<?xml version="1.0" encoding="utf-8"?> <Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <ItemGroup Label="ProjectConfigurations"> <ProjectConfiguration Include="Debug|Win32"> <Configuration>Debug</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|Win32"> <Configuration>Release</Configuration> <Platform>Win32</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Debug|x64"> <Configuration>Debug</Configuration> <Platform>x64</Platform> </ProjectConfiguration> <ProjectConfiguration Include="Release|x64"> <Configuration>Release</Configuration> <Platform>x64</Platform> </ProjectConfiguration> </ItemGroup> <ItemGroup> <ClInclude Include="fla\common\CdDirectory.h" /> <ClInclude Include="fla\common\common.h" /> <ClInclude Include="fla\common\CValueExtension.h" /> <ClInclude Include="fla\IDaccess.h" /> <ClInclude Include="fla\Library\Library.h" /> <ClInclude Include="fla\Main.h" /> <ClInclude Include="imgui\imconfig.h" /> <ClInclude Include="imgui\imgui.h" /> <ClInclude Include="imgui\imgui_impl_dx11.h" /> <ClInclude Include="imgui\imgui_impl_dx9.h" /> <ClInclude Include="imgui\imgui_impl_win32.h" /> <ClInclude Include="imgui\imgui_internal.h" /> <ClInclude Include="imgui\imstb_rectpack.h" /> <ClInclude Include="imgui\imstb_textedit.h" /> <ClInclude Include="imgui\imstb_truetype.h" /> <ClInclude Include="imgui\stb_image.h" /> <ClInclude Include="json.hpp" /> <ClInclude Include="kiero\kiero.h" /> <ClInclude Include="kiero\minhook\buffer.h" /> <ClInclude Include="kiero\minhook\hde\hde32.h" /> <ClInclude Include="kiero\minhook\hde\pstdint.h" /> <ClInclude Include="kiero\minhook\hde\table32.h" /> <ClInclude Include="kiero\minhook\MinHook.h" /> <ClInclude Include="kiero\minhook\trampoline.h" /> <ClInclude Include="zip\miniz.h" /> <ClInclude Include="zip\zip.h" /> </ItemGroup> <ItemGroup> <ClCompile Include="fla\IDaccess.cpp" /> <ClCompile Include="fla\Library\Library.cpp" /> <ClCompile Include="fla\Main.cpp" /> <ClCompile Include="imgui\imgui.cpp" /> <ClCompile Include="imgui\imgui_demo.cpp" /> <ClCompile Include="imgui\imgui_draw.cpp" /> <ClCompile Include="imgui\imgui_impl_dx11.cpp" /> <ClCompile Include="imgui\imgui_impl_dx9.cpp" /> <ClCompile Include="imgui\imgui_impl_win32.cpp" /> <ClCompile Include="imgui\imgui_tables.cpp" /> <ClCompile Include="imgui\imgui_widgets.cpp" /> <ClCompile Include="kiero\kiero.cpp" /> <ClCompile Include="kiero\minhook\buffer.c" /> <ClCompile Include="kiero\minhook\hde\hde32.c" /> <ClCompile Include="kiero\minhook\hook.c" /> <ClCompile Include="kiero\minhook\trampoline.c" /> <ClCompile Include="zip\zip.c" /> </ItemGroup> <PropertyGroup Label="Globals"> <VCProjectVersion>16.0</VCProjectVersion> <Keyword>Win32Proj</Keyword> <ProjectGuid>{c1af1b92-52fa-42ff-9101-443d6b75f2a5}</ProjectGuid> <RootNamespace>Depend</RootNamespace> <WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration"> <ConfigurationType>StaticLibrary</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> <PlatformToolset>v142</PlatformToolset> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration"> <ConfigurationType>StaticLibrary</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> <PlatformToolset>v142</PlatformToolset> <WholeProgramOptimization>true</WholeProgramOptimization> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration"> <ConfigurationType>StaticLibrary</ConfigurationType> <UseDebugLibraries>true</UseDebugLibraries> <PlatformToolset>v142</PlatformToolset> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration"> <ConfigurationType>StaticLibrary</ConfigurationType> <UseDebugLibraries>false</UseDebugLibraries> <PlatformToolset>v142</PlatformToolset> <WholeProgramOptimization>true</WholeProgramOptimization> <CharacterSet>Unicode</CharacterSet> </PropertyGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" /> <ImportGroup Label="ExtensionSettings"> </ImportGroup> <ImportGroup Label="Shared"> </ImportGroup> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" /> </ImportGroup> <PropertyGroup Label="UserMacros" /> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <LinkIncremental>true</LinkIncremental> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <LinkIncremental>false</LinkIncremental> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <LinkIncremental>true</LinkIncremental> </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <LinkIncremental>false</LinkIncremental> </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> <ClCompile> <WarningLevel>Level3</WarningLevel> <SDLCheck>true</SDLCheck> <PreprocessorDefinitions>IS_PLATFORM_WIN;WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ConformanceMode>true</ConformanceMode> <PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> </ClCompile> <Link> <SubSystem> </SubSystem> <GenerateDebugInformation>true</GenerateDebugInformation> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> <ClCompile> <WarningLevel>Level3</WarningLevel> <FunctionLevelLinking>true</FunctionLevelLinking> <IntrinsicFunctions>true</IntrinsicFunctions> <SDLCheck>true</SDLCheck> <PreprocessorDefinitions>IS_PLATFORM_WIN;WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ConformanceMode>true</ConformanceMode> <PrecompiledHeader>NotUsing</PrecompiledHeader> <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> <LanguageStandard>stdcpplatest</LanguageStandard> <AdditionalIncludeDirectories>$(PLUGIN_SDK_DIR)\shared\game\;$(PLUGIN_SDK_DIR)\shared\;$(PLUGIN_SDK_DIR)\plugin_sa\game_sa\;$(PLUGIN_SDK_DIR)\plugin_sa\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories> </ClCompile> <Link> <SubSystem> </SubSystem> <EnableCOMDATFolding>true</EnableCOMDATFolding> <OptimizeReferences>true</OptimizeReferences> <GenerateDebugInformation>true</GenerateDebugInformation> </Link> <Lib> <IgnoreAllDefaultLibraries>false</IgnoreAllDefaultLibraries> <AdditionalDependencies>MSVCRT.LIB;d3d9.lib;d3d11.lib;XInput9_1_0.lib;%(AdditionalDependencies)</AdditionalDependencies> </Lib> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> <ClCompile> <WarningLevel>Level3</WarningLevel> <SDLCheck>true</SDLCheck> <PreprocessorDefinitions>_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ConformanceMode>true</ConformanceMode> <PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> </ClCompile> <Link> <SubSystem> </SubSystem> <GenerateDebugInformation>true</GenerateDebugInformation> </Link> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> <ClCompile> <WarningLevel>Level3</WarningLevel> <FunctionLevelLinking>true</FunctionLevelLinking> <IntrinsicFunctions>true</IntrinsicFunctions> <SDLCheck>true</SDLCheck> <PreprocessorDefinitions>NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions> <ConformanceMode>true</ConformanceMode> <PrecompiledHeader>Use</PrecompiledHeader> <PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile> </ClCompile> <Link> <SubSystem> </SubSystem> <EnableCOMDATFolding>true</EnableCOMDATFolding> <OptimizeReferences>true</OptimizeReferences> <GenerateDebugInformation>true</GenerateDebugInformation> </Link> </ItemDefinitionGroup> <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" /> <ImportGroup Label="ExtensionTargets"> </ImportGroup> </Project>