#pragma once #include "tchar.h" #include "pdh.h" /* * Contains utility functions */ class Util { private: static inline PDH_HQUERY cpuQuery; static inline PDH_HCOUNTER cpuTotal; static inline ULARGE_INTEGER lastCPU, lastSysCPU, lastUserCPU; static inline int numProcessors; static inline HANDLE self; public: Util() = delete; Util(Util&) = delete; #ifdef GTASA static int GetLargestGangInZone(); static void ClearCharTasksVehCheck(CPed* ped); static bool IsOnMission(); #endif static void FlipVehicle(CVehicle *pVeh); static void FixVehicle(CVehicle *pVeh); static CPed* GetClosestPed(); static CVehicle* GetClosestVehicle(); static void GetCPUUsageInit(); static double GetCurrentCPUUsage(); static std::string GetLocationName(CVector* pos); static bool IsOnCutscene(); static bool IsInVehicle(CPed *pPed = FindPlayerPed()); static void RainbowValues(int& r, int& g, int& b, float speed); static void SetCarForwardSpeed(CVehicle *pVeh, float speed); };