Press Left Ctrl + M to open the menu. Doesn't work in multiplayer

# [![License](https://img.shields.io/github/license/user-grinch/Cheat-Menu?style=for-the-badge)](https://github.com/user-grinch/Cheat-Menu/blob/master/LICENSE) [![Discord](https://img.shields.io/discord/689515979847237649?label=Discord&style=for-the-badge)](https://discord.gg/ZzW7kmf) [![MixMods](https://img.shields.io/badge/Topic-Mixmods-%234e4784?style=for-the-badge)](https://forum.mixmods.com.br/f5-scripts-codigos/t1777-lua-cheat-menu) [![GTAF](https://img.shields.io/badge/Topic-GTA%20Forums-%23244052?style=for-the-badge)](https://gtaforums.com/topic/961636-moon-cheat-menu/) ## Introduction Cheat menu for Grand Theft Auto San Andreas & Vice City which allows a large set of modifications/cheats to be applied enabling a much more easier & amusing gameplay. Get stable binaries from [here](https://github.com/user-grinch/Cheat-Menu/releases). Beta binaries are available at the discord server. ## Installation 1. Install [DirectX9](https://www.microsoft.com/en-us/download/details.aspx?id=35) & [Visual C++ Redistributable 2019 x86](hhttps://aka.ms/vs/16/release/vc_redist.x86.exe) if not already installed. 2. If your game version isn't v1.0 then you'll need to [downgrade](https://gtaforums.com/topic/927016-san-andreas-downgrader/). 3. Install [asi loader](https://www.gtagarage.com/mods/show.php?id=21709) 4. Download **CheatMenu.7z** and extract everything in game directory (replace if necessary). 5. (Only VC) Download and install [d3d8to9 wrapper](https://github.com/crosire/d3d8to9/releases). Sometimes the asi loader may come with Globals.ini. Remove the d3d8.dll from there. (Vice City version is available at the discord server) ## Required to build 1. [Build Tools 2019](https://visualstudio.microsoft.com/downloads/#build-tools-for-visual-studio-2019) 2. [DirectX9 SDK](https://www.microsoft.com/en-us/download/details.aspx?id=6812) 3. [Plugin SDK](https://github.com/DK22Pac/plugin-sdk) ## Projects used 1. [ImGui](https://github.com/ocornut/imgui) 2. [Kiero](https://github.com/Rebzzel/kiero) 3. [MinHook](https://github.com/TsudaKageyu/minhook) 4. [Plugin SDK](https://github.com/DK22Pac/plugin-sdk) ## Images
Show Images
## How to add ___ to CheatMenu *Be careful about editing 'json' files, especially commas! Check [here](https://en.wikipedia.org/wiki/JSON)* ### Clothes Haven't found any tutorials for this yet. But CheatMenu loads cloths from *CheatMenu\clothes.txd*
**Name format: body_part$model_name$texture_name**.
### Player Skins (Recommended) *If you just want more player skins without much hassel use this* 1. For this you need [modloader](https://github.com/thelink2012/modloader/releases/tag/v0.3.7) installed. 2. Get your skin **dff** & **txd** file and put them inside *modloader\Custom Skins\* directory. 3. Rename your **dff** & **txd** filenames into 8 characters. Having more than 8 characters will crash your game. 4. Important thing to remember is that you can't rename these files while the game is running! If you do, your game will crash. ### Peds + Player Skins *If you want to add both peds & skin then follow this* 1. Add peds to your game following a tutorial. 2. Then create a image of your ped and put it in *CheatMenu\peds.txd*. 3. The image name should be the model name of the ped. 4. Open this file *CheatMenu\json\ped.json* and add an entry for your ped there.
**Format: "PedModel" : "PedName"** ### Vehicles 1. Add vehicles to your game following [this](https://www.mixmods.com.br/2015/12/tutorial-adicionar-carros-sem-substituir.html) tutorial first. (Use translator) 2. Then create an image of your vehicle in and put it in *CheatMenu\vehicles.txd*. 3. The image name should be the model id of the vehicle. ### Vehicle Tunes 1. Add tunes to your game following a [tutorial](https://gtaforums.com/topic/481926-tutorial-how-to-add-tuning-parts/). 2. Then create a image of your tune part and put it in *CheatMenu\components.txd*. ### Vehicle Paintjobs 1. Put your paintjob images *CheatMenu\textures.txd. 2. You can use any name for these images. ### Weapons 1. Add weapons to your game following [this](https://www.mixmods.com.br/2016/05/tutorial-adicionar-armas-sem-substituir.html) tutorial first. (Use translator) 2. Then create an image of your vehicle and put it *CheatMenu\weapons.txd*. 3. The image name should be the weapon id (not model!) of the weapon. 4. Open this file *CheatMenu\json\weapon.json* and add an entry for your weapon there.
**Format: "WeaponID" : "WeaponName"**