#include "pch.h" eRenderer gRenderer = Render_Unknown; DataStore gConfig = DataStore(FILE_NAME, true); Hotkey aimSkinChanger {VK_RETURN, VK_RETURN, "AimSkinChanger"}; Hotkey freeCam {VK_F6, VK_F6, "Freecam.Toggle"}; Hotkey freeCamForward {VK_KEY_I, VK_KEY_I, "Freecam.Forward"};; Hotkey freeCamBackward {VK_KEY_K, VK_KEY_K, "Freecam.Backward"};; Hotkey freeCamLeft {VK_KEY_J, VK_KEY_J, "Freecam.Left"};; Hotkey freeCamRight {VK_KEY_L, VK_KEY_L, "Freecam.Right"}; Hotkey freeCamTeleport {VK_RETURN, VK_RETURN, "Freecam.Teleport"}; Hotkey commandWindow {VK_LCONTROL, VK_KEY_C, "CommandWindowToggle"};; Hotkey fixVeh {VK_NONE, VK_NONE, "Vehicle.Fix"}; Hotkey flipVeh {VK_NONE, VK_NONE, "Vehicle.Flip"}; Hotkey godMode {VK_NONE, VK_NONE, "GodMode"}; Hotkey menuOpen {VK_LCONTROL, VK_KEY_M, "MenuToggle"}; Hotkey quickSceenShot {VK_F5, VK_F5, "QuickScreenshot"}; Hotkey quickTeleport {VK_KEY_X, VK_KEY_Y, "QuickTeleport"}; Hotkey vehEngine {VK_NONE, VK_NONE, "Vehicle.EngineToggle"}; Hotkey vehInstantStart {VK_NONE, VK_NONE, "Vehicle.InstantStart"}; Hotkey vehInstantStop {VK_NONE, VK_NONE, "Vehicle.InstantStop"};