---------------------------- -- Project Generator ---------------------------- -- Environment vars PSDK_DIR = os.getenv("PLUGIN_SDK_DIR") DX9SDK_DIR = os.getenv("DIRECTX9_SDK_DIR") GTASA_DIR = "F:/GTASanAndreas" GTAVC_DIR = "E:/GTA Vice City" GTA3_DIR = "E:/GTA3" if (DX9SDK_DIR == nil) then error("DIRECTX9_SDK_DIR environment variable not set") end if (PSDK_DIR == nil) then error("PLUGIN_SDK_DIR environment variable not set") end ---------------------------- workspace "CheatMenu" configurations { "Debug", "Release" } architecture "x86" platforms "Win32" language "C++" cppdialect "C++20" characterset "MBCS" staticruntime "On" location "../build" project "Depend" kind "StaticLib" targetdir "../build/bin" files { "../depned/**.h", "../depend/**.hpp", "../depend/**.c", "../depend/**.cpp" } libdirs (PSDK_DIR .. "/output/lib") filter "configurations:Debug" defines { "DEBUG", "IS_PLATFORM_WIN" } symbols "On" filter "configurations:Release" defines { "NDEBUG", "IS_PLATFORM_WIN" } optimize "On" project "CheatMenuIII" kind "SharedLib" targetdir (GTA3_DIR) targetextension ".asi" files { "../src/cheatmenu.h", "../src/cheatmenu.cpp", "../src/pch.h", "../src/pch.cpp", "../src/hook.h", "../src/hook.cpp", "../src/updater.h", "../src/updater.cpp", "../src/json.h", "../src/json.cpp", "../src/ui.h", "../src/ui.cpp", "../src/util.h", "../src/util.cpp", "../src/menu.h", "../src/menu.cpp", "../src/player.h", "../src/player.cpp", "../src/animation.h", "../src/animation.cpp", "../src/teleport.h", "../src/teleport.cpp", "../src/ped.h", "../src/ped.cpp", "../src/resourcestore.h", "../src/resourcestore.cpp", "../src/hotkeys.h", "../src/hotkeys.cpp", "../src/vehicle.h", "../src/vehicle.cpp", "../src/filehandler.h", "../src/filehandler.cpp", "../src/dllmain.cpp" } includedirs { PSDK_DIR .. "/plugin_III/", PSDK_DIR .. "/plugin_III/game_III/", PSDK_DIR .. "/shared/", PSDK_DIR .. "/shared/game/" } libdirs (PSDK_DIR .. "/output/lib") defines { "NDEBUG", "IS_PLATFORM_WIN" , "_CRT_SECURE_NO_WARNINGS", "_CRT_NON_CONFORMING_SWPRINTFS", "GTA3", "_DX9_SDK_INSTALLED", "PLUGIN_SGV_10US" } pchheader "pch.h" pchsource "../src/pch.cpp" filter "configurations:Debug" symbols "On" links { "Depend", "d3d9", "d3d11", "XInput9_1_0", "Pdh", "urlmon", "plugin_III_d.lib" } filter "configurations:Release" optimize "On" links { "Depend", "d3d9", "d3d11", "XInput9_1_0", "Pdh", "urlmon", "plugin_III.lib" } project "CheatMenuVC" kind "SharedLib" targetdir (GTAVC_DIR) targetextension ".asi" files { "../src/cheatmenu.h", "../src/cheatmenu.cpp", "../src/pch.h", "../src/pch.cpp", "../src/hook.h", "../src/hook.cpp", "../src/updater.h", "../src/updater.cpp", "../src/json.h", "../src/json.cpp", "../src/animation.h", "../src/animation.cpp", "../src/teleport.h", "../src/teleport.cpp", "../src/player.h", "../src/player.cpp", "../src/ped.h", "../src/ped.cpp", "../src/ui.h", "../src/ui.cpp", "../src/vehicle.h", "../src/vehicle.cpp", "../src/util.h", "../src/util.cpp", "../src/menu.h", "../src/menu.cpp", "../src/weapon.h", "../src/weapon.cpp", "../src/game.h", "../src/game.cpp", "../src/visual.h", "../src/visual.cpp", "../src/resourcestore.h", "../src/resourcestore.cpp", "../src/filehandler.h", "../src/filehandler.cpp", "../src/hotkeys.h", "../src/hotkeys.cpp", "../src/dllmain.cpp" } includedirs { PSDK_DIR .. "/plugin_vc/", PSDK_DIR .. "/plugin_vc/game_vc/", PSDK_DIR .. "/shared/", PSDK_DIR .. "/shared/game/" } libdirs (PSDK_DIR .. "/output/lib") defines { "NDEBUG", "IS_PLATFORM_WIN" , "_CRT_SECURE_NO_WARNINGS", "_CRT_NON_CONFORMING_SWPRINTFS", "GTAVC", "_DX9_SDK_INSTALLED", "PLUGIN_SGV_10US" } pchheader "pch.h" pchsource "../src/pch.cpp" filter "configurations:Debug" symbols "On" links { "Depend", "d3d9", "d3d11", "XInput9_1_0", "Pdh", "urlmon", "plugin_vc_d.lib" } filter "configurations:Release" optimize "On" links { "Depend", "d3d9", "d3d11", "XInput9_1_0", "Pdh", "urlmon", "plugin_vc.lib" } project "CheatMenuSA" kind "SharedLib" targetdir (GTASA_DIR) targetextension ".asi" files { "../src/**.h", "../src/**.hpp", "../src/**.cpp" } includedirs { PSDK_DIR .. "/plugin_sa/", PSDK_DIR .. "/plugin_sa/game_sa/", PSDK_DIR .. "/shared/", PSDK_DIR .. "/shared/game/" } libdirs (PSDK_DIR .. "/output/lib") defines { "NDEBUG", "IS_PLATFORM_WIN" , "_CRT_SECURE_NO_WARNINGS", "_CRT_NON_CONFORMING_SWPRINTFS", "GTASA", "_DX9_SDK_INSTALLED", "PLUGIN_SGV_10US" } pchheader "pch.h" pchsource "../src/pch.cpp" filter "configurations:Debug" symbols "On" links { "Depend", "d3d9", "d3d11", "XInput9_1_0", "Pdh", "urlmon", "plugin_d.lib" } filter "configurations:Release" optimize "On" links { "Depend", "d3d9", "d3d11", "XInput9_1_0", "Pdh", "urlmon", "plugin.lib" }