#pragma once #include "utils/resourcestore.h" #include "interface/icheat.hpp" /* AutoDriveMgr Class Automatically drives vehicle to marker/ coord */ class AutoDriveMgr : public ICheat { private: friend class IFeature; AutoDriveMgr(){}; AutoDriveMgr(const AutoDriveMgr&); void StartDrive(CVehicle *pVeh, const char *buf = nullptr); public: // Draw custom skins handler code void Draw(); }; extern AutoDriveMgr& AutoDrive;