
ImGui::TextWrapped("Gang zone density:");
ImGui::Spacing();
ImGui::PushItemWidth(ImGui::GetWindowContentRegionWidth() / 2);
for (int i = 0; i != 10; ++i)
{
CVector pos = FindPlayerPed()->GetPosition();
CZone *zone = &CZone();
CZoneExtraInfo *zone_info = CTheZones::GetZoneInfo(&pos, &zone);
int density = zone_info->m_nGangDensity[i];
if (ImGui::SliderInt(Ped::gang_names[i].c_str(), &density, 0, 127))
{
zone_info->m_nGangDensity[i] = static_cast<char>(density);
Command<Commands::CLEAR_SPECIFIC_ZONES_TO_TRIGGER_GANG_WAR>();
CGangWars::bGangWarsActive = true;
}
}
ImGui::PopItemWidth();
ImGui::Spacing();
if (!exgangwars_installed)
{
ImGui::TextWrapped("You'll need ExGangWars plugin to display some turf colors");
ImGui::Spacing();
if (ImGui::Button("Download ExGangWars", Ui::GetSize(1)))
ShellExecute(NULL, "open", "https://gtaforums.com/topic/682194-extended-gang-wars/", NULL, NULL, SW_SHOWNORMAL);
}
ImGui::Spacing();
ImGui::Separator();
}
Ui::EditAddress<float>("Pedestrian density multiplier", 0x8D2530, 0, 1, 10);
if (ImGui::CollapsingHeader("Recruit anyone"))
{
Ui::RadioButtonAddress("Select weapon", std::vector<Ui::NamedMemory>{ {"9mm", 0x96917C}, { "AK47", 0x96917D }, { "Rockets", 0x96917E }});
ImGui::Spacing();
ImGui::Separator();
}
ImGui::EndChild();
ImGui::EndTabItem();
}
if (ImGui::BeginTabItem("Spawn"))
{
ImGui::Spacing();
if (ImGui::Button("Remove frozen peds", Ui::GetSize(1)))
{
for (CPed* ped : spawn_ped::list)
{
CWorld::Remove(ped);
ped->Remove();
}
spawn_ped::list.clear();
}
ImGui::Spacing();
if (ImGui::BeginTabBar("SpawnPedBar"))
{
ImGui::Spacing();
if (ImGui::BeginTabItem("Spawner"))
{
ImGui::Spacing();
Ui::DrawImages(peds_vec, ImVec2(65, 110), search_categories, selected_item, filter, SpawnPed, nullptr,
[](std::string str) {return ped_json.data[str].get<std::string>(); });
ImGui::EndTabItem();
}
if (ImGui::BeginTabItem("Config"))
{
ImGui::Spacing();
ImGui::BeginChild("PedCOnfig");
ImGui::Columns(2, 0, false);
Ui::CheckboxWithHint("Don't move", &spawn_ped::dont_move);
ImGui::NextColumn();
Ui::CheckboxWithHint("Ped bleed", &spawn_ped::ped_bleed);
ImGui::Columns(1);
ImGui::Spacing();
ImGui::SliderInt("Accuracy", &spawn_ped::accuracy, 0.0, 100.0);
if (ImGui::InputInt("Health", &spawn_ped::health))
{
if (spawn_ped::health > 1000)
spawn_ped::health = 1000;
if (spawn_ped::health < 0)
spawn_ped::health = 0;
}
Ui::ListBox("Ped type", spawn_ped::ped_type, spawn_ped::selected_ped_type);
ImGui::Spacing();
ImGui::Text((std::string("Selected weapon: ") + Weapon::weapon_json.data[std::to_string(spawn_ped::weapon_id)].get<std::string>()).c_str());
ImGui::Spacing();
Ui::DrawImages(Weapon::weapon_vec, ImVec2(65, 65), Weapon::search_categories, Weapon::selected_item, Weapon::filter,
[](std::string str) { spawn_ped::weapon_id = std::stoi(str); },
nullptr,
[](std::string str) {return Weapon::weapon_json.data[str].get<std::string>(); },
[](std::string str) {return str != "-1"; /*Jetpack*/ }
);
ImGui::Spacing();
ImGui::EndChild();
ImGui::EndTabItem();
}
ImGui::EndTabBar();
}
ImGui::EndTabItem();
}
ImGui::EndTabBar();
}
}