Add max armour #61

This commit is contained in:
Grinch_ 2022-03-03 01:55:04 +06:00
parent 0493aca3a8
commit e1c7ec9e6f
2 changed files with 4 additions and 1 deletions

View File

@ -239,6 +239,7 @@
"LockControl": "Lock control", "LockControl": "Lock control",
"LungCapacity": "Lung capacity", "LungCapacity": "Lung capacity",
"MaxAppeal": "Max sex appeal", "MaxAppeal": "Max sex appeal",
"MaxArmour" : "Max armour",
"MaxHealth": "Max health", "MaxHealth": "Max health",
"MeeleProof": "Meele proof", "MeeleProof": "Meele proof",
"MegaJump": "Mega jump", "MegaJump": "Mega jump",

View File

@ -578,7 +578,7 @@ void Player::ShowPage()
{ {
ImGui::BeginChild("PlayerMenus"); ImGui::BeginChild("PlayerMenus");
Ui::EditReference(TEXT("Player.Armour"), pPlayer->m_fArmour, 0, 100, 150); Ui::EditReference(TEXT("Player.Armour"), pPlayer->m_fArmour, 0, 100, pInfo->m_nMaxArmour);
#ifdef GTASA #ifdef GTASA
if (ImGui::CollapsingHeader(TEXT("Player.Body"))) if (ImGui::CollapsingHeader(TEXT("Player.Body")))
{ {
@ -627,6 +627,8 @@ void Player::ShowPage()
Ui::EditReference(TEXT("Player.Health"), pPlayer->m_fHealth, 0, 100, BY_GAME(static_cast<int>(pPlayer->m_fMaxHealth), 100, 100)); Ui::EditReference(TEXT("Player.Health"), pPlayer->m_fHealth, 0, 100, BY_GAME(static_cast<int>(pPlayer->m_fMaxHealth), 100, 100));
#ifdef GTASA #ifdef GTASA
Ui::EditStat(TEXT("Player.LungCapacity"), STAT_LUNG_CAPACITY); Ui::EditStat(TEXT("Player.LungCapacity"), STAT_LUNG_CAPACITY);
Ui::EditReference(TEXT("Player.MaxArmour"), pInfo->m_nMaxArmour, 0, 100, 255);
Ui::EditStat(TEXT("Player.MaxHealth"), STAT_MAX_HEALTH, 0, 569, 1450); Ui::EditStat(TEXT("Player.MaxHealth"), STAT_MAX_HEALTH, 0, 569, 1450);
Ui::EditAddress<int>(TEXT("Player.Money"), 0xB7CE50, -99999999, 0, 99999999); Ui::EditAddress<int>(TEXT("Player.Money"), 0xB7CE50, -99999999, 0, 99999999);
#else #else