Bug fixes
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parent
2b13546efa
commit
f0e6698481
18
src/Game.cpp
18
src/Game.cpp
@ -24,7 +24,7 @@ std::string Game::random_cheats::enabled_cheats[92][2];
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bool Game::airbreak::init_done = false;
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bool Game::airbreak::init_done = false;
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bool Game::airbreak::enable = false;
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bool Game::airbreak::enable = false;
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float Game::airbreak::speed = 0.4f;
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float Game::airbreak::speed = 0.08f;
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float Game::airbreak::tmouseX = 0;
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float Game::airbreak::tmouseX = 0;
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float Game::airbreak::tmouseY = 0;
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float Game::airbreak::tmouseY = 0;
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@ -198,6 +198,7 @@ void SetPlayerMission(std::string& rootkey, std::string& name, std::string& id)
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void Game::AirbreakMode(CPlayerPed* player, int hplayer)
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void Game::AirbreakMode(CPlayerPed* player, int hplayer)
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{
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{
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CVector pos = player->GetPosition();
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CVector pos = player->GetPosition();
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uint delta_speed = airbreak::speed * (CTimer::m_snTimeInMillisecondsNonClipped - CTimer::m_snPreviousTimeInMillisecondsNonClipped);
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if (!airbreak::init_done)
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if (!airbreak::init_done)
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{
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{
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@ -224,6 +225,7 @@ void Game::AirbreakMode(CPlayerPed* player, int hplayer)
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airbreak::tmouseY = (airbreak::tmouseY < -17.1887f) ? -17.1887f : airbreak::tmouseY;
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airbreak::tmouseY = (airbreak::tmouseY < -17.1887f) ? -17.1887f : airbreak::tmouseY;
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TheCamera.m_fOrientation = airbreak::tmouseY * (3.1416 / 180);
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TheCamera.m_fOrientation = airbreak::tmouseY * (3.1416 / 180);
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CHud::SetMessage((char*)std::to_string(TheCamera.m_fOrientation).c_str());
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if (KeyPressed(VK_RCONTROL))
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if (KeyPressed(VK_RCONTROL))
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mul /= 2;
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mul /= 2;
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@ -238,9 +240,9 @@ void Game::AirbreakMode(CPlayerPed* player, int hplayer)
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float angle = TheCamera.GetHeading() + (90.0f * 3.1416f / 180.0f);
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float angle = TheCamera.GetHeading() + (90.0f * 3.1416f / 180.0f);
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pos.x += airbreak::speed * cos(angle) * mul;
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pos.x += delta_speed * cos(angle) * mul;
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pos.y += airbreak::speed * sin(angle) * mul;
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pos.y += delta_speed * sin(angle) * mul;
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pos.z += airbreak::speed * sin(TheCamera.m_fOrientation*2) * mul;
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pos.z += delta_speed * sin(TheCamera.m_fOrientation*2) * mul;
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}
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}
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if (KeyPressed(VK_KEY_J) || KeyPressed(VK_KEY_L))
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if (KeyPressed(VK_KEY_J) || KeyPressed(VK_KEY_L))
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@ -248,10 +250,10 @@ void Game::AirbreakMode(CPlayerPed* player, int hplayer)
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if (KeyPressed(VK_KEY_J))
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if (KeyPressed(VK_KEY_J))
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mul *= -1;
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mul *= -1;
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float angle = TheCamera.GetHeading() + (90.0f * 3.1416f / 180.0f);
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float angle = TheCamera.GetHeading() + (3.1416f / 180.0f);
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pos.x += airbreak::speed * cos(angle) * mul;
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pos.x += delta_speed * cos(angle) * mul;
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pos.y += airbreak::speed * sin(angle) * mul;
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pos.y += delta_speed * sin(angle) * mul;
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}
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}
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player->SetPosn(pos);
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player->SetPosn(pos);
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@ -370,7 +372,7 @@ of LS without completing missions"))
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}
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}
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ImGui::Spacing();
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ImGui::Spacing();
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ImGui::SliderFloat("Movement Speed", &airbreak::speed, 0.0, 5.0);
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ImGui::SliderFloat("Movement Speed", &airbreak::speed, 0.0, 0.5);
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ImGui::Spacing();
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ImGui::Spacing();
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ImGui::Separator();
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ImGui::Separator();
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@ -53,6 +53,7 @@ public:
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~Game();
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~Game();
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static void Main();
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static void Main();
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static void AirbreakMode(CPlayerPed* player, int hplayer);
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static void AirbreakMode(CPlayerPed* player, int hplayer);
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static void CameraMode();
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static void ClearAirbreakStuff();
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static void ClearAirbreakStuff();
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};
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};
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@ -744,13 +744,13 @@ void Ui::EditFloat(const char *label, const int address, const float min, const
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patch::Set<float>(address, val/mul, false);
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patch::Set<float>(address, val/mul, false);
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ImGui::SameLine(0.0, 4.0);
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ImGui::SameLine(0.0, 4.0);
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if (ImGui::Button("-",ImVec2(size, size)))
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if (ImGui::Button("-",ImVec2(size, size)) && val > min)
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{
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{
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val -= 1;
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val -= 1;
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patch::Set<float>(address, val / mul, false);
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patch::Set<float>(address, val / mul, false);
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}
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}
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ImGui::SameLine(0.0, 4.0);
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ImGui::SameLine(0.0, 4.0);
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if (ImGui::Button("+",ImVec2(size, size)))
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if (ImGui::Button("+",ImVec2(size, size)) && val < max)
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{
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{
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val += 1;
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val += 1;
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patch::Set<float>(address, val / mul, false);
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patch::Set<float>(address, val / mul, false);
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