#pragma once #include "pch.h" typedef HRESULT(CALLBACK* f_EndScene)(IDirect3DDevice9*); typedef HRESULT(CALLBACK* f_Present11)(IDXGISwapChain*, UINT, UINT); typedef HRESULT(CALLBACK* f_Reset)(IDirect3DDevice9*, D3DPRESENT_PARAMETERS*); extern IMGUI_IMPL_API LRESULT ImGui_ImplWin32_WndProcHandler(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam); class Hook { private: inline static WNDPROC oWndProc = NULL; inline static f_Present11 oPresent11 = NULL; inline static f_EndScene oEndScene = NULL; inline static f_Reset oReset = NULL; inline static bool mouse_visibility = false; static void CALLBACK RenderFrame(void* ptr); static HRESULT CALLBACK Dx9Handler(IDirect3DDevice9* pDevice); static HRESULT CALLBACK Dx11Handler(IDXGISwapChain* pSwapChain, UINT SyncInterval, UINT Flags); static HRESULT CALLBACK Reset(IDirect3DDevice9* pDevice, D3DPRESENT_PARAMETERS* pPresentationParameters); static LRESULT CALLBACK WndProc(const HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam); static void ShowMouse(bool state); protected: inline static bool show_mouse = false; inline static std::function window_callback = NULL; Hook(); ~Hook(); };