{ "configurations": [ { "name": "Win32", "includePath": [ "${workspaceFolder}/src/", "${DIRECTX9_SDK_DIR}/Include", "C:/Program Files (x86)/DirectXSDK/Include", "${PLUGIN_SDK_DIR}/plugin_sa", "${PLUGIN_SDK_DIR}/plugin_sa/game_sa", "${PLUGIN_SDK_DIR}/shared", "${PLUGIN_SDK_DIR}/shared/game" ], "defines": [ "GTASA", "_DEBUG", "UNICODE", "_UNICODE", "_CRT_SECURE_NO_WARNINGS", "_CRT_NON_CONFORMING_SWPRINTFS;", "GTASA;", "GTAGAME_NAME=\"San Andreas\"", "GTAGAME_ABBR=\"SA\"", "GTAGAME_ABBRLOW=\"sa\"", "GTAGAME_PROTAGONISTNAME=\"CJ\"", "GTAGAME_CITYNAME=\"San Andreas\"", "_LA_SUPPORT", "_DX9_SDK_INSTALLED", "PLUGIN_SGV_10US", "_MBCS", "IS_PLATFORM_WIN" ], "windowsSdkVersion": "10.0.10240.0", "compilerPath": "cl.exe", "cStandard": "c99", "cppStandard": "c++20", "intelliSenseMode": "msvc-x86", "configurationProvider": "ms-vscode.cmake-tools" } ], "version": 4 }