CheatMenuSA/src/hook.h
2021-10-25 04:08:00 +06:00

37 lines
1.2 KiB
C++

#pragma once
#include "pch.h"
using f_EndScene = HRESULT(CALLBACK *)(IDirect3DDevice9 *);
using f_Present11 = HRESULT(CALLBACK *)(IDXGISwapChain *, UINT, UINT);
using f_Reset = HRESULT(CALLBACK *)(IDirect3DDevice9 *, D3DPRESENT_PARAMETERS *);
extern IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam);
class Hook
{
private:
static inline WNDPROC oWndProc;
static inline f_Present11 oPresent11;
static inline f_EndScene oEndScene;
static inline f_Reset oReset;
static inline bool m_bMouseVisibility;
static void CALLBACK RenderFrame(void *ptr);
static HRESULT CALLBACK Dx9Handler(IDirect3DDevice9 *pDevice);
static HRESULT CALLBACK Dx11Handler(IDXGISwapChain *pSwapChain, UINT SyncInterval, UINT Flags);
static HRESULT CALLBACK Reset(IDirect3DDevice9 *pDevice, D3DPRESENT_PARAMETERS *pPresentationParameters);
static LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam);
static void ShowMouse(bool state);
public:
static inline bool m_bShowMouse = false;
static inline std::function<void()> windowCallback = nullptr;
#ifdef GTASA
static void ApplyMouseFix();
#endif
Hook();
~Hook();
};