Add sound testing, spawn random ped, change respawn point to somewhere and reset it, mess around with events.
13 lines
158 B
C++
13 lines
158 B
C++
#pragma once
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//#include "pch.h"
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class HudTestPage
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{
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private:
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void Draw();
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public:
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HudTestPage();
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HudTestPage(const HudTestPage&);
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void HudTestMenu();
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};
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