#pragma once class Menu { private: enum class DisplayPos { CUSTOM, TOP_LEFT, TOP_RIGHT, BOTTOM_LEFT, BOTTOM_RIGHT }; struct m_Overlay { static inline bool bCoord; static inline bool bFPS; static inline int mFPS; static inline bool bLocName; static inline bool bTransparent; static inline bool bVehHealth; static inline bool bVehSpeed; static inline bool bCpuUsage; static inline float fCpuUsage; static inline bool bMemUsage; static inline float fMemUsage; static inline std::vector posNames = { "Custom", "Top left", "Top right", "Bottom left", "Bottom right" }; static inline DisplayPos mSelectedPos = DisplayPos::BOTTOM_RIGHT; static inline float fPosX; static inline float fPosY; static inline int mTotalRam = 0; static inline float textColor[4] = {1.0f, 1.0f, 1.0f, 1.0f}; }; public: struct m_Commands { static inline bool m_bShowMenu; static inline char m_nInputBuffer[INPUT_BUFFER_SIZE] = ""; }; Menu(); static void Draw(); static void DrawOverlay(); static void DrawShortcutsWindow(); static void ProcessCommands(); };