/* Required: DirectX 9 SDK Plugin SDK Visual Studio 2019 (v142) Windows SDK */ #pragma once #include "Animation.h" #include "Game.h" #include "Hook.h" #include "Menu.h" #include "Ped.h" #include "Player.h" #include "Teleport.h" #include "Vehicle.h" #include "Visual.h" #include "Weapon.h" class CheatMenu : Hook, CAnimation, CGame, Menu, Ped, Player, Teleport, Vehicle, Visual, Weapon { private: inline static CallbackTable header { {"Teleport", &Teleport::Draw}, {"Player", &Player::Draw}, {"Ped", &Ped::Draw}, {"Animation", &CAnimation::Draw}, {"Vehicle", &Vehicle::Draw}, {"Weapon", &Weapon::Draw}, {"Game", &CGame::Draw}, {"Visual", &Visual::Draw}, {"Menu", &Menu::Draw} }; static void ApplyStyle(); static void DrawWindow(); public: CheatMenu(); };