#pragma once class RPC { private: typedef struct { const char* state; const char* details; long long startTimestamp; long long endTimestamp; const char* largeImageKey; const char* largeImageText; const char* smallImageKey; const char* smallImageText; const char* partyId; int partySize; int partyMax; const char* matchSecret; const char* joinSecret; const char* spectateSecret; char instance; } DiscordRichPresence; static inline FARPROC f_Init, f_ShutDown, f_Update; static inline DiscordRichPresence drpc; static inline HMODULE hDll = NULL; static inline bool bInit; public: RPC() = delete; RPC(RPC&) = delete; static void Init(); static void Process(); static void Shutdown(); };