#pragma once #ifdef GTASA uchar *m_nAmbientRed = (uchar *)0x560C61; uchar *m_nAmbientGreen = (uchar *)0x55F4D6; uchar *m_nAmbientBlue = (uchar *)0x55F4E8; uchar *m_nAmbientRed_Obj = (uchar *)0x55F4FA; uchar *m_nAmbientGreen_Obj = (uchar *)0x55F50C; uchar *m_nAmbientBlue_Obj = (uchar *)0x55F51E; uchar *m_nSkyTopRed = (uchar *)0x55F531; uchar *m_nSkyTopGreen = (uchar *)0x55F53D; uchar *m_nSkyTopBlue = (uchar *)0x55F549; uchar *m_nSkyBottomRed = (uchar *)0x55F555; uchar *m_nSkyBottomGreen = (uchar *)0x55F561; uchar *m_nSkyBottomBlue = (uchar *)0x55F56D; uchar *m_nSunCoreRed = (uchar *)0x55F59D; uchar *m_nSunCoreGreen = (uchar *)0x55F5A9; uchar *m_nSunCoreBlue = (uchar *)0x55F5B5; uchar *m_nSunCoronaRed = (uchar *)0x55F579; uchar *m_nSunCoronaGreen = (uchar *)0x55F585; uchar *m_nSunCoronaBlue = (uchar *)0x55F591; uchar *m_nLowCloudsRed = (uchar *)0x55F653; uchar *m_nLowCloudsGreen = (uchar *)0x55F65F; uchar *m_nLowCloudsBlue = (uchar *)0x55F66B; uchar *m_fLightsOnGroundBrightness = (uchar *)0x55F640; uchar *m_nPoleShadowStrength = (uchar *)0x55F60F; uchar *m_nLightShadowStrength = (uchar *)0x55F603; uchar *m_nShadowStrength = (uchar *)0x55F5F7; uchar *m_fSpriteBrightness = (uchar *)0x55F5E4; uchar *m_fSpriteSize = (uchar *)0x55F5D2; uchar *m_fSunSize = (uchar *)0x55F5C0; short *m_fFogStart = (short *)0x55F62E; short *m_fFarClip = (short *)0x55F61B; uchar *m_fWaterRed = (uchar *)0x55F69C; uchar *m_fWaterGreen = (uchar *)0x55F6B0; uchar *m_fWaterBlue = (uchar *)0x55F6C3; uchar *m_fWaterAlpha = (uchar *)0x55F6D6; uchar *m_fPostFx2Alpha = (uchar *)0x55F77D; uchar *m_fPostFx2Blue = (uchar *)0x55F767; uchar *m_fPostFx2Green = (uchar *)0x55F751; uchar *m_fPostFx2Red = (uchar *)0x55F73B; uchar *m_fPostFx1Alpha = (uchar *)0x55F725; uchar *m_fPostFx1Blue = (uchar *)0x55F70F; uchar *m_fPostFx1Green = (uchar *)0x55F6FC; uchar *m_fPostFx1Red = (uchar *)0x55F6E9; uchar *m_nFluffyCloudsBottomRed = (uchar *)0x55F677; uchar *m_nFluffyCloudsBottomGreen = (uchar *)0x55F683; uchar *m_nFluffyCloudsBottomBlue = (uchar *)0x55F690; uchar *m_nDirectionalMult = (uchar *)0x55F7C7; uchar *m_nWaterFogAlpha = (uchar *)0x55F7B8; uchar *m_nHighLightMinIntensity = (uchar *)0x55F7A9; uchar *m_fCloudAlpha = (uchar *)0x55F793; #elif GTAVC uchar *m_nAmbientRed = (uchar *)0x9388C8; uchar *m_nAmbientGreen = (uchar *)0x78D508; uchar *m_nAmbientBlue = (uchar *)0x813D48; uchar *m_nAmbientRed_Obj = (uchar *)0x7D53B0; uchar *m_nAmbientGreen_Obj = (uchar *)0x7D9370; uchar *m_nAmbientBlue_Obj = (uchar *)0x94C038; uchar *m_nSkyTopRed = (uchar *)0x94BE98; uchar *m_nSkyTopGreen = (uchar *)0x933A58; uchar *m_nSkyTopBlue = (uchar *)0x94A170; uchar *m_nSkyBottomRed = (uchar *)0x7E44A0; uchar *m_nSkyBottomGreen = (uchar *)0x7E9CD0; uchar *m_nSkyBottomBlue = (uchar *)0x92D420; uchar *m_nSunCoreRed = (uchar *)0x944098; uchar *m_nSunCoreGreen = (uchar *)0x7D94C0; uchar *m_nSunCoreBlue = (uchar *)0x8614F8; uchar *m_nSunCoronaRed = (uchar *)0x78CCD8; uchar *m_nSunCoronaGreen = (uchar *)0x7DBC08; uchar *m_nSunCoronaBlue = (uchar *)0x7D1818; uchar *m_nLowCloudsRed = (uchar *)0x8100C0; uchar *m_nLowCloudsGreen = (uchar *)0x94AEA0; uchar *m_nLowCloudsBlue = (uchar *)0x94BDF0; uchar *m_fLightsOnGroundBrightness = (uchar *)0x92D378; uchar *m_nPoleShadowStrength = (uchar *)0x812090; uchar *m_nLightShadowStrength = (uchar *)0x811828; uchar *m_nShadowStrength = (uchar *)0x92D260; uchar *m_fSpriteBrightness = (uchar *)0x7D5308; uchar *m_fSpriteSize = (uchar *)0x94B848; uchar *m_fSunSize = (uchar *)0x818720; short *m_fFogStart = (short *)0x94D638; short *m_fFarClip = (short *)0x94D4E8; uchar *m_fWaterRed = (uchar *)0x7E5560; uchar *m_fWaterGreen = (uchar *)0x7DE148; uchar *m_fWaterBlue = (uchar *)0x862248; uchar *m_fWaterAlpha = (uchar *)0x7DDAE0; uchar *m_nAmbientBlRed = (uchar *)0x78D5B0; uchar *m_nAmbientBlGreen = (uchar *)0x861430; uchar *m_nAmbientBlBlue = (uchar *)0x811740; uchar *m_nAmbientBlRed_Obj = (uchar *)0x7D9418; uchar *m_nAmbientBlGreen_Obj = (uchar *)0x818FC0; uchar *m_nAmbientBlBlue_Obj = (uchar *)0x813B68; uchar *m_nDirRed = (uchar *)0x7E45E0; uchar *m_nDirGreen = (uchar *)0x7DDDF8; uchar *m_nDirBlue = (uchar *)0x92D1B8; uchar *m_nTopCloudsRed = (uchar *)0x7F3C80; uchar *m_nTopCloudsGreen = (uchar *)0x813F70; uchar *m_nTopCloudsBlue = (uchar *)0x938980; uchar *m_nBottomCloudsRed = (uchar *)0x7D3D98; uchar *m_nBottomCloudsGreen = (uchar *)0x7FFE38; uchar *m_nBottomCloudsBlue = (uchar *)0x7D9630; uchar *m_nBlurRed = (uchar *)0x94B790; uchar *m_nBlurGreen = (uchar *)0x8621A0; uchar *m_nBlurBlue = (uchar *)0x945728; #else // GTA3 int *m_nAmbientRed = (int *)0x86AF78; int *m_nAmbientGreen = (int *)0x665308; int *m_nAmbientBlue = (int *)0x72CF88; int *m_nDirRed = (int *)0x6FAB78; int *m_nDirGreen = (int *)0x6F4528; int *m_nDirBlue = (int *)0x83CE58; int *m_nSkyTopRed = (int *)0x87FB90; int *m_nSkyTopGreen = (int *)0x8460A8; int *m_nSkyTopBlue = (int *)0x87B158; int *m_nSkyBottomRed = (int *)0x6FA960; int *m_nSkyBottomGreen = (int *)0x70D6A8; int *m_nSkyBottomBlue = (int *)0x83D288; int *m_nSunCoreRed = (int *)0x878360; int *m_nSunCoreGreen = (int *)0x6EE088; int *m_nSunCoreBlue = (int *)0x773A68; int *m_nSunCoronaRed = (int *)0x664B60; int *m_nSunCoronaGreen = (int *)0x6F01E0; int *m_nSunCoronaBlue = (int *)0x6E6340; short *m_nShadowStrength = (short *)0x83CFD8; short *m_nLightShadowStrength = (short *)0x72B0F8; short *m_nTreeShadowStrength = (short *)0x733450; float *m_fSunSize = (float *)0x733510; float *m_fSpriteSize = (float *)0x87F820; float *m_fSpriteBrightness = (float *)0x6E96F0; float *m_fFarClip = (float *)0x8804E0; float *m_fFogStart = (float *)0x8806C8; float *m_fLightsOnGroundBrightness = (float *)0x83D108; int *m_nLowCloudsRed = (int *)0x726770; int *m_nLowCloudsGreen = (int *)0x87BF08; int *m_nLowCloudsBlue = (int *)0x87FA10; int *m_nTopCloudsRed = (int *)0x70F2B0; int *m_nTopCloudsGreen = (int *)0x72D288; int *m_nTopCloudsBlue = (int *)0x86B108; int *m_nBottomCloudsRed = (int *)0x6E8DA8; int *m_nBottomCloudsGreen = (int *)0x715AA8; int *m_nBottomCloudsBlue = (int *)0x6EE2D0; float *m_fPostFxRed = (float *)0x87C7E0; float *m_fPostFxGreen = (float *)0x774C10; float *m_fPostFxBlue = (float *)0x8784E0; float *m_fPostFxAlpha = (float *)0x733690; #endif