#include "pch.h" #include "cheatMenu.h" #include "menuinfo.h" #include "ui.h" #include "updater.h" void CheatMenu::DrawWindow() { ImGuiIO& io = ImGui::GetIO(); static bool bRunning = true; if (BY_GAME(FrontEndMenuManager.m_bMenuActive, FrontendMenuManager.m_bMenuVisible, FrontEndMenuManager.m_bMenuActive)) { if (bRunning) { gConfig.WriteToDisk(); bRunning = false; m_bShowMouse = false; } } else { bRunning = true; if (m_bShowMenu || BY_GAME(m_Commands::m_bShowMenu, true, true)) { if (m_bShowMenu) { ImGui::SetNextWindowSize(m_fMenuSize); if (ImGui::Begin(MENU_TITLE, NULL, ImGuiWindowFlags_NoCollapse || ImGuiWindowFlags_NoTitleBar)) { m_bShowMenu = !Ui::DrawTitleBar(); ImGui::PushStyleVar(ImGuiStyleVar_WindowMinSize, ImVec2(250, 350)); ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(ImGui::GetWindowWidth() / 85, ImGui::GetWindowHeight() / 200)); if (Updater::m_State == UPDATER_UPDATE_FOUND) { Updater::ShowUpdateScreen(); } else { Ui::DrawHeaders(header); } if (m_bSizeChangedExternal) { m_bSizeChangedExternal = false; } else { m_fMenuSize = ImGui::GetWindowSize(); } gConfig.SetValue("window.sizeX", m_fMenuSize.x); gConfig.SetValue("window.sizeY", m_fMenuSize.y); ImGui::PopStyleVar(2); ImGui::End(); } } #ifdef GTASA else { DrawShortcutsWindow(); } #endif } } DrawOverlay(); } CheatMenu::CheatMenu() { ImGui::CreateContext(); ApplyStyle(); pCallbackFunc = std::bind(&DrawWindow); // Load menu settings Ui::m_HeaderId = gConfig.GetValue("window.idnum", -1); m_fMenuSize.x = gConfig.GetValue("window.sizeX", screen::GetScreenWidth() / 4.0f); m_fMenuSize.y = gConfig.GetValue("window.sizeY", screen::GetScreenHeight() / 1.2f); srand(CTimer::m_snTimeInMilliseconds); Events::processScriptsEvent += []() { if (!BY_GAME(FrontEndMenuManager.m_bMenuActive, FrontendMenuManager.m_bMenuVisible, FrontEndMenuManager.m_bMenuActive)) { if (menuOpen.Pressed()) { m_bShowMenu = !m_bShowMenu; } if (commandWindow.Pressed()) { if (m_Commands::m_bShowMenu) { ProcessCommands(); strcpy(m_Commands::m_nInputBuffer, ""); } m_Commands::m_bShowMenu = !m_Commands::m_bShowMenu; } if (m_bShowMouse != m_bShowMenu) { if (m_bShowMouse) // Only write when the menu closes { gConfig.WriteToDisk(); } m_bShowMouse = m_bShowMenu; } } }; } void CheatMenu::ApplyStyle() { ImGuiStyle* style = &ImGui::GetStyle(); ImVec4* colors = style->Colors; style->WindowPadding = ImVec2(8, 8); style->WindowRounding = 5.0f; style->FramePadding = ImVec2(8, 8); style->FrameRounding = 5.0f; style->PopupRounding = 5.0f; style->ItemSpacing = ImVec2(7, 7); style->ItemInnerSpacing = ImVec2(7, 7); style->IndentSpacing = 25.0f; style->ScrollbarSize = 12.0f; style->ScrollbarRounding = 10.0f; style->GrabMinSize = 5.0f; style->GrabRounding = 3.0f; style->ChildBorderSize = 0; style->WindowBorderSize = 0; style->FrameBorderSize = 0; style->TabBorderSize = 0; style->PopupBorderSize = 0; style->Colors[ImGuiCol_Text] = ImVec4(0.80f, 0.80f, 0.83f, 1.00f); style->Colors[ImGuiCol_TextDisabled] = ImVec4(0.35f, 0.33f, 0.3f, 1.00f); style->Colors[ImGuiCol_WindowBg] = ImVec4(0.06f, 0.05f, 0.06f, 0.95f); style->Colors[ImGuiCol_ChildBg] = ImVec4(0.0f, 0.0f, 0.0f, 0.0f); style->Colors[ImGuiCol_PopupBg] = ImVec4(0.07f, 0.07f, 0.09f, 0.95f); style->Colors[ImGuiCol_Border] = ImVec4(0.12f, 0.12f, 0.12f, 1.0f); style->Colors[ImGuiCol_BorderShadow] = ImVec4(0.20f, 0.20f, 0.20f, 1.00f); style->Colors[ImGuiCol_FrameBg] = ImVec4(0.15f, 0.15f, 0.15f, 0.95f); style->Colors[ImGuiCol_FrameBgHovered] = ImVec4(0.17f, 0.17f, 0.17f, 1.00f); style->Colors[ImGuiCol_FrameBgActive] = ImVec4(0.20f, 0.20f, 0.20f, 1.00f); style->Colors[ImGuiCol_TitleBg] = ImVec4(0.12f, 0.12f, 0.12f, 0.94f); style->Colors[ImGuiCol_TitleBgCollapsed] = ImVec4(1.00f, 0.98f, 0.95f, 0.75f); style->Colors[ImGuiCol_TitleBgActive] = ImVec4(0.07f, 0.07f, 0.09f, 1.00f); style->Colors[ImGuiCol_MenuBarBg] = ImVec4(0.15f, 0.15f, 0.15f, 0.95f); style->Colors[ImGuiCol_ScrollbarBg] = ImVec4(0.15f, 0.15f, 0.15f, 0.95f); style->Colors[ImGuiCol_ScrollbarGrab] = ImVec4(0.5f, 0.5f, 0.5f, 0.3f); style->Colors[ImGuiCol_ScrollbarGrabHovered] = ImVec4(0.7f, 0.7f, 0.7f, 0.3f); style->Colors[ImGuiCol_ScrollbarGrabActive] = ImVec4(0.9f, 0.9f, 0.9f, 0.3f); style->Colors[ImGuiCol_CheckMark] = ImVec4(0.80f, 0.80f, 0.83f, 0.31f); style->Colors[ImGuiCol_SliderGrab] = ImVec4(0.20f, 0.20f, 0.20f, 1.00f); style->Colors[ImGuiCol_SliderGrabActive] = ImVec4(0.20f, 0.20f, 0.20f, 1.00f); style->Colors[ImGuiCol_Separator] = ImVec4(0.15f, 0.15f, 0.15f, 0.95f); style->Colors[ImGuiCol_Button] = ImVec4(0.15f, 0.15f, 0.15f, 0.95f); style->Colors[ImGuiCol_ButtonHovered] = ImVec4(0.17f, 0.17f, 0.17f, 1.00f); style->Colors[ImGuiCol_ButtonActive] = ImVec4(0.20f, 0.20f, 0.20f, 1.00f); style->Colors[ImGuiCol_Tab] = ImVec4(0.15f, 0.15f, 0.15f, 0.95f); style->Colors[ImGuiCol_TabHovered] = ImVec4(0.17f, 0.17f, 0.17f, 1.00f); style->Colors[ImGuiCol_TabActive] = ImVec4(0.20f, 0.20f, 0.20f, 1.00f); style->Colors[ImGuiCol_Header] = ImVec4(0.0f, 0.0f, 0.0f, 0.0f); style->Colors[ImGuiCol_HeaderHovered] = ImVec4(0.17f, 0.17f, 0.17f, 1.00f); style->Colors[ImGuiCol_HeaderActive] = ImVec4(0.06f, 0.05f, 0.07f, 1.00f); style->Colors[ImGuiCol_ResizeGrip] = ImVec4(0.12f, 0.12f, 0.12f, 0.00f); style->Colors[ImGuiCol_ResizeGripHovered] = ImVec4(0.17f, 0.17f, 0.17f, 1.00f); style->Colors[ImGuiCol_ResizeGripActive] = ImVec4(0.20f, 0.20f, 0.20f, 1.00f); style->Colors[ImGuiCol_PlotLines] = ImVec4(0.40f, 0.39f, 0.38f, 0.63f); style->Colors[ImGuiCol_PlotLinesHovered] = ImVec4(0.25f, 1.00f, 0.00f, 1.00f); style->Colors[ImGuiCol_PlotHistogram] = ImVec4(0.40f, 0.39f, 0.38f, 0.63f); style->Colors[ImGuiCol_PlotHistogramHovered] = ImVec4(0.25f, 1.00f, 0.00f, 1.00f); style->Colors[ImGuiCol_TextSelectedBg] = ImVec4(0.06f, 0.05f, 0.06f, 0.95f); style->Colors[ImGuiCol_ModalWindowDimBg] = ImVec4(0.20f, 0.20f, 0.20f, 0.6f); } void CheatMenu::ResetMenuSize() { m_fMenuSize.x = screen::GetScreenWidth() / 4.0f; m_fMenuSize.y = screen::GetScreenHeight() / 1.2f; m_bSizeChangedExternal = true; }