#include "pch.h" #include "widget.h" #include "updater.h" #include "d3dhook.h" #include "../depend/imgui/imgui_internal.h" #include "util.h" #include "animation.h" #include "cheatmenu.h" #include "game.h" #include "menu.h" #include "ped.h" #include "player.h" #include "teleport.h" #include "vehicle.h" #include "visual.h" #include "weapon.h" static bool DrawTitleBar() { bool hovered, held; ImGuiWindow *window = ImGui::GetCurrentWindow(); ImGuiStyle& Style = ImGui::GetStyle(); ImGuiID id = window->GetID("#CLOSE"); ImGui::PushFont(FontMgr::Get("title")); Widget::TextCentered(MENU_TITLE); // Return now, skip drawing close btn if (!ImGui::IsWindowHovered(ImGuiHoveredFlags_RootWindow | ImGuiHoveredFlags_ChildWindows | ImGuiHoveredFlags_AllowWhenBlockedByPopup | ImGuiHoveredFlags_AllowWhenBlockedByActiveItem)) { ImGui::PopFont(); return false; } // init draw stuff ImVec2 rectMin = ImGui::GetItemRectMin(); float fontSize = ImGui::GetFontSize(); ImRect titleRect = window->TitleBarRect(); float framePadding = Style.FramePadding.x; ImVec2 pos = ImVec2(titleRect.Max.x - framePadding*2 - fontSize, titleRect.Min.y); const ImRect bb(pos, pos + ImVec2(fontSize, fontSize) + Style.FramePadding * 2.0f); ImRect bbInteract = bb; const float areaVisibleRatio = window->OuterRectClipped.GetArea() / bb.GetArea(); if (areaVisibleRatio < 1.5f) { bbInteract.Expand(ImFloor(bbInteract.GetSize() * -0.25f)); } bool pressed = ImGui::ButtonBehavior(bbInteract, id, &hovered, &held); // drawing close button here float cross_extent = (fontSize * 0.3f) - 1.0f; ImVec2 closePos = ImVec2(bb.GetCenter().x - cross_extent, rectMin.y); ImU32 closeCol = ImGui::GetColorU32(held || hovered ? ImVec4(0.80f, 0.0f, 0.0f, 1.0f) : ImVec4(0.80f, 0.80f, 0.80f, 1.00f)); window->DrawList->AddText(closePos, closeCol, "X"); ImGui::PopFont(); return pressed; } void CheatMenu::DrawWindow() { ImGuiIO& io = ImGui::GetIO(); static bool bRunning = true; if (FrontEndMenuManager.m_bMenuActive) { if (bRunning) { gConfig.Save(); bRunning = false; D3dHook::SetMouseState(false); } } else { bRunning = true; if (m_bShowMenu || BY_GAME(Menu::Commands::m_bShowMenu, true, true)) { if (m_bShowMenu) { ImGui::SetNextWindowSize(m_fMenuSize); if (ImGui::Begin(MENU_TITLE, NULL, ImGuiWindowFlags_NoCollapse || ImGuiWindowFlags_NoTitleBar)) { m_bShowMenu = !DrawTitleBar(); ImGui::PushStyleVar(ImGuiStyleVar_WindowMinSize, ImVec2(250, 350)); ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(ImGui::GetWindowWidth() / 85, ImGui::GetWindowHeight() / 200)); ProcessPages(); if (m_bSizeChangedExternal) m_bSizeChangedExternal = false; else m_fMenuSize = ImGui::GetWindowSize(); gConfig.Set("Window.SizeX", m_fMenuSize.x); gConfig.Set("Window.SizeY", m_fMenuSize.y); ImGui::PopStyleVar(2); ImGui::End(); } } #ifdef GTASA else { Menu::DrawCommandWindow(); } #endif } } Menu::DrawOverlay(); } void CheatMenu::ProcessPages() { static void* pCallback; ImVec2 size = Widget::CalcSize(3, false); ImGuiStyle &style = ImGui::GetStyle(); ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0)); m_nMenuPage = Updater::IsUpdateAvailable() ? eMenuPages::UPDATE : m_nMenuPage; // Check once if it's anniversary day static bool aniCheckDone; if (!aniCheckDone) { SYSTEMTIME st; GetSystemTime(&st); if (st.wMonth == 3 && st.wDay == 28) { /* * We don't want to be annoying and * show anniversary screen on every game start */ bool flag = gConfig.Get("Window.AnniversaryShown", false); if (!flag) { gConfig.Set("Window.AnniversaryShown", true); m_nMenuPage = eMenuPages::ANNIVERSARY; } } aniCheckDone = true; } ImDrawList *pDrawList = ImGui::GetWindowDrawList(); for (size_t i = 0; i < m_headerList.size(); ++i) { /* * For welcome & update pages * They don't need to add item in the header list */ if (m_headerList[i].skipHeader) { if (m_nMenuPage == m_headerList[i].page) { pCallback = m_headerList[i].pFunc; } continue; } const char* text = m_headerList[i].name.c_str(); ImVec4 color; if (m_headerList[i].page == m_nMenuPage) { color = style.Colors[ImGuiCol_ButtonActive]; pCallback = m_headerList[i].pFunc; } else color = style.Colors[ImGuiCol_Button]; if (ImGui::InvisibleButton(text, size)) { m_nMenuPage = m_headerList[i].page; size_t curPage = static_cast(m_headerList[i].page); gConfig.Set("Window.CurrentPage", curPage); pCallback = m_headerList[i].pFunc; Updater::ResetUpdaterState(); } if (ImGui::IsItemHovered()) color = style.Colors[ImGuiCol_ButtonHovered]; /* * Window rounding flags * TODO: hardcoded atm */ ImDrawFlags flags = ImDrawFlags_RoundCornersNone; if (i == 0) flags = ImDrawFlags_RoundCornersTopLeft; if (i == 2) flags = ImDrawFlags_RoundCornersTopRight; if (i == 6) flags = ImDrawFlags_RoundCornersBottomLeft; if (i == 8) flags = ImDrawFlags_RoundCornersBottomRight; ImVec2 min = ImGui::GetItemRectMin(); ImVec2 max = ImGui::GetItemRectMax(); ImVec2 size = ImGui::CalcTextSize(text); pDrawList->AddRectFilled(min, max, ImGui::GetColorU32(color), style.FrameRounding, flags); ImGui::RenderTextClipped(min + style.FramePadding, max - style.FramePadding, text, NULL, &size, style.ButtonTextAlign); if (i % 3 != 2) { ImGui::SameLine(); } } ImGui::PopStyleVar(); ImGui::Dummy(ImVec2(0, 10)); if (pCallback != nullptr && ImGui::BeginChild("HEADERCONTENT")) { static_cast(pCallback)(); ImGui::EndChild(); } } void CheatMenu::GenHeaderList() { CheatMenu::m_headerList = { {TEXT_S("Window.TeleportPage"), &Teleport::ShowPage, eMenuPages::TELEPORT}, {TEXT_S("Window.PlayerPage"), &Player::ShowPage, eMenuPages::PLAYER}, {TEXT_S("Window.PedPage"), &Ped::ShowPage, eMenuPages::PED}, {TEXT_S("Window.AnimationPage"), &Animation::ShowPage, eMenuPages::ANIMATION}, {TEXT_S("Window.VehiclePage"), &Vehicle::ShowPage, eMenuPages::VEHICLE}, {TEXT_S("Window.WeaponPage"), &Weapon::ShowPage, eMenuPages::WEAPON}, {TEXT_S("Window.GamePage"), &Game::ShowPage, eMenuPages::GAME}, {TEXT_S("Window.VisualPage"), &Visual::ShowPage, eMenuPages::VISUAL}, {TEXT_S("Window.MenuPage"), &Menu::ShowPage, eMenuPages::MENU}, {"Welcome", &ShowWelcomePage, eMenuPages::WELCOME, true}, {"Update", &ShowUpdatePage, eMenuPages::UPDATE, true}, {"Anniversary", &ShowAnniversaryPage, eMenuPages::ANNIVERSARY, true} }; } void CheatMenu::Init() { if (!std::filesystem::exists(PLUGIN_PATH((char*)FILE_NAME))) { Log::Print(TEXT("Menu.CheatMenuNoDir")); return; } if (!D3dHook::InjectHook(DrawWindow)) { return; } // Load menu settings m_nMenuPage = (eMenuPages)gConfig.Get("Window.CurrentPage", (size_t)eMenuPages::WELCOME); m_fMenuSize.x = gConfig.Get("Window.SizeX", screen::GetScreenWidth() / 4.0f); m_fMenuSize.y = gConfig.Get("Window.SizeY", screen::GetScreenHeight() / 1.2f); srand(CTimer::m_snTimeInMilliseconds); ApplyStyle(); Locale::Init(FILE_NAME "/locale/", "English", "English"); GenHeaderList(); // Init menu parts Animation::Init(); Game::Init(); Menu::Init(); Player::Init(); Ped::Init(); Teleport::Init(); Vehicle::Init(); Visual::Init(); Weapon::Init(); Events::processScriptsEvent += []() { if (!FrontEndMenuManager.m_bMenuActive) { if (menuOpen.Pressed()) { m_bShowMenu = !m_bShowMenu; } if (commandWindow.Pressed()) { if (Menu::Commands::m_bShowMenu) { Menu::ProcessCommands(); strcpy(Menu::Commands::m_nInputBuffer, ""); } Menu::Commands::m_bShowMenu = !Menu::Commands::m_bShowMenu; } bool mouseState = D3dHook::GetMouseState(); if (mouseState != m_bShowMenu) { if (mouseState) // Only write when the menu closes { gConfig.Save(); } D3dHook::SetMouseState(m_bShowMenu); } if (quickTeleport.PressedRealtime()) { D3dHook::SetMouseState(true); } } }; } void CheatMenu::ShowAnniversaryPage() { Widget::TextCentered("Happy Anniversary!"); ImGui::NewLine(); ImGui::TextWrapped("On this day, in 2019, the first public version of menu was released in MixMods Forum." " It's been a blast working on it and I've learned a lot in the process.\n\nThanks to you and everyone who used or" " contributed to the modification in any form or shape."); ImGui::NewLine(); ImGui::TextWrapped("Feel free to star the GitHub repo or join the discord server and provide feedback, ideas, or suggestions."); ImGui::NewLine(); if (ImGui::Button(TEXT("Menu.DiscordServer"), ImVec2(Widget::CalcSize(3)))) { ShellExecute(nullptr, "open", DISCORD_INVITE, nullptr, nullptr, SW_SHOWNORMAL); } ImGui::SameLine(); if (ImGui::Button(TEXT("Menu.GitHubRepo"), ImVec2(Widget::CalcSize(3)))) { ShellExecute(nullptr, "open", GITHUB_LINK, nullptr, nullptr, SW_SHOWNORMAL); } } void CheatMenu::ShowWelcomePage() { ImGui::NewLine(); Widget::TextCentered(TEXT("Menu.WelcomeMSG")); Widget::TextCentered(std::format("{}: Grinch_",TEXT("Menu.Author"))); ImGui::NewLine(); ImGui::TextWrapped(TEXT("Menu.EnsureLatest")); ImGui::NewLine(); if (ImGui::Button(TEXT("Menu.DiscordServer"), ImVec2(Widget::CalcSize(2)))) { ShellExecute(nullptr, "open", DISCORD_INVITE, nullptr, nullptr, SW_SHOWNORMAL); } ImGui::SameLine(); if (ImGui::Button(TEXT("Menu.GitHubRepo"), ImVec2(Widget::CalcSize(2)))) { ShellExecute(nullptr, "open", GITHUB_LINK, nullptr, nullptr, SW_SHOWNORMAL); } ImGui::NewLine(); ImGui::TextWrapped(TEXT("Menu.BugDisclaimer")); ImGui::Dummy(ImVec2(0, 30)); Widget::TextCentered(TEXT("Menu.CopyrightDisclaimer")); } void CheatMenu::ShowUpdatePage() { std::string ver = Updater::GetUpdateVersion(); ImGui::Dummy(ImVec2(0, 20)); Widget::TextCentered(TEXT("Menu.NewVersion")); Widget::TextCentered(std::format("{}: {}", TEXT("Menu.CurrentVersion"), MENU_VERSION)); Widget::TextCentered(TEXT("Menu.LatestVersion") + ver); ImGui::Dummy(ImVec2(0, 10)); ImGui::TextWrapped(TEXT("Menu.UpdaterInfo1")); ImGui::Dummy(ImVec2(0, 10)); ImGui::TextWrapped(TEXT("Menu.UpdaterInfo2")); ImGui::Dummy(ImVec2(0, 5)); if (ImGui::Button(TEXT("Menu.DiscordServer"), ImVec2(Widget::CalcSize(2)))) { ShellExecute(nullptr, "open", DISCORD_INVITE, nullptr, nullptr, SW_SHOWNORMAL); } ImGui::SameLine(); if (ImGui::Button(TEXT("Menu.DownloadPage"), Widget::CalcSize(2))) { ShellExecute(NULL, "open", std::string("https://github.com/user-grinch/Cheat-Menu/releases/tag/" + ver).c_str(), NULL, NULL, SW_SHOWNORMAL); } } bool CheatMenu::IsMenuShown() { return m_bShowMenu; } void CheatMenu::ApplyStyle() { ImGuiStyle* style = &ImGui::GetStyle(); ImVec4* colors = style->Colors; style->WindowPadding = ImVec2(8, 8); style->WindowRounding = 5.0f; style->FramePadding = ImVec2(8, 8); style->FrameRounding = 5.0f; style->PopupRounding = 5.0f; style->ItemSpacing = ImVec2(7, 7); style->ItemInnerSpacing = ImVec2(7, 7); style->IndentSpacing = 25.0f; style->ScrollbarSize = 12.0f; style->ScrollbarRounding = 10.0f; style->GrabMinSize = 5.0f; style->GrabRounding = 3.0f; style->ChildBorderSize = 0; style->WindowBorderSize = 0; style->FrameBorderSize = 0; style->TabBorderSize = 0; style->PopupBorderSize = 0; style->Colors[ImGuiCol_Text] = ImVec4(0.80f, 0.80f, 0.83f, 1.00f); style->Colors[ImGuiCol_TextDisabled] = ImVec4(0.35f, 0.33f, 0.3f, 1.00f); style->Colors[ImGuiCol_WindowBg] = ImVec4(0.06f, 0.05f, 0.06f, 0.95f); style->Colors[ImGuiCol_ChildBg] = ImVec4(0.0f, 0.0f, 0.0f, 0.0f); style->Colors[ImGuiCol_PopupBg] = ImVec4(0.06f, 0.05f, 0.06f, 0.95f); style->Colors[ImGuiCol_Border] = ImVec4(0.12f, 0.12f, 0.12f, 1.0f); style->Colors[ImGuiCol_BorderShadow] = ImVec4(0.20f, 0.20f, 0.20f, 1.00f); style->Colors[ImGuiCol_FrameBg] = ImVec4(0.15f, 0.15f, 0.15f, 0.95f); style->Colors[ImGuiCol_FrameBgHovered] = ImVec4(0.25f, 0.25f, 0.25f, 1.00f); style->Colors[ImGuiCol_FrameBgActive] = ImVec4(0.20f, 0.20f, 0.20f, 1.00f); style->Colors[ImGuiCol_TitleBg] = ImVec4(0.12f, 0.12f, 0.12f, 0.94f); style->Colors[ImGuiCol_TitleBgCollapsed] = ImVec4(1.00f, 0.98f, 0.95f, 0.75f); style->Colors[ImGuiCol_TitleBgActive] = ImVec4(0.07f, 0.07f, 0.09f, 1.00f); style->Colors[ImGuiCol_MenuBarBg] = ImVec4(0.15f, 0.15f, 0.15f, 0.95f); style->Colors[ImGuiCol_ScrollbarBg] = ImVec4(0.15f, 0.15f, 0.15f, 0.95f); style->Colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.5f, 0.5f, 0.5f, 0.3f); style->Colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.7f, 0.7f, 0.7f, 0.3f); style->Colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.9f, 0.9f, 0.9f, 0.3f); style->Colors[ImGuiCol_CheckMark] = ImVec4(0.80f, 0.80f, 0.83f, 0.31f); style->Colors[ImGuiCol_SliderGrab] = ImVec4(0.80f, 0.80f, 0.83f, 0.31f); style->Colors[ImGuiCol_SliderGrabActive] = ImVec4(0.80f, 0.80f, 0.83f, 0.31f); style->Colors[ImGuiCol_Separator] = ImVec4(0.15f, 0.15f, 0.15f, 0.95f); style->Colors[ImGuiCol_Button] = ImVec4(0.15f, 0.15f, 0.15f, 0.95f); style->Colors[ImGuiCol_ButtonHovered] = ImVec4(0.25f, 0.25f, 0.25f, 1.00f); style->Colors[ImGuiCol_ButtonActive] = ImVec4(0.20f, 0.20f, 0.20f, 1.00f); style->Colors[ImGuiCol_Tab] = ImVec4(0.15f, 0.15f, 0.15f, 0.95f); style->Colors[ImGuiCol_TabHovered] = ImVec4(0.25f, 0.25f, 0.25f, 1.00f); style->Colors[ImGuiCol_TabActive] = ImVec4(0.20f, 0.20f, 0.20f, 1.00f); style->Colors[ImGuiCol_Header] = ImVec4(0.0f, 0.0f, 0.0f, 0.0f); style->Colors[ImGuiCol_HeaderHovered] = ImVec4(0.25f, 0.25f, 0.25f, 1.00f); style->Colors[ImGuiCol_HeaderActive] = ImVec4(0.06f, 0.05f, 0.07f, 1.00f); style->Colors[ImGuiCol_ResizeGrip] = ImVec4(0.12f, 0.12f, 0.12f, 0.00f); style->Colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.25f, 0.25f, 0.25f, 1.00f); style->Colors[ImGuiCol_ResizeGripActive] = ImVec4(0.20f, 0.20f, 0.20f, 1.00f); style->Colors[ImGuiCol_PlotLines] = ImVec4(0.40f, 0.39f, 0.38f, 0.63f); style->Colors[ImGuiCol_PlotLinesHovered] = ImVec4(0.25f, 1.00f, 0.00f, 1.00f); style->Colors[ImGuiCol_PlotHistogram] = ImVec4(0.40f, 0.39f, 0.38f, 0.63f); style->Colors[ImGuiCol_PlotHistogramHovered] = ImVec4(0.25f, 1.00f, 0.00f, 1.00f); style->Colors[ImGuiCol_TextSelectedBg] = ImVec4(0.06f, 0.05f, 0.06f, 0.95f); style->Colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.20f, 0.20f, 0.20f, 0.6f); } void CheatMenu::ResetMenuSize() { m_fMenuSize.x = screen::GetScreenWidth() / 4.0f; m_fMenuSize.y = screen::GetScreenHeight() / 1.2f; m_bSizeChangedExternal = true; }