#pragma once /* Font Manager class Handles loading, fetching, freeing & reloading fonts */ class FontMgr { private: struct FontInfo { ImFont *m_pFont; size_t m_nSize; float m_fMul; std::string m_path; }; static inline std::vector m_vecFonts; public: FontMgr() = delete; FontMgr(FontMgr&) = delete; static ImFont* GetFont(const char* fontName); static ImFont* LoadFont(const char* fontName, float fontMul = 1.0f); // ImGui::GetIO().Default font must be loaded after unloading all fonts static void UnloadFonts(); static void ReloadFonts(); };