Add discord rpc support
This commit is contained in:
parent
420581056f
commit
b62341284f
3
.vscode/settings.json
vendored
3
.vscode/settings.json
vendored
@ -74,6 +74,7 @@
|
||||
"xtr1common": "cpp",
|
||||
"xtree": "cpp",
|
||||
"xutility": "cpp",
|
||||
"*.rh": "cpp"
|
||||
"*.rh": "cpp",
|
||||
"csignal": "cpp"
|
||||
}
|
||||
}
|
98
depend/discord/achievement_manager.cpp
Normal file
98
depend/discord/achievement_manager.cpp
Normal file
@ -0,0 +1,98 @@
|
||||
#if !defined(_CRT_SECURE_NO_WARNINGS)
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include "achievement_manager.h"
|
||||
|
||||
#include "core.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
namespace discord {
|
||||
|
||||
class AchievementEvents final {
|
||||
public:
|
||||
static void OnUserAchievementUpdate(void* callbackData, DiscordUserAchievement* userAchievement)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->AchievementManager();
|
||||
module.OnUserAchievementUpdate(*reinterpret_cast<UserAchievement const*>(userAchievement));
|
||||
}
|
||||
};
|
||||
|
||||
IDiscordAchievementEvents AchievementManager::events_{
|
||||
&AchievementEvents::OnUserAchievementUpdate,
|
||||
};
|
||||
|
||||
void AchievementManager::SetUserAchievement(Snowflake achievementId,
|
||||
std::uint8_t percentComplete,
|
||||
std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->set_user_achievement(
|
||||
internal_, achievementId, percentComplete, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void AchievementManager::FetchUserAchievements(std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->fetch_user_achievements(internal_, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void AchievementManager::CountUserAchievements(std::int32_t* count)
|
||||
{
|
||||
if (!count) {
|
||||
return;
|
||||
}
|
||||
|
||||
internal_->count_user_achievements(internal_, reinterpret_cast<int32_t*>(count));
|
||||
}
|
||||
|
||||
Result AchievementManager::GetUserAchievement(Snowflake userAchievementId,
|
||||
UserAchievement* userAchievement)
|
||||
{
|
||||
if (!userAchievement) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_user_achievement(
|
||||
internal_, userAchievementId, reinterpret_cast<DiscordUserAchievement*>(userAchievement));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result AchievementManager::GetUserAchievementAt(std::int32_t index,
|
||||
UserAchievement* userAchievement)
|
||||
{
|
||||
if (!userAchievement) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_user_achievement_at(
|
||||
internal_, index, reinterpret_cast<DiscordUserAchievement*>(userAchievement));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
} // namespace discord
|
34
depend/discord/achievement_manager.h
Normal file
34
depend/discord/achievement_manager.h
Normal file
@ -0,0 +1,34 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
|
||||
namespace discord {
|
||||
|
||||
class AchievementManager final {
|
||||
public:
|
||||
~AchievementManager() = default;
|
||||
|
||||
void SetUserAchievement(Snowflake achievementId,
|
||||
std::uint8_t percentComplete,
|
||||
std::function<void(Result)> callback);
|
||||
void FetchUserAchievements(std::function<void(Result)> callback);
|
||||
void CountUserAchievements(std::int32_t* count);
|
||||
Result GetUserAchievement(Snowflake userAchievementId, UserAchievement* userAchievement);
|
||||
Result GetUserAchievementAt(std::int32_t index, UserAchievement* userAchievement);
|
||||
|
||||
Event<UserAchievement const&> OnUserAchievementUpdate;
|
||||
|
||||
private:
|
||||
friend class Core;
|
||||
|
||||
AchievementManager() = default;
|
||||
AchievementManager(AchievementManager const& rhs) = delete;
|
||||
AchievementManager& operator=(AchievementManager const& rhs) = delete;
|
||||
AchievementManager(AchievementManager&& rhs) = delete;
|
||||
AchievementManager& operator=(AchievementManager&& rhs) = delete;
|
||||
|
||||
IDiscordAchievementManager* internal_;
|
||||
static IDiscordAchievementEvents events_;
|
||||
};
|
||||
|
||||
} // namespace discord
|
177
depend/discord/activity_manager.cpp
Normal file
177
depend/discord/activity_manager.cpp
Normal file
@ -0,0 +1,177 @@
|
||||
#if !defined(_CRT_SECURE_NO_WARNINGS)
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include "activity_manager.h"
|
||||
|
||||
#include "core.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
namespace discord {
|
||||
|
||||
class ActivityEvents final {
|
||||
public:
|
||||
static void OnActivityJoin(void* callbackData, char const* secret)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->ActivityManager();
|
||||
module.OnActivityJoin(static_cast<const char*>(secret));
|
||||
}
|
||||
|
||||
static void OnActivitySpectate(void* callbackData, char const* secret)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->ActivityManager();
|
||||
module.OnActivitySpectate(static_cast<const char*>(secret));
|
||||
}
|
||||
|
||||
static void OnActivityJoinRequest(void* callbackData, DiscordUser* user)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->ActivityManager();
|
||||
module.OnActivityJoinRequest(*reinterpret_cast<User const*>(user));
|
||||
}
|
||||
|
||||
static void OnActivityInvite(void* callbackData,
|
||||
EDiscordActivityActionType type,
|
||||
DiscordUser* user,
|
||||
DiscordActivity* activity)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->ActivityManager();
|
||||
module.OnActivityInvite(static_cast<ActivityActionType>(type),
|
||||
*reinterpret_cast<User const*>(user),
|
||||
*reinterpret_cast<Activity const*>(activity));
|
||||
}
|
||||
};
|
||||
|
||||
IDiscordActivityEvents ActivityManager::events_{
|
||||
&ActivityEvents::OnActivityJoin,
|
||||
&ActivityEvents::OnActivitySpectate,
|
||||
&ActivityEvents::OnActivityJoinRequest,
|
||||
&ActivityEvents::OnActivityInvite,
|
||||
};
|
||||
|
||||
Result ActivityManager::RegisterCommand(char const* command)
|
||||
{
|
||||
auto result = internal_->register_command(internal_, const_cast<char*>(command));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result ActivityManager::RegisterSteam(std::uint32_t steamId)
|
||||
{
|
||||
auto result = internal_->register_steam(internal_, steamId);
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
void ActivityManager::UpdateActivity(Activity const& activity, std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->update_activity(internal_,
|
||||
reinterpret_cast<DiscordActivity*>(const_cast<Activity*>(&activity)),
|
||||
cb.release(),
|
||||
wrapper);
|
||||
}
|
||||
|
||||
void ActivityManager::ClearActivity(std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->clear_activity(internal_, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void ActivityManager::SendRequestReply(UserId userId,
|
||||
ActivityJoinRequestReply reply,
|
||||
std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->send_request_reply(internal_,
|
||||
userId,
|
||||
static_cast<EDiscordActivityJoinRequestReply>(reply),
|
||||
cb.release(),
|
||||
wrapper);
|
||||
}
|
||||
|
||||
void ActivityManager::SendInvite(UserId userId,
|
||||
ActivityActionType type,
|
||||
char const* content,
|
||||
std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->send_invite(internal_,
|
||||
userId,
|
||||
static_cast<EDiscordActivityActionType>(type),
|
||||
const_cast<char*>(content),
|
||||
cb.release(),
|
||||
wrapper);
|
||||
}
|
||||
|
||||
void ActivityManager::AcceptInvite(UserId userId, std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->accept_invite(internal_, userId, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
} // namespace discord
|
42
depend/discord/activity_manager.h
Normal file
42
depend/discord/activity_manager.h
Normal file
@ -0,0 +1,42 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
|
||||
namespace discord {
|
||||
|
||||
class ActivityManager final {
|
||||
public:
|
||||
~ActivityManager() = default;
|
||||
|
||||
Result RegisterCommand(char const* command);
|
||||
Result RegisterSteam(std::uint32_t steamId);
|
||||
void UpdateActivity(Activity const& activity, std::function<void(Result)> callback);
|
||||
void ClearActivity(std::function<void(Result)> callback);
|
||||
void SendRequestReply(UserId userId,
|
||||
ActivityJoinRequestReply reply,
|
||||
std::function<void(Result)> callback);
|
||||
void SendInvite(UserId userId,
|
||||
ActivityActionType type,
|
||||
char const* content,
|
||||
std::function<void(Result)> callback);
|
||||
void AcceptInvite(UserId userId, std::function<void(Result)> callback);
|
||||
|
||||
Event<char const*> OnActivityJoin;
|
||||
Event<char const*> OnActivitySpectate;
|
||||
Event<User const&> OnActivityJoinRequest;
|
||||
Event<ActivityActionType, User const&, Activity const&> OnActivityInvite;
|
||||
|
||||
private:
|
||||
friend class Core;
|
||||
|
||||
ActivityManager() = default;
|
||||
ActivityManager(ActivityManager const& rhs) = delete;
|
||||
ActivityManager& operator=(ActivityManager const& rhs) = delete;
|
||||
ActivityManager(ActivityManager&& rhs) = delete;
|
||||
ActivityManager& operator=(ActivityManager&& rhs) = delete;
|
||||
|
||||
IDiscordActivityManager* internal_;
|
||||
static IDiscordActivityEvents events_;
|
||||
};
|
||||
|
||||
} // namespace discord
|
78
depend/discord/application_manager.cpp
Normal file
78
depend/discord/application_manager.cpp
Normal file
@ -0,0 +1,78 @@
|
||||
#if !defined(_CRT_SECURE_NO_WARNINGS)
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include "application_manager.h"
|
||||
|
||||
#include "core.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
namespace discord {
|
||||
|
||||
void ApplicationManager::ValidateOrExit(std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->validate_or_exit(internal_, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void ApplicationManager::GetCurrentLocale(char locale[128])
|
||||
{
|
||||
if (!locale) {
|
||||
return;
|
||||
}
|
||||
|
||||
internal_->get_current_locale(internal_, reinterpret_cast<DiscordLocale*>(locale));
|
||||
}
|
||||
|
||||
void ApplicationManager::GetCurrentBranch(char branch[4096])
|
||||
{
|
||||
if (!branch) {
|
||||
return;
|
||||
}
|
||||
|
||||
internal_->get_current_branch(internal_, reinterpret_cast<DiscordBranch*>(branch));
|
||||
}
|
||||
|
||||
void ApplicationManager::GetOAuth2Token(std::function<void(Result, OAuth2Token const&)> callback)
|
||||
{
|
||||
static auto wrapper =
|
||||
[](void* callbackData, EDiscordResult result, DiscordOAuth2Token* oauth2Token) -> void {
|
||||
std::unique_ptr<std::function<void(Result, OAuth2Token const&)>> cb(
|
||||
reinterpret_cast<std::function<void(Result, OAuth2Token const&)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result), *reinterpret_cast<OAuth2Token const*>(oauth2Token));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result, OAuth2Token const&)>> cb{};
|
||||
cb.reset(new std::function<void(Result, OAuth2Token const&)>(std::move(callback)));
|
||||
internal_->get_oauth2_token(internal_, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void ApplicationManager::GetTicket(std::function<void(Result, char const*)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result, char const* data) -> void {
|
||||
std::unique_ptr<std::function<void(Result, char const*)>> cb(
|
||||
reinterpret_cast<std::function<void(Result, char const*)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result), static_cast<const char*>(data));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result, char const*)>> cb{};
|
||||
cb.reset(new std::function<void(Result, char const*)>(std::move(callback)));
|
||||
internal_->get_ticket(internal_, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
} // namespace discord
|
30
depend/discord/application_manager.h
Normal file
30
depend/discord/application_manager.h
Normal file
@ -0,0 +1,30 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
|
||||
namespace discord {
|
||||
|
||||
class ApplicationManager final {
|
||||
public:
|
||||
~ApplicationManager() = default;
|
||||
|
||||
void ValidateOrExit(std::function<void(Result)> callback);
|
||||
void GetCurrentLocale(char locale[128]);
|
||||
void GetCurrentBranch(char branch[4096]);
|
||||
void GetOAuth2Token(std::function<void(Result, OAuth2Token const&)> callback);
|
||||
void GetTicket(std::function<void(Result, char const*)> callback);
|
||||
|
||||
private:
|
||||
friend class Core;
|
||||
|
||||
ApplicationManager() = default;
|
||||
ApplicationManager(ApplicationManager const& rhs) = delete;
|
||||
ApplicationManager& operator=(ApplicationManager const& rhs) = delete;
|
||||
ApplicationManager(ApplicationManager&& rhs) = delete;
|
||||
ApplicationManager& operator=(ApplicationManager&& rhs) = delete;
|
||||
|
||||
IDiscordApplicationManager* internal_;
|
||||
static IDiscordApplicationEvents events_;
|
||||
};
|
||||
|
||||
} // namespace discord
|
182
depend/discord/core.cpp
Normal file
182
depend/discord/core.cpp
Normal file
@ -0,0 +1,182 @@
|
||||
#if !defined(_CRT_SECURE_NO_WARNINGS)
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include "core.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
namespace discord {
|
||||
|
||||
Result Core::Create(ClientId clientId, std::uint64_t flags, Core** instance)
|
||||
{
|
||||
if (!instance) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
(*instance) = new Core();
|
||||
DiscordCreateParams params{};
|
||||
DiscordCreateParamsSetDefault(¶ms);
|
||||
params.client_id = clientId;
|
||||
params.flags = flags;
|
||||
params.events = nullptr;
|
||||
params.event_data = *instance;
|
||||
params.user_events = &UserManager::events_;
|
||||
params.activity_events = &ActivityManager::events_;
|
||||
params.relationship_events = &RelationshipManager::events_;
|
||||
params.lobby_events = &LobbyManager::events_;
|
||||
params.network_events = &NetworkManager::events_;
|
||||
params.overlay_events = &OverlayManager::events_;
|
||||
params.store_events = &StoreManager::events_;
|
||||
params.voice_events = &VoiceManager::events_;
|
||||
params.achievement_events = &AchievementManager::events_;
|
||||
auto result = DiscordCreate(DISCORD_VERSION, ¶ms, &((*instance)->internal_));
|
||||
if (result != DiscordResult_Ok || !(*instance)->internal_) {
|
||||
delete (*instance);
|
||||
(*instance) = nullptr;
|
||||
}
|
||||
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Core::~Core()
|
||||
{
|
||||
if (internal_) {
|
||||
internal_->destroy(internal_);
|
||||
internal_ = nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
Result Core::RunCallbacks()
|
||||
{
|
||||
auto result = internal_->run_callbacks(internal_);
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
void Core::SetLogHook(LogLevel minLevel, std::function<void(LogLevel, char const*)> hook)
|
||||
{
|
||||
setLogHook_.DisconnectAll();
|
||||
setLogHook_.Connect(std::move(hook));
|
||||
static auto wrapper =
|
||||
[](void* callbackData, EDiscordLogLevel level, char const* message) -> void {
|
||||
auto cb(reinterpret_cast<decltype(setLogHook_)*>(callbackData));
|
||||
if (!cb) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<LogLevel>(level), static_cast<const char*>(message));
|
||||
};
|
||||
|
||||
internal_->set_log_hook(
|
||||
internal_, static_cast<EDiscordLogLevel>(minLevel), &setLogHook_, wrapper);
|
||||
}
|
||||
|
||||
discord::ApplicationManager& Core::ApplicationManager()
|
||||
{
|
||||
if (!applicationManager_.internal_) {
|
||||
applicationManager_.internal_ = internal_->get_application_manager(internal_);
|
||||
}
|
||||
|
||||
return applicationManager_;
|
||||
}
|
||||
|
||||
discord::UserManager& Core::UserManager()
|
||||
{
|
||||
if (!userManager_.internal_) {
|
||||
userManager_.internal_ = internal_->get_user_manager(internal_);
|
||||
}
|
||||
|
||||
return userManager_;
|
||||
}
|
||||
|
||||
discord::ImageManager& Core::ImageManager()
|
||||
{
|
||||
if (!imageManager_.internal_) {
|
||||
imageManager_.internal_ = internal_->get_image_manager(internal_);
|
||||
}
|
||||
|
||||
return imageManager_;
|
||||
}
|
||||
|
||||
discord::ActivityManager& Core::ActivityManager()
|
||||
{
|
||||
if (!activityManager_.internal_) {
|
||||
activityManager_.internal_ = internal_->get_activity_manager(internal_);
|
||||
}
|
||||
|
||||
return activityManager_;
|
||||
}
|
||||
|
||||
discord::RelationshipManager& Core::RelationshipManager()
|
||||
{
|
||||
if (!relationshipManager_.internal_) {
|
||||
relationshipManager_.internal_ = internal_->get_relationship_manager(internal_);
|
||||
}
|
||||
|
||||
return relationshipManager_;
|
||||
}
|
||||
|
||||
discord::LobbyManager& Core::LobbyManager()
|
||||
{
|
||||
if (!lobbyManager_.internal_) {
|
||||
lobbyManager_.internal_ = internal_->get_lobby_manager(internal_);
|
||||
}
|
||||
|
||||
return lobbyManager_;
|
||||
}
|
||||
|
||||
discord::NetworkManager& Core::NetworkManager()
|
||||
{
|
||||
if (!networkManager_.internal_) {
|
||||
networkManager_.internal_ = internal_->get_network_manager(internal_);
|
||||
}
|
||||
|
||||
return networkManager_;
|
||||
}
|
||||
|
||||
discord::OverlayManager& Core::OverlayManager()
|
||||
{
|
||||
if (!overlayManager_.internal_) {
|
||||
overlayManager_.internal_ = internal_->get_overlay_manager(internal_);
|
||||
}
|
||||
|
||||
return overlayManager_;
|
||||
}
|
||||
|
||||
discord::StorageManager& Core::StorageManager()
|
||||
{
|
||||
if (!storageManager_.internal_) {
|
||||
storageManager_.internal_ = internal_->get_storage_manager(internal_);
|
||||
}
|
||||
|
||||
return storageManager_;
|
||||
}
|
||||
|
||||
discord::StoreManager& Core::StoreManager()
|
||||
{
|
||||
if (!storeManager_.internal_) {
|
||||
storeManager_.internal_ = internal_->get_store_manager(internal_);
|
||||
}
|
||||
|
||||
return storeManager_;
|
||||
}
|
||||
|
||||
discord::VoiceManager& Core::VoiceManager()
|
||||
{
|
||||
if (!voiceManager_.internal_) {
|
||||
voiceManager_.internal_ = internal_->get_voice_manager(internal_);
|
||||
}
|
||||
|
||||
return voiceManager_;
|
||||
}
|
||||
|
||||
discord::AchievementManager& Core::AchievementManager()
|
||||
{
|
||||
if (!achievementManager_.internal_) {
|
||||
achievementManager_.internal_ = internal_->get_achievement_manager(internal_);
|
||||
}
|
||||
|
||||
return achievementManager_;
|
||||
}
|
||||
|
||||
} // namespace discord
|
64
depend/discord/core.h
Normal file
64
depend/discord/core.h
Normal file
@ -0,0 +1,64 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
#include "application_manager.h"
|
||||
#include "user_manager.h"
|
||||
#include "image_manager.h"
|
||||
#include "activity_manager.h"
|
||||
#include "relationship_manager.h"
|
||||
#include "lobby_manager.h"
|
||||
#include "network_manager.h"
|
||||
#include "overlay_manager.h"
|
||||
#include "storage_manager.h"
|
||||
#include "store_manager.h"
|
||||
#include "voice_manager.h"
|
||||
#include "achievement_manager.h"
|
||||
|
||||
namespace discord {
|
||||
|
||||
class Core final {
|
||||
public:
|
||||
static Result Create(ClientId clientId, std::uint64_t flags, Core** instance);
|
||||
|
||||
~Core();
|
||||
|
||||
Result RunCallbacks();
|
||||
void SetLogHook(LogLevel minLevel, std::function<void(LogLevel, char const*)> hook);
|
||||
|
||||
discord::ApplicationManager& ApplicationManager();
|
||||
discord::UserManager& UserManager();
|
||||
discord::ImageManager& ImageManager();
|
||||
discord::ActivityManager& ActivityManager();
|
||||
discord::RelationshipManager& RelationshipManager();
|
||||
discord::LobbyManager& LobbyManager();
|
||||
discord::NetworkManager& NetworkManager();
|
||||
discord::OverlayManager& OverlayManager();
|
||||
discord::StorageManager& StorageManager();
|
||||
discord::StoreManager& StoreManager();
|
||||
discord::VoiceManager& VoiceManager();
|
||||
discord::AchievementManager& AchievementManager();
|
||||
|
||||
private:
|
||||
Core() = default;
|
||||
Core(Core const& rhs) = delete;
|
||||
Core& operator=(Core const& rhs) = delete;
|
||||
Core(Core&& rhs) = delete;
|
||||
Core& operator=(Core&& rhs) = delete;
|
||||
|
||||
IDiscordCore* internal_;
|
||||
Event<LogLevel, char const*> setLogHook_;
|
||||
discord::ApplicationManager applicationManager_;
|
||||
discord::UserManager userManager_;
|
||||
discord::ImageManager imageManager_;
|
||||
discord::ActivityManager activityManager_;
|
||||
discord::RelationshipManager relationshipManager_;
|
||||
discord::LobbyManager lobbyManager_;
|
||||
discord::NetworkManager networkManager_;
|
||||
discord::OverlayManager overlayManager_;
|
||||
discord::StorageManager storageManager_;
|
||||
discord::StoreManager storeManager_;
|
||||
discord::VoiceManager voiceManager_;
|
||||
discord::AchievementManager achievementManager_;
|
||||
};
|
||||
|
||||
} // namespace discord
|
16
depend/discord/discord.h
Normal file
16
depend/discord/discord.h
Normal file
@ -0,0 +1,16 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
#include "core.h"
|
||||
#include "application_manager.h"
|
||||
#include "user_manager.h"
|
||||
#include "image_manager.h"
|
||||
#include "activity_manager.h"
|
||||
#include "relationship_manager.h"
|
||||
#include "lobby_manager.h"
|
||||
#include "network_manager.h"
|
||||
#include "overlay_manager.h"
|
||||
#include "storage_manager.h"
|
||||
#include "store_manager.h"
|
||||
#include "voice_manager.h"
|
||||
#include "achievement_manager.h"
|
59
depend/discord/event.h
Normal file
59
depend/discord/event.h
Normal file
@ -0,0 +1,59 @@
|
||||
#pragma once
|
||||
|
||||
#include <functional>
|
||||
#include <vector>
|
||||
|
||||
namespace discord {
|
||||
|
||||
template <typename... Args>
|
||||
class Event final {
|
||||
public:
|
||||
using Token = int;
|
||||
|
||||
Event() { slots_.reserve(4); }
|
||||
|
||||
Event(Event const&) = default;
|
||||
Event(Event&&) = default;
|
||||
~Event() = default;
|
||||
|
||||
Event& operator=(Event const&) = default;
|
||||
Event& operator=(Event&&) = default;
|
||||
|
||||
template <typename EventHandler>
|
||||
Token Connect(EventHandler slot)
|
||||
{
|
||||
slots_.emplace_back(Slot{nextToken_, std::move(slot)});
|
||||
return nextToken_++;
|
||||
}
|
||||
|
||||
void Disconnect(Token token)
|
||||
{
|
||||
for (auto& slot : slots_) {
|
||||
if (slot.token == token) {
|
||||
slot = slots_.back();
|
||||
slots_.pop_back();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DisconnectAll() { slots_ = {}; }
|
||||
|
||||
void operator()(Args... args)
|
||||
{
|
||||
for (auto const& slot : slots_) {
|
||||
slot.fn(std::forward<Args>(args)...);
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
struct Slot {
|
||||
Token token;
|
||||
std::function<void(Args...)> fn;
|
||||
};
|
||||
|
||||
Token nextToken_{};
|
||||
std::vector<Slot> slots_{};
|
||||
};
|
||||
|
||||
} // namespace discord
|
942
depend/discord/ffi.h
Normal file
942
depend/discord/ffi.h
Normal file
@ -0,0 +1,942 @@
|
||||
#ifndef _DISCORD_GAME_SDK_H_
|
||||
#define _DISCORD_GAME_SDK_H_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#include <stdint.h>
|
||||
#include <string.h>
|
||||
#ifndef __cplusplus
|
||||
#include <stdbool.h>
|
||||
#endif
|
||||
|
||||
#define DISCORD_VERSION 2
|
||||
#define DISCORD_APPLICATION_MANAGER_VERSION 1
|
||||
#define DISCORD_USER_MANAGER_VERSION 1
|
||||
#define DISCORD_IMAGE_MANAGER_VERSION 1
|
||||
#define DISCORD_ACTIVITY_MANAGER_VERSION 1
|
||||
#define DISCORD_RELATIONSHIP_MANAGER_VERSION 1
|
||||
#define DISCORD_LOBBY_MANAGER_VERSION 1
|
||||
#define DISCORD_NETWORK_MANAGER_VERSION 1
|
||||
#define DISCORD_OVERLAY_MANAGER_VERSION 1
|
||||
#define DISCORD_STORAGE_MANAGER_VERSION 1
|
||||
#define DISCORD_STORE_MANAGER_VERSION 1
|
||||
#define DISCORD_VOICE_MANAGER_VERSION 1
|
||||
#define DISCORD_ACHIEVEMENT_MANAGER_VERSION 1
|
||||
|
||||
enum EDiscordResult {
|
||||
DiscordResult_Ok = 0,
|
||||
DiscordResult_ServiceUnavailable = 1,
|
||||
DiscordResult_InvalidVersion = 2,
|
||||
DiscordResult_LockFailed = 3,
|
||||
DiscordResult_InternalError = 4,
|
||||
DiscordResult_InvalidPayload = 5,
|
||||
DiscordResult_InvalidCommand = 6,
|
||||
DiscordResult_InvalidPermissions = 7,
|
||||
DiscordResult_NotFetched = 8,
|
||||
DiscordResult_NotFound = 9,
|
||||
DiscordResult_Conflict = 10,
|
||||
DiscordResult_InvalidSecret = 11,
|
||||
DiscordResult_InvalidJoinSecret = 12,
|
||||
DiscordResult_NoEligibleActivity = 13,
|
||||
DiscordResult_InvalidInvite = 14,
|
||||
DiscordResult_NotAuthenticated = 15,
|
||||
DiscordResult_InvalidAccessToken = 16,
|
||||
DiscordResult_ApplicationMismatch = 17,
|
||||
DiscordResult_InvalidDataUrl = 18,
|
||||
DiscordResult_InvalidBase64 = 19,
|
||||
DiscordResult_NotFiltered = 20,
|
||||
DiscordResult_LobbyFull = 21,
|
||||
DiscordResult_InvalidLobbySecret = 22,
|
||||
DiscordResult_InvalidFilename = 23,
|
||||
DiscordResult_InvalidFileSize = 24,
|
||||
DiscordResult_InvalidEntitlement = 25,
|
||||
DiscordResult_NotInstalled = 26,
|
||||
DiscordResult_NotRunning = 27,
|
||||
DiscordResult_InsufficientBuffer = 28,
|
||||
DiscordResult_PurchaseCanceled = 29,
|
||||
DiscordResult_InvalidGuild = 30,
|
||||
DiscordResult_InvalidEvent = 31,
|
||||
DiscordResult_InvalidChannel = 32,
|
||||
DiscordResult_InvalidOrigin = 33,
|
||||
DiscordResult_RateLimited = 34,
|
||||
DiscordResult_OAuth2Error = 35,
|
||||
DiscordResult_SelectChannelTimeout = 36,
|
||||
DiscordResult_GetGuildTimeout = 37,
|
||||
DiscordResult_SelectVoiceForceRequired = 38,
|
||||
DiscordResult_CaptureShortcutAlreadyListening = 39,
|
||||
DiscordResult_UnauthorizedForAchievement = 40,
|
||||
DiscordResult_InvalidGiftCode = 41,
|
||||
DiscordResult_PurchaseError = 42,
|
||||
DiscordResult_TransactionAborted = 43,
|
||||
};
|
||||
|
||||
enum EDiscordCreateFlags {
|
||||
DiscordCreateFlags_Default = 0,
|
||||
DiscordCreateFlags_NoRequireDiscord = 1,
|
||||
};
|
||||
|
||||
enum EDiscordLogLevel {
|
||||
DiscordLogLevel_Error = 1,
|
||||
DiscordLogLevel_Warn,
|
||||
DiscordLogLevel_Info,
|
||||
DiscordLogLevel_Debug,
|
||||
};
|
||||
|
||||
enum EDiscordUserFlag {
|
||||
DiscordUserFlag_Partner = 2,
|
||||
DiscordUserFlag_HypeSquadEvents = 4,
|
||||
DiscordUserFlag_HypeSquadHouse1 = 64,
|
||||
DiscordUserFlag_HypeSquadHouse2 = 128,
|
||||
DiscordUserFlag_HypeSquadHouse3 = 256,
|
||||
};
|
||||
|
||||
enum EDiscordPremiumType {
|
||||
DiscordPremiumType_None = 0,
|
||||
DiscordPremiumType_Tier1 = 1,
|
||||
DiscordPremiumType_Tier2 = 2,
|
||||
};
|
||||
|
||||
enum EDiscordImageType {
|
||||
DiscordImageType_User,
|
||||
};
|
||||
|
||||
enum EDiscordActivityType {
|
||||
DiscordActivityType_Playing,
|
||||
DiscordActivityType_Streaming,
|
||||
DiscordActivityType_Listening,
|
||||
DiscordActivityType_Watching,
|
||||
};
|
||||
|
||||
enum EDiscordActivityActionType {
|
||||
DiscordActivityActionType_Join = 1,
|
||||
DiscordActivityActionType_Spectate,
|
||||
};
|
||||
|
||||
enum EDiscordActivityJoinRequestReply {
|
||||
DiscordActivityJoinRequestReply_No,
|
||||
DiscordActivityJoinRequestReply_Yes,
|
||||
DiscordActivityJoinRequestReply_Ignore,
|
||||
};
|
||||
|
||||
enum EDiscordStatus {
|
||||
DiscordStatus_Offline = 0,
|
||||
DiscordStatus_Online = 1,
|
||||
DiscordStatus_Idle = 2,
|
||||
DiscordStatus_DoNotDisturb = 3,
|
||||
};
|
||||
|
||||
enum EDiscordRelationshipType {
|
||||
DiscordRelationshipType_None,
|
||||
DiscordRelationshipType_Friend,
|
||||
DiscordRelationshipType_Blocked,
|
||||
DiscordRelationshipType_PendingIncoming,
|
||||
DiscordRelationshipType_PendingOutgoing,
|
||||
DiscordRelationshipType_Implicit,
|
||||
};
|
||||
|
||||
enum EDiscordLobbyType {
|
||||
DiscordLobbyType_Private = 1,
|
||||
DiscordLobbyType_Public,
|
||||
};
|
||||
|
||||
enum EDiscordLobbySearchComparison {
|
||||
DiscordLobbySearchComparison_LessThanOrEqual = -2,
|
||||
DiscordLobbySearchComparison_LessThan,
|
||||
DiscordLobbySearchComparison_Equal,
|
||||
DiscordLobbySearchComparison_GreaterThan,
|
||||
DiscordLobbySearchComparison_GreaterThanOrEqual,
|
||||
DiscordLobbySearchComparison_NotEqual,
|
||||
};
|
||||
|
||||
enum EDiscordLobbySearchCast {
|
||||
DiscordLobbySearchCast_String = 1,
|
||||
DiscordLobbySearchCast_Number,
|
||||
};
|
||||
|
||||
enum EDiscordLobbySearchDistance {
|
||||
DiscordLobbySearchDistance_Local,
|
||||
DiscordLobbySearchDistance_Default,
|
||||
DiscordLobbySearchDistance_Extended,
|
||||
DiscordLobbySearchDistance_Global,
|
||||
};
|
||||
|
||||
enum EDiscordEntitlementType {
|
||||
DiscordEntitlementType_Purchase = 1,
|
||||
DiscordEntitlementType_PremiumSubscription,
|
||||
DiscordEntitlementType_DeveloperGift,
|
||||
DiscordEntitlementType_TestModePurchase,
|
||||
DiscordEntitlementType_FreePurchase,
|
||||
DiscordEntitlementType_UserGift,
|
||||
DiscordEntitlementType_PremiumPurchase,
|
||||
};
|
||||
|
||||
enum EDiscordSkuType {
|
||||
DiscordSkuType_Application = 1,
|
||||
DiscordSkuType_DLC,
|
||||
DiscordSkuType_Consumable,
|
||||
DiscordSkuType_Bundle,
|
||||
};
|
||||
|
||||
enum EDiscordInputModeType {
|
||||
DiscordInputModeType_VoiceActivity = 0,
|
||||
DiscordInputModeType_PushToTalk,
|
||||
};
|
||||
|
||||
typedef int64_t DiscordClientId;
|
||||
typedef int32_t DiscordVersion;
|
||||
typedef int64_t DiscordSnowflake;
|
||||
typedef int64_t DiscordTimestamp;
|
||||
typedef DiscordSnowflake DiscordUserId;
|
||||
typedef char DiscordLocale[128];
|
||||
typedef char DiscordBranch[4096];
|
||||
typedef DiscordSnowflake DiscordLobbyId;
|
||||
typedef char DiscordLobbySecret[128];
|
||||
typedef char DiscordMetadataKey[256];
|
||||
typedef char DiscordMetadataValue[4096];
|
||||
typedef uint64_t DiscordNetworkPeerId;
|
||||
typedef uint8_t DiscordNetworkChannelId;
|
||||
typedef char DiscordPath[4096];
|
||||
typedef char DiscordDateTime[64];
|
||||
|
||||
struct DiscordUser {
|
||||
DiscordUserId id;
|
||||
char username[256];
|
||||
char discriminator[8];
|
||||
char avatar[128];
|
||||
bool bot;
|
||||
};
|
||||
|
||||
struct DiscordOAuth2Token {
|
||||
char access_token[128];
|
||||
char scopes[1024];
|
||||
DiscordTimestamp expires;
|
||||
};
|
||||
|
||||
struct DiscordImageHandle {
|
||||
enum EDiscordImageType type;
|
||||
int64_t id;
|
||||
uint32_t size;
|
||||
};
|
||||
|
||||
struct DiscordImageDimensions {
|
||||
uint32_t width;
|
||||
uint32_t height;
|
||||
};
|
||||
|
||||
struct DiscordActivityTimestamps {
|
||||
DiscordTimestamp start;
|
||||
DiscordTimestamp end;
|
||||
};
|
||||
|
||||
struct DiscordActivityAssets {
|
||||
char large_image[128];
|
||||
char large_text[128];
|
||||
char small_image[128];
|
||||
char small_text[128];
|
||||
};
|
||||
|
||||
struct DiscordPartySize {
|
||||
int32_t current_size;
|
||||
int32_t max_size;
|
||||
};
|
||||
|
||||
struct DiscordActivityParty {
|
||||
char id[128];
|
||||
struct DiscordPartySize size;
|
||||
};
|
||||
|
||||
struct DiscordActivitySecrets {
|
||||
char match[128];
|
||||
char join[128];
|
||||
char spectate[128];
|
||||
};
|
||||
|
||||
struct DiscordActivity {
|
||||
enum EDiscordActivityType type;
|
||||
int64_t application_id;
|
||||
char name[128];
|
||||
char state[128];
|
||||
char details[128];
|
||||
struct DiscordActivityTimestamps timestamps;
|
||||
struct DiscordActivityAssets assets;
|
||||
struct DiscordActivityParty party;
|
||||
struct DiscordActivitySecrets secrets;
|
||||
bool instance;
|
||||
};
|
||||
|
||||
struct DiscordPresence {
|
||||
enum EDiscordStatus status;
|
||||
struct DiscordActivity activity;
|
||||
};
|
||||
|
||||
struct DiscordRelationship {
|
||||
enum EDiscordRelationshipType type;
|
||||
struct DiscordUser user;
|
||||
struct DiscordPresence presence;
|
||||
};
|
||||
|
||||
struct DiscordLobby {
|
||||
DiscordLobbyId id;
|
||||
enum EDiscordLobbyType type;
|
||||
DiscordUserId owner_id;
|
||||
DiscordLobbySecret secret;
|
||||
uint32_t capacity;
|
||||
bool locked;
|
||||
};
|
||||
|
||||
struct DiscordFileStat {
|
||||
char filename[260];
|
||||
uint64_t size;
|
||||
uint64_t last_modified;
|
||||
};
|
||||
|
||||
struct DiscordEntitlement {
|
||||
DiscordSnowflake id;
|
||||
enum EDiscordEntitlementType type;
|
||||
DiscordSnowflake sku_id;
|
||||
};
|
||||
|
||||
struct DiscordSkuPrice {
|
||||
uint32_t amount;
|
||||
char currency[16];
|
||||
};
|
||||
|
||||
struct DiscordSku {
|
||||
DiscordSnowflake id;
|
||||
enum EDiscordSkuType type;
|
||||
char name[256];
|
||||
struct DiscordSkuPrice price;
|
||||
};
|
||||
|
||||
struct DiscordInputMode {
|
||||
enum EDiscordInputModeType type;
|
||||
char shortcut[256];
|
||||
};
|
||||
|
||||
struct DiscordUserAchievement {
|
||||
DiscordSnowflake user_id;
|
||||
DiscordSnowflake achievement_id;
|
||||
uint8_t percent_complete;
|
||||
DiscordDateTime unlocked_at;
|
||||
};
|
||||
|
||||
struct IDiscordLobbyTransaction {
|
||||
enum EDiscordResult (*set_type)(struct IDiscordLobbyTransaction* lobby_transaction,
|
||||
enum EDiscordLobbyType type);
|
||||
enum EDiscordResult (*set_owner)(struct IDiscordLobbyTransaction* lobby_transaction,
|
||||
DiscordUserId owner_id);
|
||||
enum EDiscordResult (*set_capacity)(struct IDiscordLobbyTransaction* lobby_transaction,
|
||||
uint32_t capacity);
|
||||
enum EDiscordResult (*set_metadata)(struct IDiscordLobbyTransaction* lobby_transaction,
|
||||
DiscordMetadataKey key,
|
||||
DiscordMetadataValue value);
|
||||
enum EDiscordResult (*delete_metadata)(struct IDiscordLobbyTransaction* lobby_transaction,
|
||||
DiscordMetadataKey key);
|
||||
enum EDiscordResult (*set_locked)(struct IDiscordLobbyTransaction* lobby_transaction,
|
||||
bool locked);
|
||||
};
|
||||
|
||||
struct IDiscordLobbyMemberTransaction {
|
||||
enum EDiscordResult (*set_metadata)(
|
||||
struct IDiscordLobbyMemberTransaction* lobby_member_transaction,
|
||||
DiscordMetadataKey key,
|
||||
DiscordMetadataValue value);
|
||||
enum EDiscordResult (*delete_metadata)(
|
||||
struct IDiscordLobbyMemberTransaction* lobby_member_transaction,
|
||||
DiscordMetadataKey key);
|
||||
};
|
||||
|
||||
struct IDiscordLobbySearchQuery {
|
||||
enum EDiscordResult (*filter)(struct IDiscordLobbySearchQuery* lobby_search_query,
|
||||
DiscordMetadataKey key,
|
||||
enum EDiscordLobbySearchComparison comparison,
|
||||
enum EDiscordLobbySearchCast cast,
|
||||
DiscordMetadataValue value);
|
||||
enum EDiscordResult (*sort)(struct IDiscordLobbySearchQuery* lobby_search_query,
|
||||
DiscordMetadataKey key,
|
||||
enum EDiscordLobbySearchCast cast,
|
||||
DiscordMetadataValue value);
|
||||
enum EDiscordResult (*limit)(struct IDiscordLobbySearchQuery* lobby_search_query,
|
||||
uint32_t limit);
|
||||
enum EDiscordResult (*distance)(struct IDiscordLobbySearchQuery* lobby_search_query,
|
||||
enum EDiscordLobbySearchDistance distance);
|
||||
};
|
||||
|
||||
typedef void* IDiscordApplicationEvents;
|
||||
|
||||
struct IDiscordApplicationManager {
|
||||
void (*validate_or_exit)(struct IDiscordApplicationManager* manager,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data, enum EDiscordResult result));
|
||||
void (*get_current_locale)(struct IDiscordApplicationManager* manager, DiscordLocale* locale);
|
||||
void (*get_current_branch)(struct IDiscordApplicationManager* manager, DiscordBranch* branch);
|
||||
void (*get_oauth2_token)(struct IDiscordApplicationManager* manager,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data,
|
||||
enum EDiscordResult result,
|
||||
struct DiscordOAuth2Token* oauth2_token));
|
||||
void (*get_ticket)(struct IDiscordApplicationManager* manager,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data,
|
||||
enum EDiscordResult result,
|
||||
const char* data));
|
||||
};
|
||||
|
||||
struct IDiscordUserEvents {
|
||||
void (*on_current_user_update)(void* event_data);
|
||||
};
|
||||
|
||||
struct IDiscordUserManager {
|
||||
enum EDiscordResult (*get_current_user)(struct IDiscordUserManager* manager,
|
||||
struct DiscordUser* current_user);
|
||||
void (*get_user)(struct IDiscordUserManager* manager,
|
||||
DiscordUserId user_id,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data,
|
||||
enum EDiscordResult result,
|
||||
struct DiscordUser* user));
|
||||
enum EDiscordResult (*get_current_user_premium_type)(struct IDiscordUserManager* manager,
|
||||
enum EDiscordPremiumType* premium_type);
|
||||
enum EDiscordResult (*current_user_has_flag)(struct IDiscordUserManager* manager,
|
||||
enum EDiscordUserFlag flag,
|
||||
bool* has_flag);
|
||||
};
|
||||
|
||||
typedef void* IDiscordImageEvents;
|
||||
|
||||
struct IDiscordImageManager {
|
||||
void (*fetch)(struct IDiscordImageManager* manager,
|
||||
struct DiscordImageHandle handle,
|
||||
bool refresh,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data,
|
||||
enum EDiscordResult result,
|
||||
struct DiscordImageHandle handle_result));
|
||||
enum EDiscordResult (*get_dimensions)(struct IDiscordImageManager* manager,
|
||||
struct DiscordImageHandle handle,
|
||||
struct DiscordImageDimensions* dimensions);
|
||||
enum EDiscordResult (*get_data)(struct IDiscordImageManager* manager,
|
||||
struct DiscordImageHandle handle,
|
||||
uint8_t* data,
|
||||
uint32_t data_length);
|
||||
};
|
||||
|
||||
struct IDiscordActivityEvents {
|
||||
void (*on_activity_join)(void* event_data, const char* secret);
|
||||
void (*on_activity_spectate)(void* event_data, const char* secret);
|
||||
void (*on_activity_join_request)(void* event_data, struct DiscordUser* user);
|
||||
void (*on_activity_invite)(void* event_data,
|
||||
enum EDiscordActivityActionType type,
|
||||
struct DiscordUser* user,
|
||||
struct DiscordActivity* activity);
|
||||
};
|
||||
|
||||
struct IDiscordActivityManager {
|
||||
enum EDiscordResult (*register_command)(struct IDiscordActivityManager* manager,
|
||||
const char* command);
|
||||
enum EDiscordResult (*register_steam)(struct IDiscordActivityManager* manager,
|
||||
uint32_t steam_id);
|
||||
void (*update_activity)(struct IDiscordActivityManager* manager,
|
||||
struct DiscordActivity* activity,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data, enum EDiscordResult result));
|
||||
void (*clear_activity)(struct IDiscordActivityManager* manager,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data, enum EDiscordResult result));
|
||||
void (*send_request_reply)(struct IDiscordActivityManager* manager,
|
||||
DiscordUserId user_id,
|
||||
enum EDiscordActivityJoinRequestReply reply,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data, enum EDiscordResult result));
|
||||
void (*send_invite)(struct IDiscordActivityManager* manager,
|
||||
DiscordUserId user_id,
|
||||
enum EDiscordActivityActionType type,
|
||||
const char* content,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data, enum EDiscordResult result));
|
||||
void (*accept_invite)(struct IDiscordActivityManager* manager,
|
||||
DiscordUserId user_id,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data, enum EDiscordResult result));
|
||||
};
|
||||
|
||||
struct IDiscordRelationshipEvents {
|
||||
void (*on_refresh)(void* event_data);
|
||||
void (*on_relationship_update)(void* event_data, struct DiscordRelationship* relationship);
|
||||
};
|
||||
|
||||
struct IDiscordRelationshipManager {
|
||||
void (*filter)(struct IDiscordRelationshipManager* manager,
|
||||
void* filter_data,
|
||||
bool (*filter)(void* filter_data, struct DiscordRelationship* relationship));
|
||||
enum EDiscordResult (*count)(struct IDiscordRelationshipManager* manager, int32_t* count);
|
||||
enum EDiscordResult (*get)(struct IDiscordRelationshipManager* manager,
|
||||
DiscordUserId user_id,
|
||||
struct DiscordRelationship* relationship);
|
||||
enum EDiscordResult (*get_at)(struct IDiscordRelationshipManager* manager,
|
||||
uint32_t index,
|
||||
struct DiscordRelationship* relationship);
|
||||
};
|
||||
|
||||
struct IDiscordLobbyEvents {
|
||||
void (*on_lobby_update)(void* event_data, int64_t lobby_id);
|
||||
void (*on_lobby_delete)(void* event_data, int64_t lobby_id, uint32_t reason);
|
||||
void (*on_member_connect)(void* event_data, int64_t lobby_id, int64_t user_id);
|
||||
void (*on_member_update)(void* event_data, int64_t lobby_id, int64_t user_id);
|
||||
void (*on_member_disconnect)(void* event_data, int64_t lobby_id, int64_t user_id);
|
||||
void (*on_lobby_message)(void* event_data,
|
||||
int64_t lobby_id,
|
||||
int64_t user_id,
|
||||
uint8_t* data,
|
||||
uint32_t data_length);
|
||||
void (*on_speaking)(void* event_data, int64_t lobby_id, int64_t user_id, bool speaking);
|
||||
void (*on_network_message)(void* event_data,
|
||||
int64_t lobby_id,
|
||||
int64_t user_id,
|
||||
uint8_t channel_id,
|
||||
uint8_t* data,
|
||||
uint32_t data_length);
|
||||
};
|
||||
|
||||
struct IDiscordLobbyManager {
|
||||
enum EDiscordResult (*get_lobby_create_transaction)(
|
||||
struct IDiscordLobbyManager* manager,
|
||||
struct IDiscordLobbyTransaction** transaction);
|
||||
enum EDiscordResult (*get_lobby_update_transaction)(
|
||||
struct IDiscordLobbyManager* manager,
|
||||
DiscordLobbyId lobby_id,
|
||||
struct IDiscordLobbyTransaction** transaction);
|
||||
enum EDiscordResult (*get_member_update_transaction)(
|
||||
struct IDiscordLobbyManager* manager,
|
||||
DiscordLobbyId lobby_id,
|
||||
DiscordUserId user_id,
|
||||
struct IDiscordLobbyMemberTransaction** transaction);
|
||||
void (*create_lobby)(struct IDiscordLobbyManager* manager,
|
||||
struct IDiscordLobbyTransaction* transaction,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data,
|
||||
enum EDiscordResult result,
|
||||
struct DiscordLobby* lobby));
|
||||
void (*update_lobby)(struct IDiscordLobbyManager* manager,
|
||||
DiscordLobbyId lobby_id,
|
||||
struct IDiscordLobbyTransaction* transaction,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data, enum EDiscordResult result));
|
||||
void (*delete_lobby)(struct IDiscordLobbyManager* manager,
|
||||
DiscordLobbyId lobby_id,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data, enum EDiscordResult result));
|
||||
void (*connect_lobby)(struct IDiscordLobbyManager* manager,
|
||||
DiscordLobbyId lobby_id,
|
||||
DiscordLobbySecret secret,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data,
|
||||
enum EDiscordResult result,
|
||||
struct DiscordLobby* lobby));
|
||||
void (*connect_lobby_with_activity_secret)(struct IDiscordLobbyManager* manager,
|
||||
DiscordLobbySecret activity_secret,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data,
|
||||
enum EDiscordResult result,
|
||||
struct DiscordLobby* lobby));
|
||||
void (*disconnect_lobby)(struct IDiscordLobbyManager* manager,
|
||||
DiscordLobbyId lobby_id,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data, enum EDiscordResult result));
|
||||
enum EDiscordResult (*get_lobby)(struct IDiscordLobbyManager* manager,
|
||||
DiscordLobbyId lobby_id,
|
||||
struct DiscordLobby* lobby);
|
||||
enum EDiscordResult (*get_lobby_activity_secret)(struct IDiscordLobbyManager* manager,
|
||||
DiscordLobbyId lobby_id,
|
||||
DiscordLobbySecret* secret);
|
||||
enum EDiscordResult (*get_lobby_metadata_value)(struct IDiscordLobbyManager* manager,
|
||||
DiscordLobbyId lobby_id,
|
||||
DiscordMetadataKey key,
|
||||
DiscordMetadataValue* value);
|
||||
enum EDiscordResult (*get_lobby_metadata_key)(struct IDiscordLobbyManager* manager,
|
||||
DiscordLobbyId lobby_id,
|
||||
int32_t index,
|
||||
DiscordMetadataKey* key);
|
||||
enum EDiscordResult (*lobby_metadata_count)(struct IDiscordLobbyManager* manager,
|
||||
DiscordLobbyId lobby_id,
|
||||
int32_t* count);
|
||||
enum EDiscordResult (*member_count)(struct IDiscordLobbyManager* manager,
|
||||
DiscordLobbyId lobby_id,
|
||||
int32_t* count);
|
||||
enum EDiscordResult (*get_member_user_id)(struct IDiscordLobbyManager* manager,
|
||||
DiscordLobbyId lobby_id,
|
||||
int32_t index,
|
||||
DiscordUserId* user_id);
|
||||
enum EDiscordResult (*get_member_user)(struct IDiscordLobbyManager* manager,
|
||||
DiscordLobbyId lobby_id,
|
||||
DiscordUserId user_id,
|
||||
struct DiscordUser* user);
|
||||
enum EDiscordResult (*get_member_metadata_value)(struct IDiscordLobbyManager* manager,
|
||||
DiscordLobbyId lobby_id,
|
||||
DiscordUserId user_id,
|
||||
DiscordMetadataKey key,
|
||||
DiscordMetadataValue* value);
|
||||
enum EDiscordResult (*get_member_metadata_key)(struct IDiscordLobbyManager* manager,
|
||||
DiscordLobbyId lobby_id,
|
||||
DiscordUserId user_id,
|
||||
int32_t index,
|
||||
DiscordMetadataKey* key);
|
||||
enum EDiscordResult (*member_metadata_count)(struct IDiscordLobbyManager* manager,
|
||||
DiscordLobbyId lobby_id,
|
||||
DiscordUserId user_id,
|
||||
int32_t* count);
|
||||
void (*update_member)(struct IDiscordLobbyManager* manager,
|
||||
DiscordLobbyId lobby_id,
|
||||
DiscordUserId user_id,
|
||||
struct IDiscordLobbyMemberTransaction* transaction,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data, enum EDiscordResult result));
|
||||
void (*send_lobby_message)(struct IDiscordLobbyManager* manager,
|
||||
DiscordLobbyId lobby_id,
|
||||
uint8_t* data,
|
||||
uint32_t data_length,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data, enum EDiscordResult result));
|
||||
enum EDiscordResult (*get_search_query)(struct IDiscordLobbyManager* manager,
|
||||
struct IDiscordLobbySearchQuery** query);
|
||||
void (*search)(struct IDiscordLobbyManager* manager,
|
||||
struct IDiscordLobbySearchQuery* query,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data, enum EDiscordResult result));
|
||||
void (*lobby_count)(struct IDiscordLobbyManager* manager, int32_t* count);
|
||||
enum EDiscordResult (*get_lobby_id)(struct IDiscordLobbyManager* manager,
|
||||
int32_t index,
|
||||
DiscordLobbyId* lobby_id);
|
||||
void (*connect_voice)(struct IDiscordLobbyManager* manager,
|
||||
DiscordLobbyId lobby_id,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data, enum EDiscordResult result));
|
||||
void (*disconnect_voice)(struct IDiscordLobbyManager* manager,
|
||||
DiscordLobbyId lobby_id,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data, enum EDiscordResult result));
|
||||
enum EDiscordResult (*connect_network)(struct IDiscordLobbyManager* manager,
|
||||
DiscordLobbyId lobby_id);
|
||||
enum EDiscordResult (*disconnect_network)(struct IDiscordLobbyManager* manager,
|
||||
DiscordLobbyId lobby_id);
|
||||
enum EDiscordResult (*flush_network)(struct IDiscordLobbyManager* manager);
|
||||
enum EDiscordResult (*open_network_channel)(struct IDiscordLobbyManager* manager,
|
||||
DiscordLobbyId lobby_id,
|
||||
uint8_t channel_id,
|
||||
bool reliable);
|
||||
enum EDiscordResult (*send_network_message)(struct IDiscordLobbyManager* manager,
|
||||
DiscordLobbyId lobby_id,
|
||||
DiscordUserId user_id,
|
||||
uint8_t channel_id,
|
||||
uint8_t* data,
|
||||
uint32_t data_length);
|
||||
};
|
||||
|
||||
struct IDiscordNetworkEvents {
|
||||
void (*on_message)(void* event_data,
|
||||
DiscordNetworkPeerId peer_id,
|
||||
DiscordNetworkChannelId channel_id,
|
||||
uint8_t* data,
|
||||
uint32_t data_length);
|
||||
void (*on_route_update)(void* event_data, const char* route_data);
|
||||
};
|
||||
|
||||
struct IDiscordNetworkManager {
|
||||
/**
|
||||
* Get the local peer ID for this process.
|
||||
*/
|
||||
void (*get_peer_id)(struct IDiscordNetworkManager* manager, DiscordNetworkPeerId* peer_id);
|
||||
/**
|
||||
* Send pending network messages.
|
||||
*/
|
||||
enum EDiscordResult (*flush)(struct IDiscordNetworkManager* manager);
|
||||
/**
|
||||
* Open a connection to a remote peer.
|
||||
*/
|
||||
enum EDiscordResult (*open_peer)(struct IDiscordNetworkManager* manager,
|
||||
DiscordNetworkPeerId peer_id,
|
||||
const char* route_data);
|
||||
/**
|
||||
* Update the route data for a connected peer.
|
||||
*/
|
||||
enum EDiscordResult (*update_peer)(struct IDiscordNetworkManager* manager,
|
||||
DiscordNetworkPeerId peer_id,
|
||||
const char* route_data);
|
||||
/**
|
||||
* Close the connection to a remote peer.
|
||||
*/
|
||||
enum EDiscordResult (*close_peer)(struct IDiscordNetworkManager* manager,
|
||||
DiscordNetworkPeerId peer_id);
|
||||
/**
|
||||
* Open a message channel to a connected peer.
|
||||
*/
|
||||
enum EDiscordResult (*open_channel)(struct IDiscordNetworkManager* manager,
|
||||
DiscordNetworkPeerId peer_id,
|
||||
DiscordNetworkChannelId channel_id,
|
||||
bool reliable);
|
||||
/**
|
||||
* Close a message channel to a connected peer.
|
||||
*/
|
||||
enum EDiscordResult (*close_channel)(struct IDiscordNetworkManager* manager,
|
||||
DiscordNetworkPeerId peer_id,
|
||||
DiscordNetworkChannelId channel_id);
|
||||
/**
|
||||
* Send a message to a connected peer over an opened message channel.
|
||||
*/
|
||||
enum EDiscordResult (*send_message)(struct IDiscordNetworkManager* manager,
|
||||
DiscordNetworkPeerId peer_id,
|
||||
DiscordNetworkChannelId channel_id,
|
||||
uint8_t* data,
|
||||
uint32_t data_length);
|
||||
};
|
||||
|
||||
struct IDiscordOverlayEvents {
|
||||
void (*on_toggle)(void* event_data, bool locked);
|
||||
};
|
||||
|
||||
struct IDiscordOverlayManager {
|
||||
void (*is_enabled)(struct IDiscordOverlayManager* manager, bool* enabled);
|
||||
void (*is_locked)(struct IDiscordOverlayManager* manager, bool* locked);
|
||||
void (*set_locked)(struct IDiscordOverlayManager* manager,
|
||||
bool locked,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data, enum EDiscordResult result));
|
||||
void (*open_activity_invite)(struct IDiscordOverlayManager* manager,
|
||||
enum EDiscordActivityActionType type,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data, enum EDiscordResult result));
|
||||
void (*open_guild_invite)(struct IDiscordOverlayManager* manager,
|
||||
const char* code,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data, enum EDiscordResult result));
|
||||
void (*open_voice_settings)(struct IDiscordOverlayManager* manager,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data, enum EDiscordResult result));
|
||||
};
|
||||
|
||||
typedef void* IDiscordStorageEvents;
|
||||
|
||||
struct IDiscordStorageManager {
|
||||
enum EDiscordResult (*read)(struct IDiscordStorageManager* manager,
|
||||
const char* name,
|
||||
uint8_t* data,
|
||||
uint32_t data_length,
|
||||
uint32_t* read);
|
||||
void (*read_async)(struct IDiscordStorageManager* manager,
|
||||
const char* name,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data,
|
||||
enum EDiscordResult result,
|
||||
uint8_t* data,
|
||||
uint32_t data_length));
|
||||
void (*read_async_partial)(struct IDiscordStorageManager* manager,
|
||||
const char* name,
|
||||
uint64_t offset,
|
||||
uint64_t length,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data,
|
||||
enum EDiscordResult result,
|
||||
uint8_t* data,
|
||||
uint32_t data_length));
|
||||
enum EDiscordResult (*write)(struct IDiscordStorageManager* manager,
|
||||
const char* name,
|
||||
uint8_t* data,
|
||||
uint32_t data_length);
|
||||
void (*write_async)(struct IDiscordStorageManager* manager,
|
||||
const char* name,
|
||||
uint8_t* data,
|
||||
uint32_t data_length,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data, enum EDiscordResult result));
|
||||
enum EDiscordResult (*delete_)(struct IDiscordStorageManager* manager, const char* name);
|
||||
enum EDiscordResult (*exists)(struct IDiscordStorageManager* manager,
|
||||
const char* name,
|
||||
bool* exists);
|
||||
void (*count)(struct IDiscordStorageManager* manager, int32_t* count);
|
||||
enum EDiscordResult (*stat)(struct IDiscordStorageManager* manager,
|
||||
const char* name,
|
||||
struct DiscordFileStat* stat);
|
||||
enum EDiscordResult (*stat_at)(struct IDiscordStorageManager* manager,
|
||||
int32_t index,
|
||||
struct DiscordFileStat* stat);
|
||||
enum EDiscordResult (*get_path)(struct IDiscordStorageManager* manager, DiscordPath* path);
|
||||
};
|
||||
|
||||
struct IDiscordStoreEvents {
|
||||
void (*on_entitlement_create)(void* event_data, struct DiscordEntitlement* entitlement);
|
||||
void (*on_entitlement_delete)(void* event_data, struct DiscordEntitlement* entitlement);
|
||||
};
|
||||
|
||||
struct IDiscordStoreManager {
|
||||
void (*fetch_skus)(struct IDiscordStoreManager* manager,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data, enum EDiscordResult result));
|
||||
void (*count_skus)(struct IDiscordStoreManager* manager, int32_t* count);
|
||||
enum EDiscordResult (*get_sku)(struct IDiscordStoreManager* manager,
|
||||
DiscordSnowflake sku_id,
|
||||
struct DiscordSku* sku);
|
||||
enum EDiscordResult (*get_sku_at)(struct IDiscordStoreManager* manager,
|
||||
int32_t index,
|
||||
struct DiscordSku* sku);
|
||||
void (*fetch_entitlements)(struct IDiscordStoreManager* manager,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data, enum EDiscordResult result));
|
||||
void (*count_entitlements)(struct IDiscordStoreManager* manager, int32_t* count);
|
||||
enum EDiscordResult (*get_entitlement)(struct IDiscordStoreManager* manager,
|
||||
DiscordSnowflake entitlement_id,
|
||||
struct DiscordEntitlement* entitlement);
|
||||
enum EDiscordResult (*get_entitlement_at)(struct IDiscordStoreManager* manager,
|
||||
int32_t index,
|
||||
struct DiscordEntitlement* entitlement);
|
||||
enum EDiscordResult (*has_sku_entitlement)(struct IDiscordStoreManager* manager,
|
||||
DiscordSnowflake sku_id,
|
||||
bool* has_entitlement);
|
||||
void (*start_purchase)(struct IDiscordStoreManager* manager,
|
||||
DiscordSnowflake sku_id,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data, enum EDiscordResult result));
|
||||
};
|
||||
|
||||
struct IDiscordVoiceEvents {
|
||||
void (*on_settings_update)(void* event_data);
|
||||
};
|
||||
|
||||
struct IDiscordVoiceManager {
|
||||
enum EDiscordResult (*get_input_mode)(struct IDiscordVoiceManager* manager,
|
||||
struct DiscordInputMode* input_mode);
|
||||
void (*set_input_mode)(struct IDiscordVoiceManager* manager,
|
||||
struct DiscordInputMode input_mode,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data, enum EDiscordResult result));
|
||||
enum EDiscordResult (*is_self_mute)(struct IDiscordVoiceManager* manager, bool* mute);
|
||||
enum EDiscordResult (*set_self_mute)(struct IDiscordVoiceManager* manager, bool mute);
|
||||
enum EDiscordResult (*is_self_deaf)(struct IDiscordVoiceManager* manager, bool* deaf);
|
||||
enum EDiscordResult (*set_self_deaf)(struct IDiscordVoiceManager* manager, bool deaf);
|
||||
enum EDiscordResult (*is_local_mute)(struct IDiscordVoiceManager* manager,
|
||||
DiscordSnowflake user_id,
|
||||
bool* mute);
|
||||
enum EDiscordResult (*set_local_mute)(struct IDiscordVoiceManager* manager,
|
||||
DiscordSnowflake user_id,
|
||||
bool mute);
|
||||
enum EDiscordResult (*get_local_volume)(struct IDiscordVoiceManager* manager,
|
||||
DiscordSnowflake user_id,
|
||||
uint8_t* volume);
|
||||
enum EDiscordResult (*set_local_volume)(struct IDiscordVoiceManager* manager,
|
||||
DiscordSnowflake user_id,
|
||||
uint8_t volume);
|
||||
};
|
||||
|
||||
struct IDiscordAchievementEvents {
|
||||
void (*on_user_achievement_update)(void* event_data,
|
||||
struct DiscordUserAchievement* user_achievement);
|
||||
};
|
||||
|
||||
struct IDiscordAchievementManager {
|
||||
void (*set_user_achievement)(struct IDiscordAchievementManager* manager,
|
||||
DiscordSnowflake achievement_id,
|
||||
uint8_t percent_complete,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data, enum EDiscordResult result));
|
||||
void (*fetch_user_achievements)(struct IDiscordAchievementManager* manager,
|
||||
void* callback_data,
|
||||
void (*callback)(void* callback_data,
|
||||
enum EDiscordResult result));
|
||||
void (*count_user_achievements)(struct IDiscordAchievementManager* manager, int32_t* count);
|
||||
enum EDiscordResult (*get_user_achievement)(struct IDiscordAchievementManager* manager,
|
||||
DiscordSnowflake user_achievement_id,
|
||||
struct DiscordUserAchievement* user_achievement);
|
||||
enum EDiscordResult (*get_user_achievement_at)(struct IDiscordAchievementManager* manager,
|
||||
int32_t index,
|
||||
struct DiscordUserAchievement* user_achievement);
|
||||
};
|
||||
|
||||
typedef void* IDiscordCoreEvents;
|
||||
|
||||
struct IDiscordCore {
|
||||
void (*destroy)(struct IDiscordCore* core);
|
||||
enum EDiscordResult (*run_callbacks)(struct IDiscordCore* core);
|
||||
void (*set_log_hook)(struct IDiscordCore* core,
|
||||
enum EDiscordLogLevel min_level,
|
||||
void* hook_data,
|
||||
void (*hook)(void* hook_data,
|
||||
enum EDiscordLogLevel level,
|
||||
const char* message));
|
||||
struct IDiscordApplicationManager* (*get_application_manager)(struct IDiscordCore* core);
|
||||
struct IDiscordUserManager* (*get_user_manager)(struct IDiscordCore* core);
|
||||
struct IDiscordImageManager* (*get_image_manager)(struct IDiscordCore* core);
|
||||
struct IDiscordActivityManager* (*get_activity_manager)(struct IDiscordCore* core);
|
||||
struct IDiscordRelationshipManager* (*get_relationship_manager)(struct IDiscordCore* core);
|
||||
struct IDiscordLobbyManager* (*get_lobby_manager)(struct IDiscordCore* core);
|
||||
struct IDiscordNetworkManager* (*get_network_manager)(struct IDiscordCore* core);
|
||||
struct IDiscordOverlayManager* (*get_overlay_manager)(struct IDiscordCore* core);
|
||||
struct IDiscordStorageManager* (*get_storage_manager)(struct IDiscordCore* core);
|
||||
struct IDiscordStoreManager* (*get_store_manager)(struct IDiscordCore* core);
|
||||
struct IDiscordVoiceManager* (*get_voice_manager)(struct IDiscordCore* core);
|
||||
struct IDiscordAchievementManager* (*get_achievement_manager)(struct IDiscordCore* core);
|
||||
};
|
||||
|
||||
struct DiscordCreateParams {
|
||||
DiscordClientId client_id;
|
||||
uint64_t flags;
|
||||
IDiscordCoreEvents* events;
|
||||
void* event_data;
|
||||
IDiscordApplicationEvents* application_events;
|
||||
DiscordVersion application_version;
|
||||
struct IDiscordUserEvents* user_events;
|
||||
DiscordVersion user_version;
|
||||
IDiscordImageEvents* image_events;
|
||||
DiscordVersion image_version;
|
||||
struct IDiscordActivityEvents* activity_events;
|
||||
DiscordVersion activity_version;
|
||||
struct IDiscordRelationshipEvents* relationship_events;
|
||||
DiscordVersion relationship_version;
|
||||
struct IDiscordLobbyEvents* lobby_events;
|
||||
DiscordVersion lobby_version;
|
||||
struct IDiscordNetworkEvents* network_events;
|
||||
DiscordVersion network_version;
|
||||
struct IDiscordOverlayEvents* overlay_events;
|
||||
DiscordVersion overlay_version;
|
||||
IDiscordStorageEvents* storage_events;
|
||||
DiscordVersion storage_version;
|
||||
struct IDiscordStoreEvents* store_events;
|
||||
DiscordVersion store_version;
|
||||
struct IDiscordVoiceEvents* voice_events;
|
||||
DiscordVersion voice_version;
|
||||
struct IDiscordAchievementEvents* achievement_events;
|
||||
DiscordVersion achievement_version;
|
||||
};
|
||||
|
||||
#ifdef __cplusplus
|
||||
inline
|
||||
#else
|
||||
static
|
||||
#endif
|
||||
void
|
||||
DiscordCreateParamsSetDefault(struct DiscordCreateParams* params)
|
||||
{
|
||||
memset(params, 0, sizeof(struct DiscordCreateParams));
|
||||
params->application_version = DISCORD_APPLICATION_MANAGER_VERSION;
|
||||
params->user_version = DISCORD_USER_MANAGER_VERSION;
|
||||
params->image_version = DISCORD_IMAGE_MANAGER_VERSION;
|
||||
params->activity_version = DISCORD_ACTIVITY_MANAGER_VERSION;
|
||||
params->relationship_version = DISCORD_RELATIONSHIP_MANAGER_VERSION;
|
||||
params->lobby_version = DISCORD_LOBBY_MANAGER_VERSION;
|
||||
params->network_version = DISCORD_NETWORK_MANAGER_VERSION;
|
||||
params->overlay_version = DISCORD_OVERLAY_MANAGER_VERSION;
|
||||
params->storage_version = DISCORD_STORAGE_MANAGER_VERSION;
|
||||
params->store_version = DISCORD_STORE_MANAGER_VERSION;
|
||||
params->voice_version = DISCORD_VOICE_MANAGER_VERSION;
|
||||
params->achievement_version = DISCORD_ACHIEVEMENT_MANAGER_VERSION;
|
||||
}
|
||||
|
||||
enum EDiscordResult DiscordCreate(DiscordVersion version,
|
||||
struct DiscordCreateParams* params,
|
||||
struct IDiscordCore** result);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
57
depend/discord/image_manager.cpp
Normal file
57
depend/discord/image_manager.cpp
Normal file
@ -0,0 +1,57 @@
|
||||
#if !defined(_CRT_SECURE_NO_WARNINGS)
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include "image_manager.h"
|
||||
|
||||
#include "core.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
namespace discord {
|
||||
|
||||
void ImageManager::Fetch(ImageHandle handle,
|
||||
bool refresh,
|
||||
std::function<void(Result, ImageHandle)> callback)
|
||||
{
|
||||
static auto wrapper =
|
||||
[](void* callbackData, EDiscordResult result, DiscordImageHandle handleResult) -> void {
|
||||
std::unique_ptr<std::function<void(Result, ImageHandle)>> cb(
|
||||
reinterpret_cast<std::function<void(Result, ImageHandle)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result), *reinterpret_cast<ImageHandle const*>(&handleResult));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result, ImageHandle)>> cb{};
|
||||
cb.reset(new std::function<void(Result, ImageHandle)>(std::move(callback)));
|
||||
internal_->fetch(internal_,
|
||||
*reinterpret_cast<DiscordImageHandle const*>(&handle),
|
||||
(refresh ? 1 : 0),
|
||||
cb.release(),
|
||||
wrapper);
|
||||
}
|
||||
|
||||
Result ImageManager::GetDimensions(ImageHandle handle, ImageDimensions* dimensions)
|
||||
{
|
||||
if (!dimensions) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_dimensions(internal_,
|
||||
*reinterpret_cast<DiscordImageHandle const*>(&handle),
|
||||
reinterpret_cast<DiscordImageDimensions*>(dimensions));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result ImageManager::GetData(ImageHandle handle, std::uint8_t* data, std::uint32_t dataLength)
|
||||
{
|
||||
auto result = internal_->get_data(internal_,
|
||||
*reinterpret_cast<DiscordImageHandle const*>(&handle),
|
||||
reinterpret_cast<uint8_t*>(data),
|
||||
dataLength);
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
} // namespace discord
|
28
depend/discord/image_manager.h
Normal file
28
depend/discord/image_manager.h
Normal file
@ -0,0 +1,28 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
|
||||
namespace discord {
|
||||
|
||||
class ImageManager final {
|
||||
public:
|
||||
~ImageManager() = default;
|
||||
|
||||
void Fetch(ImageHandle handle, bool refresh, std::function<void(Result, ImageHandle)> callback);
|
||||
Result GetDimensions(ImageHandle handle, ImageDimensions* dimensions);
|
||||
Result GetData(ImageHandle handle, std::uint8_t* data, std::uint32_t dataLength);
|
||||
|
||||
private:
|
||||
friend class Core;
|
||||
|
||||
ImageManager() = default;
|
||||
ImageManager(ImageManager const& rhs) = delete;
|
||||
ImageManager& operator=(ImageManager const& rhs) = delete;
|
||||
ImageManager(ImageManager&& rhs) = delete;
|
||||
ImageManager& operator=(ImageManager&& rhs) = delete;
|
||||
|
||||
IDiscordImageManager* internal_;
|
||||
static IDiscordImageEvents events_;
|
||||
};
|
||||
|
||||
} // namespace discord
|
547
depend/discord/lobby_manager.cpp
Normal file
547
depend/discord/lobby_manager.cpp
Normal file
@ -0,0 +1,547 @@
|
||||
#if !defined(_CRT_SECURE_NO_WARNINGS)
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include "lobby_manager.h"
|
||||
|
||||
#include "core.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
namespace discord {
|
||||
|
||||
class LobbyEvents final {
|
||||
public:
|
||||
static void OnLobbyUpdate(void* callbackData, int64_t lobbyId)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->LobbyManager();
|
||||
module.OnLobbyUpdate(lobbyId);
|
||||
}
|
||||
|
||||
static void OnLobbyDelete(void* callbackData, int64_t lobbyId, uint32_t reason)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->LobbyManager();
|
||||
module.OnLobbyDelete(lobbyId, reason);
|
||||
}
|
||||
|
||||
static void OnMemberConnect(void* callbackData, int64_t lobbyId, int64_t userId)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->LobbyManager();
|
||||
module.OnMemberConnect(lobbyId, userId);
|
||||
}
|
||||
|
||||
static void OnMemberUpdate(void* callbackData, int64_t lobbyId, int64_t userId)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->LobbyManager();
|
||||
module.OnMemberUpdate(lobbyId, userId);
|
||||
}
|
||||
|
||||
static void OnMemberDisconnect(void* callbackData, int64_t lobbyId, int64_t userId)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->LobbyManager();
|
||||
module.OnMemberDisconnect(lobbyId, userId);
|
||||
}
|
||||
|
||||
static void OnLobbyMessage(void* callbackData,
|
||||
int64_t lobbyId,
|
||||
int64_t userId,
|
||||
uint8_t* data,
|
||||
uint32_t dataLength)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->LobbyManager();
|
||||
module.OnLobbyMessage(lobbyId, userId, data, dataLength);
|
||||
}
|
||||
|
||||
static void OnSpeaking(void* callbackData, int64_t lobbyId, int64_t userId, bool speaking)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->LobbyManager();
|
||||
module.OnSpeaking(lobbyId, userId, (speaking != 0));
|
||||
}
|
||||
|
||||
static void OnNetworkMessage(void* callbackData,
|
||||
int64_t lobbyId,
|
||||
int64_t userId,
|
||||
uint8_t channelId,
|
||||
uint8_t* data,
|
||||
uint32_t dataLength)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->LobbyManager();
|
||||
module.OnNetworkMessage(lobbyId, userId, channelId, data, dataLength);
|
||||
}
|
||||
};
|
||||
|
||||
IDiscordLobbyEvents LobbyManager::events_{
|
||||
&LobbyEvents::OnLobbyUpdate,
|
||||
&LobbyEvents::OnLobbyDelete,
|
||||
&LobbyEvents::OnMemberConnect,
|
||||
&LobbyEvents::OnMemberUpdate,
|
||||
&LobbyEvents::OnMemberDisconnect,
|
||||
&LobbyEvents::OnLobbyMessage,
|
||||
&LobbyEvents::OnSpeaking,
|
||||
&LobbyEvents::OnNetworkMessage,
|
||||
};
|
||||
|
||||
Result LobbyManager::GetLobbyCreateTransaction(LobbyTransaction* transaction)
|
||||
{
|
||||
if (!transaction) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_lobby_create_transaction(internal_, transaction->Receive());
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyManager::GetLobbyUpdateTransaction(LobbyId lobbyId, LobbyTransaction* transaction)
|
||||
{
|
||||
if (!transaction) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result =
|
||||
internal_->get_lobby_update_transaction(internal_, lobbyId, transaction->Receive());
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyManager::GetMemberUpdateTransaction(LobbyId lobbyId,
|
||||
UserId userId,
|
||||
LobbyMemberTransaction* transaction)
|
||||
{
|
||||
if (!transaction) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result =
|
||||
internal_->get_member_update_transaction(internal_, lobbyId, userId, transaction->Receive());
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
void LobbyManager::CreateLobby(LobbyTransaction const& transaction,
|
||||
std::function<void(Result, Lobby const&)> callback)
|
||||
{
|
||||
static auto wrapper =
|
||||
[](void* callbackData, EDiscordResult result, DiscordLobby* lobby) -> void {
|
||||
std::unique_ptr<std::function<void(Result, Lobby const&)>> cb(
|
||||
reinterpret_cast<std::function<void(Result, Lobby const&)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result), *reinterpret_cast<Lobby const*>(lobby));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result, Lobby const&)>> cb{};
|
||||
cb.reset(new std::function<void(Result, Lobby const&)>(std::move(callback)));
|
||||
internal_->create_lobby(
|
||||
internal_, const_cast<LobbyTransaction&>(transaction).Internal(), cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void LobbyManager::UpdateLobby(LobbyId lobbyId,
|
||||
LobbyTransaction const& transaction,
|
||||
std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->update_lobby(internal_,
|
||||
lobbyId,
|
||||
const_cast<LobbyTransaction&>(transaction).Internal(),
|
||||
cb.release(),
|
||||
wrapper);
|
||||
}
|
||||
|
||||
void LobbyManager::DeleteLobby(LobbyId lobbyId, std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->delete_lobby(internal_, lobbyId, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void LobbyManager::ConnectLobby(LobbyId lobbyId,
|
||||
LobbySecret secret,
|
||||
std::function<void(Result, Lobby const&)> callback)
|
||||
{
|
||||
static auto wrapper =
|
||||
[](void* callbackData, EDiscordResult result, DiscordLobby* lobby) -> void {
|
||||
std::unique_ptr<std::function<void(Result, Lobby const&)>> cb(
|
||||
reinterpret_cast<std::function<void(Result, Lobby const&)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result), *reinterpret_cast<Lobby const*>(lobby));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result, Lobby const&)>> cb{};
|
||||
cb.reset(new std::function<void(Result, Lobby const&)>(std::move(callback)));
|
||||
internal_->connect_lobby(internal_, lobbyId, const_cast<char*>(secret), cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void LobbyManager::ConnectLobbyWithActivitySecret(
|
||||
LobbySecret activitySecret,
|
||||
std::function<void(Result, Lobby const&)> callback)
|
||||
{
|
||||
static auto wrapper =
|
||||
[](void* callbackData, EDiscordResult result, DiscordLobby* lobby) -> void {
|
||||
std::unique_ptr<std::function<void(Result, Lobby const&)>> cb(
|
||||
reinterpret_cast<std::function<void(Result, Lobby const&)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result), *reinterpret_cast<Lobby const*>(lobby));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result, Lobby const&)>> cb{};
|
||||
cb.reset(new std::function<void(Result, Lobby const&)>(std::move(callback)));
|
||||
internal_->connect_lobby_with_activity_secret(
|
||||
internal_, const_cast<char*>(activitySecret), cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void LobbyManager::DisconnectLobby(LobbyId lobbyId, std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->disconnect_lobby(internal_, lobbyId, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
Result LobbyManager::GetLobby(LobbyId lobbyId, Lobby* lobby)
|
||||
{
|
||||
if (!lobby) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_lobby(internal_, lobbyId, reinterpret_cast<DiscordLobby*>(lobby));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyManager::GetLobbyActivitySecret(LobbyId lobbyId, char secret[128])
|
||||
{
|
||||
if (!secret) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_lobby_activity_secret(
|
||||
internal_, lobbyId, reinterpret_cast<DiscordLobbySecret*>(secret));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyManager::GetLobbyMetadataValue(LobbyId lobbyId, MetadataKey key, char value[4096])
|
||||
{
|
||||
if (!value) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_lobby_metadata_value(
|
||||
internal_, lobbyId, const_cast<char*>(key), reinterpret_cast<DiscordMetadataValue*>(value));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyManager::GetLobbyMetadataKey(LobbyId lobbyId, std::int32_t index, char key[256])
|
||||
{
|
||||
if (!key) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_lobby_metadata_key(
|
||||
internal_, lobbyId, index, reinterpret_cast<DiscordMetadataKey*>(key));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyManager::LobbyMetadataCount(LobbyId lobbyId, std::int32_t* count)
|
||||
{
|
||||
if (!count) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result =
|
||||
internal_->lobby_metadata_count(internal_, lobbyId, reinterpret_cast<int32_t*>(count));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyManager::MemberCount(LobbyId lobbyId, std::int32_t* count)
|
||||
{
|
||||
if (!count) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->member_count(internal_, lobbyId, reinterpret_cast<int32_t*>(count));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyManager::GetMemberUserId(LobbyId lobbyId, std::int32_t index, UserId* userId)
|
||||
{
|
||||
if (!userId) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result =
|
||||
internal_->get_member_user_id(internal_, lobbyId, index, reinterpret_cast<int64_t*>(userId));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyManager::GetMemberUser(LobbyId lobbyId, UserId userId, User* user)
|
||||
{
|
||||
if (!user) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result =
|
||||
internal_->get_member_user(internal_, lobbyId, userId, reinterpret_cast<DiscordUser*>(user));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyManager::GetMemberMetadataValue(LobbyId lobbyId,
|
||||
UserId userId,
|
||||
MetadataKey key,
|
||||
char value[4096])
|
||||
{
|
||||
if (!value) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result =
|
||||
internal_->get_member_metadata_value(internal_,
|
||||
lobbyId,
|
||||
userId,
|
||||
const_cast<char*>(key),
|
||||
reinterpret_cast<DiscordMetadataValue*>(value));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyManager::GetMemberMetadataKey(LobbyId lobbyId,
|
||||
UserId userId,
|
||||
std::int32_t index,
|
||||
char key[256])
|
||||
{
|
||||
if (!key) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_member_metadata_key(
|
||||
internal_, lobbyId, userId, index, reinterpret_cast<DiscordMetadataKey*>(key));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyManager::MemberMetadataCount(LobbyId lobbyId, UserId userId, std::int32_t* count)
|
||||
{
|
||||
if (!count) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->member_metadata_count(
|
||||
internal_, lobbyId, userId, reinterpret_cast<int32_t*>(count));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
void LobbyManager::UpdateMember(LobbyId lobbyId,
|
||||
UserId userId,
|
||||
LobbyMemberTransaction const& transaction,
|
||||
std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->update_member(internal_,
|
||||
lobbyId,
|
||||
userId,
|
||||
const_cast<LobbyMemberTransaction&>(transaction).Internal(),
|
||||
cb.release(),
|
||||
wrapper);
|
||||
}
|
||||
|
||||
void LobbyManager::SendLobbyMessage(LobbyId lobbyId,
|
||||
std::uint8_t* data,
|
||||
std::uint32_t dataLength,
|
||||
std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->send_lobby_message(
|
||||
internal_, lobbyId, reinterpret_cast<uint8_t*>(data), dataLength, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
Result LobbyManager::GetSearchQuery(LobbySearchQuery* query)
|
||||
{
|
||||
if (!query) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_search_query(internal_, query->Receive());
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
void LobbyManager::Search(LobbySearchQuery const& query, std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->search(
|
||||
internal_, const_cast<LobbySearchQuery&>(query).Internal(), cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void LobbyManager::LobbyCount(std::int32_t* count)
|
||||
{
|
||||
if (!count) {
|
||||
return;
|
||||
}
|
||||
|
||||
internal_->lobby_count(internal_, reinterpret_cast<int32_t*>(count));
|
||||
}
|
||||
|
||||
Result LobbyManager::GetLobbyId(std::int32_t index, LobbyId* lobbyId)
|
||||
{
|
||||
if (!lobbyId) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_lobby_id(internal_, index, reinterpret_cast<int64_t*>(lobbyId));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
void LobbyManager::ConnectVoice(LobbyId lobbyId, std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->connect_voice(internal_, lobbyId, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void LobbyManager::DisconnectVoice(LobbyId lobbyId, std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->disconnect_voice(internal_, lobbyId, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
Result LobbyManager::ConnectNetwork(LobbyId lobbyId)
|
||||
{
|
||||
auto result = internal_->connect_network(internal_, lobbyId);
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyManager::DisconnectNetwork(LobbyId lobbyId)
|
||||
{
|
||||
auto result = internal_->disconnect_network(internal_, lobbyId);
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyManager::FlushNetwork()
|
||||
{
|
||||
auto result = internal_->flush_network(internal_);
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyManager::OpenNetworkChannel(LobbyId lobbyId, std::uint8_t channelId, bool reliable)
|
||||
{
|
||||
auto result =
|
||||
internal_->open_network_channel(internal_, lobbyId, channelId, (reliable ? 1 : 0));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyManager::SendNetworkMessage(LobbyId lobbyId,
|
||||
UserId userId,
|
||||
std::uint8_t channelId,
|
||||
std::uint8_t* data,
|
||||
std::uint32_t dataLength)
|
||||
{
|
||||
auto result = internal_->send_network_message(
|
||||
internal_, lobbyId, userId, channelId, reinterpret_cast<uint8_t*>(data), dataLength);
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
} // namespace discord
|
88
depend/discord/lobby_manager.h
Normal file
88
depend/discord/lobby_manager.h
Normal file
@ -0,0 +1,88 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
|
||||
namespace discord {
|
||||
|
||||
class LobbyManager final {
|
||||
public:
|
||||
~LobbyManager() = default;
|
||||
|
||||
Result GetLobbyCreateTransaction(LobbyTransaction* transaction);
|
||||
Result GetLobbyUpdateTransaction(LobbyId lobbyId, LobbyTransaction* transaction);
|
||||
Result GetMemberUpdateTransaction(LobbyId lobbyId,
|
||||
UserId userId,
|
||||
LobbyMemberTransaction* transaction);
|
||||
void CreateLobby(LobbyTransaction const& transaction,
|
||||
std::function<void(Result, Lobby const&)> callback);
|
||||
void UpdateLobby(LobbyId lobbyId,
|
||||
LobbyTransaction const& transaction,
|
||||
std::function<void(Result)> callback);
|
||||
void DeleteLobby(LobbyId lobbyId, std::function<void(Result)> callback);
|
||||
void ConnectLobby(LobbyId lobbyId,
|
||||
LobbySecret secret,
|
||||
std::function<void(Result, Lobby const&)> callback);
|
||||
void ConnectLobbyWithActivitySecret(LobbySecret activitySecret,
|
||||
std::function<void(Result, Lobby const&)> callback);
|
||||
void DisconnectLobby(LobbyId lobbyId, std::function<void(Result)> callback);
|
||||
Result GetLobby(LobbyId lobbyId, Lobby* lobby);
|
||||
Result GetLobbyActivitySecret(LobbyId lobbyId, char secret[128]);
|
||||
Result GetLobbyMetadataValue(LobbyId lobbyId, MetadataKey key, char value[4096]);
|
||||
Result GetLobbyMetadataKey(LobbyId lobbyId, std::int32_t index, char key[256]);
|
||||
Result LobbyMetadataCount(LobbyId lobbyId, std::int32_t* count);
|
||||
Result MemberCount(LobbyId lobbyId, std::int32_t* count);
|
||||
Result GetMemberUserId(LobbyId lobbyId, std::int32_t index, UserId* userId);
|
||||
Result GetMemberUser(LobbyId lobbyId, UserId userId, User* user);
|
||||
Result GetMemberMetadataValue(LobbyId lobbyId,
|
||||
UserId userId,
|
||||
MetadataKey key,
|
||||
char value[4096]);
|
||||
Result GetMemberMetadataKey(LobbyId lobbyId, UserId userId, std::int32_t index, char key[256]);
|
||||
Result MemberMetadataCount(LobbyId lobbyId, UserId userId, std::int32_t* count);
|
||||
void UpdateMember(LobbyId lobbyId,
|
||||
UserId userId,
|
||||
LobbyMemberTransaction const& transaction,
|
||||
std::function<void(Result)> callback);
|
||||
void SendLobbyMessage(LobbyId lobbyId,
|
||||
std::uint8_t* data,
|
||||
std::uint32_t dataLength,
|
||||
std::function<void(Result)> callback);
|
||||
Result GetSearchQuery(LobbySearchQuery* query);
|
||||
void Search(LobbySearchQuery const& query, std::function<void(Result)> callback);
|
||||
void LobbyCount(std::int32_t* count);
|
||||
Result GetLobbyId(std::int32_t index, LobbyId* lobbyId);
|
||||
void ConnectVoice(LobbyId lobbyId, std::function<void(Result)> callback);
|
||||
void DisconnectVoice(LobbyId lobbyId, std::function<void(Result)> callback);
|
||||
Result ConnectNetwork(LobbyId lobbyId);
|
||||
Result DisconnectNetwork(LobbyId lobbyId);
|
||||
Result FlushNetwork();
|
||||
Result OpenNetworkChannel(LobbyId lobbyId, std::uint8_t channelId, bool reliable);
|
||||
Result SendNetworkMessage(LobbyId lobbyId,
|
||||
UserId userId,
|
||||
std::uint8_t channelId,
|
||||
std::uint8_t* data,
|
||||
std::uint32_t dataLength);
|
||||
|
||||
Event<std::int64_t> OnLobbyUpdate;
|
||||
Event<std::int64_t, std::uint32_t> OnLobbyDelete;
|
||||
Event<std::int64_t, std::int64_t> OnMemberConnect;
|
||||
Event<std::int64_t, std::int64_t> OnMemberUpdate;
|
||||
Event<std::int64_t, std::int64_t> OnMemberDisconnect;
|
||||
Event<std::int64_t, std::int64_t, std::uint8_t*, std::uint32_t> OnLobbyMessage;
|
||||
Event<std::int64_t, std::int64_t, bool> OnSpeaking;
|
||||
Event<std::int64_t, std::int64_t, std::uint8_t, std::uint8_t*, std::uint32_t> OnNetworkMessage;
|
||||
|
||||
private:
|
||||
friend class Core;
|
||||
|
||||
LobbyManager() = default;
|
||||
LobbyManager(LobbyManager const& rhs) = delete;
|
||||
LobbyManager& operator=(LobbyManager const& rhs) = delete;
|
||||
LobbyManager(LobbyManager&& rhs) = delete;
|
||||
LobbyManager& operator=(LobbyManager&& rhs) = delete;
|
||||
|
||||
IDiscordLobbyManager* internal_;
|
||||
static IDiscordLobbyEvents events_;
|
||||
};
|
||||
|
||||
} // namespace discord
|
103
depend/discord/network_manager.cpp
Normal file
103
depend/discord/network_manager.cpp
Normal file
@ -0,0 +1,103 @@
|
||||
#if !defined(_CRT_SECURE_NO_WARNINGS)
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include "network_manager.h"
|
||||
|
||||
#include "core.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
namespace discord {
|
||||
|
||||
class NetworkEvents final {
|
||||
public:
|
||||
static void OnMessage(void* callbackData,
|
||||
DiscordNetworkPeerId peerId,
|
||||
DiscordNetworkChannelId channelId,
|
||||
uint8_t* data,
|
||||
uint32_t dataLength)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->NetworkManager();
|
||||
module.OnMessage(peerId, channelId, data, dataLength);
|
||||
}
|
||||
|
||||
static void OnRouteUpdate(void* callbackData, char const* routeData)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->NetworkManager();
|
||||
module.OnRouteUpdate(static_cast<const char*>(routeData));
|
||||
}
|
||||
};
|
||||
|
||||
IDiscordNetworkEvents NetworkManager::events_{
|
||||
&NetworkEvents::OnMessage,
|
||||
&NetworkEvents::OnRouteUpdate,
|
||||
};
|
||||
|
||||
void NetworkManager::GetPeerId(NetworkPeerId* peerId)
|
||||
{
|
||||
if (!peerId) {
|
||||
return;
|
||||
}
|
||||
|
||||
internal_->get_peer_id(internal_, reinterpret_cast<uint64_t*>(peerId));
|
||||
}
|
||||
|
||||
Result NetworkManager::Flush()
|
||||
{
|
||||
auto result = internal_->flush(internal_);
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result NetworkManager::OpenPeer(NetworkPeerId peerId, char const* routeData)
|
||||
{
|
||||
auto result = internal_->open_peer(internal_, peerId, const_cast<char*>(routeData));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result NetworkManager::UpdatePeer(NetworkPeerId peerId, char const* routeData)
|
||||
{
|
||||
auto result = internal_->update_peer(internal_, peerId, const_cast<char*>(routeData));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result NetworkManager::ClosePeer(NetworkPeerId peerId)
|
||||
{
|
||||
auto result = internal_->close_peer(internal_, peerId);
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result NetworkManager::OpenChannel(NetworkPeerId peerId, NetworkChannelId channelId, bool reliable)
|
||||
{
|
||||
auto result = internal_->open_channel(internal_, peerId, channelId, (reliable ? 1 : 0));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result NetworkManager::CloseChannel(NetworkPeerId peerId, NetworkChannelId channelId)
|
||||
{
|
||||
auto result = internal_->close_channel(internal_, peerId, channelId);
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result NetworkManager::SendMessage(NetworkPeerId peerId,
|
||||
NetworkChannelId channelId,
|
||||
std::uint8_t* data,
|
||||
std::uint32_t dataLength)
|
||||
{
|
||||
auto result = internal_->send_message(
|
||||
internal_, peerId, channelId, reinterpret_cast<uint8_t*>(data), dataLength);
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
} // namespace discord
|
63
depend/discord/network_manager.h
Normal file
63
depend/discord/network_manager.h
Normal file
@ -0,0 +1,63 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
|
||||
namespace discord {
|
||||
|
||||
class NetworkManager final {
|
||||
public:
|
||||
~NetworkManager() = default;
|
||||
|
||||
/**
|
||||
* Get the local peer ID for this process.
|
||||
*/
|
||||
void GetPeerId(NetworkPeerId* peerId);
|
||||
/**
|
||||
* Send pending network messages.
|
||||
*/
|
||||
Result Flush();
|
||||
/**
|
||||
* Open a connection to a remote peer.
|
||||
*/
|
||||
Result OpenPeer(NetworkPeerId peerId, char const* routeData);
|
||||
/**
|
||||
* Update the route data for a connected peer.
|
||||
*/
|
||||
Result UpdatePeer(NetworkPeerId peerId, char const* routeData);
|
||||
/**
|
||||
* Close the connection to a remote peer.
|
||||
*/
|
||||
Result ClosePeer(NetworkPeerId peerId);
|
||||
/**
|
||||
* Open a message channel to a connected peer.
|
||||
*/
|
||||
Result OpenChannel(NetworkPeerId peerId, NetworkChannelId channelId, bool reliable);
|
||||
/**
|
||||
* Close a message channel to a connected peer.
|
||||
*/
|
||||
Result CloseChannel(NetworkPeerId peerId, NetworkChannelId channelId);
|
||||
/**
|
||||
* Send a message to a connected peer over an opened message channel.
|
||||
*/
|
||||
Result SendMessage(NetworkPeerId peerId,
|
||||
NetworkChannelId channelId,
|
||||
std::uint8_t* data,
|
||||
std::uint32_t dataLength);
|
||||
|
||||
Event<NetworkPeerId, NetworkChannelId, std::uint8_t*, std::uint32_t> OnMessage;
|
||||
Event<char const*> OnRouteUpdate;
|
||||
|
||||
private:
|
||||
friend class Core;
|
||||
|
||||
NetworkManager() = default;
|
||||
NetworkManager(NetworkManager const& rhs) = delete;
|
||||
NetworkManager& operator=(NetworkManager const& rhs) = delete;
|
||||
NetworkManager(NetworkManager&& rhs) = delete;
|
||||
NetworkManager& operator=(NetworkManager&& rhs) = delete;
|
||||
|
||||
IDiscordNetworkManager* internal_;
|
||||
static IDiscordNetworkEvents events_;
|
||||
};
|
||||
|
||||
} // namespace discord
|
112
depend/discord/overlay_manager.cpp
Normal file
112
depend/discord/overlay_manager.cpp
Normal file
@ -0,0 +1,112 @@
|
||||
#if !defined(_CRT_SECURE_NO_WARNINGS)
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include "overlay_manager.h"
|
||||
|
||||
#include "core.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
namespace discord {
|
||||
|
||||
class OverlayEvents final {
|
||||
public:
|
||||
static void OnToggle(void* callbackData, bool locked)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->OverlayManager();
|
||||
module.OnToggle((locked != 0));
|
||||
}
|
||||
};
|
||||
|
||||
IDiscordOverlayEvents OverlayManager::events_{
|
||||
&OverlayEvents::OnToggle,
|
||||
};
|
||||
|
||||
void OverlayManager::IsEnabled(bool* enabled)
|
||||
{
|
||||
if (!enabled) {
|
||||
return;
|
||||
}
|
||||
|
||||
internal_->is_enabled(internal_, reinterpret_cast<bool*>(enabled));
|
||||
}
|
||||
|
||||
void OverlayManager::IsLocked(bool* locked)
|
||||
{
|
||||
if (!locked) {
|
||||
return;
|
||||
}
|
||||
|
||||
internal_->is_locked(internal_, reinterpret_cast<bool*>(locked));
|
||||
}
|
||||
|
||||
void OverlayManager::SetLocked(bool locked, std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->set_locked(internal_, (locked ? 1 : 0), cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void OverlayManager::OpenActivityInvite(ActivityActionType type,
|
||||
std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->open_activity_invite(
|
||||
internal_, static_cast<EDiscordActivityActionType>(type), cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void OverlayManager::OpenGuildInvite(char const* code, std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->open_guild_invite(internal_, const_cast<char*>(code), cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void OverlayManager::OpenVoiceSettings(std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->open_voice_settings(internal_, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
} // namespace discord
|
33
depend/discord/overlay_manager.h
Normal file
33
depend/discord/overlay_manager.h
Normal file
@ -0,0 +1,33 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
|
||||
namespace discord {
|
||||
|
||||
class OverlayManager final {
|
||||
public:
|
||||
~OverlayManager() = default;
|
||||
|
||||
void IsEnabled(bool* enabled);
|
||||
void IsLocked(bool* locked);
|
||||
void SetLocked(bool locked, std::function<void(Result)> callback);
|
||||
void OpenActivityInvite(ActivityActionType type, std::function<void(Result)> callback);
|
||||
void OpenGuildInvite(char const* code, std::function<void(Result)> callback);
|
||||
void OpenVoiceSettings(std::function<void(Result)> callback);
|
||||
|
||||
Event<bool> OnToggle;
|
||||
|
||||
private:
|
||||
friend class Core;
|
||||
|
||||
OverlayManager() = default;
|
||||
OverlayManager(OverlayManager const& rhs) = delete;
|
||||
OverlayManager& operator=(OverlayManager const& rhs) = delete;
|
||||
OverlayManager(OverlayManager&& rhs) = delete;
|
||||
OverlayManager& operator=(OverlayManager&& rhs) = delete;
|
||||
|
||||
IDiscordOverlayManager* internal_;
|
||||
static IDiscordOverlayEvents events_;
|
||||
};
|
||||
|
||||
} // namespace discord
|
90
depend/discord/relationship_manager.cpp
Normal file
90
depend/discord/relationship_manager.cpp
Normal file
@ -0,0 +1,90 @@
|
||||
#if !defined(_CRT_SECURE_NO_WARNINGS)
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include "relationship_manager.h"
|
||||
|
||||
#include "core.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
namespace discord {
|
||||
|
||||
class RelationshipEvents final {
|
||||
public:
|
||||
static void OnRefresh(void* callbackData)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->RelationshipManager();
|
||||
module.OnRefresh();
|
||||
}
|
||||
|
||||
static void OnRelationshipUpdate(void* callbackData, DiscordRelationship* relationship)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->RelationshipManager();
|
||||
module.OnRelationshipUpdate(*reinterpret_cast<Relationship const*>(relationship));
|
||||
}
|
||||
};
|
||||
|
||||
IDiscordRelationshipEvents RelationshipManager::events_{
|
||||
&RelationshipEvents::OnRefresh,
|
||||
&RelationshipEvents::OnRelationshipUpdate,
|
||||
};
|
||||
|
||||
void RelationshipManager::Filter(std::function<bool(Relationship const&)> filter)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, DiscordRelationship* relationship) -> bool {
|
||||
auto cb(reinterpret_cast<std::function<bool(Relationship const&)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return {};
|
||||
}
|
||||
return (*cb)(*reinterpret_cast<Relationship const*>(relationship));
|
||||
};
|
||||
std::unique_ptr<std::function<bool(Relationship const&)>> cb{};
|
||||
cb.reset(new std::function<bool(Relationship const&)>(std::move(filter)));
|
||||
internal_->filter(internal_, cb.get(), wrapper);
|
||||
}
|
||||
|
||||
Result RelationshipManager::Count(std::int32_t* count)
|
||||
{
|
||||
if (!count) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->count(internal_, reinterpret_cast<int32_t*>(count));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result RelationshipManager::Get(UserId userId, Relationship* relationship)
|
||||
{
|
||||
if (!relationship) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result =
|
||||
internal_->get(internal_, userId, reinterpret_cast<DiscordRelationship*>(relationship));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result RelationshipManager::GetAt(std::uint32_t index, Relationship* relationship)
|
||||
{
|
||||
if (!relationship) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result =
|
||||
internal_->get_at(internal_, index, reinterpret_cast<DiscordRelationship*>(relationship));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
} // namespace discord
|
32
depend/discord/relationship_manager.h
Normal file
32
depend/discord/relationship_manager.h
Normal file
@ -0,0 +1,32 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
|
||||
namespace discord {
|
||||
|
||||
class RelationshipManager final {
|
||||
public:
|
||||
~RelationshipManager() = default;
|
||||
|
||||
void Filter(std::function<bool(Relationship const&)> filter);
|
||||
Result Count(std::int32_t* count);
|
||||
Result Get(UserId userId, Relationship* relationship);
|
||||
Result GetAt(std::uint32_t index, Relationship* relationship);
|
||||
|
||||
Event<> OnRefresh;
|
||||
Event<Relationship const&> OnRelationshipUpdate;
|
||||
|
||||
private:
|
||||
friend class Core;
|
||||
|
||||
RelationshipManager() = default;
|
||||
RelationshipManager(RelationshipManager const& rhs) = delete;
|
||||
RelationshipManager& operator=(RelationshipManager const& rhs) = delete;
|
||||
RelationshipManager(RelationshipManager&& rhs) = delete;
|
||||
RelationshipManager& operator=(RelationshipManager&& rhs) = delete;
|
||||
|
||||
IDiscordRelationshipManager* internal_;
|
||||
static IDiscordRelationshipEvents events_;
|
||||
};
|
||||
|
||||
} // namespace discord
|
158
depend/discord/storage_manager.cpp
Normal file
158
depend/discord/storage_manager.cpp
Normal file
@ -0,0 +1,158 @@
|
||||
#if !defined(_CRT_SECURE_NO_WARNINGS)
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include "storage_manager.h"
|
||||
|
||||
#include "core.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
namespace discord {
|
||||
|
||||
Result StorageManager::Read(char const* name,
|
||||
std::uint8_t* data,
|
||||
std::uint32_t dataLength,
|
||||
std::uint32_t* read)
|
||||
{
|
||||
if (!read) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->read(internal_,
|
||||
const_cast<char*>(name),
|
||||
reinterpret_cast<uint8_t*>(data),
|
||||
dataLength,
|
||||
reinterpret_cast<uint32_t*>(read));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
void StorageManager::ReadAsync(char const* name,
|
||||
std::function<void(Result, std::uint8_t*, std::uint32_t)> callback)
|
||||
{
|
||||
static auto wrapper =
|
||||
[](void* callbackData, EDiscordResult result, uint8_t* data, uint32_t dataLength) -> void {
|
||||
std::unique_ptr<std::function<void(Result, std::uint8_t*, std::uint32_t)>> cb(
|
||||
reinterpret_cast<std::function<void(Result, std::uint8_t*, std::uint32_t)>*>(
|
||||
callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result), data, dataLength);
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result, std::uint8_t*, std::uint32_t)>> cb{};
|
||||
cb.reset(new std::function<void(Result, std::uint8_t*, std::uint32_t)>(std::move(callback)));
|
||||
internal_->read_async(internal_, const_cast<char*>(name), cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void StorageManager::ReadAsyncPartial(
|
||||
char const* name,
|
||||
std::uint64_t offset,
|
||||
std::uint64_t length,
|
||||
std::function<void(Result, std::uint8_t*, std::uint32_t)> callback)
|
||||
{
|
||||
static auto wrapper =
|
||||
[](void* callbackData, EDiscordResult result, uint8_t* data, uint32_t dataLength) -> void {
|
||||
std::unique_ptr<std::function<void(Result, std::uint8_t*, std::uint32_t)>> cb(
|
||||
reinterpret_cast<std::function<void(Result, std::uint8_t*, std::uint32_t)>*>(
|
||||
callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result), data, dataLength);
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result, std::uint8_t*, std::uint32_t)>> cb{};
|
||||
cb.reset(new std::function<void(Result, std::uint8_t*, std::uint32_t)>(std::move(callback)));
|
||||
internal_->read_async_partial(
|
||||
internal_, const_cast<char*>(name), offset, length, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
Result StorageManager::Write(char const* name, std::uint8_t* data, std::uint32_t dataLength)
|
||||
{
|
||||
auto result = internal_->write(
|
||||
internal_, const_cast<char*>(name), reinterpret_cast<uint8_t*>(data), dataLength);
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
void StorageManager::WriteAsync(char const* name,
|
||||
std::uint8_t* data,
|
||||
std::uint32_t dataLength,
|
||||
std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->write_async(internal_,
|
||||
const_cast<char*>(name),
|
||||
reinterpret_cast<uint8_t*>(data),
|
||||
dataLength,
|
||||
cb.release(),
|
||||
wrapper);
|
||||
}
|
||||
|
||||
Result StorageManager::Delete(char const* name)
|
||||
{
|
||||
auto result = internal_->delete_(internal_, const_cast<char*>(name));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result StorageManager::Exists(char const* name, bool* exists)
|
||||
{
|
||||
if (!exists) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result =
|
||||
internal_->exists(internal_, const_cast<char*>(name), reinterpret_cast<bool*>(exists));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
void StorageManager::Count(std::int32_t* count)
|
||||
{
|
||||
if (!count) {
|
||||
return;
|
||||
}
|
||||
|
||||
internal_->count(internal_, reinterpret_cast<int32_t*>(count));
|
||||
}
|
||||
|
||||
Result StorageManager::Stat(char const* name, FileStat* stat)
|
||||
{
|
||||
if (!stat) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result =
|
||||
internal_->stat(internal_, const_cast<char*>(name), reinterpret_cast<DiscordFileStat*>(stat));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result StorageManager::StatAt(std::int32_t index, FileStat* stat)
|
||||
{
|
||||
if (!stat) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->stat_at(internal_, index, reinterpret_cast<DiscordFileStat*>(stat));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result StorageManager::GetPath(char path[4096])
|
||||
{
|
||||
if (!path) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_path(internal_, reinterpret_cast<DiscordPath*>(path));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
} // namespace discord
|
46
depend/discord/storage_manager.h
Normal file
46
depend/discord/storage_manager.h
Normal file
@ -0,0 +1,46 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
|
||||
namespace discord {
|
||||
|
||||
class StorageManager final {
|
||||
public:
|
||||
~StorageManager() = default;
|
||||
|
||||
Result Read(char const* name,
|
||||
std::uint8_t* data,
|
||||
std::uint32_t dataLength,
|
||||
std::uint32_t* read);
|
||||
void ReadAsync(char const* name,
|
||||
std::function<void(Result, std::uint8_t*, std::uint32_t)> callback);
|
||||
void ReadAsyncPartial(char const* name,
|
||||
std::uint64_t offset,
|
||||
std::uint64_t length,
|
||||
std::function<void(Result, std::uint8_t*, std::uint32_t)> callback);
|
||||
Result Write(char const* name, std::uint8_t* data, std::uint32_t dataLength);
|
||||
void WriteAsync(char const* name,
|
||||
std::uint8_t* data,
|
||||
std::uint32_t dataLength,
|
||||
std::function<void(Result)> callback);
|
||||
Result Delete(char const* name);
|
||||
Result Exists(char const* name, bool* exists);
|
||||
void Count(std::int32_t* count);
|
||||
Result Stat(char const* name, FileStat* stat);
|
||||
Result StatAt(std::int32_t index, FileStat* stat);
|
||||
Result GetPath(char path[4096]);
|
||||
|
||||
private:
|
||||
friend class Core;
|
||||
|
||||
StorageManager() = default;
|
||||
StorageManager(StorageManager const& rhs) = delete;
|
||||
StorageManager& operator=(StorageManager const& rhs) = delete;
|
||||
StorageManager(StorageManager&& rhs) = delete;
|
||||
StorageManager& operator=(StorageManager&& rhs) = delete;
|
||||
|
||||
IDiscordStorageManager* internal_;
|
||||
static IDiscordStorageEvents events_;
|
||||
};
|
||||
|
||||
} // namespace discord
|
160
depend/discord/store_manager.cpp
Normal file
160
depend/discord/store_manager.cpp
Normal file
@ -0,0 +1,160 @@
|
||||
#if !defined(_CRT_SECURE_NO_WARNINGS)
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include "store_manager.h"
|
||||
|
||||
#include "core.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
namespace discord {
|
||||
|
||||
class StoreEvents final {
|
||||
public:
|
||||
static void OnEntitlementCreate(void* callbackData, DiscordEntitlement* entitlement)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->StoreManager();
|
||||
module.OnEntitlementCreate(*reinterpret_cast<Entitlement const*>(entitlement));
|
||||
}
|
||||
|
||||
static void OnEntitlementDelete(void* callbackData, DiscordEntitlement* entitlement)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->StoreManager();
|
||||
module.OnEntitlementDelete(*reinterpret_cast<Entitlement const*>(entitlement));
|
||||
}
|
||||
};
|
||||
|
||||
IDiscordStoreEvents StoreManager::events_{
|
||||
&StoreEvents::OnEntitlementCreate,
|
||||
&StoreEvents::OnEntitlementDelete,
|
||||
};
|
||||
|
||||
void StoreManager::FetchSkus(std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->fetch_skus(internal_, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void StoreManager::CountSkus(std::int32_t* count)
|
||||
{
|
||||
if (!count) {
|
||||
return;
|
||||
}
|
||||
|
||||
internal_->count_skus(internal_, reinterpret_cast<int32_t*>(count));
|
||||
}
|
||||
|
||||
Result StoreManager::GetSku(Snowflake skuId, Sku* sku)
|
||||
{
|
||||
if (!sku) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_sku(internal_, skuId, reinterpret_cast<DiscordSku*>(sku));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result StoreManager::GetSkuAt(std::int32_t index, Sku* sku)
|
||||
{
|
||||
if (!sku) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_sku_at(internal_, index, reinterpret_cast<DiscordSku*>(sku));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
void StoreManager::FetchEntitlements(std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->fetch_entitlements(internal_, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
void StoreManager::CountEntitlements(std::int32_t* count)
|
||||
{
|
||||
if (!count) {
|
||||
return;
|
||||
}
|
||||
|
||||
internal_->count_entitlements(internal_, reinterpret_cast<int32_t*>(count));
|
||||
}
|
||||
|
||||
Result StoreManager::GetEntitlement(Snowflake entitlementId, Entitlement* entitlement)
|
||||
{
|
||||
if (!entitlement) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_entitlement(
|
||||
internal_, entitlementId, reinterpret_cast<DiscordEntitlement*>(entitlement));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result StoreManager::GetEntitlementAt(std::int32_t index, Entitlement* entitlement)
|
||||
{
|
||||
if (!entitlement) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_entitlement_at(
|
||||
internal_, index, reinterpret_cast<DiscordEntitlement*>(entitlement));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result StoreManager::HasSkuEntitlement(Snowflake skuId, bool* hasEntitlement)
|
||||
{
|
||||
if (!hasEntitlement) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result =
|
||||
internal_->has_sku_entitlement(internal_, skuId, reinterpret_cast<bool*>(hasEntitlement));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
void StoreManager::StartPurchase(Snowflake skuId, std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->start_purchase(internal_, skuId, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
} // namespace discord
|
38
depend/discord/store_manager.h
Normal file
38
depend/discord/store_manager.h
Normal file
@ -0,0 +1,38 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
|
||||
namespace discord {
|
||||
|
||||
class StoreManager final {
|
||||
public:
|
||||
~StoreManager() = default;
|
||||
|
||||
void FetchSkus(std::function<void(Result)> callback);
|
||||
void CountSkus(std::int32_t* count);
|
||||
Result GetSku(Snowflake skuId, Sku* sku);
|
||||
Result GetSkuAt(std::int32_t index, Sku* sku);
|
||||
void FetchEntitlements(std::function<void(Result)> callback);
|
||||
void CountEntitlements(std::int32_t* count);
|
||||
Result GetEntitlement(Snowflake entitlementId, Entitlement* entitlement);
|
||||
Result GetEntitlementAt(std::int32_t index, Entitlement* entitlement);
|
||||
Result HasSkuEntitlement(Snowflake skuId, bool* hasEntitlement);
|
||||
void StartPurchase(Snowflake skuId, std::function<void(Result)> callback);
|
||||
|
||||
Event<Entitlement const&> OnEntitlementCreate;
|
||||
Event<Entitlement const&> OnEntitlementDelete;
|
||||
|
||||
private:
|
||||
friend class Core;
|
||||
|
||||
StoreManager() = default;
|
||||
StoreManager(StoreManager const& rhs) = delete;
|
||||
StoreManager& operator=(StoreManager const& rhs) = delete;
|
||||
StoreManager(StoreManager&& rhs) = delete;
|
||||
StoreManager& operator=(StoreManager&& rhs) = delete;
|
||||
|
||||
IDiscordStoreManager* internal_;
|
||||
static IDiscordStoreEvents events_;
|
||||
};
|
||||
|
||||
} // namespace discord
|
769
depend/discord/types.cpp
Normal file
769
depend/discord/types.cpp
Normal file
@ -0,0 +1,769 @@
|
||||
#if !defined(_CRT_SECURE_NO_WARNINGS)
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include "types.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
namespace discord {
|
||||
|
||||
void User::SetId(UserId id)
|
||||
{
|
||||
internal_.id = id;
|
||||
}
|
||||
|
||||
UserId User::GetId() const
|
||||
{
|
||||
return internal_.id;
|
||||
}
|
||||
|
||||
void User::SetUsername(char const* username)
|
||||
{
|
||||
strncpy(internal_.username, username, 256);
|
||||
internal_.username[256 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* User::GetUsername() const
|
||||
{
|
||||
return internal_.username;
|
||||
}
|
||||
|
||||
void User::SetDiscriminator(char const* discriminator)
|
||||
{
|
||||
strncpy(internal_.discriminator, discriminator, 8);
|
||||
internal_.discriminator[8 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* User::GetDiscriminator() const
|
||||
{
|
||||
return internal_.discriminator;
|
||||
}
|
||||
|
||||
void User::SetAvatar(char const* avatar)
|
||||
{
|
||||
strncpy(internal_.avatar, avatar, 128);
|
||||
internal_.avatar[128 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* User::GetAvatar() const
|
||||
{
|
||||
return internal_.avatar;
|
||||
}
|
||||
|
||||
void User::SetBot(bool bot)
|
||||
{
|
||||
internal_.bot = bot;
|
||||
}
|
||||
|
||||
bool User::GetBot() const
|
||||
{
|
||||
return internal_.bot != 0;
|
||||
}
|
||||
|
||||
void OAuth2Token::SetAccessToken(char const* accessToken)
|
||||
{
|
||||
strncpy(internal_.access_token, accessToken, 128);
|
||||
internal_.access_token[128 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* OAuth2Token::GetAccessToken() const
|
||||
{
|
||||
return internal_.access_token;
|
||||
}
|
||||
|
||||
void OAuth2Token::SetScopes(char const* scopes)
|
||||
{
|
||||
strncpy(internal_.scopes, scopes, 1024);
|
||||
internal_.scopes[1024 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* OAuth2Token::GetScopes() const
|
||||
{
|
||||
return internal_.scopes;
|
||||
}
|
||||
|
||||
void OAuth2Token::SetExpires(Timestamp expires)
|
||||
{
|
||||
internal_.expires = expires;
|
||||
}
|
||||
|
||||
Timestamp OAuth2Token::GetExpires() const
|
||||
{
|
||||
return internal_.expires;
|
||||
}
|
||||
|
||||
void ImageHandle::SetType(ImageType type)
|
||||
{
|
||||
internal_.type = static_cast<EDiscordImageType>(type);
|
||||
}
|
||||
|
||||
ImageType ImageHandle::GetType() const
|
||||
{
|
||||
return static_cast<ImageType>(internal_.type);
|
||||
}
|
||||
|
||||
void ImageHandle::SetId(std::int64_t id)
|
||||
{
|
||||
internal_.id = id;
|
||||
}
|
||||
|
||||
std::int64_t ImageHandle::GetId() const
|
||||
{
|
||||
return internal_.id;
|
||||
}
|
||||
|
||||
void ImageHandle::SetSize(std::uint32_t size)
|
||||
{
|
||||
internal_.size = size;
|
||||
}
|
||||
|
||||
std::uint32_t ImageHandle::GetSize() const
|
||||
{
|
||||
return internal_.size;
|
||||
}
|
||||
|
||||
void ImageDimensions::SetWidth(std::uint32_t width)
|
||||
{
|
||||
internal_.width = width;
|
||||
}
|
||||
|
||||
std::uint32_t ImageDimensions::GetWidth() const
|
||||
{
|
||||
return internal_.width;
|
||||
}
|
||||
|
||||
void ImageDimensions::SetHeight(std::uint32_t height)
|
||||
{
|
||||
internal_.height = height;
|
||||
}
|
||||
|
||||
std::uint32_t ImageDimensions::GetHeight() const
|
||||
{
|
||||
return internal_.height;
|
||||
}
|
||||
|
||||
void ActivityTimestamps::SetStart(Timestamp start)
|
||||
{
|
||||
internal_.start = start;
|
||||
}
|
||||
|
||||
Timestamp ActivityTimestamps::GetStart() const
|
||||
{
|
||||
return internal_.start;
|
||||
}
|
||||
|
||||
void ActivityTimestamps::SetEnd(Timestamp end)
|
||||
{
|
||||
internal_.end = end;
|
||||
}
|
||||
|
||||
Timestamp ActivityTimestamps::GetEnd() const
|
||||
{
|
||||
return internal_.end;
|
||||
}
|
||||
|
||||
void ActivityAssets::SetLargeImage(char const* largeImage)
|
||||
{
|
||||
strncpy(internal_.large_image, largeImage, 128);
|
||||
internal_.large_image[128 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* ActivityAssets::GetLargeImage() const
|
||||
{
|
||||
return internal_.large_image;
|
||||
}
|
||||
|
||||
void ActivityAssets::SetLargeText(char const* largeText)
|
||||
{
|
||||
strncpy(internal_.large_text, largeText, 128);
|
||||
internal_.large_text[128 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* ActivityAssets::GetLargeText() const
|
||||
{
|
||||
return internal_.large_text;
|
||||
}
|
||||
|
||||
void ActivityAssets::SetSmallImage(char const* smallImage)
|
||||
{
|
||||
strncpy(internal_.small_image, smallImage, 128);
|
||||
internal_.small_image[128 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* ActivityAssets::GetSmallImage() const
|
||||
{
|
||||
return internal_.small_image;
|
||||
}
|
||||
|
||||
void ActivityAssets::SetSmallText(char const* smallText)
|
||||
{
|
||||
strncpy(internal_.small_text, smallText, 128);
|
||||
internal_.small_text[128 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* ActivityAssets::GetSmallText() const
|
||||
{
|
||||
return internal_.small_text;
|
||||
}
|
||||
|
||||
void PartySize::SetCurrentSize(std::int32_t currentSize)
|
||||
{
|
||||
internal_.current_size = currentSize;
|
||||
}
|
||||
|
||||
std::int32_t PartySize::GetCurrentSize() const
|
||||
{
|
||||
return internal_.current_size;
|
||||
}
|
||||
|
||||
void PartySize::SetMaxSize(std::int32_t maxSize)
|
||||
{
|
||||
internal_.max_size = maxSize;
|
||||
}
|
||||
|
||||
std::int32_t PartySize::GetMaxSize() const
|
||||
{
|
||||
return internal_.max_size;
|
||||
}
|
||||
|
||||
void ActivityParty::SetId(char const* id)
|
||||
{
|
||||
strncpy(internal_.id, id, 128);
|
||||
internal_.id[128 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* ActivityParty::GetId() const
|
||||
{
|
||||
return internal_.id;
|
||||
}
|
||||
|
||||
PartySize& ActivityParty::GetSize()
|
||||
{
|
||||
return reinterpret_cast<PartySize&>(internal_.size);
|
||||
}
|
||||
|
||||
PartySize const& ActivityParty::GetSize() const
|
||||
{
|
||||
return reinterpret_cast<PartySize const&>(internal_.size);
|
||||
}
|
||||
|
||||
void ActivitySecrets::SetMatch(char const* match)
|
||||
{
|
||||
strncpy(internal_.match, match, 128);
|
||||
internal_.match[128 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* ActivitySecrets::GetMatch() const
|
||||
{
|
||||
return internal_.match;
|
||||
}
|
||||
|
||||
void ActivitySecrets::SetJoin(char const* join)
|
||||
{
|
||||
strncpy(internal_.join, join, 128);
|
||||
internal_.join[128 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* ActivitySecrets::GetJoin() const
|
||||
{
|
||||
return internal_.join;
|
||||
}
|
||||
|
||||
void ActivitySecrets::SetSpectate(char const* spectate)
|
||||
{
|
||||
strncpy(internal_.spectate, spectate, 128);
|
||||
internal_.spectate[128 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* ActivitySecrets::GetSpectate() const
|
||||
{
|
||||
return internal_.spectate;
|
||||
}
|
||||
|
||||
void Activity::SetType(ActivityType type)
|
||||
{
|
||||
internal_.type = static_cast<EDiscordActivityType>(type);
|
||||
}
|
||||
|
||||
ActivityType Activity::GetType() const
|
||||
{
|
||||
return static_cast<ActivityType>(internal_.type);
|
||||
}
|
||||
|
||||
void Activity::SetApplicationId(std::int64_t applicationId)
|
||||
{
|
||||
internal_.application_id = applicationId;
|
||||
}
|
||||
|
||||
std::int64_t Activity::GetApplicationId() const
|
||||
{
|
||||
return internal_.application_id;
|
||||
}
|
||||
|
||||
void Activity::SetName(char const* name)
|
||||
{
|
||||
strncpy(internal_.name, name, 128);
|
||||
internal_.name[128 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* Activity::GetName() const
|
||||
{
|
||||
return internal_.name;
|
||||
}
|
||||
|
||||
void Activity::SetState(char const* state)
|
||||
{
|
||||
strncpy(internal_.state, state, 128);
|
||||
internal_.state[128 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* Activity::GetState() const
|
||||
{
|
||||
return internal_.state;
|
||||
}
|
||||
|
||||
void Activity::SetDetails(char const* details)
|
||||
{
|
||||
strncpy(internal_.details, details, 128);
|
||||
internal_.details[128 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* Activity::GetDetails() const
|
||||
{
|
||||
return internal_.details;
|
||||
}
|
||||
|
||||
ActivityTimestamps& Activity::GetTimestamps()
|
||||
{
|
||||
return reinterpret_cast<ActivityTimestamps&>(internal_.timestamps);
|
||||
}
|
||||
|
||||
ActivityTimestamps const& Activity::GetTimestamps() const
|
||||
{
|
||||
return reinterpret_cast<ActivityTimestamps const&>(internal_.timestamps);
|
||||
}
|
||||
|
||||
ActivityAssets& Activity::GetAssets()
|
||||
{
|
||||
return reinterpret_cast<ActivityAssets&>(internal_.assets);
|
||||
}
|
||||
|
||||
ActivityAssets const& Activity::GetAssets() const
|
||||
{
|
||||
return reinterpret_cast<ActivityAssets const&>(internal_.assets);
|
||||
}
|
||||
|
||||
ActivityParty& Activity::GetParty()
|
||||
{
|
||||
return reinterpret_cast<ActivityParty&>(internal_.party);
|
||||
}
|
||||
|
||||
ActivityParty const& Activity::GetParty() const
|
||||
{
|
||||
return reinterpret_cast<ActivityParty const&>(internal_.party);
|
||||
}
|
||||
|
||||
ActivitySecrets& Activity::GetSecrets()
|
||||
{
|
||||
return reinterpret_cast<ActivitySecrets&>(internal_.secrets);
|
||||
}
|
||||
|
||||
ActivitySecrets const& Activity::GetSecrets() const
|
||||
{
|
||||
return reinterpret_cast<ActivitySecrets const&>(internal_.secrets);
|
||||
}
|
||||
|
||||
void Activity::SetInstance(bool instance)
|
||||
{
|
||||
internal_.instance = instance;
|
||||
}
|
||||
|
||||
bool Activity::GetInstance() const
|
||||
{
|
||||
return internal_.instance != 0;
|
||||
}
|
||||
|
||||
void Presence::SetStatus(Status status)
|
||||
{
|
||||
internal_.status = static_cast<EDiscordStatus>(status);
|
||||
}
|
||||
|
||||
Status Presence::GetStatus() const
|
||||
{
|
||||
return static_cast<Status>(internal_.status);
|
||||
}
|
||||
|
||||
Activity& Presence::GetActivity()
|
||||
{
|
||||
return reinterpret_cast<Activity&>(internal_.activity);
|
||||
}
|
||||
|
||||
Activity const& Presence::GetActivity() const
|
||||
{
|
||||
return reinterpret_cast<Activity const&>(internal_.activity);
|
||||
}
|
||||
|
||||
void Relationship::SetType(RelationshipType type)
|
||||
{
|
||||
internal_.type = static_cast<EDiscordRelationshipType>(type);
|
||||
}
|
||||
|
||||
RelationshipType Relationship::GetType() const
|
||||
{
|
||||
return static_cast<RelationshipType>(internal_.type);
|
||||
}
|
||||
|
||||
User& Relationship::GetUser()
|
||||
{
|
||||
return reinterpret_cast<User&>(internal_.user);
|
||||
}
|
||||
|
||||
User const& Relationship::GetUser() const
|
||||
{
|
||||
return reinterpret_cast<User const&>(internal_.user);
|
||||
}
|
||||
|
||||
Presence& Relationship::GetPresence()
|
||||
{
|
||||
return reinterpret_cast<Presence&>(internal_.presence);
|
||||
}
|
||||
|
||||
Presence const& Relationship::GetPresence() const
|
||||
{
|
||||
return reinterpret_cast<Presence const&>(internal_.presence);
|
||||
}
|
||||
|
||||
void Lobby::SetId(LobbyId id)
|
||||
{
|
||||
internal_.id = id;
|
||||
}
|
||||
|
||||
LobbyId Lobby::GetId() const
|
||||
{
|
||||
return internal_.id;
|
||||
}
|
||||
|
||||
void Lobby::SetType(LobbyType type)
|
||||
{
|
||||
internal_.type = static_cast<EDiscordLobbyType>(type);
|
||||
}
|
||||
|
||||
LobbyType Lobby::GetType() const
|
||||
{
|
||||
return static_cast<LobbyType>(internal_.type);
|
||||
}
|
||||
|
||||
void Lobby::SetOwnerId(UserId ownerId)
|
||||
{
|
||||
internal_.owner_id = ownerId;
|
||||
}
|
||||
|
||||
UserId Lobby::GetOwnerId() const
|
||||
{
|
||||
return internal_.owner_id;
|
||||
}
|
||||
|
||||
void Lobby::SetSecret(LobbySecret secret)
|
||||
{
|
||||
strncpy(internal_.secret, secret, 128);
|
||||
internal_.secret[128 - 1] = '\0';
|
||||
}
|
||||
|
||||
LobbySecret Lobby::GetSecret() const
|
||||
{
|
||||
return internal_.secret;
|
||||
}
|
||||
|
||||
void Lobby::SetCapacity(std::uint32_t capacity)
|
||||
{
|
||||
internal_.capacity = capacity;
|
||||
}
|
||||
|
||||
std::uint32_t Lobby::GetCapacity() const
|
||||
{
|
||||
return internal_.capacity;
|
||||
}
|
||||
|
||||
void Lobby::SetLocked(bool locked)
|
||||
{
|
||||
internal_.locked = locked;
|
||||
}
|
||||
|
||||
bool Lobby::GetLocked() const
|
||||
{
|
||||
return internal_.locked != 0;
|
||||
}
|
||||
|
||||
void FileStat::SetFilename(char const* filename)
|
||||
{
|
||||
strncpy(internal_.filename, filename, 260);
|
||||
internal_.filename[260 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* FileStat::GetFilename() const
|
||||
{
|
||||
return internal_.filename;
|
||||
}
|
||||
|
||||
void FileStat::SetSize(std::uint64_t size)
|
||||
{
|
||||
internal_.size = size;
|
||||
}
|
||||
|
||||
std::uint64_t FileStat::GetSize() const
|
||||
{
|
||||
return internal_.size;
|
||||
}
|
||||
|
||||
void FileStat::SetLastModified(std::uint64_t lastModified)
|
||||
{
|
||||
internal_.last_modified = lastModified;
|
||||
}
|
||||
|
||||
std::uint64_t FileStat::GetLastModified() const
|
||||
{
|
||||
return internal_.last_modified;
|
||||
}
|
||||
|
||||
void Entitlement::SetId(Snowflake id)
|
||||
{
|
||||
internal_.id = id;
|
||||
}
|
||||
|
||||
Snowflake Entitlement::GetId() const
|
||||
{
|
||||
return internal_.id;
|
||||
}
|
||||
|
||||
void Entitlement::SetType(EntitlementType type)
|
||||
{
|
||||
internal_.type = static_cast<EDiscordEntitlementType>(type);
|
||||
}
|
||||
|
||||
EntitlementType Entitlement::GetType() const
|
||||
{
|
||||
return static_cast<EntitlementType>(internal_.type);
|
||||
}
|
||||
|
||||
void Entitlement::SetSkuId(Snowflake skuId)
|
||||
{
|
||||
internal_.sku_id = skuId;
|
||||
}
|
||||
|
||||
Snowflake Entitlement::GetSkuId() const
|
||||
{
|
||||
return internal_.sku_id;
|
||||
}
|
||||
|
||||
void SkuPrice::SetAmount(std::uint32_t amount)
|
||||
{
|
||||
internal_.amount = amount;
|
||||
}
|
||||
|
||||
std::uint32_t SkuPrice::GetAmount() const
|
||||
{
|
||||
return internal_.amount;
|
||||
}
|
||||
|
||||
void SkuPrice::SetCurrency(char const* currency)
|
||||
{
|
||||
strncpy(internal_.currency, currency, 16);
|
||||
internal_.currency[16 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* SkuPrice::GetCurrency() const
|
||||
{
|
||||
return internal_.currency;
|
||||
}
|
||||
|
||||
void Sku::SetId(Snowflake id)
|
||||
{
|
||||
internal_.id = id;
|
||||
}
|
||||
|
||||
Snowflake Sku::GetId() const
|
||||
{
|
||||
return internal_.id;
|
||||
}
|
||||
|
||||
void Sku::SetType(SkuType type)
|
||||
{
|
||||
internal_.type = static_cast<EDiscordSkuType>(type);
|
||||
}
|
||||
|
||||
SkuType Sku::GetType() const
|
||||
{
|
||||
return static_cast<SkuType>(internal_.type);
|
||||
}
|
||||
|
||||
void Sku::SetName(char const* name)
|
||||
{
|
||||
strncpy(internal_.name, name, 256);
|
||||
internal_.name[256 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* Sku::GetName() const
|
||||
{
|
||||
return internal_.name;
|
||||
}
|
||||
|
||||
SkuPrice& Sku::GetPrice()
|
||||
{
|
||||
return reinterpret_cast<SkuPrice&>(internal_.price);
|
||||
}
|
||||
|
||||
SkuPrice const& Sku::GetPrice() const
|
||||
{
|
||||
return reinterpret_cast<SkuPrice const&>(internal_.price);
|
||||
}
|
||||
|
||||
void InputMode::SetType(InputModeType type)
|
||||
{
|
||||
internal_.type = static_cast<EDiscordInputModeType>(type);
|
||||
}
|
||||
|
||||
InputModeType InputMode::GetType() const
|
||||
{
|
||||
return static_cast<InputModeType>(internal_.type);
|
||||
}
|
||||
|
||||
void InputMode::SetShortcut(char const* shortcut)
|
||||
{
|
||||
strncpy(internal_.shortcut, shortcut, 256);
|
||||
internal_.shortcut[256 - 1] = '\0';
|
||||
}
|
||||
|
||||
char const* InputMode::GetShortcut() const
|
||||
{
|
||||
return internal_.shortcut;
|
||||
}
|
||||
|
||||
void UserAchievement::SetUserId(Snowflake userId)
|
||||
{
|
||||
internal_.user_id = userId;
|
||||
}
|
||||
|
||||
Snowflake UserAchievement::GetUserId() const
|
||||
{
|
||||
return internal_.user_id;
|
||||
}
|
||||
|
||||
void UserAchievement::SetAchievementId(Snowflake achievementId)
|
||||
{
|
||||
internal_.achievement_id = achievementId;
|
||||
}
|
||||
|
||||
Snowflake UserAchievement::GetAchievementId() const
|
||||
{
|
||||
return internal_.achievement_id;
|
||||
}
|
||||
|
||||
void UserAchievement::SetPercentComplete(std::uint8_t percentComplete)
|
||||
{
|
||||
internal_.percent_complete = percentComplete;
|
||||
}
|
||||
|
||||
std::uint8_t UserAchievement::GetPercentComplete() const
|
||||
{
|
||||
return internal_.percent_complete;
|
||||
}
|
||||
|
||||
void UserAchievement::SetUnlockedAt(DateTime unlockedAt)
|
||||
{
|
||||
strncpy(internal_.unlocked_at, unlockedAt, 64);
|
||||
internal_.unlocked_at[64 - 1] = '\0';
|
||||
}
|
||||
|
||||
DateTime UserAchievement::GetUnlockedAt() const
|
||||
{
|
||||
return internal_.unlocked_at;
|
||||
}
|
||||
|
||||
Result LobbyTransaction::SetType(LobbyType type)
|
||||
{
|
||||
auto result = internal_->set_type(internal_, static_cast<EDiscordLobbyType>(type));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyTransaction::SetOwner(UserId ownerId)
|
||||
{
|
||||
auto result = internal_->set_owner(internal_, ownerId);
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyTransaction::SetCapacity(std::uint32_t capacity)
|
||||
{
|
||||
auto result = internal_->set_capacity(internal_, capacity);
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyTransaction::SetMetadata(MetadataKey key, MetadataValue value)
|
||||
{
|
||||
auto result =
|
||||
internal_->set_metadata(internal_, const_cast<char*>(key), const_cast<char*>(value));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyTransaction::DeleteMetadata(MetadataKey key)
|
||||
{
|
||||
auto result = internal_->delete_metadata(internal_, const_cast<char*>(key));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyTransaction::SetLocked(bool locked)
|
||||
{
|
||||
auto result = internal_->set_locked(internal_, (locked ? 1 : 0));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyMemberTransaction::SetMetadata(MetadataKey key, MetadataValue value)
|
||||
{
|
||||
auto result =
|
||||
internal_->set_metadata(internal_, const_cast<char*>(key), const_cast<char*>(value));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbyMemberTransaction::DeleteMetadata(MetadataKey key)
|
||||
{
|
||||
auto result = internal_->delete_metadata(internal_, const_cast<char*>(key));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbySearchQuery::Filter(MetadataKey key,
|
||||
LobbySearchComparison comparison,
|
||||
LobbySearchCast cast,
|
||||
MetadataValue value)
|
||||
{
|
||||
auto result = internal_->filter(internal_,
|
||||
const_cast<char*>(key),
|
||||
static_cast<EDiscordLobbySearchComparison>(comparison),
|
||||
static_cast<EDiscordLobbySearchCast>(cast),
|
||||
const_cast<char*>(value));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbySearchQuery::Sort(MetadataKey key, LobbySearchCast cast, MetadataValue value)
|
||||
{
|
||||
auto result = internal_->sort(internal_,
|
||||
const_cast<char*>(key),
|
||||
static_cast<EDiscordLobbySearchCast>(cast),
|
||||
const_cast<char*>(value));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbySearchQuery::Limit(std::uint32_t limit)
|
||||
{
|
||||
auto result = internal_->limit(internal_, limit);
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result LobbySearchQuery::Distance(LobbySearchDistance distance)
|
||||
{
|
||||
auto result =
|
||||
internal_->distance(internal_, static_cast<EDiscordLobbySearchDistance>(distance));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
} // namespace discord
|
491
depend/discord/types.h
Normal file
491
depend/discord/types.h
Normal file
@ -0,0 +1,491 @@
|
||||
#pragma once
|
||||
|
||||
#include "ffi.h"
|
||||
#include "event.h"
|
||||
|
||||
namespace discord {
|
||||
|
||||
enum class Result {
|
||||
Ok = 0,
|
||||
ServiceUnavailable = 1,
|
||||
InvalidVersion = 2,
|
||||
LockFailed = 3,
|
||||
InternalError = 4,
|
||||
InvalidPayload = 5,
|
||||
InvalidCommand = 6,
|
||||
InvalidPermissions = 7,
|
||||
NotFetched = 8,
|
||||
NotFound = 9,
|
||||
Conflict = 10,
|
||||
InvalidSecret = 11,
|
||||
InvalidJoinSecret = 12,
|
||||
NoEligibleActivity = 13,
|
||||
InvalidInvite = 14,
|
||||
NotAuthenticated = 15,
|
||||
InvalidAccessToken = 16,
|
||||
ApplicationMismatch = 17,
|
||||
InvalidDataUrl = 18,
|
||||
InvalidBase64 = 19,
|
||||
NotFiltered = 20,
|
||||
LobbyFull = 21,
|
||||
InvalidLobbySecret = 22,
|
||||
InvalidFilename = 23,
|
||||
InvalidFileSize = 24,
|
||||
InvalidEntitlement = 25,
|
||||
NotInstalled = 26,
|
||||
NotRunning = 27,
|
||||
InsufficientBuffer = 28,
|
||||
PurchaseCanceled = 29,
|
||||
InvalidGuild = 30,
|
||||
InvalidEvent = 31,
|
||||
InvalidChannel = 32,
|
||||
InvalidOrigin = 33,
|
||||
RateLimited = 34,
|
||||
OAuth2Error = 35,
|
||||
SelectChannelTimeout = 36,
|
||||
GetGuildTimeout = 37,
|
||||
SelectVoiceForceRequired = 38,
|
||||
CaptureShortcutAlreadyListening = 39,
|
||||
UnauthorizedForAchievement = 40,
|
||||
InvalidGiftCode = 41,
|
||||
PurchaseError = 42,
|
||||
TransactionAborted = 43,
|
||||
};
|
||||
|
||||
enum class CreateFlags {
|
||||
Default = 0,
|
||||
NoRequireDiscord = 1,
|
||||
};
|
||||
|
||||
enum class LogLevel {
|
||||
Error = 1,
|
||||
Warn,
|
||||
Info,
|
||||
Debug,
|
||||
};
|
||||
|
||||
enum class UserFlag {
|
||||
Partner = 2,
|
||||
HypeSquadEvents = 4,
|
||||
HypeSquadHouse1 = 64,
|
||||
HypeSquadHouse2 = 128,
|
||||
HypeSquadHouse3 = 256,
|
||||
};
|
||||
|
||||
enum class PremiumType {
|
||||
None = 0,
|
||||
Tier1 = 1,
|
||||
Tier2 = 2,
|
||||
};
|
||||
|
||||
enum class ImageType {
|
||||
User,
|
||||
};
|
||||
|
||||
enum class ActivityType {
|
||||
Playing,
|
||||
Streaming,
|
||||
Listening,
|
||||
Watching,
|
||||
};
|
||||
|
||||
enum class ActivityActionType {
|
||||
Join = 1,
|
||||
Spectate,
|
||||
};
|
||||
|
||||
enum class ActivityJoinRequestReply {
|
||||
No,
|
||||
Yes,
|
||||
Ignore,
|
||||
};
|
||||
|
||||
enum class Status {
|
||||
Offline = 0,
|
||||
Online = 1,
|
||||
Idle = 2,
|
||||
DoNotDisturb = 3,
|
||||
};
|
||||
|
||||
enum class RelationshipType {
|
||||
None,
|
||||
Friend,
|
||||
Blocked,
|
||||
PendingIncoming,
|
||||
PendingOutgoing,
|
||||
Implicit,
|
||||
};
|
||||
|
||||
enum class LobbyType {
|
||||
Private = 1,
|
||||
Public,
|
||||
};
|
||||
|
||||
enum class LobbySearchComparison {
|
||||
LessThanOrEqual = -2,
|
||||
LessThan,
|
||||
Equal,
|
||||
GreaterThan,
|
||||
GreaterThanOrEqual,
|
||||
NotEqual,
|
||||
};
|
||||
|
||||
enum class LobbySearchCast {
|
||||
String = 1,
|
||||
Number,
|
||||
};
|
||||
|
||||
enum class LobbySearchDistance {
|
||||
Local,
|
||||
Default,
|
||||
Extended,
|
||||
Global,
|
||||
};
|
||||
|
||||
enum class EntitlementType {
|
||||
Purchase = 1,
|
||||
PremiumSubscription,
|
||||
DeveloperGift,
|
||||
TestModePurchase,
|
||||
FreePurchase,
|
||||
UserGift,
|
||||
PremiumPurchase,
|
||||
};
|
||||
|
||||
enum class SkuType {
|
||||
Application = 1,
|
||||
DLC,
|
||||
Consumable,
|
||||
Bundle,
|
||||
};
|
||||
|
||||
enum class InputModeType {
|
||||
VoiceActivity = 0,
|
||||
PushToTalk,
|
||||
};
|
||||
|
||||
using ClientId = std::int64_t;
|
||||
using Version = std::int32_t;
|
||||
using Snowflake = std::int64_t;
|
||||
using Timestamp = std::int64_t;
|
||||
using UserId = Snowflake;
|
||||
using Locale = char const*;
|
||||
using Branch = char const*;
|
||||
using LobbyId = Snowflake;
|
||||
using LobbySecret = char const*;
|
||||
using MetadataKey = char const*;
|
||||
using MetadataValue = char const*;
|
||||
using NetworkPeerId = std::uint64_t;
|
||||
using NetworkChannelId = std::uint8_t;
|
||||
using Path = char const*;
|
||||
using DateTime = char const*;
|
||||
|
||||
class User final {
|
||||
public:
|
||||
void SetId(UserId id);
|
||||
UserId GetId() const;
|
||||
void SetUsername(char const* username);
|
||||
char const* GetUsername() const;
|
||||
void SetDiscriminator(char const* discriminator);
|
||||
char const* GetDiscriminator() const;
|
||||
void SetAvatar(char const* avatar);
|
||||
char const* GetAvatar() const;
|
||||
void SetBot(bool bot);
|
||||
bool GetBot() const;
|
||||
|
||||
private:
|
||||
DiscordUser internal_;
|
||||
};
|
||||
|
||||
class OAuth2Token final {
|
||||
public:
|
||||
void SetAccessToken(char const* accessToken);
|
||||
char const* GetAccessToken() const;
|
||||
void SetScopes(char const* scopes);
|
||||
char const* GetScopes() const;
|
||||
void SetExpires(Timestamp expires);
|
||||
Timestamp GetExpires() const;
|
||||
|
||||
private:
|
||||
DiscordOAuth2Token internal_;
|
||||
};
|
||||
|
||||
class ImageHandle final {
|
||||
public:
|
||||
void SetType(ImageType type);
|
||||
ImageType GetType() const;
|
||||
void SetId(std::int64_t id);
|
||||
std::int64_t GetId() const;
|
||||
void SetSize(std::uint32_t size);
|
||||
std::uint32_t GetSize() const;
|
||||
|
||||
private:
|
||||
DiscordImageHandle internal_;
|
||||
};
|
||||
|
||||
class ImageDimensions final {
|
||||
public:
|
||||
void SetWidth(std::uint32_t width);
|
||||
std::uint32_t GetWidth() const;
|
||||
void SetHeight(std::uint32_t height);
|
||||
std::uint32_t GetHeight() const;
|
||||
|
||||
private:
|
||||
DiscordImageDimensions internal_;
|
||||
};
|
||||
|
||||
class ActivityTimestamps final {
|
||||
public:
|
||||
void SetStart(Timestamp start);
|
||||
Timestamp GetStart() const;
|
||||
void SetEnd(Timestamp end);
|
||||
Timestamp GetEnd() const;
|
||||
|
||||
private:
|
||||
DiscordActivityTimestamps internal_;
|
||||
};
|
||||
|
||||
class ActivityAssets final {
|
||||
public:
|
||||
void SetLargeImage(char const* largeImage);
|
||||
char const* GetLargeImage() const;
|
||||
void SetLargeText(char const* largeText);
|
||||
char const* GetLargeText() const;
|
||||
void SetSmallImage(char const* smallImage);
|
||||
char const* GetSmallImage() const;
|
||||
void SetSmallText(char const* smallText);
|
||||
char const* GetSmallText() const;
|
||||
|
||||
private:
|
||||
DiscordActivityAssets internal_;
|
||||
};
|
||||
|
||||
class PartySize final {
|
||||
public:
|
||||
void SetCurrentSize(std::int32_t currentSize);
|
||||
std::int32_t GetCurrentSize() const;
|
||||
void SetMaxSize(std::int32_t maxSize);
|
||||
std::int32_t GetMaxSize() const;
|
||||
|
||||
private:
|
||||
DiscordPartySize internal_;
|
||||
};
|
||||
|
||||
class ActivityParty final {
|
||||
public:
|
||||
void SetId(char const* id);
|
||||
char const* GetId() const;
|
||||
PartySize& GetSize();
|
||||
PartySize const& GetSize() const;
|
||||
|
||||
private:
|
||||
DiscordActivityParty internal_;
|
||||
};
|
||||
|
||||
class ActivitySecrets final {
|
||||
public:
|
||||
void SetMatch(char const* match);
|
||||
char const* GetMatch() const;
|
||||
void SetJoin(char const* join);
|
||||
char const* GetJoin() const;
|
||||
void SetSpectate(char const* spectate);
|
||||
char const* GetSpectate() const;
|
||||
|
||||
private:
|
||||
DiscordActivitySecrets internal_;
|
||||
};
|
||||
|
||||
class Activity final {
|
||||
public:
|
||||
void SetType(ActivityType type);
|
||||
ActivityType GetType() const;
|
||||
void SetApplicationId(std::int64_t applicationId);
|
||||
std::int64_t GetApplicationId() const;
|
||||
void SetName(char const* name);
|
||||
char const* GetName() const;
|
||||
void SetState(char const* state);
|
||||
char const* GetState() const;
|
||||
void SetDetails(char const* details);
|
||||
char const* GetDetails() const;
|
||||
ActivityTimestamps& GetTimestamps();
|
||||
ActivityTimestamps const& GetTimestamps() const;
|
||||
ActivityAssets& GetAssets();
|
||||
ActivityAssets const& GetAssets() const;
|
||||
ActivityParty& GetParty();
|
||||
ActivityParty const& GetParty() const;
|
||||
ActivitySecrets& GetSecrets();
|
||||
ActivitySecrets const& GetSecrets() const;
|
||||
void SetInstance(bool instance);
|
||||
bool GetInstance() const;
|
||||
|
||||
private:
|
||||
DiscordActivity internal_;
|
||||
};
|
||||
|
||||
class Presence final {
|
||||
public:
|
||||
void SetStatus(Status status);
|
||||
Status GetStatus() const;
|
||||
Activity& GetActivity();
|
||||
Activity const& GetActivity() const;
|
||||
|
||||
private:
|
||||
DiscordPresence internal_;
|
||||
};
|
||||
|
||||
class Relationship final {
|
||||
public:
|
||||
void SetType(RelationshipType type);
|
||||
RelationshipType GetType() const;
|
||||
User& GetUser();
|
||||
User const& GetUser() const;
|
||||
Presence& GetPresence();
|
||||
Presence const& GetPresence() const;
|
||||
|
||||
private:
|
||||
DiscordRelationship internal_;
|
||||
};
|
||||
|
||||
class Lobby final {
|
||||
public:
|
||||
void SetId(LobbyId id);
|
||||
LobbyId GetId() const;
|
||||
void SetType(LobbyType type);
|
||||
LobbyType GetType() const;
|
||||
void SetOwnerId(UserId ownerId);
|
||||
UserId GetOwnerId() const;
|
||||
void SetSecret(LobbySecret secret);
|
||||
LobbySecret GetSecret() const;
|
||||
void SetCapacity(std::uint32_t capacity);
|
||||
std::uint32_t GetCapacity() const;
|
||||
void SetLocked(bool locked);
|
||||
bool GetLocked() const;
|
||||
|
||||
private:
|
||||
DiscordLobby internal_;
|
||||
};
|
||||
|
||||
class FileStat final {
|
||||
public:
|
||||
void SetFilename(char const* filename);
|
||||
char const* GetFilename() const;
|
||||
void SetSize(std::uint64_t size);
|
||||
std::uint64_t GetSize() const;
|
||||
void SetLastModified(std::uint64_t lastModified);
|
||||
std::uint64_t GetLastModified() const;
|
||||
|
||||
private:
|
||||
DiscordFileStat internal_;
|
||||
};
|
||||
|
||||
class Entitlement final {
|
||||
public:
|
||||
void SetId(Snowflake id);
|
||||
Snowflake GetId() const;
|
||||
void SetType(EntitlementType type);
|
||||
EntitlementType GetType() const;
|
||||
void SetSkuId(Snowflake skuId);
|
||||
Snowflake GetSkuId() const;
|
||||
|
||||
private:
|
||||
DiscordEntitlement internal_;
|
||||
};
|
||||
|
||||
class SkuPrice final {
|
||||
public:
|
||||
void SetAmount(std::uint32_t amount);
|
||||
std::uint32_t GetAmount() const;
|
||||
void SetCurrency(char const* currency);
|
||||
char const* GetCurrency() const;
|
||||
|
||||
private:
|
||||
DiscordSkuPrice internal_;
|
||||
};
|
||||
|
||||
class Sku final {
|
||||
public:
|
||||
void SetId(Snowflake id);
|
||||
Snowflake GetId() const;
|
||||
void SetType(SkuType type);
|
||||
SkuType GetType() const;
|
||||
void SetName(char const* name);
|
||||
char const* GetName() const;
|
||||
SkuPrice& GetPrice();
|
||||
SkuPrice const& GetPrice() const;
|
||||
|
||||
private:
|
||||
DiscordSku internal_;
|
||||
};
|
||||
|
||||
class InputMode final {
|
||||
public:
|
||||
void SetType(InputModeType type);
|
||||
InputModeType GetType() const;
|
||||
void SetShortcut(char const* shortcut);
|
||||
char const* GetShortcut() const;
|
||||
|
||||
private:
|
||||
DiscordInputMode internal_;
|
||||
};
|
||||
|
||||
class UserAchievement final {
|
||||
public:
|
||||
void SetUserId(Snowflake userId);
|
||||
Snowflake GetUserId() const;
|
||||
void SetAchievementId(Snowflake achievementId);
|
||||
Snowflake GetAchievementId() const;
|
||||
void SetPercentComplete(std::uint8_t percentComplete);
|
||||
std::uint8_t GetPercentComplete() const;
|
||||
void SetUnlockedAt(DateTime unlockedAt);
|
||||
DateTime GetUnlockedAt() const;
|
||||
|
||||
private:
|
||||
DiscordUserAchievement internal_;
|
||||
};
|
||||
|
||||
class LobbyTransaction final {
|
||||
public:
|
||||
Result SetType(LobbyType type);
|
||||
Result SetOwner(UserId ownerId);
|
||||
Result SetCapacity(std::uint32_t capacity);
|
||||
Result SetMetadata(MetadataKey key, MetadataValue value);
|
||||
Result DeleteMetadata(MetadataKey key);
|
||||
Result SetLocked(bool locked);
|
||||
|
||||
IDiscordLobbyTransaction** Receive() { return &internal_; }
|
||||
IDiscordLobbyTransaction* Internal() { return internal_; }
|
||||
|
||||
private:
|
||||
IDiscordLobbyTransaction* internal_;
|
||||
};
|
||||
|
||||
class LobbyMemberTransaction final {
|
||||
public:
|
||||
Result SetMetadata(MetadataKey key, MetadataValue value);
|
||||
Result DeleteMetadata(MetadataKey key);
|
||||
|
||||
IDiscordLobbyMemberTransaction** Receive() { return &internal_; }
|
||||
IDiscordLobbyMemberTransaction* Internal() { return internal_; }
|
||||
|
||||
private:
|
||||
IDiscordLobbyMemberTransaction* internal_;
|
||||
};
|
||||
|
||||
class LobbySearchQuery final {
|
||||
public:
|
||||
Result Filter(MetadataKey key,
|
||||
LobbySearchComparison comparison,
|
||||
LobbySearchCast cast,
|
||||
MetadataValue value);
|
||||
Result Sort(MetadataKey key, LobbySearchCast cast, MetadataValue value);
|
||||
Result Limit(std::uint32_t limit);
|
||||
Result Distance(LobbySearchDistance distance);
|
||||
|
||||
IDiscordLobbySearchQuery** Receive() { return &internal_; }
|
||||
IDiscordLobbySearchQuery* Internal() { return internal_; }
|
||||
|
||||
private:
|
||||
IDiscordLobbySearchQuery* internal_;
|
||||
};
|
||||
|
||||
} // namespace discord
|
80
depend/discord/user_manager.cpp
Normal file
80
depend/discord/user_manager.cpp
Normal file
@ -0,0 +1,80 @@
|
||||
#if !defined(_CRT_SECURE_NO_WARNINGS)
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include "user_manager.h"
|
||||
|
||||
#include "core.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
namespace discord {
|
||||
|
||||
class UserEvents final {
|
||||
public:
|
||||
static void OnCurrentUserUpdate(void* callbackData)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->UserManager();
|
||||
module.OnCurrentUserUpdate();
|
||||
}
|
||||
};
|
||||
|
||||
IDiscordUserEvents UserManager::events_{
|
||||
&UserEvents::OnCurrentUserUpdate,
|
||||
};
|
||||
|
||||
Result UserManager::GetCurrentUser(User* currentUser)
|
||||
{
|
||||
if (!currentUser) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result =
|
||||
internal_->get_current_user(internal_, reinterpret_cast<DiscordUser*>(currentUser));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
void UserManager::GetUser(UserId userId, std::function<void(Result, User const&)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result, DiscordUser* user) -> void {
|
||||
std::unique_ptr<std::function<void(Result, User const&)>> cb(
|
||||
reinterpret_cast<std::function<void(Result, User const&)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result), *reinterpret_cast<User const*>(user));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result, User const&)>> cb{};
|
||||
cb.reset(new std::function<void(Result, User const&)>(std::move(callback)));
|
||||
internal_->get_user(internal_, userId, cb.release(), wrapper);
|
||||
}
|
||||
|
||||
Result UserManager::GetCurrentUserPremiumType(PremiumType* premiumType)
|
||||
{
|
||||
if (!premiumType) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->get_current_user_premium_type(
|
||||
internal_, reinterpret_cast<EDiscordPremiumType*>(premiumType));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result UserManager::CurrentUserHasFlag(UserFlag flag, bool* hasFlag)
|
||||
{
|
||||
if (!hasFlag) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->current_user_has_flag(
|
||||
internal_, static_cast<EDiscordUserFlag>(flag), reinterpret_cast<bool*>(hasFlag));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
} // namespace discord
|
31
depend/discord/user_manager.h
Normal file
31
depend/discord/user_manager.h
Normal file
@ -0,0 +1,31 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
|
||||
namespace discord {
|
||||
|
||||
class UserManager final {
|
||||
public:
|
||||
~UserManager() = default;
|
||||
|
||||
Result GetCurrentUser(User* currentUser);
|
||||
void GetUser(UserId userId, std::function<void(Result, User const&)> callback);
|
||||
Result GetCurrentUserPremiumType(PremiumType* premiumType);
|
||||
Result CurrentUserHasFlag(UserFlag flag, bool* hasFlag);
|
||||
|
||||
Event<> OnCurrentUserUpdate;
|
||||
|
||||
private:
|
||||
friend class Core;
|
||||
|
||||
UserManager() = default;
|
||||
UserManager(UserManager const& rhs) = delete;
|
||||
UserManager& operator=(UserManager const& rhs) = delete;
|
||||
UserManager(UserManager&& rhs) = delete;
|
||||
UserManager& operator=(UserManager&& rhs) = delete;
|
||||
|
||||
IDiscordUserManager* internal_;
|
||||
static IDiscordUserEvents events_;
|
||||
};
|
||||
|
||||
} // namespace discord
|
124
depend/discord/voice_manager.cpp
Normal file
124
depend/discord/voice_manager.cpp
Normal file
@ -0,0 +1,124 @@
|
||||
#if !defined(_CRT_SECURE_NO_WARNINGS)
|
||||
#define _CRT_SECURE_NO_WARNINGS
|
||||
#endif
|
||||
|
||||
#include "voice_manager.h"
|
||||
|
||||
#include "core.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <memory>
|
||||
|
||||
namespace discord {
|
||||
|
||||
class VoiceEvents final {
|
||||
public:
|
||||
static void OnSettingsUpdate(void* callbackData)
|
||||
{
|
||||
auto* core = reinterpret_cast<Core*>(callbackData);
|
||||
if (!core) {
|
||||
return;
|
||||
}
|
||||
|
||||
auto& module = core->VoiceManager();
|
||||
module.OnSettingsUpdate();
|
||||
}
|
||||
};
|
||||
|
||||
IDiscordVoiceEvents VoiceManager::events_{
|
||||
&VoiceEvents::OnSettingsUpdate,
|
||||
};
|
||||
|
||||
Result VoiceManager::GetInputMode(InputMode* inputMode)
|
||||
{
|
||||
if (!inputMode) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result =
|
||||
internal_->get_input_mode(internal_, reinterpret_cast<DiscordInputMode*>(inputMode));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
void VoiceManager::SetInputMode(InputMode inputMode, std::function<void(Result)> callback)
|
||||
{
|
||||
static auto wrapper = [](void* callbackData, EDiscordResult result) -> void {
|
||||
std::unique_ptr<std::function<void(Result)>> cb(
|
||||
reinterpret_cast<std::function<void(Result)>*>(callbackData));
|
||||
if (!cb || !(*cb)) {
|
||||
return;
|
||||
}
|
||||
(*cb)(static_cast<Result>(result));
|
||||
};
|
||||
std::unique_ptr<std::function<void(Result)>> cb{};
|
||||
cb.reset(new std::function<void(Result)>(std::move(callback)));
|
||||
internal_->set_input_mode(
|
||||
internal_, *reinterpret_cast<DiscordInputMode const*>(&inputMode), cb.release(), wrapper);
|
||||
}
|
||||
|
||||
Result VoiceManager::IsSelfMute(bool* mute)
|
||||
{
|
||||
if (!mute) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->is_self_mute(internal_, reinterpret_cast<bool*>(mute));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result VoiceManager::SetSelfMute(bool mute)
|
||||
{
|
||||
auto result = internal_->set_self_mute(internal_, (mute ? 1 : 0));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result VoiceManager::IsSelfDeaf(bool* deaf)
|
||||
{
|
||||
if (!deaf) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->is_self_deaf(internal_, reinterpret_cast<bool*>(deaf));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result VoiceManager::SetSelfDeaf(bool deaf)
|
||||
{
|
||||
auto result = internal_->set_self_deaf(internal_, (deaf ? 1 : 0));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result VoiceManager::IsLocalMute(Snowflake userId, bool* mute)
|
||||
{
|
||||
if (!mute) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result = internal_->is_local_mute(internal_, userId, reinterpret_cast<bool*>(mute));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result VoiceManager::SetLocalMute(Snowflake userId, bool mute)
|
||||
{
|
||||
auto result = internal_->set_local_mute(internal_, userId, (mute ? 1 : 0));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result VoiceManager::GetLocalVolume(Snowflake userId, std::uint8_t* volume)
|
||||
{
|
||||
if (!volume) {
|
||||
return Result::InternalError;
|
||||
}
|
||||
|
||||
auto result =
|
||||
internal_->get_local_volume(internal_, userId, reinterpret_cast<uint8_t*>(volume));
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
Result VoiceManager::SetLocalVolume(Snowflake userId, std::uint8_t volume)
|
||||
{
|
||||
auto result = internal_->set_local_volume(internal_, userId, volume);
|
||||
return static_cast<Result>(result);
|
||||
}
|
||||
|
||||
} // namespace discord
|
37
depend/discord/voice_manager.h
Normal file
37
depend/discord/voice_manager.h
Normal file
@ -0,0 +1,37 @@
|
||||
#pragma once
|
||||
|
||||
#include "types.h"
|
||||
|
||||
namespace discord {
|
||||
|
||||
class VoiceManager final {
|
||||
public:
|
||||
~VoiceManager() = default;
|
||||
|
||||
Result GetInputMode(InputMode* inputMode);
|
||||
void SetInputMode(InputMode inputMode, std::function<void(Result)> callback);
|
||||
Result IsSelfMute(bool* mute);
|
||||
Result SetSelfMute(bool mute);
|
||||
Result IsSelfDeaf(bool* deaf);
|
||||
Result SetSelfDeaf(bool deaf);
|
||||
Result IsLocalMute(Snowflake userId, bool* mute);
|
||||
Result SetLocalMute(Snowflake userId, bool mute);
|
||||
Result GetLocalVolume(Snowflake userId, std::uint8_t* volume);
|
||||
Result SetLocalVolume(Snowflake userId, std::uint8_t volume);
|
||||
|
||||
Event<> OnSettingsUpdate;
|
||||
|
||||
private:
|
||||
friend class Core;
|
||||
|
||||
VoiceManager() = default;
|
||||
VoiceManager(VoiceManager const& rhs) = delete;
|
||||
VoiceManager& operator=(VoiceManager const& rhs) = delete;
|
||||
VoiceManager(VoiceManager&& rhs) = delete;
|
||||
VoiceManager& operator=(VoiceManager&& rhs) = delete;
|
||||
|
||||
IDiscordVoiceManager* internal_;
|
||||
static IDiscordVoiceEvents events_;
|
||||
};
|
||||
|
||||
} // namespace discord
|
BIN
depend/lib/discord_game_sdk.lib
Normal file
BIN
depend/lib/discord_game_sdk.lib
Normal file
Binary file not shown.
@ -117,6 +117,7 @@
|
||||
"Config": "Config",
|
||||
"CopyrightDisclaimer": "Copyright Grinch_ 2019-2022. All rights reserved.",
|
||||
"Credits": "Credits",
|
||||
"DiscordRPC" : "Discord rich presence",
|
||||
"DiscordServer": "Discord server",
|
||||
"FixVehKey": "Fix current vehicle",
|
||||
"FlipVehKey": "Flip current vehicle",
|
||||
@ -605,5 +606,15 @@
|
||||
"VehiclePage": "Vehicle",
|
||||
"VisualPage": "Visual",
|
||||
"WeaponPage": "Weapon"
|
||||
},
|
||||
"RPC" :
|
||||
{
|
||||
"Walking" : "Walking",
|
||||
"Driving" : "Driving",
|
||||
"In" : "in",
|
||||
"DoingMission" : "Doing missions",
|
||||
"BrowsingCheatMenu" : "Browsing CheatMenu",
|
||||
"InsideMenus" : "Inside Menus",
|
||||
"PlayingFor" : "Playing for {}:{}:{}"
|
||||
}
|
||||
}
|
@ -385,6 +385,11 @@ void CheatMenu::ShowUpdatePage()
|
||||
}
|
||||
}
|
||||
|
||||
bool CheatMenu::IsMenuShown()
|
||||
{
|
||||
return m_bShowMenu;
|
||||
}
|
||||
|
||||
void CheatMenu::ApplyStyle()
|
||||
{
|
||||
ImGuiStyle* style = &ImGui::GetStyle();
|
||||
|
@ -44,6 +44,7 @@ public:
|
||||
CheatMenu(const CheatMenu&) = delete;
|
||||
|
||||
static void Init();
|
||||
static bool IsMenuShown();
|
||||
static void ResetMenuSize();
|
||||
static void GenHeaderList();
|
||||
};
|
||||
|
@ -2,6 +2,7 @@
|
||||
#include "cheatmenu.h"
|
||||
#include "updater.h"
|
||||
#include "version.h"
|
||||
#include "rpc.h"
|
||||
|
||||
void MenuThread(void* param)
|
||||
{
|
||||
@ -85,7 +86,8 @@ void MenuThread(void* param)
|
||||
while (true)
|
||||
{
|
||||
Updater::Process();
|
||||
Sleep(5000);
|
||||
RPC::Process();
|
||||
Sleep(1000);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -770,7 +770,7 @@ void Game::ShowPage()
|
||||
{
|
||||
for (size_t i = 69; i != 80; ++i)
|
||||
{
|
||||
CStats::SetStatValue(i, 1000);
|
||||
CStats::SetStatValue((unsigned short)i, 1000);
|
||||
}
|
||||
CHud::GetRidOfAllHudMessages(true);
|
||||
SetHelpMessage(TEXT("Game.MaxWepSkillsText"));
|
||||
|
26
src/menu.cpp
26
src/menu.cpp
@ -5,6 +5,7 @@
|
||||
#include "util.h"
|
||||
#include "updater.h"
|
||||
#include "cheatmenu.h"
|
||||
#include "rpc.h"
|
||||
|
||||
#ifdef GTASA
|
||||
#include "teleport.h"
|
||||
@ -31,7 +32,7 @@ void Menu::Init()
|
||||
m_Overlay::textColor[1] = gConfig.GetValue("overlay.text_color.g", 1.0f);
|
||||
m_Overlay::textColor[2] = gConfig.GetValue("overlay.text_color.b", 1.0f);
|
||||
m_Overlay::textColor[3] = gConfig.GetValue("overlay.text_color.a", 1.0f);
|
||||
|
||||
m_bDiscordRPC = gConfig.GetValue("menu.discord_rpc", false);
|
||||
|
||||
// Hotkeys
|
||||
aimSkinChanger.m_key1 = gConfig.GetValue("hotkey.aim_skin_changer.key1", VK_RETURN);
|
||||
@ -76,6 +77,11 @@ void Menu::Init()
|
||||
GlobalMemoryStatusEx(&memInfo);
|
||||
|
||||
m_Overlay::mTotalRam = static_cast<int>(memInfo.ullTotalPhys * 1e-6); // Bytes -> MegaBytes
|
||||
|
||||
if (m_bDiscordRPC)
|
||||
{
|
||||
RPC::Init();
|
||||
}
|
||||
}
|
||||
|
||||
void Menu::DrawOverlay()
|
||||
@ -384,6 +390,24 @@ void Menu::ShowPage()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ImGui::Spacing();
|
||||
|
||||
ImGui::Columns(2);
|
||||
if (ImGui::Checkbox(TEXT("Menu.DiscordRPC"), &m_bDiscordRPC))
|
||||
{
|
||||
if (m_bDiscordRPC)
|
||||
{
|
||||
RPC::Init();
|
||||
}
|
||||
else
|
||||
{
|
||||
RPC::Shutdown();
|
||||
}
|
||||
gConfig.SetValue("menu.discord_rpc", m_bDiscordRPC);
|
||||
}
|
||||
ImGui::NextColumn();
|
||||
ImGui::Columns(1);
|
||||
|
||||
ImGui::EndTabItem();
|
||||
}
|
||||
|
@ -44,6 +44,7 @@ public:
|
||||
static inline bool m_bShowMenu;
|
||||
static inline char m_nInputBuffer[INPUT_BUFFER_SIZE] = "";
|
||||
};
|
||||
static inline bool m_bDiscordRPC;
|
||||
|
||||
Menu() = delete;
|
||||
Menu(const Menu&) = delete;
|
||||
|
@ -578,7 +578,7 @@ void Player::ShowPage()
|
||||
{
|
||||
ImGui::BeginChild("PlayerMenus");
|
||||
|
||||
Ui::EditReference(TEXT("Player.Armour"), pPlayer->m_fArmour, 0, 100, pInfo->m_nMaxArmour);
|
||||
Ui::EditReference(TEXT("Player.Armour"), pPlayer->m_fArmour, 0, 100, BY_GAME(pInfo->m_nMaxArmour, pInfo->m_nMaxArmour, 100));
|
||||
#ifdef GTASA
|
||||
if (ImGui::CollapsingHeader(TEXT("Player.Body")))
|
||||
{
|
||||
|
123
src/rpc.cpp
Normal file
123
src/rpc.cpp
Normal file
@ -0,0 +1,123 @@
|
||||
#include "pch.h"
|
||||
#include "rpc.h"
|
||||
#include "util.h"
|
||||
#include "menu.h"
|
||||
#include "vehicle.h"
|
||||
#include "cheatmenu.h"
|
||||
|
||||
char asciitolower(char in)
|
||||
{
|
||||
if (in <= 'Z' && in >= 'A')
|
||||
return in - ('Z' - 'z');
|
||||
return in;
|
||||
}
|
||||
|
||||
void RPC::Shutdown()
|
||||
{
|
||||
}
|
||||
|
||||
void RPC::Init()
|
||||
{
|
||||
discord::Result result = discord::Core::Create(951199292981403669, DiscordCreateFlags_Default, &pCore);
|
||||
bInit = result == discord::Result::Ok;
|
||||
}
|
||||
|
||||
void RPC::Process()
|
||||
{
|
||||
if (!Menu::m_bDiscordRPC)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
static std::string detailsText, stateText, smallImg, smallImgText, largeImg, largeImgText;
|
||||
static size_t curImage = 1;
|
||||
static size_t timer = 0;
|
||||
static size_t startTime = CTimer::m_snTimeInMilliseconds;
|
||||
|
||||
CPlayerInfo *pInfo = &CWorld::Players[CWorld::PlayerInFocus];
|
||||
CPlayerPed *pPed = pInfo->m_pPed;
|
||||
|
||||
if (pPed)
|
||||
{
|
||||
size_t curTimer = CTimer::m_snTimeInMilliseconds;
|
||||
size_t wantedLevel = pPed->m_pWanted->m_nWantedLevel;
|
||||
if (wantedLevel > 0)
|
||||
{
|
||||
detailsText = std::format("{}: ", TEXT("Player.WantedLevel"));
|
||||
for (size_t i = 0; i < wantedLevel; ++i)
|
||||
{
|
||||
detailsText += "☆";
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
detailsText = std::format("{}: ${}", TEXT("Player.Money"), pInfo->m_nMoney);
|
||||
}
|
||||
|
||||
if (BY_GAME(pPed->m_nPedFlags.bInVehicle, pPed->m_bInVehicle, pPed->m_bInVehicle))
|
||||
{
|
||||
std::string name = Vehicle::GetNameFromModel(pPed->m_pVehicle->m_nModelIndex);
|
||||
std::transform(name.begin(), name.end(), name.begin(), asciitolower);
|
||||
smallImgText = std::format("{} {} {} {}", TEXT("RPC.Driving"), name, TEXT("RPC.In"), Util::GetLocationName(&pPed->GetPosition()));
|
||||
smallImg = "drive";
|
||||
}
|
||||
else
|
||||
{
|
||||
smallImg = "walk";
|
||||
smallImgText = std::format("{} {} {}", TEXT("RPC.Walking"), TEXT("RPC.In"), Util::GetLocationName(&pPed->GetPosition()));
|
||||
}
|
||||
|
||||
size_t seconds = curTimer - startTime;
|
||||
size_t minutes = (seconds / 60) % 60;
|
||||
size_t hours = (minutes / 60) % 60;
|
||||
stateText = std::format(TEXT("RPC.PlayingFor"), hours, minutes, seconds);
|
||||
|
||||
if (BY_GAME(Util::IsOnMission(), false, false))
|
||||
{
|
||||
stateText = TEXT("RPC.DoingMission");
|
||||
}
|
||||
|
||||
if (CheatMenu::IsMenuShown())
|
||||
{
|
||||
stateText = TEXT("RPC.BrowsingCheatMenu");
|
||||
}
|
||||
|
||||
if (BY_GAME(FrontEndMenuManager.m_bMenuActive, FrontendMenuManager.m_bMenuVisible, FrontEndMenuManager.m_bMenuActive))
|
||||
{
|
||||
stateText = TEXT("RPC.InsideMenus");
|
||||
}
|
||||
|
||||
largeImgText = std::format("{}: {} / {} {}: {} / {}", TEXT("Player.Armour"), pPed->m_fArmour, BY_GAME(pInfo->m_nMaxArmour, pInfo->m_nMaxArmour, 100), TEXT("Player.Health"), pPed->m_fHealth, BY_GAME(pPed->m_fMaxHealth, 100, 100));
|
||||
largeImg = std::format("{}{}", BY_GAME("sa", "vc", "3"), curImage);
|
||||
|
||||
discord::Activity activity{};
|
||||
activity.SetDetails(detailsText.c_str());
|
||||
activity.SetState(stateText.c_str());
|
||||
activity.GetAssets().SetSmallImage(smallImg.c_str());
|
||||
activity.GetAssets().SetSmallText(smallImgText.c_str());
|
||||
activity.GetAssets().SetLargeImage(largeImg.c_str());
|
||||
activity.GetAssets().SetLargeText(largeImgText.c_str());
|
||||
|
||||
activity.SetType(discord::ActivityType::Playing);
|
||||
pCore->ActivityManager().UpdateActivity(activity,
|
||||
[](discord::Result result)
|
||||
{
|
||||
if (result != discord::Result::Ok)
|
||||
{
|
||||
gLog << "Failed to set discord activity!" << std::endl;
|
||||
}
|
||||
});
|
||||
pCore->RunCallbacks();
|
||||
|
||||
if (curTimer - timer > 10000)
|
||||
{
|
||||
curImage++;
|
||||
|
||||
if (curImage > totalLargeImages)
|
||||
{
|
||||
curImage = 1;
|
||||
}
|
||||
timer = curTimer;
|
||||
}
|
||||
}
|
||||
}
|
18
src/rpc.h
Normal file
18
src/rpc.h
Normal file
@ -0,0 +1,18 @@
|
||||
#pragma once
|
||||
#include "../depend/discord/discord.h"
|
||||
|
||||
class RPC
|
||||
{
|
||||
private:
|
||||
static inline discord::Core* pCore;
|
||||
static inline bool bInit = false;
|
||||
static inline size_t totalLargeImages = 5;
|
||||
|
||||
public:
|
||||
RPC() = delete;
|
||||
RPC(RPC&) = delete;
|
||||
|
||||
static void Init();
|
||||
static void Process();
|
||||
static void Shutdown();
|
||||
};
|
@ -2,5 +2,5 @@
|
||||
#define MENU_NAME "Cheat Menu"
|
||||
#define MENU_VERSION_NUMBER "3.2"
|
||||
#define MENU_VERSION MENU_VERSION_NUMBER"-beta"
|
||||
#define BUILD_NUMBER "20220304"
|
||||
#define BUILD_NUMBER "20220306"
|
||||
#define MENU_TITLE MENU_NAME " v" MENU_VERSION
|
||||
|
@ -30,16 +30,28 @@ workspace "CheatMenu"
|
||||
location "../build"
|
||||
targetdir "../build/bin"
|
||||
|
||||
project "Depend"
|
||||
links {
|
||||
"d3d9",
|
||||
"d3d11",
|
||||
"Pdh",
|
||||
"urlmon",
|
||||
"depend",
|
||||
"discord_game_sdk"
|
||||
}
|
||||
|
||||
project "depend"
|
||||
kind "StaticLib"
|
||||
|
||||
files {
|
||||
"../depned/**.h",
|
||||
"../depend/**.h",
|
||||
"../depend/**.hpp",
|
||||
"../depend/**.c",
|
||||
"../depend/**.cpp"
|
||||
}
|
||||
libdirs (PSDK_DIR .. "/output/lib")
|
||||
libdirs {
|
||||
PSDK_DIR .. "/output/lib",
|
||||
"../depend/lib"
|
||||
}
|
||||
|
||||
filter "configurations:Debug"
|
||||
defines { "DEBUG", "IS_PLATFORM_WIN" }
|
||||
@ -108,7 +120,6 @@ project "CheatMenuIII"
|
||||
libdirs (PSDK_DIR .. "/output/lib")
|
||||
|
||||
defines {
|
||||
"NDEBUG",
|
||||
"IS_PLATFORM_WIN" ,
|
||||
"_CRT_SECURE_NO_WARNINGS",
|
||||
"_CRT_NON_CONFORMING_SWPRINTFS",
|
||||
@ -123,24 +134,14 @@ project "CheatMenuIII"
|
||||
filter "configurations:Debug"
|
||||
symbols "On"
|
||||
links {
|
||||
"Depend",
|
||||
"d3d9",
|
||||
"d3d11",
|
||||
"XInput9_1_0",
|
||||
"Pdh",
|
||||
"urlmon",
|
||||
"depend",
|
||||
"plugin_III_d.lib"
|
||||
}
|
||||
|
||||
filter "configurations:Release"
|
||||
optimize "On"
|
||||
links {
|
||||
"Depend",
|
||||
"d3d9",
|
||||
"d3d11",
|
||||
"XInput9_1_0",
|
||||
"Pdh",
|
||||
"urlmon",
|
||||
"depend",
|
||||
"plugin_III.lib"
|
||||
}
|
||||
|
||||
@ -202,7 +203,6 @@ project "CheatMenuVC"
|
||||
libdirs (PSDK_DIR .. "/output/lib")
|
||||
|
||||
defines {
|
||||
"NDEBUG",
|
||||
"IS_PLATFORM_WIN" ,
|
||||
"_CRT_SECURE_NO_WARNINGS",
|
||||
"_CRT_NON_CONFORMING_SWPRINTFS",
|
||||
@ -217,24 +217,14 @@ project "CheatMenuVC"
|
||||
filter "configurations:Debug"
|
||||
symbols "On"
|
||||
links {
|
||||
"Depend",
|
||||
"d3d9",
|
||||
"d3d11",
|
||||
"XInput9_1_0",
|
||||
"Pdh",
|
||||
"urlmon",
|
||||
"depend",
|
||||
"plugin_vc_d.lib"
|
||||
}
|
||||
|
||||
filter "configurations:Release"
|
||||
optimize "On"
|
||||
links {
|
||||
"Depend",
|
||||
"d3d9",
|
||||
"d3d11",
|
||||
"XInput9_1_0",
|
||||
"Pdh",
|
||||
"urlmon",
|
||||
"depend",
|
||||
"plugin_vc.lib"
|
||||
}
|
||||
|
||||
@ -253,10 +243,12 @@ project "CheatMenuSA"
|
||||
PSDK_DIR .. "/shared/",
|
||||
PSDK_DIR .. "/shared/game/"
|
||||
}
|
||||
libdirs (PSDK_DIR .. "/output/lib")
|
||||
libdirs {
|
||||
PSDK_DIR .. "/output/lib",
|
||||
"../depend/lib"
|
||||
}
|
||||
|
||||
defines {
|
||||
"NDEBUG",
|
||||
"IS_PLATFORM_WIN" ,
|
||||
"_CRT_SECURE_NO_WARNINGS",
|
||||
"_CRT_NON_CONFORMING_SWPRINTFS",
|
||||
@ -271,24 +263,14 @@ project "CheatMenuSA"
|
||||
filter "configurations:Debug"
|
||||
symbols "On"
|
||||
links {
|
||||
"Depend",
|
||||
"d3d9",
|
||||
"d3d11",
|
||||
"XInput9_1_0",
|
||||
"Pdh",
|
||||
"urlmon",
|
||||
"plugin_d.lib"
|
||||
"depend",
|
||||
"plugin_d.lib",
|
||||
}
|
||||
|
||||
filter "configurations:Release"
|
||||
optimize "On"
|
||||
links {
|
||||
"Depend",
|
||||
"d3d9",
|
||||
"d3d11",
|
||||
"XInput9_1_0",
|
||||
"Pdh",
|
||||
"urlmon",
|
||||
"plugin.lib"
|
||||
"depend",
|
||||
"plugin.lib",
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user