diff --git a/src/menuinfo.h b/src/menuinfo.h index 514d037..08fcebe 100644 --- a/src/menuinfo.h +++ b/src/menuinfo.h @@ -2,5 +2,5 @@ #define MENU_NAME "Cheat Menu" #define MENU_VERSION_NUMBER "3.0" #define MENU_VERSION MENU_VERSION_NUMBER"-beta" -#define BUILD_NUMBER "20210412" +#define BUILD_NUMBER "20211206" #define MENU_TITLE MENU_NAME " v" MENU_VERSION diff --git a/src/weapon.cpp b/src/weapon.cpp index 7e1357c..b16c3dd 100644 --- a/src/weapon.cpp +++ b/src/weapon.cpp @@ -68,10 +68,9 @@ Weapon::Weapon() } #ifdef GTASA - if (m_bRapidFire && weaponType != WEAPON_FTHROWER && weaponType != WEAPON_MINIGUN)) // mingun doesn't work with rapidfire + if (m_bRapidFire && weaponType != WEAPON_FTHROWER && weaponType != WEAPON_MINIGUN) // mingun & flamethrower doesn't work with rapidfire { pWeaponInfo->m_nFlags.bContinuosFire = true; - } if (m_bDualWeild && (weaponType == WEAPON_PISTOL || weaponType == WEAPON_MICRO_UZI || weaponType ==