Switec to cmake/vs code, fixed issue with windows 7
This commit is contained in:
parent
68e63a7ccb
commit
e07ed53620
27
.github/workflows/msbuild.yml
vendored
27
.github/workflows/msbuild.yml
vendored
@ -1,27 +0,0 @@
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name: MSBuild
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on: [push]
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env:
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# Path to the solution file relative to the root of the project.
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SOLUTION_FILE_PATH: .
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jobs:
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build:
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runs-on: windows-latest
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steps:
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- uses: actions/checkout@v2
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- name: Add MSBuild to PATH
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uses: microsoft/setup-msbuild@v1
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- name: Restore NuGet packages
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working-directory: ${{env.GITHUB_WORKSPACE}}
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run: nuget restore ${{env.SOLUTION_FILE_PATH}}
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- name: Build
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working-directory: ${{env.GITHUB_WORKSPACE}}
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# Add additional options to the MSBuild command line here (like platform or verbosity level).
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# See https://docs.microsoft.com/visualstudio/msbuild/msbuild-command-line-reference
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run: msbuild /m /p:Configuration=${{env.BUILD_CONFIGURATION}} ${{env.SOLUTION_FILE_PATH}}
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11
.vscode/settings.json
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Normal file
11
.vscode/settings.json
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Normal file
@ -0,0 +1,11 @@
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{
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"C_Cpp.default.configurationProvider": "ms-vscode.cmake-tools",
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"files.associations": {
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"iosfwd": "cpp",
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"xlocbuf": "cpp",
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"filesystem": "cpp",
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"xlocale": "cpp",
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"xstring": "cpp",
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"xutility": "cpp"
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}
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}
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@ -1,22 +0,0 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio 14
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VisualStudioVersion = 14.0.25420.1
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CheatMenu", "CheatMenu\CheatMenu.vcxproj.vcxproj", "{B212DDA4-2A8E-45B2-914D-7BEEB31D06B1}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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GTASA Release|x86 = GTASA Release|x86
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GTASA zDebug|x86 = GTASA zDebug|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{B212DDA4-2A8E-45B2-914D-7BEEB31D06B1}.GTASA Release|x86.ActiveCfg = GTASA Release|Win32
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{B212DDA4-2A8E-45B2-914D-7BEEB31D06B1}.GTASA Release|x86.Build.0 = GTASA Release|Win32
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{B212DDA4-2A8E-45B2-914D-7BEEB31D06B1}.GTASA zDebug|x86.ActiveCfg = GTASA zDebug|Win32
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{B212DDA4-2A8E-45B2-914D-7BEEB31D06B1}.GTASA zDebug|x86.Build.0 = GTASA zDebug|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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EndGlobal
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@ -1,72 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<ClCompile Include="include\imgui\imgui.cpp">
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<Filter>include\imgui</Filter>
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</ClCompile>
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<ClCompile Include="include\imgui\imgui_demo.cpp">
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<Filter>include\imgui</Filter>
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</ClCompile>
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<ClCompile Include="include\imgui\imgui_draw.cpp">
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<Filter>include\imgui</Filter>
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</ClCompile>
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<ClCompile Include="include\imgui\imgui_impl_dx9.cpp">
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<Filter>include\imgui</Filter>
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</ClCompile>
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<ClCompile Include="include\imgui\imgui_impl_win32.cpp">
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<Filter>include\imgui</Filter>
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</ClCompile>
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<ClCompile Include="include\imgui\imgui_widgets.cpp">
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<Filter>include\imgui</Filter>
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</ClCompile>
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<ClCompile Include="CheatMenu.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="include\imgui\imconfig.h">
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<Filter>include\imgui</Filter>
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</ClInclude>
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<ClInclude Include="include\imgui\imgui.h">
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<Filter>include\imgui</Filter>
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</ClInclude>
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<ClInclude Include="include\imgui\imgui_impl_dx9.h">
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<Filter>include\imgui</Filter>
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</ClInclude>
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<ClInclude Include="include\imgui\imgui_impl_win32.h">
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<Filter>include\imgui</Filter>
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</ClInclude>
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<ClInclude Include="include\imgui\imgui_internal.h">
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<Filter>include\imgui</Filter>
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</ClInclude>
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<ClInclude Include="include\imgui\imstb_rectpack.h">
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<Filter>include\imgui</Filter>
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</ClInclude>
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<ClInclude Include="include\imgui\imstb_textedit.h">
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<Filter>include\imgui</Filter>
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</ClInclude>
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<ClInclude Include="include\imgui\imstb_truetype.h">
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<Filter>include\imgui</Filter>
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</ClInclude>
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<ClInclude Include="include\detours.h">
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<Filter>include</Filter>
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</ClInclude>
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<ClInclude Include="CheatMenu.h" />
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</ItemGroup>
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<ItemGroup>
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<Filter Include="include">
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<UniqueIdentifier>{76d7c5f4-7966-4299-babe-1441756fd761}</UniqueIdentifier>
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</Filter>
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<Filter Include="include\imgui">
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<UniqueIdentifier>{b4b37f77-034a-404c-9ec1-8fcec9d1052e}</UniqueIdentifier>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<Library Include="include\detours.lib">
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<Filter>include</Filter>
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</Library>
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</ItemGroup>
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<ItemGroup>
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<None Include="include\detours.pdb">
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<Filter>include</Filter>
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</None>
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</ItemGroup>
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</Project>
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@ -1,226 +0,0 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="GTASA Release|Win32">
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<Configuration>GTASA Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="GTASA zDebug|Win32">
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<Configuration>GTASA zDebug</Configuration>
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||||
<Platform>Win32</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<ProjectGuid>{B212DDA4-2A8E-45B2-914D-7BEEB31D06B1}</ProjectGuid>
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<IgnoreWarnCompileDuplicatedFilename>true</IgnoreWarnCompileDuplicatedFilename>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>CheatMenu</RootNamespace>
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<ProjectName>CheatMenu</ProjectName>
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<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='GTASA Release|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>false</UseDebugLibraries>
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<CharacterSet>MultiByte</CharacterSet>
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||||
<PlatformToolset>v140</PlatformToolset>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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</PropertyGroup>
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||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='GTASA zDebug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<UseDebugLibraries>true</UseDebugLibraries>
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<CharacterSet>MultiByte</CharacterSet>
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||||
<PlatformToolset>v140</PlatformToolset>
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||||
</PropertyGroup>
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||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='GTASA Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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</ImportGroup>
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||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='GTASA zDebug|Win32'">
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||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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||||
</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='GTASA Release|Win32'">
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<OutDir>F:\GTASanAndreas\</OutDir>
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<IntDir>$(ProjectDir).obj\GTASA\Release\</IntDir>
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<TargetExt>.asi</TargetExt>
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<IncludePath>$(IncludePath);$(DIRECTX9_SDK_DIR)\Include\</IncludePath>
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<LibraryPath>$(LibraryPath);$(DIRECTX9_SDK_DIR)\Lib\x86\</LibraryPath>
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||||
<TargetName>$(ProjectName)</TargetName>
|
||||
</PropertyGroup>
|
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='GTASA zDebug|Win32'">
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<OutDir>F:\GTASanAndreas\</OutDir>
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||||
<IntDir>$(ProjectDir).obj\GTASA\Debug\</IntDir>
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<TargetName>$(ProjectName)</TargetName>
|
||||
<TargetExt>.asi</TargetExt>
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<IncludePath>$(IncludePath);$(DIRECTX9_SDK_DIR)\Include\</IncludePath>
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<LibraryPath>$(LibraryPath);$(DIRECTX9_SDK_DIR)\Lib\x86\</LibraryPath>
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</PropertyGroup>
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||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='GTASA Release|Win32'">
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||||
<ClCompile>
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||||
<WarningLevel>Level3</WarningLevel>
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||||
<Optimization>MaxSpeed</Optimization>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
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<IntrinsicFunctions>true</IntrinsicFunctions>
|
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<SDLCheck>false</SDLCheck>
|
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
|
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<AdditionalIncludeDirectories>$(PLUGIN_SDK_DIR)\plugin_sa\;$(PLUGIN_SDK_DIR)\plugin_sa\game_sa\;$(PLUGIN_SDK_DIR)\shared\;$(PLUGIN_SDK_DIR)\shared\game\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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<PreprocessorDefinitions>_NDEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_NON_CONFORMING_SWPRINTFS;GTASA;GTAGAME_NAME="San Andreas";GTAGAME_ABBR="SA";GTAGAME_ABBRLOW="sa";GTAGAME_PROTAGONISTNAME="CJ";GTAGAME_CITYNAME="San Andreas";_LA_SUPPORT;_DX9_SDK_INSTALLED;PLUGIN_SGV_10US;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<LanguageStandard>stdcpplatest</LanguageStandard>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>No</GenerateDebugInformation>
|
||||
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
|
||||
<AdditionalLibraryDirectories>$(PLUGIN_SDK_DIR)\output\lib\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>plugin.lib;d3d9.lib;d3dx9.lib;d3d11.lib;d3dx11.lib;$(ProjectDir)external\kiero\minhook\lib\libMinHook-x86-v140-mt.lib;$(ProjectDir)external\kiero\minhook\lib\libMinHook-x86-v140-md.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
|
||||
</Link>
|
||||
<PreBuildEvent>
|
||||
<Command>taskkill /f /fi "imagename eq gta_sa.exe"</Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='GTASA zDebug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<SDLCheck>false</SDLCheck>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
<AdditionalIncludeDirectories>$(PLUGIN_SDK_DIR)\plugin_sa\;$(PLUGIN_SDK_DIR)\plugin_sa\game_sa\;$(PLUGIN_SDK_DIR)\shared\;$(PLUGIN_SDK_DIR)\shared\game\;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
|
||||
<PreprocessorDefinitions>_DEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_NON_CONFORMING_SWPRINTFS;GTASA;GTAGAME_NAME="San Andreas";GTAGAME_ABBR="SA";GTAGAME_ABBRLOW="sa";GTAGAME_PROTAGONISTNAME="CJ";GTAGAME_CITYNAME="San Andreas";_LA_SUPPORT;_DX9_SDK_INSTALLED;PLUGIN_SGV_10US;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<LanguageStandard>stdcpplatest</LanguageStandard>
|
||||
<PrecompiledHeaderFile>pch.h</PrecompiledHeaderFile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<GenerateDebugInformation>Debug</GenerateDebugInformation>
|
||||
<LinkTimeCodeGeneration>Default</LinkTimeCodeGeneration>
|
||||
<AdditionalLibraryDirectories>$(PLUGIN_SDK_DIR)\output\lib\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<AdditionalDependencies>plugin_d.lib;d3d9.lib;d3dx9.lib;d3d11.lib;d3dx11.lib;$(ProjectDir)external\kiero\minhook\lib\libMinHook-x86-v140-mtd.lib;$(ProjectDir)external\kiero\minhook\lib\libMinHook-x86-v140-mdd.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
<PreBuildEvent>
|
||||
<Command>taskkill /f /fi "imagename eq gta_sa.exe"</Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Animation.cpp" />
|
||||
<ClCompile Include="CustomWidgets.cpp" />
|
||||
<ClCompile Include="external\imgui\imgui_impl_dx11.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='GTASA zDebug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='GTASA Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="external\kiero\kiero.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='GTASA zDebug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='GTASA Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Paint.cpp" />
|
||||
<ClCompile Include="Events.cpp" />
|
||||
<ClCompile Include="external\moon\texture_manager.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='GTASA zDebug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='GTASA Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="external\moon\vehicle_renderer.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='GTASA zDebug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='GTASA Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Game.cpp" />
|
||||
<ClCompile Include="Hook.cpp" />
|
||||
<ClCompile Include="Json.cpp" />
|
||||
<ClCompile Include="Menu.cpp" />
|
||||
<ClCompile Include="NeonAPI.cpp" />
|
||||
<ClCompile Include="Ped.cpp" />
|
||||
<ClCompile Include="Player.cpp" />
|
||||
<ClCompile Include="Teleport.cpp" />
|
||||
<ClCompile Include="Ui.cpp" />
|
||||
<ClCompile Include="external\imgui\imgui.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='GTASA zDebug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='GTASA Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="external\imgui\imgui_demo.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='GTASA zDebug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='GTASA Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="external\imgui\imgui_draw.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='GTASA zDebug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='GTASA Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="external\imgui\imgui_impl_dx9.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='GTASA zDebug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='GTASA Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="external\imgui\imgui_impl_win32.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='GTASA zDebug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='GTASA Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="external\imgui\imgui_widgets.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='GTASA zDebug|Win32'">NotUsing</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='GTASA Release|Win32'">NotUsing</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="CheatMenu.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='GTASA zDebug|Win32'">Use</PrecompiledHeader>
|
||||
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='GTASA zDebug|Win32'">pch.h</PrecompiledHeaderFile>
|
||||
</ClCompile>
|
||||
<ClCompile Include="pch.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='GTASA zDebug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='GTASA Release|Win32'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
<ClCompile Include="Util.cpp" />
|
||||
<ClCompile Include="Vehicle.cpp" />
|
||||
<ClCompile Include="Visual.cpp" />
|
||||
<ClCompile Include="Weapon.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="CustomWidgets.h" />
|
||||
<ClInclude Include="Events.h" />
|
||||
<ClInclude Include="Animation.h" />
|
||||
<ClInclude Include="external\imgui\imgui_impl_dx11.h" />
|
||||
<ClInclude Include="external\imgui\stb_image.h" />
|
||||
<ClInclude Include="external\json.hpp" />
|
||||
<ClInclude Include="external\kiero\kiero.h" />
|
||||
<ClInclude Include="external\kiero\minhook\include\MinHook.h" />
|
||||
<ClInclude Include="external\moon\pool_object_extender.h" />
|
||||
<ClInclude Include="external\moon\texture_manager.h" />
|
||||
<ClInclude Include="external\moon\vehicle_renderer.h" />
|
||||
<ClInclude Include="Game.h" />
|
||||
<ClInclude Include="Hook.h" />
|
||||
<ClInclude Include="Json.h" />
|
||||
<ClInclude Include="Menu.h" />
|
||||
<ClInclude Include="NeonAPI.h" />
|
||||
<ClInclude Include="Paint.h" />
|
||||
<ClInclude Include="Ped.h" />
|
||||
<ClInclude Include="Player.h" />
|
||||
<ClInclude Include="Teleport.h" />
|
||||
<ClInclude Include="Ui.h" />
|
||||
<ClInclude Include="external\imgui\imconfig.h" />
|
||||
<ClInclude Include="external\imgui\imgui.h" />
|
||||
<ClInclude Include="external\imgui\imgui_impl_dx9.h" />
|
||||
<ClInclude Include="external\imgui\imgui_impl_win32.h" />
|
||||
<ClInclude Include="external\imgui\imgui_internal.h" />
|
||||
<ClInclude Include="external\imgui\imstb_rectpack.h" />
|
||||
<ClInclude Include="external\imgui\imstb_textedit.h" />
|
||||
<ClInclude Include="external\imgui\imstb_truetype.h" />
|
||||
<ClInclude Include="CheatMenu.h" />
|
||||
<ClInclude Include="pch.h" />
|
||||
<ClInclude Include="Util.h" />
|
||||
<ClInclude Include="Vehicle.h" />
|
||||
<ClInclude Include="Visual.h" />
|
||||
<ClInclude Include="VKeys.h" />
|
||||
<ClInclude Include="Weapon.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Library Include="external\kiero\minhook\lib\libMinHook-x86-v140-md.lib" />
|
||||
<Library Include="external\kiero\minhook\lib\libMinHook-x86-v140-mdd.lib" />
|
||||
<Library Include="external\kiero\minhook\lib\libMinHook-x86-v140-mt.lib" />
|
||||
<Library Include="external\kiero\minhook\lib\libMinHook-x86-v140-mtd.lib" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
@ -1,111 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<ClCompile Include="CheatMenu.cpp" />
|
||||
<ClCompile Include="external\imgui\imgui_widgets.cpp">
|
||||
<Filter>external</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="external\imgui\imgui.cpp">
|
||||
<Filter>external</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="external\imgui\imgui_demo.cpp">
|
||||
<Filter>external</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="external\imgui\imgui_draw.cpp">
|
||||
<Filter>external</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="external\imgui\imgui_impl_dx9.cpp">
|
||||
<Filter>external</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="external\imgui\imgui_impl_win32.cpp">
|
||||
<Filter>external</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="pch.cpp" />
|
||||
<ClCompile Include="Animation.cpp" />
|
||||
<ClCompile Include="Teleport.cpp" />
|
||||
<ClCompile Include="Json.cpp" />
|
||||
<ClCompile Include="Ui.cpp" />
|
||||
<ClCompile Include="Player.cpp" />
|
||||
<ClCompile Include="Util.cpp" />
|
||||
<ClCompile Include="Ped.cpp" />
|
||||
<ClCompile Include="Weapon.cpp" />
|
||||
<ClCompile Include="Visual.cpp" />
|
||||
<ClCompile Include="Game.cpp" />
|
||||
<ClCompile Include="Menu.cpp" />
|
||||
<ClCompile Include="Hook.cpp" />
|
||||
<ClCompile Include="Vehicle.cpp" />
|
||||
<ClCompile Include="NeonAPI.cpp" />
|
||||
<ClCompile Include="Events.cpp" />
|
||||
<ClCompile Include="external\moon\texture_manager.cpp" />
|
||||
<ClCompile Include="external\moon\vehicle_renderer.cpp" />
|
||||
<ClCompile Include="Paint.cpp" />
|
||||
<ClCompile Include="external\kiero\kiero.cpp" />
|
||||
<ClCompile Include="external\imgui\imgui_impl_dx11.cpp" />
|
||||
<ClCompile Include="CustomWidgets.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="CheatMenu.h" />
|
||||
<ClInclude Include="pch.h" />
|
||||
<ClInclude Include="external\imgui\imstb_truetype.h">
|
||||
<Filter>external</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="external\imgui\imconfig.h">
|
||||
<Filter>external</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="external\imgui\imgui.h">
|
||||
<Filter>external</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="external\imgui\imgui_impl_dx9.h">
|
||||
<Filter>external</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="external\imgui\imgui_impl_win32.h">
|
||||
<Filter>external</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="external\imgui\imgui_internal.h">
|
||||
<Filter>external</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="external\imgui\imstb_rectpack.h">
|
||||
<Filter>external</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="external\imgui\imstb_textedit.h">
|
||||
<Filter>external</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="Animation.h" />
|
||||
<ClInclude Include="Teleport.h" />
|
||||
<ClInclude Include="Json.h" />
|
||||
<ClInclude Include="Ui.h" />
|
||||
<ClInclude Include="VKeys.h" />
|
||||
<ClInclude Include="Player.h" />
|
||||
<ClInclude Include="Util.h" />
|
||||
<ClInclude Include="Ped.h" />
|
||||
<ClInclude Include="Weapon.h" />
|
||||
<ClInclude Include="Visual.h" />
|
||||
<ClInclude Include="Game.h" />
|
||||
<ClInclude Include="Menu.h" />
|
||||
<ClInclude Include="Hook.h" />
|
||||
<ClInclude Include="Vehicle.h" />
|
||||
<ClInclude Include="NeonAPI.h" />
|
||||
<ClInclude Include="Events.h" />
|
||||
<ClInclude Include="external\json.hpp" />
|
||||
<ClInclude Include="external\moon\pool_object_extender.h" />
|
||||
<ClInclude Include="external\moon\texture_manager.h" />
|
||||
<ClInclude Include="external\moon\vehicle_renderer.h" />
|
||||
<ClInclude Include="Paint.h" />
|
||||
<ClInclude Include="external\kiero\kiero.h" />
|
||||
<ClInclude Include="external\kiero\minhook\include\MinHook.h" />
|
||||
<ClInclude Include="external\imgui\imgui_impl_dx11.h" />
|
||||
<ClInclude Include="external\imgui\stb_image.h" />
|
||||
<ClInclude Include="CustomWidgets.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Filter Include="external">
|
||||
<UniqueIdentifier>{f1569096-fe99-4d5d-871f-c0e55624f9d4}</UniqueIdentifier>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Library Include="external\kiero\minhook\lib\libMinHook-x86-v140-md.lib" />
|
||||
<Library Include="external\kiero\minhook\lib\libMinHook-x86-v140-mdd.lib" />
|
||||
<Library Include="external\kiero\minhook\lib\libMinHook-x86-v140-mt.lib" />
|
||||
<Library Include="external\kiero\minhook\lib\libMinHook-x86-v140-mtd.lib" />
|
||||
</ItemGroup>
|
||||
</Project>
|
@ -1,6 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<ShowAllFiles>true</ShowAllFiles>
|
||||
</PropertyGroup>
|
||||
</Project>
|
757
CheatMenu/Ui.cpp
757
CheatMenu/Ui.cpp
@ -1,757 +0,0 @@
|
||||
#include "pch.h"
|
||||
#include "Ui.h"
|
||||
#include "CustomWidgets.h"
|
||||
|
||||
std::string Ui::current_hotkey = "";
|
||||
|
||||
static Ui::JsonPopUpData json_popup;
|
||||
static Ui::ImgPopUpData img_popup;
|
||||
|
||||
bool Ui::ListBox(const char* label, std::vector<std::string>& all_items, int& selected)
|
||||
{
|
||||
bool rtn = false;
|
||||
if (ImGui::BeginCombo(label, all_items[selected].c_str()))
|
||||
{
|
||||
for (size_t index = 0; index < all_items.size(); index++)
|
||||
{
|
||||
if (selected != index)
|
||||
{
|
||||
if (ImGui::MenuItem(all_items[index].c_str()))
|
||||
{
|
||||
selected = index;
|
||||
rtn = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
ImGui::EndCombo();
|
||||
}
|
||||
return rtn;
|
||||
}
|
||||
|
||||
bool Ui::ListBoxStr(const char* label, std::vector<std::string>& all_items, std::string& selected)
|
||||
{
|
||||
bool rtn = false;
|
||||
if (ImGui::BeginCombo(label, selected.c_str()))
|
||||
{
|
||||
for (std::string current_item : all_items)
|
||||
{
|
||||
if (current_item != label)
|
||||
{
|
||||
if (ImGui::MenuItem(current_item.c_str()))
|
||||
{
|
||||
selected = current_item;
|
||||
rtn = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
ImGui::EndCombo();
|
||||
}
|
||||
|
||||
return rtn;
|
||||
}
|
||||
|
||||
ImVec2 Ui::GetSize(short count,bool spacing)
|
||||
{
|
||||
if (count == 1)
|
||||
spacing = false;
|
||||
|
||||
float factor = ImGui::GetStyle().ItemSpacing.x / 2.0f;
|
||||
float x;
|
||||
|
||||
if (count == 3)
|
||||
factor = ImGui::GetStyle().ItemSpacing.x / 1.403f;
|
||||
|
||||
if (spacing)
|
||||
x = ImGui::GetWindowContentRegionWidth() / count - factor;
|
||||
else
|
||||
x = ImGui::GetWindowContentRegionWidth() / count;
|
||||
|
||||
return ImVec2(x, ImGui::GetFrameHeight()*1.3f);
|
||||
}
|
||||
|
||||
void Ui::DrawHeaders(unsortedMap& data)
|
||||
{
|
||||
|
||||
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0));
|
||||
|
||||
short i = 1;
|
||||
auto colors = ImGui::GetStyle().Colors;
|
||||
ImVec4 btn_col = colors[ImGuiCol_Button];
|
||||
static void* func;
|
||||
for (auto it = data.begin(); it != data.end(); ++it)
|
||||
{
|
||||
const char* btn_text = it->first.c_str();
|
||||
|
||||
if (btn_text == Globals::header_id)
|
||||
colors[ImGuiCol_Button] = colors[ImGuiCol_ButtonActive];
|
||||
|
||||
|
||||
if (ImGui::Button(btn_text, GetSize(3, false)))
|
||||
{
|
||||
Globals::header_id = btn_text;
|
||||
func = it->second;
|
||||
}
|
||||
|
||||
colors[ImGuiCol_Button] = btn_col;
|
||||
|
||||
if (i % 3 != 0)
|
||||
ImGui::SameLine();
|
||||
i++;
|
||||
}
|
||||
ImGui::PopStyleVar();
|
||||
ImGui::Dummy(ImVec2(0, 10));
|
||||
|
||||
if (Globals::header_id != "" && func != nullptr)
|
||||
{
|
||||
if (ImGui::BeginChild("TABSBAR"))
|
||||
{
|
||||
((void(*)(void))func)();
|
||||
ImGui::EndChild();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Ui::ShowTooltip(const char* text)
|
||||
{
|
||||
ImGui::SameLine();
|
||||
ImGui::TextDisabled("?");
|
||||
|
||||
if (ImGui::IsItemHovered())
|
||||
{
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::Text(text);
|
||||
ImGui::EndTooltip();
|
||||
}
|
||||
}
|
||||
|
||||
bool Ui::CheckboxWithHint(const char* label, bool* state, const char* hint, const bool is_disabled)
|
||||
{
|
||||
bool rtn = false;
|
||||
|
||||
if (CustomWidgets::Checkbox(label,state,hint,is_disabled))
|
||||
rtn = true;
|
||||
|
||||
return rtn;
|
||||
}
|
||||
|
||||
bool Ui::CheckboxAddress(const char* label, const int addr, const char* hint)
|
||||
{
|
||||
bool rtn = false;
|
||||
bool state = patch::Get<bool>(addr,false);
|
||||
|
||||
if (CheckboxWithHint(label, &state, hint) && addr != NULL)
|
||||
{
|
||||
patch::Set<bool>(addr, state, false);
|
||||
rtn = true;
|
||||
}
|
||||
|
||||
return rtn;
|
||||
}
|
||||
|
||||
bool Ui::CheckboxAddressEx(const char* label, const int addr, int enabled_val, int disabled_val, const char* hint)
|
||||
{
|
||||
bool rtn = false;
|
||||
|
||||
bool state = false;
|
||||
int val = 0;
|
||||
patch::GetRaw(addr, &val, 1, false);
|
||||
|
||||
if (val == enabled_val)
|
||||
state = true;
|
||||
|
||||
if (CheckboxWithHint(label, &state, hint) && addr != NULL)
|
||||
{
|
||||
if (state)
|
||||
patch::SetRaw(addr, &enabled_val, 1, false);
|
||||
else
|
||||
patch::SetRaw(addr, &disabled_val, 1, false);
|
||||
rtn = true;
|
||||
}
|
||||
|
||||
return rtn;
|
||||
}
|
||||
|
||||
bool Ui::CheckboxAddressVar(const char* label, bool val, int addr, const char* hint)
|
||||
{
|
||||
bool rtn = false;
|
||||
bool state = val;
|
||||
if (CheckboxWithHint(label, &state, hint))
|
||||
{
|
||||
patch::Set<bool>(addr, state, false);
|
||||
rtn = true;
|
||||
}
|
||||
|
||||
return rtn;
|
||||
}
|
||||
|
||||
bool Ui::CheckboxAddressVarEx(const char* label, bool val, int addr, int enabled_val, int disabled_val, const char* hint)
|
||||
{
|
||||
bool rtn = false;
|
||||
bool state = val;
|
||||
if (CheckboxWithHint(label, &state, hint))
|
||||
{
|
||||
if (state)
|
||||
patch::SetRaw(addr, &enabled_val, 1, false);
|
||||
else
|
||||
patch::SetRaw(addr, &disabled_val, 1, false);
|
||||
|
||||
rtn = true;
|
||||
}
|
||||
|
||||
return rtn;
|
||||
}
|
||||
|
||||
bool Ui::CheckboxBitFlag(const char* label,uint flag, const char* hint)
|
||||
{
|
||||
bool rtn = false;
|
||||
bool state = (flag == 1) ? true : false;
|
||||
if (CheckboxWithHint(label, &state, hint))
|
||||
{
|
||||
flag = state ? 1 : 0;
|
||||
rtn = true;
|
||||
}
|
||||
|
||||
return rtn;
|
||||
}
|
||||
|
||||
void Ui::DrawJSON(CJson& json, std::vector<std::string>& combo_items, std::string& selected_item, ImGuiTextFilter& filter , std::function<void(std::string&, std::string&, std::string&)> func_left_click, std::function<void(std::string&, std::string&, std::string&)> func_right_click)
|
||||
{
|
||||
ImGui::PushItemWidth(ImGui::GetContentRegionAvailWidth()/2 - 5);
|
||||
ListBoxStr("##Categories", combo_items, selected_item);
|
||||
ImGui::SameLine();
|
||||
|
||||
filter.Draw("##Filter");
|
||||
if (strlen(filter.InputBuf) == 0)
|
||||
{
|
||||
ImDrawList *drawlist = ImGui::GetWindowDrawList();
|
||||
|
||||
ImVec2 min = ImGui::GetItemRectMin();
|
||||
min.x += ImGui::GetStyle().FramePadding.x;
|
||||
min.y += ImGui::GetStyle().FramePadding.y;
|
||||
|
||||
drawlist->AddText(min, ImGui::GetColorU32(ImGuiCol_TextDisabled), "Search");
|
||||
}
|
||||
|
||||
ImGui::PopItemWidth();
|
||||
|
||||
ImGui::Spacing();
|
||||
|
||||
if (ImGui::IsMouseClicked(1))
|
||||
json_popup.function = nullptr;
|
||||
|
||||
|
||||
ImGui::BeginChild(1);
|
||||
for (auto root : json.data.items())
|
||||
{
|
||||
if (root.key() == selected_item || selected_item == "All")
|
||||
{
|
||||
for (auto _data : root.value().items())
|
||||
{
|
||||
|
||||
std::string name = _data.key();
|
||||
if (filter.PassFilter(name.c_str()))
|
||||
{
|
||||
if (ImGui::MenuItem(name.c_str()) && func_left_click != nullptr)
|
||||
{
|
||||
func_left_click(std::string(root.key()),std::string(_data.key()), std::string(_data.value()));
|
||||
}
|
||||
|
||||
if (ImGui::IsItemClicked(1) && func_right_click != nullptr)
|
||||
{
|
||||
json_popup.function = func_right_click;
|
||||
json_popup.root_key = root.key();
|
||||
json_popup.key = name;
|
||||
json_popup.value = _data.value();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (json_popup.function != nullptr)
|
||||
{
|
||||
if (ImGui::BeginPopupContextWindow())
|
||||
{
|
||||
ImGui::Text(json_popup.key.c_str());
|
||||
ImGui::Separator();
|
||||
if (ImGui::MenuItem("Remove"))
|
||||
json_popup.function(json_popup.root_key,json_popup.key,json_popup.value);
|
||||
|
||||
|
||||
if (ImGui::MenuItem("Close"))
|
||||
json_popup.function = nullptr;
|
||||
|
||||
ImGui::EndPopup();
|
||||
}
|
||||
}
|
||||
ImGui::EndChild();
|
||||
}
|
||||
|
||||
|
||||
void Ui::EditStat(const char *label, const int stat_id, const int min, const int def, const int max)
|
||||
{
|
||||
if (ImGui::CollapsingHeader(label))
|
||||
{
|
||||
int val = static_cast<int>(CStats::GetStatValue(stat_id));
|
||||
|
||||
ImGui::Columns(3, 0, false);
|
||||
ImGui::Text(("Min: " + std::to_string(min)).c_str());
|
||||
ImGui::NextColumn();
|
||||
ImGui::Text(("Def: " + std::to_string(def)).c_str());
|
||||
ImGui::NextColumn();
|
||||
ImGui::Text(("Max: " + std::to_string(max)).c_str());
|
||||
ImGui::Columns(1);
|
||||
|
||||
ImGui::Spacing();
|
||||
|
||||
if (ImGui::InputInt(("Set value##" + std::string(label)).c_str(), &val))
|
||||
CStats::SetStatValue(stat_id, static_cast<float>(val));
|
||||
|
||||
ImGui::Spacing();
|
||||
|
||||
if (ImGui::Button(("Minimum##" + std::string(label)).c_str(), Ui::GetSize(3)))
|
||||
CStats::SetStatValue(stat_id, static_cast<float>(min));
|
||||
|
||||
ImGui::SameLine();
|
||||
|
||||
if (ImGui::Button(("Default##" + std::string(label)).c_str(), Ui::GetSize(3)))
|
||||
CStats::SetStatValue(stat_id, static_cast<float>(def));
|
||||
|
||||
ImGui::SameLine();
|
||||
|
||||
if (ImGui::Button(("Maximum##" + std::string(label)).c_str(), Ui::GetSize(3)))
|
||||
CStats::SetStatValue(stat_id, static_cast<float>(max));
|
||||
|
||||
ImGui::Spacing();
|
||||
ImGui::Separator();
|
||||
}
|
||||
}
|
||||
|
||||
void Ui::FilterWithHint(const char* label, ImGuiTextFilter& filter, const char* hint)
|
||||
{
|
||||
filter.Draw(label);
|
||||
|
||||
if (strlen(filter.InputBuf) == 0)
|
||||
{
|
||||
ImDrawList *drawlist = ImGui::GetWindowDrawList();
|
||||
|
||||
ImVec2 min = ImGui::GetItemRectMin();
|
||||
min.x += ImGui::GetStyle().FramePadding.x;
|
||||
min.y += ImGui::GetStyle().FramePadding.y;
|
||||
|
||||
drawlist->AddText(min, ImGui::GetColorU32(ImGuiCol_TextDisabled), hint);
|
||||
}
|
||||
}
|
||||
|
||||
// clean up the code someday
|
||||
void Ui::DrawImages(std::vector<std::unique_ptr<TextureStructure>> &img_vec, ImVec2 image_size,
|
||||
std::vector<std::string>& category_vec,std::string& selected_item, ImGuiTextFilter& filter,
|
||||
std::function<void(std::string&)> on_left_click, std::function<void(std::string&)> on_right_click,
|
||||
std::function<std::string(std::string&)> get_name_func, std::function<bool(std::string&)> verify_func)
|
||||
{
|
||||
|
||||
int images_in_row = static_cast<int>(ImGui::GetWindowContentRegionWidth() / image_size.x);
|
||||
image_size.x = ImGui::GetWindowContentRegionWidth() / images_in_row - ImGuiStyleVar_ItemSpacing*0.65f;
|
||||
|
||||
int images_count = 1;
|
||||
|
||||
ImGui::Spacing();
|
||||
|
||||
if (ImGui::IsMouseClicked(1))
|
||||
img_popup.function = nullptr;
|
||||
|
||||
ImGui::PushItemWidth(ImGui::GetContentRegionAvailWidth() / 2 - 5);
|
||||
ListBoxStr("##Categories", category_vec, selected_item);
|
||||
ImGui::SameLine();
|
||||
FilterWithHint("##Filter", filter, "Search");
|
||||
|
||||
ImGui::Spacing();
|
||||
|
||||
ImGui::BeginChild("DrawImages");
|
||||
for (uint i = 0; i < img_vec.size(); i++)
|
||||
{
|
||||
std::string text = img_vec[i]->file_name;
|
||||
std::string model_name = get_name_func(text);
|
||||
|
||||
if (filter.PassFilter(model_name.c_str())
|
||||
&& (img_vec[i]->category_name == selected_item || selected_item == "All")
|
||||
&& (verify_func == nullptr || verify_func(text))
|
||||
)
|
||||
{
|
||||
void *texture = nullptr;
|
||||
|
||||
if (Globals::renderer == Render_DirectX9)
|
||||
texture = img_vec[i]->texture9;
|
||||
else // consider 11
|
||||
texture = img_vec[i]->texture11;
|
||||
|
||||
if (ImGui::ImageButton(texture, image_size, ImVec2(0, 0), ImVec2(1, 1), 1, ImVec4(1, 1, 1, 1), ImVec4(1, 1, 1, 1)))
|
||||
on_left_click(text);
|
||||
|
||||
if (ImGui::IsItemClicked(1) && on_right_click != nullptr)
|
||||
{
|
||||
img_popup.function = on_right_click;
|
||||
img_popup.value = model_name;
|
||||
}
|
||||
|
||||
if (ImGui::IsItemHovered())
|
||||
{
|
||||
ImDrawList *drawlist = ImGui::GetWindowDrawList();
|
||||
|
||||
ImVec2 btn_min = ImGui::GetItemRectMin();
|
||||
ImVec2 btn_max = ImGui::GetItemRectMax();
|
||||
|
||||
drawlist->AddRectFilled(btn_min, btn_max, ImGui::GetColorU32(ImGuiCol_ModalWindowDimBg));
|
||||
|
||||
ImVec2 text_size = ImGui::CalcTextSize(model_name.c_str());
|
||||
if (text_size.x < image_size.x)
|
||||
{
|
||||
float offsetX = (ImGui::GetItemRectSize().x - text_size.x) / 2;
|
||||
drawlist->AddText(ImVec2(btn_min.x + offsetX, btn_min.y + 10), ImGui::GetColorU32(ImGuiCol_Text), model_name.c_str());
|
||||
}
|
||||
else
|
||||
{
|
||||
std::string buff = "";
|
||||
|
||||
std::stringstream ss(model_name);
|
||||
short count = 1;
|
||||
|
||||
while (ss >> buff)
|
||||
{
|
||||
text_size = ImGui::CalcTextSize(buff.c_str());
|
||||
float offsetX = (ImGui::GetItemRectSize().x - text_size.x) / 2;
|
||||
drawlist->AddText(ImVec2(btn_min.x + offsetX, btn_min.y + 10 * count), ImGui::GetColorU32(ImGuiCol_Text), buff.c_str());
|
||||
++count;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
if (images_count % images_in_row != 0)
|
||||
ImGui::SameLine(0.0, 4.0);
|
||||
|
||||
images_count++;
|
||||
}
|
||||
}
|
||||
|
||||
if (img_popup.function != nullptr)
|
||||
{
|
||||
if (ImGui::BeginPopupContextWindow())
|
||||
{
|
||||
ImGui::Text(img_popup.value.c_str());
|
||||
ImGui::Separator();
|
||||
if (ImGui::MenuItem("Remove"))
|
||||
img_popup.function(img_popup.value);
|
||||
|
||||
|
||||
if (ImGui::MenuItem("Close"))
|
||||
img_popup.function = nullptr;
|
||||
|
||||
ImGui::EndPopup();
|
||||
}
|
||||
}
|
||||
ImGui::EndChild();
|
||||
}
|
||||
|
||||
void Ui::RadioButtonAddress(const char* label, std::vector<NamedMemory> &named_mem)
|
||||
{
|
||||
size_t btn_in_column = named_mem.size() / 2 -1;
|
||||
|
||||
ImGui::Text(label);
|
||||
ImGui::Columns(2, 0, false);
|
||||
|
||||
bool state = true;
|
||||
|
||||
for (size_t i = 0; i < named_mem.size(); i++)
|
||||
{
|
||||
if (patch::Get<bool>(named_mem[i].addr, false))
|
||||
state = false;
|
||||
}
|
||||
|
||||
if (ImGui::RadioButton("None", state))
|
||||
{
|
||||
for (size_t i = 0; i < named_mem.size(); i++)
|
||||
patch::Set<bool>(named_mem[i].addr, false);
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < named_mem.size(); i++)
|
||||
{
|
||||
state = patch::Get<bool>(named_mem[i].addr, false);
|
||||
|
||||
if (ImGui::RadioButton(named_mem[i].name.c_str(), state))
|
||||
{
|
||||
for (size_t i = 0; i < named_mem.size(); i++)
|
||||
patch::Set<bool>(named_mem[i].addr, false);
|
||||
|
||||
patch::Set<bool>(named_mem[i].addr, true);
|
||||
}
|
||||
|
||||
if (i == btn_in_column)
|
||||
ImGui::NextColumn();
|
||||
}
|
||||
ImGui::Columns(1);
|
||||
}
|
||||
|
||||
void Ui::RadioButtonAddressEx(const char* label, int addr, std::vector<NamedValue> &named_val)
|
||||
{
|
||||
size_t btn_in_column = named_val.size() / 2;
|
||||
|
||||
ImGui::Text(label);
|
||||
ImGui::Columns(2, 0, false);
|
||||
|
||||
int mem_val = 0;
|
||||
patch::GetRaw(addr, &mem_val, 1, false);
|
||||
|
||||
for (size_t i = 0; i < named_val.size(); i++)
|
||||
{
|
||||
if (ImGui::RadioButton(named_val[i].name.c_str(), &mem_val, named_val[i].value))
|
||||
patch::SetRaw(addr, &named_val[i].value, 1, false);
|
||||
|
||||
if (i == btn_in_column)
|
||||
ImGui::NextColumn();
|
||||
}
|
||||
ImGui::Columns(1);
|
||||
}
|
||||
|
||||
void Ui::EditRadioButtonAddress(const char* label, std::vector<NamedMemory> &named_mem)
|
||||
{
|
||||
if (ImGui::CollapsingHeader(label))
|
||||
{
|
||||
RadioButtonAddress(label, named_mem);
|
||||
ImGui::Spacing();
|
||||
ImGui::Separator();
|
||||
}
|
||||
}
|
||||
|
||||
void Ui::EditRadioButtonAddressEx(const char* label, int addr, std::vector<NamedValue> &named_val)
|
||||
{
|
||||
if (ImGui::CollapsingHeader(label))
|
||||
{
|
||||
RadioButtonAddressEx(label,addr,named_val);
|
||||
ImGui::Spacing();
|
||||
ImGui::Separator();
|
||||
}
|
||||
}
|
||||
|
||||
void Ui::ColorPickerAddress(const char* label, int base_addr, ImVec4&& default_color)
|
||||
{
|
||||
if (ImGui::CollapsingHeader(label))
|
||||
{
|
||||
float cur_color[4];
|
||||
cur_color[0] = patch::Get<BYTE>(base_addr, false);
|
||||
cur_color[1] = patch::Get<BYTE>(base_addr + 1, false);
|
||||
cur_color[2] = patch::Get<BYTE>(base_addr + 2, false);
|
||||
cur_color[3] = patch::Get<BYTE>(base_addr + 3,false);
|
||||
|
||||
// 0-255 -> 0-1
|
||||
cur_color[0] /= 255;
|
||||
cur_color[1] /= 255;
|
||||
cur_color[2] /= 255;
|
||||
cur_color[3] /= 255;
|
||||
|
||||
if (ImGui::ColorPicker4(std::string("Pick color##" + std::string(label)).c_str(), cur_color))
|
||||
{
|
||||
// 0-1 -> 0-255
|
||||
cur_color[0] *= 255;
|
||||
cur_color[1] *= 255;
|
||||
cur_color[2] *= 255;
|
||||
cur_color[3] *= 255;
|
||||
|
||||
patch::Set<BYTE>(base_addr, cur_color[0], false);
|
||||
patch::Set<BYTE>(base_addr+1, cur_color[1], false);
|
||||
patch::Set<BYTE>(base_addr+2, cur_color[2], false);
|
||||
patch::Set<BYTE>(base_addr+3, cur_color[3], false);
|
||||
}
|
||||
ImGui::Spacing();
|
||||
|
||||
if (ImGui::Button("Reset to default", Ui::GetSize()))
|
||||
{
|
||||
patch::SetRaw(base_addr, &default_color.w, 1, false);
|
||||
patch::SetRaw(base_addr + 1, &default_color.x, 1, false);
|
||||
patch::SetRaw(base_addr + 2, &default_color.y, 1, false);
|
||||
patch::SetRaw(base_addr + 3, &default_color.z, 1, false);
|
||||
}
|
||||
|
||||
ImGui::Spacing();
|
||||
ImGui::Separator();
|
||||
}
|
||||
}
|
||||
|
||||
void Ui::EditBits(const char *label, const int address, const std::vector<std::string>& names)
|
||||
{
|
||||
int *mem_val = (int*)address;
|
||||
|
||||
if (ImGui::CollapsingHeader(label))
|
||||
{
|
||||
ImGui::Columns(2, NULL, false);
|
||||
|
||||
for (int i = 0; i < 32; ++i)
|
||||
{
|
||||
int mask = 1 << i;
|
||||
bool state = static_cast<bool>(*mem_val & mask);
|
||||
|
||||
if (ImGui::Checkbox(names[i].c_str(), &state))
|
||||
*mem_val ^= mask;
|
||||
|
||||
if (i + 1 == 32 / 2)
|
||||
ImGui::NextColumn();
|
||||
}
|
||||
ImGui::Columns(1);
|
||||
|
||||
ImGui::Spacing();
|
||||
ImGui::Separator();
|
||||
}
|
||||
}
|
||||
|
||||
void Ui::EditFloat(const char *label, const int address, const float min, const float def, const float max, const float mul)
|
||||
{
|
||||
if (ImGui::CollapsingHeader(label))
|
||||
{
|
||||
float val = patch::Get<float>(address, false)*mul;
|
||||
|
||||
int items = 3;
|
||||
|
||||
if (min == def)
|
||||
items = 2;
|
||||
|
||||
ImGui::Columns(items, 0, false);
|
||||
|
||||
ImGui::Text(("Min: " + std::to_string(min)).c_str());
|
||||
|
||||
if (items == 3)
|
||||
{
|
||||
ImGui::NextColumn();
|
||||
ImGui::Text(("Def: " + std::to_string(def)).c_str());
|
||||
}
|
||||
|
||||
ImGui::NextColumn();
|
||||
ImGui::Text(("Max: " + std::to_string(max)).c_str());
|
||||
ImGui::Columns(1);
|
||||
|
||||
ImGui::Spacing();
|
||||
|
||||
int size = ImGui::GetFrameHeight();
|
||||
|
||||
if (ImGui::InputFloat(("##" + std::string(label)).c_str(), &val))
|
||||
patch::Set<float>(address, val/mul, false);
|
||||
|
||||
ImGui::SameLine(0.0, 4.0);
|
||||
if (ImGui::Button("-",ImVec2(size, size)))
|
||||
{
|
||||
val -= 1;
|
||||
patch::Set<float>(address, val / mul, false);
|
||||
}
|
||||
ImGui::SameLine(0.0, 4.0);
|
||||
if (ImGui::Button("+",ImVec2(size, size)))
|
||||
{
|
||||
val += 1;
|
||||
patch::Set<float>(address, val / mul, false);
|
||||
}
|
||||
ImGui::SameLine(0.0, 4.0);
|
||||
ImGui::Text("Set");
|
||||
|
||||
|
||||
ImGui::Spacing();
|
||||
|
||||
if (ImGui::Button(("Minimum##" + std::string(label)).c_str(), Ui::GetSize(items)))
|
||||
patch::Set<float>(address, min/mul, false);
|
||||
|
||||
if (items == 3)
|
||||
{
|
||||
ImGui::SameLine();
|
||||
|
||||
if (ImGui::Button(("Default##" + std::string(label)).c_str(), Ui::GetSize(items)))
|
||||
patch::Set<float>(address, def/mul, false);
|
||||
}
|
||||
|
||||
ImGui::SameLine();
|
||||
|
||||
if (ImGui::Button(("Maximum##" + std::string(label)).c_str(), Ui::GetSize(items)))
|
||||
patch::Set<float>(address, max/mul, false);
|
||||
|
||||
ImGui::Spacing();
|
||||
ImGui::Separator();
|
||||
}
|
||||
}
|
||||
|
||||
void Ui::HotKey(const char* label, int* key_array)
|
||||
{
|
||||
bool active = current_hotkey == label;
|
||||
|
||||
if (active)
|
||||
{
|
||||
ImGui::PushStyleColor(ImGuiCol_Button, ImGui::GetStyle().Colors[ImGuiCol_ButtonActive]);
|
||||
|
||||
for (int key = 2; key != 90; ++key)
|
||||
{
|
||||
if (KeyPressed(key))
|
||||
{
|
||||
key_array[0] = key;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
for (int key = 90; key != 2; --key)
|
||||
{
|
||||
if (KeyPressed(key))
|
||||
{
|
||||
key_array[1] = key;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
std::string text = key_names[key_array[0]-1];
|
||||
|
||||
if (key_array[0] != key_array[1])
|
||||
text += (" + " + key_names[key_array[1]-1]);
|
||||
|
||||
if (ImGui::Button((text + std::string("##") + std::string(label)).c_str(), ImVec2(ImGui::GetWindowContentRegionWidth() / 3, ImGui::GetFrameHeight())))
|
||||
{
|
||||
if (active)
|
||||
current_hotkey = "";
|
||||
else
|
||||
current_hotkey = label;;
|
||||
}
|
||||
ImGui::SameLine();
|
||||
ImGui::Text(label);
|
||||
|
||||
if (active)
|
||||
ImGui::PopStyleColor();
|
||||
|
||||
if (!(ImGui::IsWindowFocused() || ImGui::IsItemVisible()))
|
||||
current_hotkey = "";
|
||||
}
|
||||
|
||||
bool Ui::HotKeyPressed(int *hotkey)
|
||||
{
|
||||
return current_hotkey == "" && KeyPressed(hotkey[0]) && KeyPressed(hotkey[1]);
|
||||
}
|
||||
|
||||
std::string Ui::GetHotKeyNameString(int *hotkey)
|
||||
{
|
||||
std::string text = key_names[hotkey[0] - 1];
|
||||
|
||||
if (hotkey[0] != hotkey[1])
|
||||
text += (" + " + key_names[hotkey[1] - 1]);
|
||||
|
||||
return text;
|
||||
}
|
||||
|
||||
|
||||
bool Ui::ColorButton(int color_id, std::vector<float> &color, ImVec2 size)
|
||||
{
|
||||
bool rtn = false;
|
||||
std::string label = "Color " + std::to_string(color_id);
|
||||
|
||||
if (ImGui::ColorButton(label.c_str(), ImVec4(color[0], color[1], color[2], 1), 0, size))
|
||||
rtn = true;
|
||||
|
||||
if (ImGui::IsItemHovered())
|
||||
{
|
||||
ImDrawList *drawlist = ImGui::GetWindowDrawList();
|
||||
drawlist->AddRectFilled(ImGui::GetItemRectMin(), ImGui::GetItemRectMax(), ImGui::GetColorU32(ImGuiCol_ModalWindowDimBg));
|
||||
}
|
||||
|
||||
return rtn;
|
||||
}
|
244
src/CMakeLists.txt
Normal file
244
src/CMakeLists.txt
Normal file
@ -0,0 +1,244 @@
|
||||
################################################################################
|
||||
# Source groups
|
||||
################################################################################
|
||||
set(no_group_source_files
|
||||
"Animation.cpp"
|
||||
"Animation.h"
|
||||
"CheatMenu.cpp"
|
||||
"CheatMenu.h"
|
||||
"CustomWidgets.cpp"
|
||||
"CustomWidgets.h"
|
||||
"Events.cpp"
|
||||
"Events.h"
|
||||
"external/imgui/imgui_impl_dx11.cpp"
|
||||
"external/imgui/imgui_impl_dx11.h"
|
||||
"external/imgui/stb_image.h"
|
||||
"external/json.hpp"
|
||||
"external/kiero/kiero.cpp"
|
||||
"external/kiero/kiero.h"
|
||||
"external/kiero/minhook/include/MinHook.h"
|
||||
"external/moon/pool_object_extender.h"
|
||||
"external/moon/texture_manager.cpp"
|
||||
"external/moon/texture_manager.h"
|
||||
"external/moon/vehicle_renderer.cpp"
|
||||
"external/moon/vehicle_renderer.h"
|
||||
"Game.cpp"
|
||||
"Game.h"
|
||||
"Hook.cpp"
|
||||
"Hook.h"
|
||||
"Json.cpp"
|
||||
"Json.h"
|
||||
"Menu.cpp"
|
||||
"Menu.h"
|
||||
"NeonAPI.cpp"
|
||||
"NeonAPI.h"
|
||||
"Paint.cpp"
|
||||
"Paint.h"
|
||||
"pch.cpp"
|
||||
"pch.h"
|
||||
"Ped.cpp"
|
||||
"Ped.h"
|
||||
"Player.cpp"
|
||||
"Player.h"
|
||||
"Teleport.cpp"
|
||||
"Teleport.h"
|
||||
"Ui.cpp"
|
||||
"Ui.h"
|
||||
"Util.cpp"
|
||||
"Util.h"
|
||||
"Vehicle.cpp"
|
||||
"Vehicle.h"
|
||||
"Visual.cpp"
|
||||
"Visual.h"
|
||||
"VKeys.h"
|
||||
"Weapon.cpp"
|
||||
"Weapon.h"
|
||||
)
|
||||
source_group("" FILES ${no_group_source_files})
|
||||
|
||||
set(external
|
||||
"external/imgui/imconfig.h"
|
||||
"external/imgui/imgui.cpp"
|
||||
"external/imgui/imgui.h"
|
||||
"external/imgui/imgui_demo.cpp"
|
||||
"external/imgui/imgui_draw.cpp"
|
||||
"external/imgui/imgui_impl_dx9.cpp"
|
||||
"external/imgui/imgui_impl_dx9.h"
|
||||
"external/imgui/imgui_impl_win32.cpp"
|
||||
"external/imgui/imgui_impl_win32.h"
|
||||
"external/imgui/imgui_internal.h"
|
||||
"external/imgui/imgui_widgets.cpp"
|
||||
"external/imgui/imstb_rectpack.h"
|
||||
"external/imgui/imstb_textedit.h"
|
||||
"external/imgui/imstb_truetype.h"
|
||||
)
|
||||
source_group("external" FILES ${external})
|
||||
|
||||
set(ALL_FILES
|
||||
${no_group_source_files}
|
||||
${external}
|
||||
)
|
||||
|
||||
################################################################################
|
||||
# Target
|
||||
################################################################################
|
||||
add_library(${PROJECT_NAME} SHARED ${ALL_FILES})
|
||||
|
||||
add_precompiled_header(${PROJECT_NAME} "pch.h" "pch.cpp")
|
||||
|
||||
string(CONCAT "MSVC_RUNTIME_LIBRARY_STR"
|
||||
$<$<CONFIG:Release>:
|
||||
MultiThreaded
|
||||
>
|
||||
$<$<CONFIG:Debug>:
|
||||
MultiThreadedDebug
|
||||
>
|
||||
)
|
||||
|
||||
set_target_properties(${PROJECT_NAME} PROPERTIES
|
||||
RUNTIME_OUTPUT_DIRECTORY "F:/GTASanAndreas/$<0:>/"
|
||||
SUFFIX ".asi"
|
||||
MSVC_RUNTIME_LIBRARY ${MSVC_RUNTIME_LIBRARY_STR}
|
||||
)
|
||||
|
||||
################################################################################
|
||||
# Include directories
|
||||
################################################################################
|
||||
include_directories(
|
||||
"$ENV{PLUGIN_SDK_DIR}/plugin_sa"
|
||||
"$ENV{PLUGIN_SDK_DIR}/plugin_sa/game_sa"
|
||||
"$ENV{PLUGIN_SDK_DIR}/shared"
|
||||
"$ENV{PLUGIN_SDK_DIR}/shared/game"
|
||||
"$ENV{DIRECTX9_SDK_DIR}/include"
|
||||
)
|
||||
|
||||
################################################################################
|
||||
# Compile definitions
|
||||
################################################################################
|
||||
target_compile_definitions(${PROJECT_NAME} PRIVATE
|
||||
"$<$<CONFIG:GTASARelease>:"
|
||||
"_NDEBUG"
|
||||
">"
|
||||
"$<$<CONFIG:GTASAzDebug>:"
|
||||
"_DEBUG"
|
||||
">"
|
||||
"_CRT_SECURE_NO_WARNINGS;"
|
||||
"_CRT_NON_CONFORMING_SWPRINTFS;"
|
||||
"GTASA;"
|
||||
"GTAGAME_NAME=\"San Andreas\";"
|
||||
"GTAGAME_ABBR=\"SA\";"
|
||||
"GTAGAME_ABBRLOW=\"sa\";"
|
||||
"GTAGAME_PROTAGONISTNAME=\"CJ\";"
|
||||
"GTAGAME_CITYNAME=\"San Andreas\";"
|
||||
"_LA_SUPPORT;"
|
||||
"_DX9_SDK_INSTALLED;"
|
||||
"PLUGIN_SGV_10US;"
|
||||
"_MBCS"
|
||||
)
|
||||
|
||||
################################################################################
|
||||
# Compile and link options
|
||||
################################################################################
|
||||
if(MSVC)
|
||||
target_compile_options(${PROJECT_NAME} PRIVATE
|
||||
$<$<CONFIG:GTASARelease>:
|
||||
/O2;
|
||||
/Oi;
|
||||
/Gy
|
||||
>
|
||||
$<$<CONFIG:GTASAzDebug>:
|
||||
/Od
|
||||
>
|
||||
/std:c++latest;
|
||||
/sdl-;
|
||||
/W3;
|
||||
${DEFAULT_CXX_DEBUG_INFORMATION_FORMAT};
|
||||
${DEFAULT_CXX_EXCEPTION_HANDLING}
|
||||
/w44005
|
||||
)
|
||||
string(CONCAT FILE_CL_OPTIONS
|
||||
"/Y-"
|
||||
)
|
||||
source_file_compile_options(external/imgui/imgui_impl_dx11.cpp ${FILE_CL_OPTIONS})
|
||||
string(CONCAT FILE_CL_OPTIONS
|
||||
"/Y-"
|
||||
)
|
||||
source_file_compile_options(external/kiero/kiero.cpp ${FILE_CL_OPTIONS})
|
||||
string(CONCAT FILE_CL_OPTIONS
|
||||
"/Y-"
|
||||
)
|
||||
source_file_compile_options(external/moon/texture_manager.cpp ${FILE_CL_OPTIONS})
|
||||
string(CONCAT FILE_CL_OPTIONS
|
||||
"/Y-"
|
||||
)
|
||||
source_file_compile_options(external/moon/vehicle_renderer.cpp ${FILE_CL_OPTIONS})
|
||||
string(CONCAT FILE_CL_OPTIONS
|
||||
"/Y-"
|
||||
)
|
||||
source_file_compile_options(external/imgui/imgui.cpp ${FILE_CL_OPTIONS})
|
||||
string(CONCAT FILE_CL_OPTIONS
|
||||
"/Y-"
|
||||
)
|
||||
source_file_compile_options(external/imgui/imgui_demo.cpp ${FILE_CL_OPTIONS})
|
||||
string(CONCAT FILE_CL_OPTIONS
|
||||
"/Y-"
|
||||
)
|
||||
source_file_compile_options(external/imgui/imgui_draw.cpp ${FILE_CL_OPTIONS})
|
||||
string(CONCAT FILE_CL_OPTIONS
|
||||
"/Y-"
|
||||
)
|
||||
source_file_compile_options(external/imgui/imgui_impl_dx9.cpp ${FILE_CL_OPTIONS})
|
||||
string(CONCAT FILE_CL_OPTIONS
|
||||
"/Y-"
|
||||
)
|
||||
source_file_compile_options(external/imgui/imgui_impl_win32.cpp ${FILE_CL_OPTIONS})
|
||||
string(CONCAT FILE_CL_OPTIONS
|
||||
"/Y-"
|
||||
)
|
||||
source_file_compile_options(external/imgui/imgui_widgets.cpp ${FILE_CL_OPTIONS})
|
||||
target_link_options(${PROJECT_NAME} PRIVATE
|
||||
$<$<CONFIG:GTASARelease>:
|
||||
/SAFESEH:NO;
|
||||
/OPT:REF;
|
||||
/LTCG;
|
||||
/OPT:ICF
|
||||
>
|
||||
/DEBUG:FULL;
|
||||
/SUBSYSTEM:WINDOWS
|
||||
)
|
||||
endif()
|
||||
|
||||
################################################################################
|
||||
# Pre build events
|
||||
################################################################################
|
||||
add_custom_command_if(
|
||||
TARGET ${PROJECT_NAME}
|
||||
PRE_BUILD
|
||||
COMMANDS
|
||||
COMMAND $<CONFIG:GTASARelease> taskkill /f /fi "imagename eq gta_sa.exe"
|
||||
COMMAND $<CONFIG:GTASAzDebug> taskkill /f /fi "imagename eq gta_sa.exe"
|
||||
)
|
||||
|
||||
################################################################################
|
||||
# Dependencies
|
||||
################################################################################
|
||||
target_link_libraries(${PROJECT_NAME} PUBLIC
|
||||
optimized plugin
|
||||
optimized libMinHook-x86-v140-mt
|
||||
optimized libMinHook-x86-v140-md
|
||||
debug plugin_d
|
||||
debug libMinHook-x86-v140-mtd
|
||||
debug libMinHook-x86-v140-mdd
|
||||
d3d9
|
||||
d3dx9
|
||||
d3d11
|
||||
d3dx11
|
||||
XInput9_1_0
|
||||
)
|
||||
|
||||
target_link_directories(${PROJECT_NAME} PUBLIC
|
||||
"$ENV{PLUGIN_SDK_DIR}/output/lib/"
|
||||
"$ENV{DIRECTX9_SDK_DIR}/lib/x86/"
|
||||
"external/kiero/minhook/lib/"
|
||||
)
|
||||
|
@ -1,5 +1,5 @@
|
||||
#pragma once
|
||||
#pragma warning(disable:4503 4244)
|
||||
#pragma warning(disable:4503 4244 4005)
|
||||
|
||||
#define INPUT_BUFFER_SIZE 64
|
||||
#define SPAWN_PED_LIMIT 20
|
Loading…
Reference in New Issue
Block a user