#pragma once #include #include #include class FileHandler { public: FileHandler() = delete; FileHandler(FileHandler&) = delete; /* Parses data/carcols.dat file and stores color data per vehicle TODO: Implement something that also parses modloader data */ static void FetchColorData(std::vector>& storeVec, std::map>& storeMap); /* Parses data/vehicles.ide file and stores handingId in a map TODO: Implement something that also parses modloader data */ static void FetchHandlingID(std::map& storeMap); static void GenerateHandlingFile(int pHandling, std::map& storeMap); };