Switec to cmake/vs code, fixed issue with windows 7

This commit is contained in:
Grinch_ 2020-12-17 04:14:16 +06:00
parent 68e63a7ccb
commit e07ed53620
73 changed files with 256 additions and 1222 deletions

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@ -1,27 +0,0 @@
name: MSBuild
on: [push]
env:
# Path to the solution file relative to the root of the project.
SOLUTION_FILE_PATH: .
jobs:
build:
runs-on: windows-latest
steps:
- uses: actions/checkout@v2
- name: Add MSBuild to PATH
uses: microsoft/setup-msbuild@v1
- name: Restore NuGet packages
working-directory: ${{env.GITHUB_WORKSPACE}}
run: nuget restore ${{env.SOLUTION_FILE_PATH}}
- name: Build
working-directory: ${{env.GITHUB_WORKSPACE}}
# Add additional options to the MSBuild command line here (like platform or verbosity level).
# See https://docs.microsoft.com/visualstudio/msbuild/msbuild-command-line-reference
run: msbuild /m /p:Configuration=${{env.BUILD_CONFIGURATION}} ${{env.SOLUTION_FILE_PATH}}

11
.vscode/settings.json vendored Normal file
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{
"C_Cpp.default.configurationProvider": "ms-vscode.cmake-tools",
"files.associations": {
"iosfwd": "cpp",
"xlocbuf": "cpp",
"filesystem": "cpp",
"xlocale": "cpp",
"xstring": "cpp",
"xutility": "cpp"
}
}

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@ -1,22 +0,0 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 14
VisualStudioVersion = 14.0.25420.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "CheatMenu", "CheatMenu\CheatMenu.vcxproj.vcxproj", "{B212DDA4-2A8E-45B2-914D-7BEEB31D06B1}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
GTASA Release|x86 = GTASA Release|x86
GTASA zDebug|x86 = GTASA zDebug|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B212DDA4-2A8E-45B2-914D-7BEEB31D06B1}.GTASA Release|x86.ActiveCfg = GTASA Release|Win32
{B212DDA4-2A8E-45B2-914D-7BEEB31D06B1}.GTASA Release|x86.Build.0 = GTASA Release|Win32
{B212DDA4-2A8E-45B2-914D-7BEEB31D06B1}.GTASA zDebug|x86.ActiveCfg = GTASA zDebug|Win32
{B212DDA4-2A8E-45B2-914D-7BEEB31D06B1}.GTASA zDebug|x86.Build.0 = GTASA zDebug|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal

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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<ClCompile Include="include\imgui\imgui.cpp">
<Filter>include\imgui</Filter>
</ClCompile>
<ClCompile Include="include\imgui\imgui_demo.cpp">
<Filter>include\imgui</Filter>
</ClCompile>
<ClCompile Include="include\imgui\imgui_draw.cpp">
<Filter>include\imgui</Filter>
</ClCompile>
<ClCompile Include="include\imgui\imgui_impl_dx9.cpp">
<Filter>include\imgui</Filter>
</ClCompile>
<ClCompile Include="include\imgui\imgui_impl_win32.cpp">
<Filter>include\imgui</Filter>
</ClCompile>
<ClCompile Include="include\imgui\imgui_widgets.cpp">
<Filter>include\imgui</Filter>
</ClCompile>
<ClCompile Include="CheatMenu.cpp" />
</ItemGroup>
<ItemGroup>
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<Filter>include\imgui</Filter>
</ClInclude>
<ClInclude Include="include\imgui\imgui.h">
<Filter>include\imgui</Filter>
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<ClInclude Include="include\imgui\imgui_impl_dx9.h">
<Filter>include\imgui</Filter>
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<Filter>include\imgui</Filter>
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<ClInclude Include="include\imgui\imgui_internal.h">
<Filter>include\imgui</Filter>
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<ClInclude Include="include\imgui\imstb_rectpack.h">
<Filter>include\imgui</Filter>
</ClInclude>
<ClInclude Include="include\imgui\imstb_textedit.h">
<Filter>include\imgui</Filter>
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<ClInclude Include="include\imgui\imstb_truetype.h">
<Filter>include\imgui</Filter>
</ClInclude>
<ClInclude Include="include\detours.h">
<Filter>include</Filter>
</ClInclude>
<ClInclude Include="CheatMenu.h" />
</ItemGroup>
<ItemGroup>
<Filter Include="include">
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</Filter>
<Filter Include="include\imgui">
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</Filter>
</ItemGroup>
<ItemGroup>
<Library Include="include\detours.lib">
<Filter>include</Filter>
</Library>
</ItemGroup>
<ItemGroup>
<None Include="include\detours.pdb">
<Filter>include</Filter>
</None>
</ItemGroup>
</Project>

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@ -1,226 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="GTASA Release|Win32">
<Configuration>GTASA Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="GTASA zDebug|Win32">
<Configuration>GTASA zDebug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{B212DDA4-2A8E-45B2-914D-7BEEB31D06B1}</ProjectGuid>
<IgnoreWarnCompileDuplicatedFilename>true</IgnoreWarnCompileDuplicatedFilename>
<Keyword>Win32Proj</Keyword>
<RootNamespace>CheatMenu</RootNamespace>
<ProjectName>CheatMenu</ProjectName>
<WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>
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<CharacterSet>MultiByte</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='GTASA zDebug|Win32'" Label="Configuration">
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<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>MultiByte</CharacterSet>
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<ClCompile>
<WarningLevel>Level3</WarningLevel>
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<PreprocessorDefinitions>_NDEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_NON_CONFORMING_SWPRINTFS;GTASA;GTAGAME_NAME="San Andreas";GTAGAME_ABBR="SA";GTAGAME_ABBRLOW="sa";GTAGAME_PROTAGONISTNAME="CJ";GTAGAME_CITYNAME="San Andreas";_LA_SUPPORT;_DX9_SDK_INSTALLED;PLUGIN_SGV_10US;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PrecompiledHeader>Use</PrecompiledHeader>
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<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<GenerateDebugInformation>No</GenerateDebugInformation>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
<AdditionalLibraryDirectories>$(PLUGIN_SDK_DIR)\output\lib\;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>plugin.lib;d3d9.lib;d3dx9.lib;d3d11.lib;d3dx11.lib;$(ProjectDir)external\kiero\minhook\lib\libMinHook-x86-v140-mt.lib;$(ProjectDir)external\kiero\minhook\lib\libMinHook-x86-v140-md.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SubSystem>Windows</SubSystem>
<ImageHasSafeExceptionHandlers>false</ImageHasSafeExceptionHandlers>
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<PreBuildEvent>
<Command>taskkill /f /fi "imagename eq gta_sa.exe"</Command>
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<ClCompile>
<WarningLevel>Level3</WarningLevel>
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<PreprocessorDefinitions>_DEBUG;_CRT_SECURE_NO_WARNINGS;_CRT_NON_CONFORMING_SWPRINTFS;GTASA;GTAGAME_NAME="San Andreas";GTAGAME_ABBR="SA";GTAGAME_ABBRLOW="sa";GTAGAME_PROTAGONISTNAME="CJ";GTAGAME_CITYNAME="San Andreas";_LA_SUPPORT;_DX9_SDK_INSTALLED;PLUGIN_SGV_10US;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Command>taskkill /f /fi "imagename eq gta_sa.exe"</Command>
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@ -1,111 +0,0 @@
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@ -1,6 +0,0 @@
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@ -1,757 +0,0 @@
#include "pch.h"
#include "Ui.h"
#include "CustomWidgets.h"
std::string Ui::current_hotkey = "";
static Ui::JsonPopUpData json_popup;
static Ui::ImgPopUpData img_popup;
bool Ui::ListBox(const char* label, std::vector<std::string>& all_items, int& selected)
{
bool rtn = false;
if (ImGui::BeginCombo(label, all_items[selected].c_str()))
{
for (size_t index = 0; index < all_items.size(); index++)
{
if (selected != index)
{
if (ImGui::MenuItem(all_items[index].c_str()))
{
selected = index;
rtn = true;
}
}
}
ImGui::EndCombo();
}
return rtn;
}
bool Ui::ListBoxStr(const char* label, std::vector<std::string>& all_items, std::string& selected)
{
bool rtn = false;
if (ImGui::BeginCombo(label, selected.c_str()))
{
for (std::string current_item : all_items)
{
if (current_item != label)
{
if (ImGui::MenuItem(current_item.c_str()))
{
selected = current_item;
rtn = true;
}
}
}
ImGui::EndCombo();
}
return rtn;
}
ImVec2 Ui::GetSize(short count,bool spacing)
{
if (count == 1)
spacing = false;
float factor = ImGui::GetStyle().ItemSpacing.x / 2.0f;
float x;
if (count == 3)
factor = ImGui::GetStyle().ItemSpacing.x / 1.403f;
if (spacing)
x = ImGui::GetWindowContentRegionWidth() / count - factor;
else
x = ImGui::GetWindowContentRegionWidth() / count;
return ImVec2(x, ImGui::GetFrameHeight()*1.3f);
}
void Ui::DrawHeaders(unsortedMap& data)
{
ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0));
short i = 1;
auto colors = ImGui::GetStyle().Colors;
ImVec4 btn_col = colors[ImGuiCol_Button];
static void* func;
for (auto it = data.begin(); it != data.end(); ++it)
{
const char* btn_text = it->first.c_str();
if (btn_text == Globals::header_id)
colors[ImGuiCol_Button] = colors[ImGuiCol_ButtonActive];
if (ImGui::Button(btn_text, GetSize(3, false)))
{
Globals::header_id = btn_text;
func = it->second;
}
colors[ImGuiCol_Button] = btn_col;
if (i % 3 != 0)
ImGui::SameLine();
i++;
}
ImGui::PopStyleVar();
ImGui::Dummy(ImVec2(0, 10));
if (Globals::header_id != "" && func != nullptr)
{
if (ImGui::BeginChild("TABSBAR"))
{
((void(*)(void))func)();
ImGui::EndChild();
}
}
}
void Ui::ShowTooltip(const char* text)
{
ImGui::SameLine();
ImGui::TextDisabled("?");
if (ImGui::IsItemHovered())
{
ImGui::BeginTooltip();
ImGui::Text(text);
ImGui::EndTooltip();
}
}
bool Ui::CheckboxWithHint(const char* label, bool* state, const char* hint, const bool is_disabled)
{
bool rtn = false;
if (CustomWidgets::Checkbox(label,state,hint,is_disabled))
rtn = true;
return rtn;
}
bool Ui::CheckboxAddress(const char* label, const int addr, const char* hint)
{
bool rtn = false;
bool state = patch::Get<bool>(addr,false);
if (CheckboxWithHint(label, &state, hint) && addr != NULL)
{
patch::Set<bool>(addr, state, false);
rtn = true;
}
return rtn;
}
bool Ui::CheckboxAddressEx(const char* label, const int addr, int enabled_val, int disabled_val, const char* hint)
{
bool rtn = false;
bool state = false;
int val = 0;
patch::GetRaw(addr, &val, 1, false);
if (val == enabled_val)
state = true;
if (CheckboxWithHint(label, &state, hint) && addr != NULL)
{
if (state)
patch::SetRaw(addr, &enabled_val, 1, false);
else
patch::SetRaw(addr, &disabled_val, 1, false);
rtn = true;
}
return rtn;
}
bool Ui::CheckboxAddressVar(const char* label, bool val, int addr, const char* hint)
{
bool rtn = false;
bool state = val;
if (CheckboxWithHint(label, &state, hint))
{
patch::Set<bool>(addr, state, false);
rtn = true;
}
return rtn;
}
bool Ui::CheckboxAddressVarEx(const char* label, bool val, int addr, int enabled_val, int disabled_val, const char* hint)
{
bool rtn = false;
bool state = val;
if (CheckboxWithHint(label, &state, hint))
{
if (state)
patch::SetRaw(addr, &enabled_val, 1, false);
else
patch::SetRaw(addr, &disabled_val, 1, false);
rtn = true;
}
return rtn;
}
bool Ui::CheckboxBitFlag(const char* label,uint flag, const char* hint)
{
bool rtn = false;
bool state = (flag == 1) ? true : false;
if (CheckboxWithHint(label, &state, hint))
{
flag = state ? 1 : 0;
rtn = true;
}
return rtn;
}
void Ui::DrawJSON(CJson& json, std::vector<std::string>& combo_items, std::string& selected_item, ImGuiTextFilter& filter , std::function<void(std::string&, std::string&, std::string&)> func_left_click, std::function<void(std::string&, std::string&, std::string&)> func_right_click)
{
ImGui::PushItemWidth(ImGui::GetContentRegionAvailWidth()/2 - 5);
ListBoxStr("##Categories", combo_items, selected_item);
ImGui::SameLine();
filter.Draw("##Filter");
if (strlen(filter.InputBuf) == 0)
{
ImDrawList *drawlist = ImGui::GetWindowDrawList();
ImVec2 min = ImGui::GetItemRectMin();
min.x += ImGui::GetStyle().FramePadding.x;
min.y += ImGui::GetStyle().FramePadding.y;
drawlist->AddText(min, ImGui::GetColorU32(ImGuiCol_TextDisabled), "Search");
}
ImGui::PopItemWidth();
ImGui::Spacing();
if (ImGui::IsMouseClicked(1))
json_popup.function = nullptr;
ImGui::BeginChild(1);
for (auto root : json.data.items())
{
if (root.key() == selected_item || selected_item == "All")
{
for (auto _data : root.value().items())
{
std::string name = _data.key();
if (filter.PassFilter(name.c_str()))
{
if (ImGui::MenuItem(name.c_str()) && func_left_click != nullptr)
{
func_left_click(std::string(root.key()),std::string(_data.key()), std::string(_data.value()));
}
if (ImGui::IsItemClicked(1) && func_right_click != nullptr)
{
json_popup.function = func_right_click;
json_popup.root_key = root.key();
json_popup.key = name;
json_popup.value = _data.value();
}
}
}
}
}
if (json_popup.function != nullptr)
{
if (ImGui::BeginPopupContextWindow())
{
ImGui::Text(json_popup.key.c_str());
ImGui::Separator();
if (ImGui::MenuItem("Remove"))
json_popup.function(json_popup.root_key,json_popup.key,json_popup.value);
if (ImGui::MenuItem("Close"))
json_popup.function = nullptr;
ImGui::EndPopup();
}
}
ImGui::EndChild();
}
void Ui::EditStat(const char *label, const int stat_id, const int min, const int def, const int max)
{
if (ImGui::CollapsingHeader(label))
{
int val = static_cast<int>(CStats::GetStatValue(stat_id));
ImGui::Columns(3, 0, false);
ImGui::Text(("Min: " + std::to_string(min)).c_str());
ImGui::NextColumn();
ImGui::Text(("Def: " + std::to_string(def)).c_str());
ImGui::NextColumn();
ImGui::Text(("Max: " + std::to_string(max)).c_str());
ImGui::Columns(1);
ImGui::Spacing();
if (ImGui::InputInt(("Set value##" + std::string(label)).c_str(), &val))
CStats::SetStatValue(stat_id, static_cast<float>(val));
ImGui::Spacing();
if (ImGui::Button(("Minimum##" + std::string(label)).c_str(), Ui::GetSize(3)))
CStats::SetStatValue(stat_id, static_cast<float>(min));
ImGui::SameLine();
if (ImGui::Button(("Default##" + std::string(label)).c_str(), Ui::GetSize(3)))
CStats::SetStatValue(stat_id, static_cast<float>(def));
ImGui::SameLine();
if (ImGui::Button(("Maximum##" + std::string(label)).c_str(), Ui::GetSize(3)))
CStats::SetStatValue(stat_id, static_cast<float>(max));
ImGui::Spacing();
ImGui::Separator();
}
}
void Ui::FilterWithHint(const char* label, ImGuiTextFilter& filter, const char* hint)
{
filter.Draw(label);
if (strlen(filter.InputBuf) == 0)
{
ImDrawList *drawlist = ImGui::GetWindowDrawList();
ImVec2 min = ImGui::GetItemRectMin();
min.x += ImGui::GetStyle().FramePadding.x;
min.y += ImGui::GetStyle().FramePadding.y;
drawlist->AddText(min, ImGui::GetColorU32(ImGuiCol_TextDisabled), hint);
}
}
// clean up the code someday
void Ui::DrawImages(std::vector<std::unique_ptr<TextureStructure>> &img_vec, ImVec2 image_size,
std::vector<std::string>& category_vec,std::string& selected_item, ImGuiTextFilter& filter,
std::function<void(std::string&)> on_left_click, std::function<void(std::string&)> on_right_click,
std::function<std::string(std::string&)> get_name_func, std::function<bool(std::string&)> verify_func)
{
int images_in_row = static_cast<int>(ImGui::GetWindowContentRegionWidth() / image_size.x);
image_size.x = ImGui::GetWindowContentRegionWidth() / images_in_row - ImGuiStyleVar_ItemSpacing*0.65f;
int images_count = 1;
ImGui::Spacing();
if (ImGui::IsMouseClicked(1))
img_popup.function = nullptr;
ImGui::PushItemWidth(ImGui::GetContentRegionAvailWidth() / 2 - 5);
ListBoxStr("##Categories", category_vec, selected_item);
ImGui::SameLine();
FilterWithHint("##Filter", filter, "Search");
ImGui::Spacing();
ImGui::BeginChild("DrawImages");
for (uint i = 0; i < img_vec.size(); i++)
{
std::string text = img_vec[i]->file_name;
std::string model_name = get_name_func(text);
if (filter.PassFilter(model_name.c_str())
&& (img_vec[i]->category_name == selected_item || selected_item == "All")
&& (verify_func == nullptr || verify_func(text))
)
{
void *texture = nullptr;
if (Globals::renderer == Render_DirectX9)
texture = img_vec[i]->texture9;
else // consider 11
texture = img_vec[i]->texture11;
if (ImGui::ImageButton(texture, image_size, ImVec2(0, 0), ImVec2(1, 1), 1, ImVec4(1, 1, 1, 1), ImVec4(1, 1, 1, 1)))
on_left_click(text);
if (ImGui::IsItemClicked(1) && on_right_click != nullptr)
{
img_popup.function = on_right_click;
img_popup.value = model_name;
}
if (ImGui::IsItemHovered())
{
ImDrawList *drawlist = ImGui::GetWindowDrawList();
ImVec2 btn_min = ImGui::GetItemRectMin();
ImVec2 btn_max = ImGui::GetItemRectMax();
drawlist->AddRectFilled(btn_min, btn_max, ImGui::GetColorU32(ImGuiCol_ModalWindowDimBg));
ImVec2 text_size = ImGui::CalcTextSize(model_name.c_str());
if (text_size.x < image_size.x)
{
float offsetX = (ImGui::GetItemRectSize().x - text_size.x) / 2;
drawlist->AddText(ImVec2(btn_min.x + offsetX, btn_min.y + 10), ImGui::GetColorU32(ImGuiCol_Text), model_name.c_str());
}
else
{
std::string buff = "";
std::stringstream ss(model_name);
short count = 1;
while (ss >> buff)
{
text_size = ImGui::CalcTextSize(buff.c_str());
float offsetX = (ImGui::GetItemRectSize().x - text_size.x) / 2;
drawlist->AddText(ImVec2(btn_min.x + offsetX, btn_min.y + 10 * count), ImGui::GetColorU32(ImGuiCol_Text), buff.c_str());
++count;
}
}
}
if (images_count % images_in_row != 0)
ImGui::SameLine(0.0, 4.0);
images_count++;
}
}
if (img_popup.function != nullptr)
{
if (ImGui::BeginPopupContextWindow())
{
ImGui::Text(img_popup.value.c_str());
ImGui::Separator();
if (ImGui::MenuItem("Remove"))
img_popup.function(img_popup.value);
if (ImGui::MenuItem("Close"))
img_popup.function = nullptr;
ImGui::EndPopup();
}
}
ImGui::EndChild();
}
void Ui::RadioButtonAddress(const char* label, std::vector<NamedMemory> &named_mem)
{
size_t btn_in_column = named_mem.size() / 2 -1;
ImGui::Text(label);
ImGui::Columns(2, 0, false);
bool state = true;
for (size_t i = 0; i < named_mem.size(); i++)
{
if (patch::Get<bool>(named_mem[i].addr, false))
state = false;
}
if (ImGui::RadioButton("None", state))
{
for (size_t i = 0; i < named_mem.size(); i++)
patch::Set<bool>(named_mem[i].addr, false);
}
for (size_t i = 0; i < named_mem.size(); i++)
{
state = patch::Get<bool>(named_mem[i].addr, false);
if (ImGui::RadioButton(named_mem[i].name.c_str(), state))
{
for (size_t i = 0; i < named_mem.size(); i++)
patch::Set<bool>(named_mem[i].addr, false);
patch::Set<bool>(named_mem[i].addr, true);
}
if (i == btn_in_column)
ImGui::NextColumn();
}
ImGui::Columns(1);
}
void Ui::RadioButtonAddressEx(const char* label, int addr, std::vector<NamedValue> &named_val)
{
size_t btn_in_column = named_val.size() / 2;
ImGui::Text(label);
ImGui::Columns(2, 0, false);
int mem_val = 0;
patch::GetRaw(addr, &mem_val, 1, false);
for (size_t i = 0; i < named_val.size(); i++)
{
if (ImGui::RadioButton(named_val[i].name.c_str(), &mem_val, named_val[i].value))
patch::SetRaw(addr, &named_val[i].value, 1, false);
if (i == btn_in_column)
ImGui::NextColumn();
}
ImGui::Columns(1);
}
void Ui::EditRadioButtonAddress(const char* label, std::vector<NamedMemory> &named_mem)
{
if (ImGui::CollapsingHeader(label))
{
RadioButtonAddress(label, named_mem);
ImGui::Spacing();
ImGui::Separator();
}
}
void Ui::EditRadioButtonAddressEx(const char* label, int addr, std::vector<NamedValue> &named_val)
{
if (ImGui::CollapsingHeader(label))
{
RadioButtonAddressEx(label,addr,named_val);
ImGui::Spacing();
ImGui::Separator();
}
}
void Ui::ColorPickerAddress(const char* label, int base_addr, ImVec4&& default_color)
{
if (ImGui::CollapsingHeader(label))
{
float cur_color[4];
cur_color[0] = patch::Get<BYTE>(base_addr, false);
cur_color[1] = patch::Get<BYTE>(base_addr + 1, false);
cur_color[2] = patch::Get<BYTE>(base_addr + 2, false);
cur_color[3] = patch::Get<BYTE>(base_addr + 3,false);
// 0-255 -> 0-1
cur_color[0] /= 255;
cur_color[1] /= 255;
cur_color[2] /= 255;
cur_color[3] /= 255;
if (ImGui::ColorPicker4(std::string("Pick color##" + std::string(label)).c_str(), cur_color))
{
// 0-1 -> 0-255
cur_color[0] *= 255;
cur_color[1] *= 255;
cur_color[2] *= 255;
cur_color[3] *= 255;
patch::Set<BYTE>(base_addr, cur_color[0], false);
patch::Set<BYTE>(base_addr+1, cur_color[1], false);
patch::Set<BYTE>(base_addr+2, cur_color[2], false);
patch::Set<BYTE>(base_addr+3, cur_color[3], false);
}
ImGui::Spacing();
if (ImGui::Button("Reset to default", Ui::GetSize()))
{
patch::SetRaw(base_addr, &default_color.w, 1, false);
patch::SetRaw(base_addr + 1, &default_color.x, 1, false);
patch::SetRaw(base_addr + 2, &default_color.y, 1, false);
patch::SetRaw(base_addr + 3, &default_color.z, 1, false);
}
ImGui::Spacing();
ImGui::Separator();
}
}
void Ui::EditBits(const char *label, const int address, const std::vector<std::string>& names)
{
int *mem_val = (int*)address;
if (ImGui::CollapsingHeader(label))
{
ImGui::Columns(2, NULL, false);
for (int i = 0; i < 32; ++i)
{
int mask = 1 << i;
bool state = static_cast<bool>(*mem_val & mask);
if (ImGui::Checkbox(names[i].c_str(), &state))
*mem_val ^= mask;
if (i + 1 == 32 / 2)
ImGui::NextColumn();
}
ImGui::Columns(1);
ImGui::Spacing();
ImGui::Separator();
}
}
void Ui::EditFloat(const char *label, const int address, const float min, const float def, const float max, const float mul)
{
if (ImGui::CollapsingHeader(label))
{
float val = patch::Get<float>(address, false)*mul;
int items = 3;
if (min == def)
items = 2;
ImGui::Columns(items, 0, false);
ImGui::Text(("Min: " + std::to_string(min)).c_str());
if (items == 3)
{
ImGui::NextColumn();
ImGui::Text(("Def: " + std::to_string(def)).c_str());
}
ImGui::NextColumn();
ImGui::Text(("Max: " + std::to_string(max)).c_str());
ImGui::Columns(1);
ImGui::Spacing();
int size = ImGui::GetFrameHeight();
if (ImGui::InputFloat(("##" + std::string(label)).c_str(), &val))
patch::Set<float>(address, val/mul, false);
ImGui::SameLine(0.0, 4.0);
if (ImGui::Button("-",ImVec2(size, size)))
{
val -= 1;
patch::Set<float>(address, val / mul, false);
}
ImGui::SameLine(0.0, 4.0);
if (ImGui::Button("+",ImVec2(size, size)))
{
val += 1;
patch::Set<float>(address, val / mul, false);
}
ImGui::SameLine(0.0, 4.0);
ImGui::Text("Set");
ImGui::Spacing();
if (ImGui::Button(("Minimum##" + std::string(label)).c_str(), Ui::GetSize(items)))
patch::Set<float>(address, min/mul, false);
if (items == 3)
{
ImGui::SameLine();
if (ImGui::Button(("Default##" + std::string(label)).c_str(), Ui::GetSize(items)))
patch::Set<float>(address, def/mul, false);
}
ImGui::SameLine();
if (ImGui::Button(("Maximum##" + std::string(label)).c_str(), Ui::GetSize(items)))
patch::Set<float>(address, max/mul, false);
ImGui::Spacing();
ImGui::Separator();
}
}
void Ui::HotKey(const char* label, int* key_array)
{
bool active = current_hotkey == label;
if (active)
{
ImGui::PushStyleColor(ImGuiCol_Button, ImGui::GetStyle().Colors[ImGuiCol_ButtonActive]);
for (int key = 2; key != 90; ++key)
{
if (KeyPressed(key))
{
key_array[0] = key;
break;
}
}
for (int key = 90; key != 2; --key)
{
if (KeyPressed(key))
{
key_array[1] = key;
break;
}
}
}
std::string text = key_names[key_array[0]-1];
if (key_array[0] != key_array[1])
text += (" + " + key_names[key_array[1]-1]);
if (ImGui::Button((text + std::string("##") + std::string(label)).c_str(), ImVec2(ImGui::GetWindowContentRegionWidth() / 3, ImGui::GetFrameHeight())))
{
if (active)
current_hotkey = "";
else
current_hotkey = label;;
}
ImGui::SameLine();
ImGui::Text(label);
if (active)
ImGui::PopStyleColor();
if (!(ImGui::IsWindowFocused() || ImGui::IsItemVisible()))
current_hotkey = "";
}
bool Ui::HotKeyPressed(int *hotkey)
{
return current_hotkey == "" && KeyPressed(hotkey[0]) && KeyPressed(hotkey[1]);
}
std::string Ui::GetHotKeyNameString(int *hotkey)
{
std::string text = key_names[hotkey[0] - 1];
if (hotkey[0] != hotkey[1])
text += (" + " + key_names[hotkey[1] - 1]);
return text;
}
bool Ui::ColorButton(int color_id, std::vector<float> &color, ImVec2 size)
{
bool rtn = false;
std::string label = "Color " + std::to_string(color_id);
if (ImGui::ColorButton(label.c_str(), ImVec4(color[0], color[1], color[2], 1), 0, size))
rtn = true;
if (ImGui::IsItemHovered())
{
ImDrawList *drawlist = ImGui::GetWindowDrawList();
drawlist->AddRectFilled(ImGui::GetItemRectMin(), ImGui::GetItemRectMax(), ImGui::GetColorU32(ImGuiCol_ModalWindowDimBg));
}
return rtn;
}

244
src/CMakeLists.txt Normal file
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@ -0,0 +1,244 @@
################################################################################
# Source groups
################################################################################
set(no_group_source_files
"Animation.cpp"
"Animation.h"
"CheatMenu.cpp"
"CheatMenu.h"
"CustomWidgets.cpp"
"CustomWidgets.h"
"Events.cpp"
"Events.h"
"external/imgui/imgui_impl_dx11.cpp"
"external/imgui/imgui_impl_dx11.h"
"external/imgui/stb_image.h"
"external/json.hpp"
"external/kiero/kiero.cpp"
"external/kiero/kiero.h"
"external/kiero/minhook/include/MinHook.h"
"external/moon/pool_object_extender.h"
"external/moon/texture_manager.cpp"
"external/moon/texture_manager.h"
"external/moon/vehicle_renderer.cpp"
"external/moon/vehicle_renderer.h"
"Game.cpp"
"Game.h"
"Hook.cpp"
"Hook.h"
"Json.cpp"
"Json.h"
"Menu.cpp"
"Menu.h"
"NeonAPI.cpp"
"NeonAPI.h"
"Paint.cpp"
"Paint.h"
"pch.cpp"
"pch.h"
"Ped.cpp"
"Ped.h"
"Player.cpp"
"Player.h"
"Teleport.cpp"
"Teleport.h"
"Ui.cpp"
"Ui.h"
"Util.cpp"
"Util.h"
"Vehicle.cpp"
"Vehicle.h"
"Visual.cpp"
"Visual.h"
"VKeys.h"
"Weapon.cpp"
"Weapon.h"
)
source_group("" FILES ${no_group_source_files})
set(external
"external/imgui/imconfig.h"
"external/imgui/imgui.cpp"
"external/imgui/imgui.h"
"external/imgui/imgui_demo.cpp"
"external/imgui/imgui_draw.cpp"
"external/imgui/imgui_impl_dx9.cpp"
"external/imgui/imgui_impl_dx9.h"
"external/imgui/imgui_impl_win32.cpp"
"external/imgui/imgui_impl_win32.h"
"external/imgui/imgui_internal.h"
"external/imgui/imgui_widgets.cpp"
"external/imgui/imstb_rectpack.h"
"external/imgui/imstb_textedit.h"
"external/imgui/imstb_truetype.h"
)
source_group("external" FILES ${external})
set(ALL_FILES
${no_group_source_files}
${external}
)
################################################################################
# Target
################################################################################
add_library(${PROJECT_NAME} SHARED ${ALL_FILES})
add_precompiled_header(${PROJECT_NAME} "pch.h" "pch.cpp")
string(CONCAT "MSVC_RUNTIME_LIBRARY_STR"
$<$<CONFIG:Release>:
MultiThreaded
>
$<$<CONFIG:Debug>:
MultiThreadedDebug
>
)
set_target_properties(${PROJECT_NAME} PROPERTIES
RUNTIME_OUTPUT_DIRECTORY "F:/GTASanAndreas/$<0:>/"
SUFFIX ".asi"
MSVC_RUNTIME_LIBRARY ${MSVC_RUNTIME_LIBRARY_STR}
)
################################################################################
# Include directories
################################################################################
include_directories(
"$ENV{PLUGIN_SDK_DIR}/plugin_sa"
"$ENV{PLUGIN_SDK_DIR}/plugin_sa/game_sa"
"$ENV{PLUGIN_SDK_DIR}/shared"
"$ENV{PLUGIN_SDK_DIR}/shared/game"
"$ENV{DIRECTX9_SDK_DIR}/include"
)
################################################################################
# Compile definitions
################################################################################
target_compile_definitions(${PROJECT_NAME} PRIVATE
"$<$<CONFIG:GTASARelease>:"
"_NDEBUG"
">"
"$<$<CONFIG:GTASAzDebug>:"
"_DEBUG"
">"
"_CRT_SECURE_NO_WARNINGS;"
"_CRT_NON_CONFORMING_SWPRINTFS;"
"GTASA;"
"GTAGAME_NAME=\"San Andreas\";"
"GTAGAME_ABBR=\"SA\";"
"GTAGAME_ABBRLOW=\"sa\";"
"GTAGAME_PROTAGONISTNAME=\"CJ\";"
"GTAGAME_CITYNAME=\"San Andreas\";"
"_LA_SUPPORT;"
"_DX9_SDK_INSTALLED;"
"PLUGIN_SGV_10US;"
"_MBCS"
)
################################################################################
# Compile and link options
################################################################################
if(MSVC)
target_compile_options(${PROJECT_NAME} PRIVATE
$<$<CONFIG:GTASARelease>:
/O2;
/Oi;
/Gy
>
$<$<CONFIG:GTASAzDebug>:
/Od
>
/std:c++latest;
/sdl-;
/W3;
${DEFAULT_CXX_DEBUG_INFORMATION_FORMAT};
${DEFAULT_CXX_EXCEPTION_HANDLING}
/w44005
)
string(CONCAT FILE_CL_OPTIONS
"/Y-"
)
source_file_compile_options(external/imgui/imgui_impl_dx11.cpp ${FILE_CL_OPTIONS})
string(CONCAT FILE_CL_OPTIONS
"/Y-"
)
source_file_compile_options(external/kiero/kiero.cpp ${FILE_CL_OPTIONS})
string(CONCAT FILE_CL_OPTIONS
"/Y-"
)
source_file_compile_options(external/moon/texture_manager.cpp ${FILE_CL_OPTIONS})
string(CONCAT FILE_CL_OPTIONS
"/Y-"
)
source_file_compile_options(external/moon/vehicle_renderer.cpp ${FILE_CL_OPTIONS})
string(CONCAT FILE_CL_OPTIONS
"/Y-"
)
source_file_compile_options(external/imgui/imgui.cpp ${FILE_CL_OPTIONS})
string(CONCAT FILE_CL_OPTIONS
"/Y-"
)
source_file_compile_options(external/imgui/imgui_demo.cpp ${FILE_CL_OPTIONS})
string(CONCAT FILE_CL_OPTIONS
"/Y-"
)
source_file_compile_options(external/imgui/imgui_draw.cpp ${FILE_CL_OPTIONS})
string(CONCAT FILE_CL_OPTIONS
"/Y-"
)
source_file_compile_options(external/imgui/imgui_impl_dx9.cpp ${FILE_CL_OPTIONS})
string(CONCAT FILE_CL_OPTIONS
"/Y-"
)
source_file_compile_options(external/imgui/imgui_impl_win32.cpp ${FILE_CL_OPTIONS})
string(CONCAT FILE_CL_OPTIONS
"/Y-"
)
source_file_compile_options(external/imgui/imgui_widgets.cpp ${FILE_CL_OPTIONS})
target_link_options(${PROJECT_NAME} PRIVATE
$<$<CONFIG:GTASARelease>:
/SAFESEH:NO;
/OPT:REF;
/LTCG;
/OPT:ICF
>
/DEBUG:FULL;
/SUBSYSTEM:WINDOWS
)
endif()
################################################################################
# Pre build events
################################################################################
add_custom_command_if(
TARGET ${PROJECT_NAME}
PRE_BUILD
COMMANDS
COMMAND $<CONFIG:GTASARelease> taskkill /f /fi "imagename eq gta_sa.exe"
COMMAND $<CONFIG:GTASAzDebug> taskkill /f /fi "imagename eq gta_sa.exe"
)
################################################################################
# Dependencies
################################################################################
target_link_libraries(${PROJECT_NAME} PUBLIC
optimized plugin
optimized libMinHook-x86-v140-mt
optimized libMinHook-x86-v140-md
debug plugin_d
debug libMinHook-x86-v140-mtd
debug libMinHook-x86-v140-mdd
d3d9
d3dx9
d3d11
d3dx11
XInput9_1_0
)
target_link_directories(${PROJECT_NAME} PUBLIC
"$ENV{PLUGIN_SDK_DIR}/output/lib/"
"$ENV{DIRECTX9_SDK_DIR}/lib/x86/"
"external/kiero/minhook/lib/"
)

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@ -1,5 +1,5 @@
#pragma once
#pragma warning(disable:4503 4244)
#pragma warning(disable:4503 4244 4005)
#define INPUT_BUFFER_SIZE 64
#define SPAWN_PED_LIMIT 20